X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=client.h;h=38cf7b84117a21f5fb84fa045627023f4930329c;hb=19bb88b1ac881647b468f1ccea8ef0d65cb8981a;hp=96b8de3133feca89434b8c78602d5e02ded8b125;hpb=78b6fb46fb00b5c74f08337becebc27e4e8688b8;p=xonotic%2Fdarkplaces.git diff --git a/client.h b/client.h index 96b8de31..38cf7b84 100644 --- a/client.h +++ b/client.h @@ -143,9 +143,9 @@ typedef struct rtlight_s unsigned int corona_queryindex_allpixels; /// this is R_Shadow_Cubemap(rtlight->cubemapname) rtexture_t *currentcubemap; - /// set by R_CacheRTLight to decide whether R_DrawRTLight should draw it + /// set by R_Shadow_PrepareLight to decide whether R_Shadow_DrawLight should draw it qboolean draw; - /// these fields are set by R_CacheRTLight for later drawing + /// these fields are set by R_Shadow_PrepareLight for later drawing int cached_numlightentities; int cached_numlightentities_noselfshadow; int cached_numshadowentities; @@ -362,8 +362,12 @@ typedef struct entity_render_s // skeletal animation data (if skeleton.relativetransforms is not NULL, it overrides frameblend) skeleton_t *skeleton; - // animation cache index - int animcacheindex; + // animation cache (pointers allocated using R_FrameData_Alloc) + // ONLY valid during R_RenderView! may be NULL (not cached) + float *animcache_vertex3f; + float *animcache_normal3f; + float *animcache_svector3f; + float *animcache_tvector3f; // current lighting from map (updated ONLY by client code, not renderer) vec3_t modellight_ambient; @@ -474,6 +478,7 @@ typedef struct scoreboard_s float qw_entertime; int qw_ping; int qw_packetloss; + int qw_movementloss; int qw_spectator; char qw_team[8]; char qw_skin[MAX_QPATH]; @@ -1515,7 +1520,7 @@ r_viewport_type_t; typedef struct r_viewport_s { - double m[16]; + float m[16]; matrix4x4_t cameramatrix; // from entity (transforms from camera entity to world) matrix4x4_t viewmatrix; // actual matrix for rendering (transforms to viewspace) matrix4x4_t projectmatrix; // actual projection matrix (transforms from viewspace to screen) @@ -1526,6 +1531,7 @@ typedef struct r_viewport_s int height; int depth; r_viewport_type_t type; + float screentodepth[2]; // used by deferred renderer to calculate linear depth from device depth coordinates } r_viewport_t;