X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=cl_parse.c;h=3d56d11199524f718b880249a9707b05a3952524;hb=d2f513903f13abe3b88b38efeef9ee615a16769d;hp=dd9f550420347e45551e55c1326e47324ffa6e2f;hpb=20c4bfe6a88e9c10ad7834c4734b0105fc824033;p=xonotic%2Fdarkplaces.git diff --git a/cl_parse.c b/cl_parse.c index dd9f5504..3d56d111 100644 --- a/cl_parse.c +++ b/cl_parse.c @@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "libcurl.h" #include "utf8lib.h" #include "menu.h" +#include "cl_video.h" const char *svc_strings[128] = { @@ -166,7 +167,6 @@ cvar_t cl_worldname = {CVAR_READONLY, "cl_worldname", "", "name of current world cvar_t cl_worldnamenoextension = {CVAR_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"}; cvar_t cl_worldbasename = {CVAR_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"}; -cvar_t demo_nehahra = {0, "demo_nehahra", "0", "reads all quake demos as nehahra movie protocol"}; cvar_t developer_networkentities = {0, "developer_networkentities", "0", "prints received entities, value is 0-4 (higher for more info)"}; cvar_t cl_gameplayfix_soundsmovewithentities = {0, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"}; cvar_t cl_sound_wizardhit = {0, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"}; @@ -247,7 +247,7 @@ void CL_ParseStartSoundPacket(int largesoundindex) if (field_mask & SND_LARGEENTITY) { ent = (unsigned short) MSG_ReadShort (); - channel = MSG_ReadByte (); + channel = MSG_ReadChar (); } else { @@ -262,6 +262,8 @@ void CL_ParseStartSoundPacket(int largesoundindex) sound_num = MSG_ReadByte (); } + channel = CHAN_NET2ENGINE(channel); + MSG_ReadVector(pos, cls.protocol); if (sound_num >= MAX_SOUNDS) @@ -1620,7 +1622,11 @@ void CL_ParseServerInfo (void) protocolversion_t protocol; int nummodels, numsounds; + // if we start loading a level and a video is still playing, stop it + CL_VideoStop(); + Con_DPrint("Serverinfo packet received.\n"); + Collision_Cache_Reset(true); // if server is active, we already began a loading plaque if (!sv.active) @@ -1651,7 +1657,7 @@ void CL_ParseServerInfo (void) return; } // hack for unmarked Nehahra movie demos which had a custom protocol - if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && demo_nehahra.integer) + if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA) protocol = PROTOCOL_NEHAHRAMOVIE; cls.protocol = protocol; Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol)); @@ -3198,6 +3204,7 @@ qboolean CL_ExaminePrintString(const char *text) } extern cvar_t slowmo; +extern cvar_t cl_lerpexcess; extern void CSQC_UpdateNetworkTimes(double newtime, double oldtime); static void CL_NetworkTimeReceived(double newtime) { @@ -3281,6 +3288,20 @@ static void CL_NetworkTimeReceived(double newtime) if (cl.mtime[0] > cl.mtime[1]) World_Physics_Frame(&cl.world, cl.mtime[0] - cl.mtime[1], cl.movevars_gravity); + + // only lerp entities that also get an update in this frame, when lerp excess is used + if(cl_lerpexcess.value > 0) + { + int i; + for (i = 1;i < cl.num_entities;i++) + { + if (cl.entities_active[i]) + { + entity_t *ent = cl.entities + i; + ent->persistent.lerpdeltatime = 0; + } + } + } } #define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf("%3i:%s(%i)\n", msg_readcount-1, x, cmd); @@ -3782,7 +3803,7 @@ void CL_ParseServerMessage(void) if (protocol == PROTOCOL_UNKNOWN) Host_Error("CL_ParseServerMessage: Server is unrecognized protocol number (%i)", i); // hack for unmarked Nehahra movie demos which had a custom protocol - if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && demo_nehahra.integer) + if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA) protocol = PROTOCOL_NEHAHRAMOVIE; cls.protocol = protocol; break; @@ -4193,10 +4214,6 @@ void CL_Parse_Init(void) Cvar_RegisterVariable(&cl_worldnamenoextension); Cvar_RegisterVariable(&cl_worldbasename); - // LordHavoc: added demo_nehahra cvar - Cvar_RegisterVariable (&demo_nehahra); - if (gamemode == GAME_NEHAHRA) - Cvar_SetValue("demo_nehahra", 1); Cvar_RegisterVariable(&developer_networkentities); Cvar_RegisterVariable(&cl_gameplayfix_soundsmovewithentities);