X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balancetZork.cfg;h=bff56f2338ad346fa758ec12c549681cde7c50af;hb=7e23eb8ddef45387339b977bdadc22eb03d09c20;hp=1c0717424fa8a127126ae131274097f7d771c967;hpb=ba6acfcf1beb9e3cf79e4bd31cbb18a8159ecf8e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balancetZork.cfg b/balancetZork.cfg index 1c0717424..bff56f233 100644 --- a/balancetZork.cfg +++ b/balancetZork.cfg @@ -239,7 +239,7 @@ set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 -set g_balance_laser_primary_force_zscale 1.3 +set g_balance_laser_primary_force_zscale 1.2 set g_balance_laser_primary_force_velocitybias 0 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 35 @@ -260,7 +260,7 @@ set g_balance_laser_secondary_force_velocitybias 0 // {{{ shotgun set g_balance_shotgun_primary_bullets 10 set g_balance_shotgun_primary_damage 5 -set g_balance_shotgun_primary_force 15 +set g_balance_shotgun_primary_force 5 set g_balance_shotgun_primary_spread 0.07 set g_balance_shotgun_primary_refire 0.8 set g_balance_shotgun_primary_animtime 0.2 @@ -325,8 +325,6 @@ set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 25 set g_balance_grenadelauncher_primary_damageforcescale 4 -set g_balance_grenadelauncher_primary_bouncefactor 0.5 -set g_balance_grenadelauncher_primary_bouncestop 0.075 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 @@ -345,9 +343,10 @@ set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 10 set g_balance_grenadelauncher_secondary_damageforcescale 4 -set g_balance_grenadelauncher_secondary_bouncefactor 0.5 -set g_balance_grenadelauncher_secondary_bouncestop 0.075 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 + +set g_balance_grenadelauncher_bouncefactor 0.5 +set g_balance_grenadelauncher_bouncestop 0.075 // }}} // {{{ minelayer // TODO set g_balance_minelayer_damage 35 @@ -373,11 +372,11 @@ set g_balance_minelayer_remote_force 300 // }}} // {{{ electro set g_balance_electro_lightning 0 -set g_balance_electro_primary_damage 40 +set g_balance_electro_primary_damage 35 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 150 set g_balance_electro_primary_force_up 0 -set g_balance_electro_primary_radius 150 +set g_balance_electro_primary_radius 155 set g_balance_electro_primary_comboradius 0 set g_balance_electro_primary_speed 2000 set g_balance_electro_primary_spread 0 @@ -401,13 +400,13 @@ set g_balance_electro_secondary_spread 0.025 set g_balance_electro_secondary_lifetime 5 set g_balance_electro_secondary_refire 0.1 set g_balance_electro_secondary_refire2 2 -set g_balance_electro_secondary_animtime 0.2 +set g_balance_electro_secondary_animtime 0.15 set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 2 set g_balance_electro_secondary_count 3 set g_balance_electro_secondary_bouncefactor 0.5 -set g_balance_electro_secondary_bouncestop 0.01 +set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 80 set g_balance_electro_combo_edgedamage 10 @@ -418,25 +417,29 @@ set g_balance_electro_combo_speed 1000 // }}} // {{{ crylink set g_balance_crylink_primary_damage 5 -set g_balance_crylink_primary_edgedamage 2 -set g_balance_crylink_primary_force 25 -set g_balance_crylink_primary_radius 65 -set g_balance_crylink_primary_speed 2000 -set g_balance_crylink_primary_spread 0.075 -set g_balance_crylink_primary_shots 12 +set g_balance_crylink_primary_edgedamage 3 +set g_balance_crylink_primary_force 10 +set g_balance_crylink_primary_radius 15 +set g_balance_crylink_primary_speed 1500 +set g_balance_crylink_primary_spread 0.1 +set g_balance_crylink_primary_shots 8 set g_balance_crylink_primary_bounces 1 set g_balance_crylink_primary_refire 1 set g_balance_crylink_primary_animtime 0.4 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 -set g_balance_crylink_primary_joinspeed 2000 - +set g_balance_crylink_primary_joinspread 0.1 +set g_balance_crylink_primary_jointime 0 +set g_balance_crylink_primary_joinexplode 1 //if != 0 do a extra damage pass when projectiles join +set g_balance_crylink_primary_joinexplode_damage 100 //Max demage (Determined by % of _primary_shots that joins) +set g_balance_crylink_primary_joinexplode_edgedamage 20 +set g_balance_crylink_primary_joinexplode_radius 200 +set g_balance_crylink_primary_joinexplode_force 400 +set g_balance_crylink_primary_linkexplode 0 set g_balance_crylink_primary_middle_lifetime 5 -set g_balance_crylink_primary_middle_fadetime 5 -set g_balance_crylink_primary_star_lifetime 5 -set g_balance_crylink_primary_star_fadetime 2.5 -set g_balance_crylink_primary_other_lifetime 5 -set g_balance_crylink_primary_other_fadetime 2.5 +set g_balance_crylink_primary_middle_fadetime 0.25 +set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 +set g_balance_crylink_primary_other_fadetime 0.25 set g_balance_crylink_secondary 1 set g_balance_crylink_secondary_damage 2 @@ -451,7 +454,14 @@ set g_balance_crylink_secondary_refire 0.15 set g_balance_crylink_secondary_animtime 0.15 set g_balance_crylink_secondary_ammo 1 set g_balance_crylink_secondary_bouncedamagefactor 0.5 -set g_balance_crylink_secondary_joinspeed 1000 +set g_balance_crylink_secondary_joinspread 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 0 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -459,9 +469,9 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80 set g_balance_crylink_secondary_line_fadetime 2 // }}} // {{{ nex -set g_balance_nex_primary_damage 110 +set g_balance_nex_primary_damage 100 set g_balance_nex_primary_force 600 -set g_balance_nex_primary_refire 0.75 +set g_balance_nex_primary_refire 1 set g_balance_nex_primary_animtime 0.3 set g_balance_nex_primary_ammo 5 set g_balance_nex_primary_damagefalloff_mindist 0 @@ -471,7 +481,11 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 -set g_balance_nex_secondary_charge_rate 0.6 +set g_balance_nex_secondary_charge_rate 0.55 +set g_balance_nex_secondary_chargepool 0 +set g_balance_nex_secondary_chargepool_regen 0.15 +set g_balance_nex_secondary_chargepool_pause_regen 1 +set g_balance_nex_secondary_chargepool_pause_health_regen 1 set g_balance_nex_secondary_damage 100 set g_balance_nex_secondary_force 600 set g_balance_nex_secondary_refire 1.5 @@ -536,16 +550,11 @@ set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 10 set g_balance_rocketlauncher_damageforcescale 0 set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time -set g_balance_rocketlauncher_guiderate 18 // max degrees per second +set g_balance_rocketlauncher_guiderate 25 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_laserguided_speed 1000 //650 -set g_balance_rocketlauncher_laserguided_speedaccel 0 -set g_balance_rocketlauncher_laserguided_speedstart 1000 -set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 -set g_balance_rocketlauncher_laserguided_allow_steal 1 set g_balance_rocketlauncher_remote_damage 90 set g_balance_rocketlauncher_remote_edgedamage 20 set g_balance_rocketlauncher_remote_radius 125 @@ -589,7 +598,7 @@ set g_balance_hlac_primary_damage 22 set g_balance_hlac_primary_edgedamage 2 set g_balance_hlac_primary_force -100 set g_balance_hlac_primary_radius 100 -set g_balance_hlac_primary_speed 5000 +set g_balance_hlac_primary_speed 15000 set g_balance_hlac_primary_lifetime 3 set g_balance_hlac_primary_refire 0.1 @@ -604,7 +613,7 @@ set g_balance_hlac_secondary_damage 20 set g_balance_hlac_secondary_edgedamage 3 set g_balance_hlac_secondary_force 100 set g_balance_hlac_secondary_radius 50 -set g_balance_hlac_secondary_speed 9000 +set g_balance_hlac_secondary_speed 15000 set g_balance_hlac_secondary_lifetime 3 set g_balance_hlac_secondary_refire 1 set g_balance_hlac_secondary_animtime 0.7 @@ -614,16 +623,16 @@ set g_balance_hlac_secondary_shots 6 // {{{ campingrifle set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat set g_balance_campingrifle_reloadtime 2 // matches reload anim -set g_balance_campingrifle_auto_reload_after_changing_weapons 0 +set g_balance_campingrifle_auto_reload_on_switch 0 set g_balance_campingrifle_bursttime 0 set g_balance_campingrifle_primary_tracer 1 -set g_balance_campingrifle_primary_damage 50 -set g_balance_campingrifle_primary_headshotaddeddamage 90 +set g_balance_campingrifle_primary_damage 40 +set g_balance_campingrifle_primary_headshotaddeddamage 100 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 set g_balance_campingrifle_primary_speed 40000 set g_balance_campingrifle_primary_lifetime 5 -set g_balance_campingrifle_primary_refire 0.5 +set g_balance_campingrifle_primary_refire 0.65 set g_balance_campingrifle_primary_animtime 0.6 set g_balance_campingrifle_primary_ammo 10 set g_balance_campingrifle_primary_bulletconstant 110 // 62.2qu @@ -708,13 +717,13 @@ set g_balance_seeker_flac_speed_up 500 set g_balance_seeker_flac_speed_z 0 set g_balance_seeker_flac_spread 0.25 -set g_balance_seeker_missile_accel 1.05 +set g_balance_seeker_missile_accel 1400 set g_balance_seeker_missile_ammo 2 set g_balance_seeker_missile_animtime 0.3 set g_balance_seeker_missile_count 4 set g_balance_seeker_missile_damage 50 set g_balance_seeker_missile_damageforcescale 2 -set g_balance_seeker_missile_decel 0.9 +set g_balance_seeker_missile_decel 1400 set g_balance_seeker_missile_delay 0.25 set g_balance_seeker_missile_edgedamage 10 set g_balance_seeker_missile_force 250 @@ -730,10 +739,9 @@ set g_balance_seeker_missile_smart_mindist 800 set g_balance_seeker_missile_smart_trace_max 2500 set g_balance_seeker_missile_smart_trace_min 1000 set g_balance_seeker_missile_speed 700 -set g_balance_seeker_missile_speed_accel 0 set g_balance_seeker_missile_speed_up 300 set g_balance_seeker_missile_speed_z 0 -set g_balance_seeker_missile_speed_max 1250 +set g_balance_seeker_missile_speed_max 1400 set g_balance_seeker_missile_spread 0 set g_balance_seeker_missile_turnrate 0.65