X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=cl_parse.c;h=b33a23d79294976accaed6ede7ca3dcd15ad43d9;hb=af8286fa99958a1ac89a091f09bc48e1ee225e65;hp=9f12f9014a99d3d0e07d7c63362369d793892acb;hpb=5680867262036b514af3ae2fdc27b504675f30f7;p=xonotic%2Fdarkplaces.git diff --git a/cl_parse.c b/cl_parse.c index 9f12f901..b33a23d7 100644 --- a/cl_parse.c +++ b/cl_parse.c @@ -8,7 +8,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -35,7 +35,7 @@ char *svc_strings[128] = "svc_stufftext", // [string] stuffed into client's console buffer // the string should be \n terminated "svc_setangle", // [vec3] set the view angle to this absolute value - + "svc_serverinfo", // [long] version // [string] signon string // [string]..[0]model cache [string]...[0]sounds cache @@ -48,11 +48,11 @@ char *svc_strings[128] = "svc_updatecolors", // [byte] [byte] "svc_particle", // [vec3] "svc_damage", // [byte] impact [byte] blood [vec3] from - + "svc_spawnstatic", "OBSOLETE svc_spawnbinary", "svc_spawnbaseline", - + "svc_temp_entity", // "svc_setpause", "svc_signonnum", @@ -80,10 +80,16 @@ char *svc_strings[128] = "", // 47 "", // 48 "", // 49 - "", // 50 - "svc_fog", // 51 - "svc_effect", // [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate - "svc_effect2", // [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate + "svc_cgame", // 50 // [short] length [bytes] data + "svc_unusedlh1", // 51 // unused + "svc_effect", // 52 // [vector] org [byte] modelindex [byte] startframe [byte] framecount [byte] framerate + "svc_effect2", // 53 // [vector] org [short] modelindex [short] startframe [byte] framecount [byte] framerate + "svc_sound2", // 54 // short soundindex instead of byte + "svc_spawnbaseline2", // 55 // short modelindex instead of byte + "svc_spawnstatic2", // 56 // short modelindex instead of byte + "svc_entities", // 57 // [int] deltaframe [int] thisframe [float vector] eye [variable length] entitydata + "svc_unusedlh3", // 58 + "svc_spawnstaticsound2", // 59 // [coord3] [short] samp [byte] vol [byte] aten }; //============================================================================= @@ -94,41 +100,12 @@ void CL_Parse_Init(void) { // LordHavoc: added demo_nehahra cvar Cvar_RegisterVariable (&demo_nehahra); - if (nehahra) + if (gamemode == GAME_NEHAHRA) Cvar_SetValue("demo_nehahra", 1); } qboolean Nehahrademcompatibility; // LordHavoc: to allow playback of the early Nehahra movie segments -qboolean dpprotocol; // LordHavoc: whether or not the current network stream is the enhanced DarkPlaces protocol - -/* -=============== -CL_EntityNum - -This error checks and tracks the total number of entities -=============== -*/ -entity_t *CL_EntityNum (int num) -{ - /* - if (num >= cl.num_entities) - { - if (num >= MAX_EDICTS) - Host_Error ("CL_EntityNum: %i is an invalid number",num); - cl.num_entities = num; -// while (cl.num_entities <= num) -// { -// cl_entities[cl.num_entities].colormap = -1; // no special coloring -// cl.num_entities++; -// } - } - */ - if (num >= MAX_EDICTS) - Host_Error ("CL_EntityNum: %i is an invalid number",num); - - return &cl_entities[num]; -} - +int dpprotocol; // LordHavoc: version of network protocol, or 0 if not DarkPlaces /* ================== @@ -145,7 +122,7 @@ void CL_ParseStartSoundPacket(int largesoundindex) float attenuation; int i; - field_mask = MSG_ReadByte(); + field_mask = MSG_ReadByte(); if (field_mask & SND_VOLUME) volume = MSG_ReadByte (); @@ -174,9 +151,9 @@ void CL_ParseStartSoundPacket(int largesoundindex) for (i=0 ; i<3 ; i++) pos[i] = MSG_ReadCoord (); - + S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); -} +} /* ================== @@ -191,8 +168,9 @@ void CL_KeepaliveMessage (void) float time; static float lastmsg; int ret; + int c; sizebuf_t old; - byte olddata[8192]; + qbyte olddata[8192]; if (sv.active) return; // no need if server is local @@ -209,14 +187,15 @@ void CL_KeepaliveMessage (void) switch (ret) { default: - Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed"); + Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed"); case 0: break; // nothing waiting case 1: Host_Error ("CL_KeepaliveMessage: received a message"); break; case 2: - if (MSG_ReadByte() != svc_nop) + c = MSG_ReadByte(); + if (c != svc_nop) Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop"); break; } @@ -243,17 +222,14 @@ void CL_ParseEntityLump(char *entdata) { char *data; char key[128], value[4096]; - char wadname[128]; - int i, j, k; FOG_clear(); // LordHavoc: no fog until set R_SetSkyBox(""); // LordHavoc: no environment mapped sky until set - r_farclip.value = 6144; // LordHavoc: default farclip distance data = entdata; if (!data) return; data = COM_Parse(data); if (!data) - return; // valid exit + return; // error if (com_token[0] != '{') return; // error while (1) @@ -262,8 +238,11 @@ void CL_ParseEntityLump(char *entdata) if (!data) return; // error if (com_token[0] == '}') - return; // since we're just parsing the first ent (worldspawn), exit - strcpy(key, com_token); + break; // end of worldspawn + if (com_token[0] == '_') + strcpy(key, com_token + 1); + else + strcpy(key, com_token); while (key[strlen(key)-1] == ' ') // remove trailing spaces key[strlen(key)-1] = 0; data = COM_Parse(data); @@ -276,17 +255,8 @@ void CL_ParseEntityLump(char *entdata) R_SetSkyBox(value); else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK) R_SetSkyBox(value); - else if (!strcmp("farclip", key)) - { - r_farclip.value = atof(value); - if (r_farclip.value < 64) - r_farclip.value = 64; - } else if (!strcmp("fog", key)) - { - scanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue); - j = 0; - } + sscanf(value, "%f %f %f %f", &fog_density, &fog_red, &fog_green, &fog_blue); else if (!strcmp("fog_density", key)) fog_density = atof(value); else if (!strcmp("fog_red", key)) @@ -295,36 +265,56 @@ void CL_ParseEntityLump(char *entdata) fog_green = atof(value); else if (!strcmp("fog_blue", key)) fog_blue = atof(value); - else if (!strcmp("wad", key)) // for HalfLife maps + } +} + +/* +===================== +CL_SignonReply + +An svc_signonnum has been received, perform a client side setup +===================== +*/ +static void CL_SignonReply (void) +{ + //char str[8192]; + +Con_DPrintf ("CL_SignonReply: %i\n", cls.signon); + + switch (cls.signon) + { + case 1: + MSG_WriteByte (&cls.message, clc_stringcmd); + MSG_WriteString (&cls.message, "prespawn"); + break; + + case 2: + MSG_WriteByte (&cls.message, clc_stringcmd); + MSG_WriteString (&cls.message, va("name \"%s\"\n", cl_name.string)); + + MSG_WriteByte (&cls.message, clc_stringcmd); + MSG_WriteString (&cls.message, va("color %i %i\n", cl_color.integer >> 4, cl_color.integer & 15)); + + if (cl_pmodel.integer) { - if (hlbsp) - { - j = 0; - for (i = 0;i < 4096;i++) - if (value[i] != ';' && value[i] != '\\' && value[i] != '/' && value[i] != ':') - break; - if (value[i]) - { - for (;i < 4096;i++) - { - // ignore path - the \\ check is for HalfLife... stupid windoze 'programmers'... - if (value[i] == '\\' || value[i] == '/' || value[i] == ':') - j = i+1; - else if (value[i] == ';' || value[i] == 0) - { - k = value[i]; - value[i] = 0; - strcpy(wadname, "textures/"); - strcat(wadname, &value[j]); - W_LoadTextureWadFile (wadname, false); - j = i+1; - if (!k) - break; - } - } - } - } + MSG_WriteByte (&cls.message, clc_stringcmd); + MSG_WriteString (&cls.message, va("pmodel %i\n", cl_pmodel.integer)); } + + MSG_WriteByte (&cls.message, clc_stringcmd); + //sprintf (str, "spawn %s", cls.spawnparms); + //MSG_WriteString (&cls.message, str); + MSG_WriteString (&cls.message, "spawn"); + break; + + case 3: + MSG_WriteByte (&cls.message, clc_stringcmd); + MSG_WriteString (&cls.message, "begin"); + break; + + case 4: + Con_ClearNotify(); + break; } } @@ -333,14 +323,16 @@ void CL_ParseEntityLump(char *entdata) CL_ParseServerInfo ================== */ +qbyte entlife[MAX_EDICTS]; void CL_ParseServerInfo (void) { - char *str; - int i; - int nummodels, numsounds; - char model_precache[MAX_MODELS][MAX_QPATH]; - char sound_precache[MAX_SOUNDS][MAX_QPATH]; - + char *str; + int i; + int nummodels, numsounds; + char model_precache[MAX_MODELS][MAX_QPATH]; + char sound_precache[MAX_SOUNDS][MAX_QPATH]; + entity_t *ent; + Con_DPrintf ("Serverinfo packet received.\n"); // // wipe the client_state_t struct @@ -349,17 +341,19 @@ void CL_ParseServerInfo (void) // parse protocol version number i = MSG_ReadLong (); - if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250) + if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION1 && i != DPPROTOCOL_VERSION2 && i != DPPROTOCOL_VERSION3 && i != 250) { - Con_Printf ("Server returned version %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION); + Con_Printf ("Server is protocol %i, not %i, %i, %i or %i", i, DPPROTOCOL_VERSION1, DPPROTOCOL_VERSION2, DPPROTOCOL_VERSION3, PROTOCOL_VERSION); return; } Nehahrademcompatibility = false; if (i == 250) Nehahrademcompatibility = true; - if (cls.demoplayback && demo_nehahra.value) + if (cls.demoplayback && demo_nehahra.integer) Nehahrademcompatibility = true; - dpprotocol = i == DPPROTOCOL_VERSION; + dpprotocol = i; + if (dpprotocol != DPPROTOCOL_VERSION1 && dpprotocol != DPPROTOCOL_VERSION2 && dpprotocol != DPPROTOCOL_VERSION3) + dpprotocol = 0; // parse maxclients cl.maxclients = MSG_ReadByte (); @@ -368,7 +362,7 @@ void CL_ParseServerInfo (void) Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients); return; } - cl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores"); + cl.scores = Mem_Alloc(cl_scores_mempool, cl.maxclients*sizeof(*cl.scores)); // parse gametype cl.gametype = MSG_ReadByte (); @@ -390,7 +384,9 @@ void CL_ParseServerInfo (void) // needlessly purge it // - Hunk_Check (); + Mem_CheckSentinelsGlobal(); + + Mod_ClearUsed(); // precache models memset (cl.model_precache, 0, sizeof(cl.model_precache)); @@ -401,16 +397,13 @@ void CL_ParseServerInfo (void) break; if (nummodels==MAX_MODELS) { - Con_Printf ("Server sent too many model precaches\n"); + Host_Error ("Server sent too many model precaches\n"); return; } if (strlen(str) >= MAX_QPATH) Host_Error ("Server sent a precache name of %i characters (max %i)", strlen(str), MAX_QPATH - 1); strcpy (model_precache[nummodels], str); Mod_TouchModel (str); - -// Hunk_Check (); - } // precache sounds @@ -422,7 +415,7 @@ void CL_ParseServerInfo (void) break; if (numsounds==MAX_SOUNDS) { - Con_Printf ("Server sent too many sound precaches\n"); + Host_Error ("Server sent too many sound precaches\n"); return; } if (strlen(str) >= MAX_QPATH) @@ -431,46 +424,52 @@ void CL_ParseServerInfo (void) S_TouchSound (str); } + Mod_PurgeUnused(); + // // now we try to load everything else until a cache allocation fails // - Hunk_Check (); - for (i=1 ; istate_current.active = true; + ent->render.model = cl.worldmodel = cl.model_precache[1]; + ent->render.scale = 1; + ent->render.alpha = 1; + VectorAdd(ent->render.origin, ent->render.model->normalmins, ent->render.mins); + VectorAdd(ent->render.origin, ent->render.model->normalmaxs, ent->render.maxs); + // clear entlife array + memset(entlife, 0, MAX_EDICTS); -// Hunk_Check (); + cl_num_entities = 1; R_NewMap (); - Hunk_Check (); // make sure nothing is hurt + CL_CGVM_Start(); + + Mem_CheckSentinelsGlobal(); noclip_anglehack = false; // noclip is turned off at start } @@ -490,11 +489,63 @@ void CL_ValidateState(entity_state_t *s) Host_Error ("CL_ValidateState: colormap (%i) > cl.maxclients (%i)", s->colormap, cl.maxclients); model = cl.model_precache[s->modelindex]; + Mod_CheckLoaded(model); if (model && s->frame >= model->numframes) { Con_DPrintf("CL_ValidateState: no such frame %i in \"%s\"\n", s->frame, model->name); s->frame = 0; } + if (model && s->skin > 0 && s->skin >= model->numskins) + { + Con_DPrintf("CL_ValidateState: no such skin %i in \"%s\"\n", s->skin, model->name); + s->skin = 0; + } +} + +void CL_MoveLerpEntityStates(entity_t *ent) +{ + float odelta[3], adelta[3]; + VectorSubtract(ent->state_current.origin, ent->persistent.neworigin, odelta); + VectorSubtract(ent->state_current.angles, ent->persistent.newangles, adelta); + if (!ent->state_previous.active || cls.timedemo || DotProduct(odelta, odelta) > 1000*1000 || cl_nolerp.integer) + { + // we definitely shouldn't lerp + ent->persistent.lerpdeltatime = 0; + ent->persistent.lerpstarttime = cl.mtime[1]; + VectorCopy(ent->state_current.origin, ent->persistent.oldorigin); + VectorCopy(ent->state_current.angles, ent->persistent.oldangles); + VectorCopy(ent->state_current.origin, ent->persistent.neworigin); + VectorCopy(ent->state_current.angles, ent->persistent.newangles); + } + else// if (ent->state_current.flags & RENDER_STEP) + { + // monster interpolation + if (DotProduct(odelta, odelta) + DotProduct(adelta, adelta) > 0.01) + { + ent->persistent.lerpdeltatime = cl.time - ent->persistent.lerpstarttime; + ent->persistent.lerpstarttime = cl.mtime[1]; + VectorCopy(ent->persistent.neworigin, ent->persistent.oldorigin); + VectorCopy(ent->persistent.newangles, ent->persistent.oldangles); + VectorCopy(ent->state_current.origin, ent->persistent.neworigin); + VectorCopy(ent->state_current.angles, ent->persistent.newangles); + } + } + /* + else + { + // not a monster + ent->persistent.lerpstarttime = cl.mtime[1]; + // no lerp if it's singleplayer + //if (sv.active && svs.maxclients == 1 && !ent->state_current.flags & RENDER_STEP) + // ent->persistent.lerpdeltatime = 0; + //else + ent->persistent.lerpdeltatime = cl.mtime[0] - cl.mtime[1]; + VectorCopy(ent->persistent.neworigin, ent->persistent.oldorigin); + VectorCopy(ent->persistent.newangles, ent->persistent.oldangles); + VectorCopy(ent->state_current.origin, ent->persistent.neworigin); + VectorCopy(ent->state_current.angles, ent->persistent.newangles); + } + */ } /* @@ -506,18 +557,12 @@ If an entities model or origin changes from frame to frame, it must be relinked. Other attributes can change without relinking. ================== */ -byte entkill[MAX_EDICTS]; int bitprofile[32], bitprofilecount = 0; void CL_ParseUpdate (int bits) { - int i, num, deltadie; + int i, num; entity_t *ent; - - if (cls.signon == SIGNONS - 1) - { // first update is the final signon stage - cls.signon = SIGNONS; - CL_SignonReply (); - } + entity_state_t new; if (bits & U_MOREBITS) bits |= (MSG_ReadByte()<<8); @@ -528,7 +573,7 @@ void CL_ParseUpdate (int bits) bits |= MSG_ReadByte() << 24; } - if (bits & U_LONGENTITY) + if (bits & U_LONGENTITY) num = (unsigned) MSG_ReadShort (); else num = (unsigned) MSG_ReadByte (); @@ -538,53 +583,51 @@ void CL_ParseUpdate (int bits) if (num < 1) Host_Error("CL_ParseUpdate: invalid entity number (%i)\n", num); - // mark as visible (no kill) - entkill[num] = 0; - - ent = CL_EntityNum (num); + ent = cl_entities + num; for (i = 0;i < 32;i++) if (bits & (1 << i)) bitprofile[i]++; bitprofilecount++; - ent->state_previous = ent->state_current; - deltadie = false; + // note: this inherits the 'active' state of the baseline chosen + // (state_baseline is always active, state_current may not be active if + // the entity was missing in the last frame) if (bits & U_DELTA) + new = ent->state_current; + else { - if (!ent->state_current.active) - deltadie = true; // was not present in previous frame, leave hidden until next full update + new = ent->state_baseline; + new.active = true; } - else - ent->state_current = ent->state_baseline; - ent->state_current.time = cl.mtime[0]; - - ent->state_current.flags = 0; - ent->state_current.active = true; - if (bits & U_MODEL) ent->state_current.modelindex = (ent->state_current.modelindex & 0xFF00) | MSG_ReadByte(); - if (bits & U_FRAME) ent->state_current.frame = (ent->state_current.frame & 0xFF00) | MSG_ReadByte(); - if (bits & U_COLORMAP) ent->state_current.colormap = MSG_ReadByte(); - if (bits & U_SKIN) ent->state_current.skin = MSG_ReadByte(); - if (bits & U_EFFECTS) ent->state_current.effects = (ent->state_current.effects & 0xFF00) | MSG_ReadByte(); - if (bits & U_ORIGIN1) ent->state_current.origin[0] = MSG_ReadCoord(); - if (bits & U_ANGLE1) ent->state_current.angles[0] = MSG_ReadAngle(); - if (bits & U_ORIGIN2) ent->state_current.origin[1] = MSG_ReadCoord(); - if (bits & U_ANGLE2) ent->state_current.angles[1] = MSG_ReadAngle(); - if (bits & U_ORIGIN3) ent->state_current.origin[2] = MSG_ReadCoord(); - if (bits & U_ANGLE3) ent->state_current.angles[2] = MSG_ReadAngle(); - if (bits & U_STEP) ent->state_current.flags |= RENDER_STEP; - if (bits & U_ALPHA) ent->state_current.alpha = MSG_ReadByte(); - if (bits & U_SCALE) ent->state_current.scale = MSG_ReadByte(); - if (bits & U_EFFECTS2) ent->state_current.effects = (ent->state_current.effects & 0x00FF) | (MSG_ReadByte() << 8); - if (bits & U_GLOWSIZE) ent->state_current.glowsize = MSG_ReadByte(); - if (bits & U_GLOWCOLOR) ent->state_current.glowcolor = MSG_ReadByte(); - if (bits & U_GLOWTRAIL) ent->state_current.flags |= RENDER_GLOWTRAIL; - if (bits & U_COLORMOD) ent->state_current.colormod = MSG_ReadByte(); - if (bits & U_FRAME2) ent->state_current.frame = (ent->state_current.frame & 0x00FF) | (MSG_ReadByte() << 8); - if (bits & U_MODEL2) ent->state_current.modelindex = (ent->state_current.modelindex & 0x00FF) | (MSG_ReadByte() << 8); - if (bits & U_VIEWMODEL) ent->state_current.flags |= RENDER_VIEWMODEL; - if (bits & U_EXTERIORMODEL) ent->state_current.flags |= RENDER_EXTERIORMODEL; + new.number = num; + new.time = cl.mtime[0]; + new.flags = 0; + if (bits & U_MODEL) new.modelindex = (new.modelindex & 0xFF00) | MSG_ReadByte(); + if (bits & U_FRAME) new.frame = (new.frame & 0xFF00) | MSG_ReadByte(); + if (bits & U_COLORMAP) new.colormap = MSG_ReadByte(); + if (bits & U_SKIN) new.skin = MSG_ReadByte(); + if (bits & U_EFFECTS) new.effects = (new.effects & 0xFF00) | MSG_ReadByte(); + if (bits & U_ORIGIN1) new.origin[0] = MSG_ReadCoord(); + if (bits & U_ANGLE1) new.angles[0] = MSG_ReadAngle(); + if (bits & U_ORIGIN2) new.origin[1] = MSG_ReadCoord(); + if (bits & U_ANGLE2) new.angles[1] = MSG_ReadAngle(); + if (bits & U_ORIGIN3) new.origin[2] = MSG_ReadCoord(); + if (bits & U_ANGLE3) new.angles[2] = MSG_ReadAngle(); + if (bits & U_STEP) new.flags |= RENDER_STEP; + if (bits & U_ALPHA) new.alpha = MSG_ReadByte(); + if (bits & U_SCALE) new.scale = MSG_ReadByte(); + if (bits & U_EFFECTS2) new.effects = (new.effects & 0x00FF) | (MSG_ReadByte() << 8); + if (bits & U_GLOWSIZE) new.glowsize = MSG_ReadByte(); + if (bits & U_GLOWCOLOR) new.glowcolor = MSG_ReadByte(); + // apparently the dpcrush demo uses this (unintended, and it uses white anyway) + if (bits & U_COLORMOD) MSG_ReadByte(); + if (bits & U_GLOWTRAIL) new.flags |= RENDER_GLOWTRAIL; + if (bits & U_FRAME2) new.frame = (new.frame & 0x00FF) | (MSG_ReadByte() << 8); + if (bits & U_MODEL2) new.modelindex = (new.modelindex & 0x00FF) | (MSG_ReadByte() << 8); + if (bits & U_VIEWMODEL) new.flags |= RENDER_VIEWMODEL; + if (bits & U_EXTERIORMODEL) new.flags |= RENDER_EXTERIORMODEL; // LordHavoc: to allow playback of the Nehahra movie if (Nehahrademcompatibility && (bits & U_EXTEND1)) @@ -594,46 +637,52 @@ void CL_ParseUpdate (int bits) int j = MSG_ReadFloat() * 255.0f; if (i == 2) { - if (MSG_ReadFloat()) - ent->state_current.effects |= EF_FULLBRIGHT; + i = MSG_ReadFloat(); + if (i) + new.effects |= EF_FULLBRIGHT; } if (j < 0) - ent->state_current.alpha = 0; + new.alpha = 0; else if (j == 0 || j >= 255) - ent->state_current.alpha = 255; + new.alpha = 255; else - ent->state_current.alpha = j; + new.alpha = j; } - if (deltadie) + if (new.active) + CL_ValidateState(&new); + + ent->state_previous = ent->state_current; + ent->state_current = new; + if (ent->state_current.active) { - // hide the entity - ent->state_current.active = false; + CL_MoveLerpEntityStates(ent); + cl_entities_active[ent->state_current.number] = true; + // mark as visible (no kill this frame) + entlife[ent->state_current.number] = 2; } - else - { - CL_ValidateState(&ent->state_current); +} - /* - if (!ent->state_current.active) - { - if (bits & U_DELTA) - { - if (bits & U_MODEL) - Con_Printf("CL_ParseUpdate: delta NULL model on %i: %i %i\n", num, ent->state_previous.modelindex, ent->state_current.modelindex); - else - Con_Printf("CL_ParseUpdate: delta NULL model on %i: %i\n", num, ent->state_previous.modelindex); - } - else - { - if (bits & U_MODEL) - Con_Printf("CL_ParseUpdate: NULL model on %i: %i %i\n", num, ent->state_baseline.modelindex, ent->state_current.modelindex); - else - Con_Printf("CL_ParseUpdate: NULL model on %i: %i\n", num, ent->state_baseline.modelindex); - } - } - */ +void CL_ReadEntityFrame(void) +{ + entity_t *ent; + entity_frame_t entityframe; + int i; + EntityFrame_Read(&cl.entitydatabase); + EntityFrame_FetchFrame(&cl.entitydatabase, EntityFrame_MostRecentlyRecievedFrameNum(&cl.entitydatabase), &entityframe); + for (i = 0;i < entityframe.numentities;i++) + { + // copy the states + ent = &cl_entities[entityframe.entitydata[i].number]; + ent->state_previous = ent->state_current; + ent->state_current = entityframe.entitydata[i]; + CL_MoveLerpEntityStates(ent); + // the entity lives again... + entlife[ent->state_current.number] = 2; + cl_entities_active[ent->state_current.number] = true; } + VectorCopy(cl.viewentoriginnew, cl.viewentoriginold); + VectorCopy(entityframe.eye, cl.viewentoriginnew); } char *bitprofilenames[32] = @@ -660,7 +709,7 @@ char *bitprofilenames[32] = "U_EFFECTS2", "U_GLOWSIZE", "U_GLOWCOLOR", - "U_COLORMOD", + "obsolete U_COLORMOD", "U_EXTEND2", "U_GLOWTRAIL", "U_VIEWMODEL", @@ -678,8 +727,7 @@ void CL_BitProfile_f(void) Con_Printf("bitprofile: %i updates\n"); if (bitprofilecount) for (i = 0;i < 32;i++) -// if (bitprofile[i]) - Con_Printf("%s: %i %3.2f%%\n", bitprofilenames[i], bitprofile[i], bitprofile[i] * 100.0 / bitprofilecount); + Con_Printf("%s: %i %3.2f%%\n", bitprofilenames[i], bitprofile[i], bitprofile[i] * 100.0 / bitprofilecount); Con_Printf("\n"); for (i = 0;i < 32;i++) bitprofile[i] = 0; @@ -688,15 +736,24 @@ void CL_BitProfile_f(void) void CL_EntityUpdateSetup(void) { - memset(entkill, 1, MAX_EDICTS); } void CL_EntityUpdateEnd(void) { int i; + // disable entities that disappeared this frame for (i = 1;i < MAX_EDICTS;i++) - if (entkill[i]) - cl_entities[i].state_previous.active = cl_entities[i].state_current.active = 0; + { + // clear only the entities that were active last frame but not this + // frame, don't waste time clearing all entities (which would cause + // cache misses) + if (entlife[i]) + { + entlife[i]--; + if (!entlife[i]) + cl_entities[i].state_previous.active = cl_entities[i].state_current.active = 0; + } + } } /* @@ -731,7 +788,6 @@ void CL_ParseBaseline (entity_t *ent, int large) ent->state_baseline.scale = 16; ent->state_baseline.glowsize = 0; ent->state_baseline.glowcolor = 254; - ent->state_baseline.colormod = 255; ent->state_previous = ent->state_current = ent->state_baseline; CL_ValidateState(&ent->state_baseline); @@ -764,7 +820,7 @@ void CL_ParseClientdata (int bits) cl.idealpitch = MSG_ReadChar (); else cl.idealpitch = 0; - + VectorCopy (cl.mvelocity[0], cl.mvelocity[1]); for (i=0 ; i<3 ; i++) { @@ -778,7 +834,7 @@ void CL_ParseClientdata (int bits) else cl.punchangle[i] = 0; if (bits & (SU_PUNCHVEC1<= MAX_STATIC_ENTITIES) + + if (cl_num_static_entities >= cl_max_static_entities) Host_Error ("Too many static entities"); - ent = &cl_static_entities[cl.num_statics++]; + ent = &cl_static_entities[cl_num_static_entities++]; CL_ParseBaseline (ent, large); // copy it to the current state ent->render.model = cl.model_precache[ent->state_baseline.modelindex]; ent->render.frame = ent->render.frame1 = ent->render.frame2 = ent->state_baseline.frame; ent->render.framelerp = 0; - ent->render.lerp_starttime = -1; // make torchs play out of sync - ent->render.frame1start = ent->render.frame2start = -(rand() & 32767); + ent->render.frame1time = ent->render.frame2time = lhrandom(-10, -1); ent->render.colormap = -1; // no special coloring ent->render.skinnum = ent->state_baseline.skin; ent->render.effects = ent->state_baseline.effects; ent->render.alpha = 1; ent->render.scale = 1; ent->render.alpha = 1; - ent->render.colormod[0] = ent->render.colormod[1] = ent->render.colormod[2] = 1; VectorCopy (ent->state_baseline.origin, ent->render.origin); - VectorCopy (ent->state_baseline.angles, ent->render.angles); + VectorCopy (ent->state_baseline.angles, ent->render.angles); + + if (ent->render.angles[0] || ent->render.angles[2]) + { + // pitch or roll + VectorAdd(ent->render.origin, ent->render.model->rotatedmins, ent->render.mins); + VectorAdd(ent->render.origin, ent->render.model->rotatedmaxs, ent->render.maxs); + } + else if (ent->render.angles[1]) + { + // yaw + VectorAdd(ent->render.origin, ent->render.model->yawmins, ent->render.mins); + VectorAdd(ent->render.origin, ent->render.model->yawmaxs, ent->render.maxs); + } + else + { + VectorAdd(ent->render.origin, ent->render.model->normalmins, ent->render.mins); + VectorAdd(ent->render.origin, ent->render.model->normalmaxs, ent->render.maxs); + } + + // This is definitely cheating... + if (ent->render.model == NULL) + cl_num_static_entities--; } /* @@ -868,7 +956,7 @@ void CL_ParseStaticSound (int large) sound_num = MSG_ReadByte (); vol = MSG_ReadByte (); atten = MSG_ReadByte (); - + S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); } @@ -901,7 +989,9 @@ void CL_ParseEffect2 (void) } -#define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x); +#define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x); + +static qbyte cgamenetbuffer[65536]; /* ===================== @@ -912,27 +1002,26 @@ void CL_ParseServerMessage (void) { int cmd; int i, entitiesupdated; - byte cmdlog[32]; + qbyte cmdlog[32]; char *cmdlogname[32], *temp; int cmdindex, cmdcount = 0; - + // // if recording demos, copy the message out // - if (cl_shownet.value == 1) + if (cl_shownet.integer == 1) Con_Printf ("%i ",net_message.cursize); - else if (cl_shownet.value == 2) + else if (cl_shownet.integer == 2) Con_Printf ("------------------\n"); - - cl.onground = false; // unless the server says otherwise + + cl.onground = false; // unless the server says otherwise // // parse the message // MSG_BeginReading (); entitiesupdated = false; - CL_EntityUpdateSetup(); - + while (1) { if (msg_badread) @@ -957,6 +1046,12 @@ void CL_ParseServerMessage (void) temp = "entity"; cmdlogname[cmdindex] = temp; SHOWNET("fast update"); + if (cls.signon == SIGNONS - 1) + { + // first update is the final signon stage + cls.signon = SIGNONS; + CL_SignonReply (); + } CL_ParseUpdate (cmd&127); continue; } @@ -969,7 +1064,7 @@ void CL_ParseServerMessage (void) temp = ""; cmdlogname[cmdindex] = temp; } - + // other commands switch (cmd) { @@ -992,72 +1087,80 @@ void CL_ParseServerMessage (void) i &= 31; } description[strlen(description)-1] = '\n'; // replace the last space with a newline - Con_Printf(description); + Con_Printf("%s", description); Host_Error ("CL_ParseServerMessage: Illegible server message\n"); } break; - + case svc_nop: -// Con_Printf ("svc_nop\n"); break; - + case svc_time: - // handle old protocols which do not have entity update ranges - entitiesupdated = true; + if (!entitiesupdated) + { + // this is a new frame, we'll be seeing entities, + // so prepare for entity updates + CL_EntityUpdateSetup(); + entitiesupdated = true; + } cl.mtime[1] = cl.mtime[0]; - cl.mtime[0] = MSG_ReadFloat (); + cl.mtime[0] = MSG_ReadFloat (); break; - + case svc_clientdata: i = MSG_ReadShort (); CL_ParseClientdata (i); break; - + case svc_version: i = MSG_ReadLong (); - if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION && i != 250) - Host_Error ("CL_ParseServerMessage: Server is protocol %i, not %i or %i", i, DPPROTOCOL_VERSION, PROTOCOL_VERSION); + if (i != PROTOCOL_VERSION && i != DPPROTOCOL_VERSION1 && i != DPPROTOCOL_VERSION2 && i != DPPROTOCOL_VERSION3 && i != 250) + Host_Error ("CL_ParseServerMessage: Server is protocol %i, not %i, %i, %i or %i", i, DPPROTOCOL_VERSION1, DPPROTOCOL_VERSION2, DPPROTOCOL_VERSION3, PROTOCOL_VERSION); Nehahrademcompatibility = false; if (i == 250) Nehahrademcompatibility = true; - if (cls.demoplayback && demo_nehahra.value) + if (cls.demoplayback && demo_nehahra.integer) Nehahrademcompatibility = true; - dpprotocol = i == DPPROTOCOL_VERSION; + dpprotocol = i; + if (dpprotocol != DPPROTOCOL_VERSION1 && dpprotocol != DPPROTOCOL_VERSION2 && dpprotocol != DPPROTOCOL_VERSION3) + dpprotocol = 0; break; - + case svc_disconnect: Host_EndGame ("Server disconnected\n"); case svc_print: Con_Printf ("%s", MSG_ReadString ()); break; - + case svc_centerprint: SCR_CenterPrint (MSG_ReadString ()); break; - + case svc_stufftext: Cbuf_AddText (MSG_ReadString ()); break; - + case svc_damage: V_ParseDamage (); break; - + case svc_serverinfo: CL_ParseServerInfo (); - vid.recalc_refdef = true; // leave intermission full screen break; - + case svc_setangle: for (i=0 ; i<3 ; i++) cl.viewangles[i] = MSG_ReadAngle (); break; - + case svc_setview: cl.viewentity = MSG_ReadShort (); + // LordHavoc: assume first setview recieved is the real player entity + if (!cl.playerentity) + cl.playerentity = cl.viewentity; break; - + case svc_lightstyle: i = MSG_ReadByte (); if (i >= MAX_LIGHTSTYLES) @@ -1066,7 +1169,7 @@ void CL_ParseServerMessage (void) cl_lightstyle[i].map[MAX_STYLESTRING - 1] = 0; cl_lightstyle[i].length = strlen(cl_lightstyle[i].map); break; - + case svc_sound: CL_ParseStartSoundPacket(false); break; @@ -1079,30 +1182,33 @@ void CL_ParseServerMessage (void) i = MSG_ReadShort(); S_StopSound(i>>3, i&7); break; - + case svc_updatename: i = MSG_ReadByte (); if (i >= cl.maxclients) - Host_Error ("CL_ParseServerMessage: svc_updatename >= MAX_SCOREBOARD"); + Host_Error ("CL_ParseServerMessage: svc_updatename >= cl.maxclients"); strcpy (cl.scores[i].name, MSG_ReadString ()); break; - + case svc_updatefrags: i = MSG_ReadByte (); if (i >= cl.maxclients) - Host_Error ("CL_ParseServerMessage: svc_updatefrags >= MAX_SCOREBOARD"); + Host_Error ("CL_ParseServerMessage: svc_updatefrags >= cl.maxclients"); cl.scores[i].frags = MSG_ReadShort (); - break; + break; case svc_updatecolors: i = MSG_ReadByte (); if (i >= cl.maxclients) - Host_Error ("CL_ParseServerMessage: svc_updatecolors >= MAX_SCOREBOARD"); + Host_Error ("CL_ParseServerMessage: svc_updatecolors >= cl.maxclients"); cl.scores[i].colors = MSG_ReadByte (); + // update our color cvar if our color changed + if (i == cl.playerentity - 1) + Cvar_SetValue ("_cl_color", cl.scores[i].colors); break; - + case svc_particle: - R_ParseParticleEffect (); + CL_ParseParticleEffect (); break; case svc_effect: @@ -1115,13 +1221,15 @@ void CL_ParseServerMessage (void) case svc_spawnbaseline: i = MSG_ReadShort (); - // must use CL_EntityNum() to force cl.num_entities up - CL_ParseBaseline (CL_EntityNum(i), false); + if (i < 0 || i >= MAX_EDICTS) + Host_Error ("CL_ParseServerMessage: svc_spawnbaseline: invalid entity number %i", i); + CL_ParseBaseline (cl_entities + i, false); break; case svc_spawnbaseline2: i = MSG_ReadShort (); - // must use CL_EntityNum() to force cl.num_entities up - CL_ParseBaseline (CL_EntityNum(i), true); + if (i < 0 || i >= MAX_EDICTS) + Host_Error ("CL_ParseServerMessage: svc_spawnbaseline2: invalid entity number %i", i); + CL_ParseBaseline (cl_entities + i, true); break; case svc_spawnstatic: CL_ParseStatic (false); @@ -1140,7 +1248,7 @@ void CL_ParseServerMessage (void) else CDAudio_Resume (); break; - + case svc_signonnum: i = MSG_ReadByte (); if (i <= cls.signon) @@ -1163,7 +1271,7 @@ void CL_ParseServerMessage (void) Host_Error ("svc_updatestat: %i is invalid", i); cl.stats[i] = MSG_ReadLong (); break; - + case svc_spawnstaticsound: CL_ParseStaticSound (false); break; @@ -1176,29 +1284,26 @@ void CL_ParseServerMessage (void) cl.cdtrack = MSG_ReadByte (); cl.looptrack = MSG_ReadByte (); if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) ) - CDAudio_Play ((byte)cls.forcetrack, true); + CDAudio_Play ((qbyte)cls.forcetrack, true); else - CDAudio_Play ((byte)cl.cdtrack, true); + CDAudio_Play ((qbyte)cl.cdtrack, true); break; case svc_intermission: cl.intermission = 1; cl.completed_time = cl.time; - vid.recalc_refdef = true; // go to full screen break; case svc_finale: cl.intermission = 2; cl.completed_time = cl.time; - vid.recalc_refdef = true; // go to full screen - SCR_CenterPrint (MSG_ReadString ()); + SCR_CenterPrint (MSG_ReadString ()); break; case svc_cutscene: cl.intermission = 3; cl.completed_time = cl.time; - vid.recalc_refdef = true; // go to full screen - SCR_CenterPrint (MSG_ReadString ()); + SCR_CenterPrint (MSG_ReadString ()); break; case svc_sellscreen: @@ -1213,9 +1318,29 @@ void CL_ParseServerMessage (void) case svc_skybox: R_SetSkyBox(MSG_ReadString()); break; + case svc_cgame: + { + int length; + length = (int) ((unsigned short) MSG_ReadShort()); + for (i = 0;i < length;i++) + cgamenetbuffer[i] = MSG_ReadByte(); + if (!msg_badread) + CL_CGVM_ParseNetwork(cgamenetbuffer, length); + } + break; + case svc_entities: + if (cls.signon == SIGNONS - 1) + { + // first update is the final signon stage + cls.signon = SIGNONS; + CL_SignonReply (); + } + CL_ReadEntityFrame(); + break; } } if (entitiesupdated) CL_EntityUpdateEnd(); } +