X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=cl_screen.c;h=6cdc3dd6a18abe6541f6387439d152884aab92ec;hb=44e8d40924a848e5dee64d310f60e39917bf061a;hp=613ef990e3e1447cd434a30e28b3427f6e77d900;hpb=dcfd91cf606568faf86a1826496f9f86927c45af;p=xonotic%2Fdarkplaces.git diff --git a/cl_screen.c b/cl_screen.c index 613ef990..6cdc3dd6 100644 --- a/cl_screen.c +++ b/cl_screen.c @@ -51,6 +51,7 @@ cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png inst cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"}; cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"}; +cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"}; // scr_screenshot_name is defined in fs.c cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"}; cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"}; @@ -71,10 +72,6 @@ cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"}; cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"}; cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"}; -cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"}; -cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"}; -cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"}; -cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"}; cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"}; cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"}; cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"}; @@ -146,7 +143,7 @@ void SCR_CenterPrint(const char *str) } -void SCR_DrawCenterString (void) +static void SCR_DrawCenterString (void) { char *start; int x, y; @@ -203,7 +200,7 @@ void SCR_DrawCenterString (void) } while (1); } -void SCR_CheckDrawCenterString (void) +static void SCR_CheckDrawCenterString (void) { if (scr_center_lines > scr_erase_lines) scr_erase_lines = scr_center_lines; @@ -223,7 +220,7 @@ void SCR_CheckDrawCenterString (void) SCR_DrawCenterString (); } -void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph) +static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph) { netgraphitem_t *graph; int j, x, y, numlines; @@ -311,11 +308,12 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra SCR_DrawNetGraph ============== */ -void SCR_DrawNetGraph (void) +static void SCR_DrawNetGraph (void) { int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow; float graphscale; netconn_t *c; + char vabuf[1024]; if (cls.state != ca_connected) return; @@ -351,7 +349,7 @@ void SCR_DrawNetGraph (void) continue; netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2); netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2); - SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph); SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph); index++; } @@ -363,7 +361,7 @@ void SCR_DrawNetGraph (void) SCR_DrawTurtle ============== */ -void SCR_DrawTurtle (void) +static void SCR_DrawTurtle (void) { static int count; @@ -391,7 +389,7 @@ void SCR_DrawTurtle (void) SCR_DrawNet ============== */ -void SCR_DrawNet (void) +static void SCR_DrawNet (void) { if (cls.state != ca_connected) return; @@ -408,7 +406,7 @@ void SCR_DrawNet (void) DrawPause ============== */ -void SCR_DrawPause (void) +static void SCR_DrawPause (void) { cachepic_t *pic; @@ -430,7 +428,7 @@ void SCR_DrawPause (void) SCR_DrawBrand ============== */ -void SCR_DrawBrand (void) +static void SCR_DrawBrand (void) { cachepic_t *pic; float x, y; @@ -552,9 +550,10 @@ static int SCR_DrawCurlDownload(int offset) float size = scr_infobar_height.value; Curl_downloadinfo_t *downinfo; char temp[256]; + char addinfobuf[128]; const char *addinfo; - downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo); + downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf)); if(!downinfo) return 0; @@ -609,6 +608,7 @@ static int SCR_InfobarHeight(void) Curl_downloadinfo_t *downinfo; const char *addinfo; int nDownloads; + char addinfobuf[128]; if (cl.time > cl.oldtime) scr_infobartime_off -= cl.time - cl.oldtime; @@ -617,7 +617,7 @@ static int SCR_InfobarHeight(void) if(cls.qw_downloadname[0]) offset += 1; - downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo); + downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf)); if(downinfo) { offset += (nDownloads + (addinfo ? 1 : 0)); @@ -633,7 +633,7 @@ static int SCR_InfobarHeight(void) SCR_InfoBar_f ============== */ -void SCR_InfoBar_f(void) +static void SCR_InfoBar_f(void) { if(Cmd_Argc() == 3) { @@ -652,7 +652,7 @@ void SCR_InfoBar_f(void) SCR_SetUpToDrawConsole ================== */ -void SCR_SetUpToDrawConsole (void) +static void SCR_SetUpToDrawConsole (void) { // lines of console to display float conlines; @@ -739,7 +739,7 @@ void R_TimeReport(const char *desc) GL_Finish(); CHECKGLERROR r_timereport_temp = r_timereport_current; - r_timereport_current = Sys_DoubleTime(); + r_timereport_current = Sys_DirtyTime(); t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5); length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc); @@ -759,7 +759,7 @@ void R_TimeReport(const char *desc) speedstringcount += length; } -void R_TimeReport_BeginFrame(void) +static void R_TimeReport_BeginFrame(void) { speedstringcount = 0; r_speeds_timestring[0] = 0; @@ -769,7 +769,7 @@ void R_TimeReport_BeginFrame(void) if (r_speeds.integer >= 2) { r_timereport_active = true; - r_timereport_start = r_timereport_current = Sys_DoubleTime(); + r_timereport_start = r_timereport_current = Sys_DirtyTime(); } } @@ -783,7 +783,7 @@ static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf) extern cvar_t r_viewscale; extern float viewscalefpsadjusted; -void R_TimeReport_EndFrame(void) +static void R_TimeReport_EndFrame(void) { int i, j, lines, y; cl_locnode_t *loc; @@ -798,7 +798,7 @@ void R_TimeReport_EndFrame(void) loc = CL_Locs_FindNearest(cl.movement_origin); viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL; dpsnprintf(string, sizeof(string), -"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time\n" +"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n" "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n" "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n" "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n" @@ -810,7 +810,7 @@ void R_TimeReport_EndFrame(void) "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n" "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n" "%s" -, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time +, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2] , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles @@ -832,7 +832,7 @@ void R_TimeReport_EndFrame(void) if (r_speeds.integer >= 2) { r_timereport_active = true; - r_timereport_start = r_timereport_current = Sys_DoubleTime(); + r_timereport_start = r_timereport_current = Sys_DirtyTime(); } } @@ -870,7 +870,7 @@ SCR_SizeUp_f Keybinding command ================= */ -void SCR_SizeUp_f (void) +static void SCR_SizeUp_f (void) { Cvar_SetValue ("viewsize",scr_viewsize.value+10); } @@ -883,7 +883,7 @@ SCR_SizeDown_f Keybinding command ================= */ -void SCR_SizeDown_f (void) +static void SCR_SizeDown_f (void) { Cvar_SetValue ("viewsize",scr_viewsize.value-10); } @@ -935,6 +935,7 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&scr_screenshot_hwgamma); Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir); Cvar_RegisterVariable (&scr_screenshot_alpha); + Cvar_RegisterVariable (&scr_screenshot_timestamp); Cvar_RegisterVariable (&cl_capturevideo); Cvar_RegisterVariable (&cl_capturevideo_printfps); Cvar_RegisterVariable (&cl_capturevideo_width); @@ -954,10 +955,6 @@ void CL_Screen_Init(void) Cvar_RegisterVariable(&r_stereo_redcyan); Cvar_RegisterVariable(&r_stereo_redgreen); Cvar_RegisterVariable(&r_stereo_angle); - Cvar_RegisterVariable(&scr_zoomwindow); - Cvar_RegisterVariable(&scr_zoomwindow_viewsizex); - Cvar_RegisterVariable(&scr_zoomwindow_viewsizey); - Cvar_RegisterVariable(&scr_zoomwindow_fov); Cvar_RegisterVariable(&scr_stipple); Cvar_RegisterVariable(&scr_refresh); Cvar_RegisterVariable(&shownetgraph); @@ -966,6 +963,10 @@ void CL_Screen_Init(void) Cvar_RegisterVariable(&vid_touchscreen_outlinealpha); Cvar_RegisterVariable(&vid_touchscreen_overlayalpha); + // if we want no console, turn it off here too + if (COM_CheckParm ("-noconsole")) + Cvar_SetQuick(&scr_conforcewhiledisconnected, "0"); + Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)"); Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)"); Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame"); @@ -992,6 +993,7 @@ void SCR_ScreenShot_f (void) unsigned char *buffer2; qboolean jpeg = (scr_screenshot_jpeg.integer != 0); qboolean png = (scr_screenshot_png.integer != 0) && !jpeg; + char vabuf[1024]; if (Cmd_Argc() == 2) { @@ -1019,14 +1021,41 @@ void SCR_ScreenShot_f (void) return; } } + else if (scr_screenshot_timestamp.integer) + { + int shotnumber100; + + // TODO maybe make capturevideo and screenshot use similar name patterns? + if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0]) + dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S")); + else + dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S")); + + // find a file name to save it to + for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++) + if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100))) + break; + if (shotnumber100 >= 100) + { + Con_Print("Couldn't create the image file - already 100 shots taken this second!\n"); + return; + } + + dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga"); + } else { // TODO maybe make capturevideo and screenshot use similar name patterns? if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0]) - dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string)); + dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string)); else - dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); + dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); + // if prefix changed, gamedir or map changed, reset the shotnumber so + // we scan again + // FIXME: should probably do this whenever FS_Rescan or something like that occurs? if (strcmp(old_prefix_name, prefix_name)) { dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name ); @@ -1035,15 +1064,19 @@ void SCR_ScreenShot_f (void) // find a file name to save it to for (;shotnumber < 1000000;shotnumber++) - if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) + if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) break; if (shotnumber >= 1000000) { - Con_Print("Couldn't create the image file\n"); + Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n"); return; } dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga"); + + shotnumber++; } buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); @@ -1066,11 +1099,9 @@ void SCR_ScreenShot_f (void) Mem_Free (buffer1); Mem_Free (buffer2); - - shotnumber++; } -void SCR_CaptureVideo_BeginVideo(void) +static void SCR_CaptureVideo_BeginVideo(void) { double r, g, b; unsigned int i; @@ -1105,7 +1136,7 @@ void SCR_CaptureVideo_BeginVideo(void) cls.capturevideo.soundchannels = S_GetSoundChannels(); cls.capturevideo.startrealtime = realtime; cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0; - cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime(); + cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime; cls.capturevideo.soundsampleframe = 0; cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0; cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); @@ -1263,7 +1294,7 @@ static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char } } -void SCR_CaptureVideo_VideoFrame(int newframestepframenum) +static void SCR_CaptureVideo_VideoFrame(int newframestepframenum) { int x = 0, y = 0; int width = cls.capturevideo.width, height = cls.capturevideo.height; @@ -1284,7 +1315,7 @@ void SCR_CaptureVideo_VideoFrame(int newframestepframenum) if(cl_capturevideo_printfps.integer) { char buf[80]; - double t = Sys_DoubleTime(); + double t = realtime; if(t > cls.capturevideo.lastfpstime + 1) { double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001); @@ -1303,7 +1334,7 @@ void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size cls.capturevideo.soundframe(paintbuffer, length); } -void SCR_CaptureVideo(void) +static void SCR_CaptureVideo(void) { int newframenum; if (cl_capturevideo.integer) @@ -1418,6 +1449,8 @@ static void R_Envmap_f (void) r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0); r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0); + r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView + r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); @@ -1446,7 +1479,7 @@ void SHOWLMP_decodehide(void) { int i; char *lmplabel; - lmplabel = MSG_ReadString(); + lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)); for (i = 0;i < cl.num_showlmps;i++) if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0) { @@ -1460,17 +1493,17 @@ void SHOWLMP_decodeshow(void) int k; char lmplabel[256], picname[256]; float x, y; - strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel)); - strlcpy (picname, MSG_ReadString(), sizeof (picname)); + strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel)); + strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname)); if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk { - x = MSG_ReadByte(); - y = MSG_ReadByte(); + x = MSG_ReadByte(&cl_message); + y = MSG_ReadByte(&cl_message); } else { - x = MSG_ReadShort(); - y = MSG_ReadShort(); + x = MSG_ReadShort(&cl_message); + y = MSG_ReadShort(&cl_message); } if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps) { @@ -1608,17 +1641,15 @@ static void SCR_DrawTouchscreenOverlay(void) } } -extern void R_UpdateFogColor(void); void R_ClearScreen(qboolean fogcolor) { float clearcolor[4]; // clear to black Vector4Clear(clearcolor); - if (fogcolor) + if (fogcolor && r_fog_clear.integer) { - R_UpdateFogColor(); - if (r_fog_clear.integer) - VectorCopy(r_refdef.fogcolor, clearcolor); + R_UpdateFog(); + VectorCopy(r_refdef.fogcolor, clearcolor); } // clear depth is 1.0 // LordHavoc: we use a stencil centered around 128 instead of 0, @@ -1628,14 +1659,9 @@ void R_ClearScreen(qboolean fogcolor) GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128); } -qboolean CL_VM_UpdateView (void); -void SCR_DrawConsole (void); -void R_Shadow_EditLights_DrawSelectedLightProperties(void); - int r_stereo_side; -extern void Sbar_ShowFPS(void); -void SCR_DrawScreen (void) +static void SCR_DrawScreen (void) { Draw_Frame(); @@ -1709,31 +1735,11 @@ void SCR_DrawScreen (void) r_refdef.view.frustum_x *= r_refdef.frustumscale_x; r_refdef.view.frustum_y *= r_refdef.frustumscale_y; + r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView + r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView if(!CL_VM_UpdateView()) R_RenderView(); - - if (scr_zoomwindow.integer) - { - float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0; - float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0; - r_refdef.view.width = (int)(vid.width * sizex); - r_refdef.view.height = (int)(vid.height * sizey); - r_refdef.view.depth = 1; - r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2); - r_refdef.view.y = 0; - r_refdef.view.z = 0; - - r_refdef.view.useperspective = true; - r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom; - r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height; - - r_refdef.view.frustum_x *= r_refdef.frustumscale_x; - r_refdef.view.frustum_y *= r_refdef.frustumscale_y; - - if(!CL_VM_UpdateView()) - R_RenderView(); - } } if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer) @@ -2006,7 +2012,7 @@ static void SCR_DrawLoadingStack(void) sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1; R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL); - R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1); + R_SetupShader_Generic_NoTexture(true, true); R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); // make sure everything is cleared, including the progress indicator @@ -2023,13 +2029,14 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) { r_viewport_t viewport; float x, y, w, h, sw, sh, f; + char vabuf[1024]; // release mouse grab while loading if (!vid.fullscreen) VID_SetMouse(false, false, false); // CHECKGLERROR r_refdef.draw2dstage = true; R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); - R_Mesh_ResetRenderTargets(); + R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL); R_SetViewport(&viewport); GL_ColorMask(1,1,1,1); // when starting up a new video mode, make sure the screen is cleared to black @@ -2039,7 +2046,7 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) R_Mesh_Start(); R_EntityMatrix(&identitymatrix); // draw the loading plaque - loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0); + loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0); w = loadingscreenpic->width; h = loadingscreenpic->height; @@ -2105,11 +2112,11 @@ static void SCR_DrawLoadingScreen (qboolean clear) if(loadingscreentexture) { R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f); - R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1); + R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true); R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); } R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f); - R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1); + R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false); R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); SCR_DrawLoadingStack(); } @@ -2151,6 +2158,10 @@ void SCR_UpdateLoadingScreen (qboolean clear) } loadingscreencleared = clear; +#ifdef USE_GLES2 + SCR_DrawLoadingScreen_SharedSetup(clear); + SCR_DrawLoadingScreen(clear); +#else if (qglDrawBuffer) qglDrawBuffer(GL_BACK); SCR_DrawLoadingScreen_SharedSetup(clear); @@ -2167,6 +2178,7 @@ void SCR_UpdateLoadingScreen (qboolean clear) qglDrawBuffer(GL_BACK); SCR_DrawLoadingScreen(clear); } +#endif SCR_DrawLoadingScreen_SharedFinish(clear); // this goes into the event loop, and should prevent unresponsive cursor on vista @@ -2193,21 +2205,90 @@ extern cvar_t cl_minfps; extern cvar_t cl_minfps_fade; extern cvar_t cl_minfps_qualitymax; extern cvar_t cl_minfps_qualitymin; -extern cvar_t cl_minfps_qualitypower; -extern cvar_t cl_minfps_qualityscale; -extern cvar_t r_viewscale_fpsscaling; -static double cl_updatescreen_rendertime = 0; +extern cvar_t cl_minfps_qualitymultiply; +extern cvar_t cl_minfps_qualityhysteresis; +extern cvar_t cl_minfps_qualitystepmax; +extern cvar_t cl_minfps_force; static double cl_updatescreen_quality = 1; -extern void Sbar_ShowFPS_Update(void); void CL_UpdateScreen(void) { vec3_t vieworigin; - double rendertime1; - double drawscreenstart; + static double drawscreenstart = 0.0; + double drawscreendelta; float conwidth, conheight; - float f; r_viewport_t viewport; + if(drawscreenstart) + { + drawscreendelta = Sys_DirtyTime() - drawscreenstart; + if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60) + { + // quality adjustment according to render time + double actualframetime; + double targetframetime; + double adjust; + double f; + double h; + + // fade lastdrawscreentime + r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value; + + // find actual and target frame times + actualframetime = r_refdef.lastdrawscreentime; + targetframetime = (1.0 / cl_minfps.value); + + // we scale hysteresis by quality + h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value; + + // calculate adjustment assuming linearity + f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value; + adjust = (targetframetime - actualframetime) * f; + + // one sided hysteresis + if(adjust > 0) + adjust = max(0, adjust - h); + + // adjust > 0 if: + // (targetframetime - actualframetime) * f > h + // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value) + // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value + // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value + // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value + // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value + // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value) + // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value) + // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value) + + // adjust < 0 if: + // (targetframetime - actualframetime) * f < 0 + // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0 + // ((1.0 / cl_minfps.value) - actualframetime) < 0 + // -actualframetime) < -(1.0 / cl_minfps.value) + // actualfps < cl_minfps.value + + /* + Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n", + cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value), + cl_minfps.value); + */ + + // don't adjust too much at once + adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value); + + // adjust! + cl_updatescreen_quality += adjust; + cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value); + } + else + { + cl_updatescreen_quality = 1; + r_refdef.lastdrawscreentime = 0; + } + } + + drawscreenstart = Sys_DirtyTime(); + Sbar_ShowFPS_Update(); if (!scr_initialized || !con_initialized || !scr_refresh.integer) @@ -2234,8 +2315,6 @@ void CL_UpdateScreen(void) return; } - rendertime1 = Sys_DoubleTime(); - conwidth = bound(160, vid_conwidth.value, 32768); conheight = bound(90, vid_conheight.value, 24576); if (vid_conwidth.value != conwidth) @@ -2277,6 +2356,7 @@ void CL_UpdateScreen(void) SCR_SetUpToDrawConsole(); +#ifndef USE_GLES2 if (qglDrawBuffer) { CHECKGLERROR @@ -2291,9 +2371,10 @@ void CL_UpdateScreen(void) qglDisable(GL_DITHER);CHECKGLERROR } } +#endif R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); - R_Mesh_ResetRenderTargets(); + R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL); R_SetViewport(&viewport); GL_ScissorTest(false); GL_ColorMask(1,1,1,1); @@ -2302,9 +2383,11 @@ void CL_UpdateScreen(void) R_ClearScreen(false); r_refdef.view.clear = false; r_refdef.view.isoverlay = false; - f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value; - r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value); + // calculate r_refdef.view.quality + r_refdef.view.quality = cl_updatescreen_quality; + +#ifndef USE_GLES2 if (qglPolygonStipple) { if(scr_stipple.integer) @@ -2331,10 +2414,9 @@ void CL_UpdateScreen(void) qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR } } +#endif - if (r_viewscale_fpsscaling.integer) - GL_Finish(); - drawscreenstart = Sys_DoubleTime(); +#ifndef USE_GLES2 if (R_Stereo_Active()) { r_stereo_side = 0; @@ -2352,6 +2434,7 @@ void CL_UpdateScreen(void) SCR_DrawScreen(); r_stereo_side = 1; + r_refdef.view.clear = true; if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer) { @@ -2366,23 +2449,14 @@ void CL_UpdateScreen(void) SCR_DrawScreen(); } else +#endif SCR_DrawScreen(); - if (r_viewscale_fpsscaling.integer) - GL_Finish(); - r_refdef.lastdrawscreentime = Sys_DoubleTime() - drawscreenstart; SCR_CaptureVideo(); if (qglFlush) qglFlush(); // FIXME: should we really be using qglFlush here? - // quality adjustment according to render time - cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1); - if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime)) - cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value); - else - cl_updatescreen_quality = 1; - if (!vid_activewindow) VID_SetMouse(false, false, false); else if (key_consoleactive)