X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=cl_input.c;h=5ee230c616bc323f9897c43f663536729fd663e0;hb=eb529936e63194bad80c9a4896a85a7a2e3610c6;hp=d65d60fc36ee5fc5b2e1ae18807c0b5eaebcd5bb;hpb=3b2845cb60cd992d5ae7050c00e49349203d970e;p=xonotic%2Fdarkplaces.git diff --git a/cl_input.c b/cl_input.c index d65d60fc..5ee230c6 100644 --- a/cl_input.c +++ b/cl_input.c @@ -421,6 +421,7 @@ cvar_t cl_anglespeedkey = {CVAR_SAVE, "cl_anglespeedkey","1.5","how much +speed cvar_t cl_movement = {CVAR_SAVE, "cl_movement", "0", "enables clientside prediction of your player movement"}; cvar_t cl_movement_minping = {CVAR_SAVE, "cl_movement_minping", "0", "whether to use prediction when ping is lower than this value in milliseconds"}; +cvar_t cl_movement_track_canjump = {CVAR_SAVE, "cl_movement_track_canjump", "1", "track if the player released the jump key between two jumps to decide if he is able to jump or not; when off, this causes some \"sliding\" slightly above the floor when the jump key is held too long; if the mod allows repeated jumping by holding space all the time, this has to be set to zero too"}; cvar_t cl_movement_maxspeed = {0, "cl_movement_maxspeed", "320", "how fast you can move (should match sv_maxspeed)"}; cvar_t cl_movement_maxairspeed = {0, "cl_movement_maxairspeed", "30", "how fast you can move while in the air (should match sv_maxairspeed)"}; cvar_t cl_movement_stopspeed = {0, "cl_movement_stopspeed", "100", "speed below which you will be slowed rapidly to a stop rather than sliding endlessly (should match sv_stopspeed)"}; @@ -1030,7 +1031,7 @@ void CL_ClientMovement_Physics_Walk(cl_clientmovement_state_t *s) // released at least once since the last jump if (s->q.jump) { - if (s->onground && s->q.canjump) + if (s->onground && (s->q.canjump || !cl_movement_track_canjump.integer)) // FIXME remove this cvar again when canjump logic actually works, or maybe keep it for mods that allow "pogo-ing" { s->velocity[2] += cl.movevars_jumpvelocity; s->onground = false; @@ -1752,6 +1753,7 @@ void CL_InitInput (void) Cvar_RegisterVariable(&cl_movement); Cvar_RegisterVariable(&cl_movement_minping); + Cvar_RegisterVariable(&cl_movement_track_canjump); Cvar_RegisterVariable(&cl_movement_maxspeed); Cvar_RegisterVariable(&cl_movement_maxairspeed); Cvar_RegisterVariable(&cl_movement_stopspeed);