X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=clvm_cmds.c;h=1c6222a39f0f678bb51ded123124701e62101fdd;hb=e7a93776d7db4fd5d8e3292e4949a69c3ee0020f;hp=0f1e5be4c6b0df264ee14785116fd7f0212c9802;hpb=c0df2977521335251d0c84ca87ec47bfdfde4065;p=xonotic%2Fdarkplaces.git diff --git a/clvm_cmds.c b/clvm_cmds.c index 0f1e5be4..1c6222a3 100644 --- a/clvm_cmds.c +++ b/clvm_cmds.c @@ -56,42 +56,71 @@ void VM_CL_setorigin (void) CL_LinkEdict(e); } +static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max) +{ + int i; + + for (i=0 ; i<3 ; i++) + if (min[i] > max[i]) + PRVM_ERROR("SetMinMaxSize: backwards mins/maxs"); + + // set derived values + VectorCopy (min, e->fields.client->mins); + VectorCopy (max, e->fields.client->maxs); + VectorSubtract (max, min, e->fields.client->size); + + CL_LinkEdict (e); +} + // #3 void(entity e, string m) setmodel void VM_CL_setmodel (void) { prvm_edict_t *e; const char *m; - struct model_s *mod; + model_t *mod; int i; VM_SAFEPARMCOUNT(2, VM_CL_setmodel); e = PRVM_G_EDICT(OFS_PARM0); + e->fields.client->modelindex = 0; + e->fields.client->model = 0; + m = PRVM_G_STRING(OFS_PARM1); + mod = NULL; for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++) { if (!strcmp(cl.csqc_model_precache[i]->name, m)) { - e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name); + mod = cl.csqc_model_precache[i]; + e->fields.client->model = PRVM_SetEngineString(mod->name); e->fields.client->modelindex = -(i+1); - return; + break; } } - for (i = 0;i < MAX_MODELS;i++) - { - mod = cl.model_precache[i]; - if (mod && !strcmp(mod->name, m)) + if( !mod ) { + for (i = 0;i < MAX_MODELS;i++) { - e->fields.client->model = PRVM_SetEngineString(mod->name); - e->fields.client->modelindex = i; - return; + mod = cl.model_precache[i]; + if (mod && !strcmp(mod->name, m)) + { + e->fields.client->model = PRVM_SetEngineString(mod->name); + e->fields.client->modelindex = i; + break; + } } } - e->fields.client->modelindex = 0; - e->fields.client->model = 0; - VM_Warning ("setmodel: model '%s' not precached\n", m); + if( mod ) { + // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black] + //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs); + } + else + { + SetMinMaxSize (e, vec3_origin, vec3_origin); + VM_Warning ("setmodel: model '%s' not precached\n", m); + } } // #4 void(entity e, vector min, vector max) setsize @@ -115,9 +144,7 @@ static void VM_CL_setsize (void) min = PRVM_G_VECTOR(OFS_PARM1); max = PRVM_G_VECTOR(OFS_PARM2); - VectorCopy (min, e->fields.client->mins); - VectorCopy (max, e->fields.client->maxs); - VectorSubtract (max, min, e->fields.client->size); + SetMinMaxSize( e, min, max ); CL_LinkEdict(e); } @@ -196,8 +223,6 @@ static void VM_CL_spawn (void) { prvm_edict_t *ed; ed = PRVM_ED_Alloc(); - // FIXME: WTF.. this should be removed imo.. entnum points to the server.. [12/17/2007 Black] - ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ? VM_RETURN_EDICT(ed); } @@ -646,8 +671,8 @@ void VM_CL_R_ClearScene (void) { VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene); // clear renderable entity and light lists - r_refdef.numentities = 0; - r_refdef.numlights = 0; + r_refdef.scene.numentities = 0; + r_refdef.scene.numlights = 0; // FIXME: restore these to the values from VM_CL_UpdateView r_refdef.view.x = 0; r_refdef.view.y = 0; @@ -663,6 +688,7 @@ void VM_CL_R_ClearScene (void) r_refdef.view.frustum_y *= r_refdef.frustumscale_y; r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value; r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0); + r_refdef.view.clear = true; // FIXME: restore cl.csqc_origin // FIXME: restore cl.csqc_angles cl.csqc_vidvars.drawworld = true; @@ -816,6 +842,9 @@ void VM_CL_R_SetView (void) case VF_PERSPECTIVE: r_refdef.view.useperspective = k != 0; break; + case VF_CLEARSCREEN: + r_refdef.view.clear = k ? true : false; + break; default: PRVM_G_FLOAT(OFS_RETURN) = 0; VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c); @@ -843,13 +872,13 @@ void VM_CL_R_AddDynamicLight (void) VM_SAFEPARMCOUNTRANGE(3, 3, VM_CL_R_AddDynamicLight); // if we've run out of dlights, just return - if (r_refdef.numlights >= MAX_DLIGHTS) + if (r_refdef.scene.numlights >= MAX_DLIGHTS) return; pos = PRVM_G_VECTOR(OFS_PARM0); col = PRVM_G_VECTOR(OFS_PARM2); Matrix4x4_CreateFromQuakeEntity(&matrix, pos[0], pos[1], pos[2], 0, 0, 0, PRVM_G_FLOAT(OFS_PARM1)); - R_RTLight_Update(&r_refdef.lights[r_refdef.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); + R_RTLight_Update(&r_refdef.scene.lights[r_refdef.scene.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); } //============================================================================ @@ -978,6 +1007,14 @@ static void VM_CL_setmodelindex (void) } t->fields.client->model = PRVM_SetEngineString(model->name); t->fields.client->modelindex = i; + + // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black] + if (model) + { + SetMinMaxSize (t, model->normalmins, model->normalmaxs); + } + else + SetMinMaxSize (t, vec3_origin, vec3_origin); } //#334 string(float mdlindex) modelnameforindex (EXT_CSQC) @@ -1791,8 +1828,8 @@ static void VM_CL_getsurfacepoint(void) //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486; // float SPA_POSITION = 0; // float SPA_S_AXIS = 1; -// float SPA_R_AXIS = 2; -// float SPA_T_AXIS = 3; // same as SPA_NORMAL +// float SPA_T_AXIS = 2; +// float SPA_R_AXIS = 3; // same as SPA_NORMAL // float SPA_TEXCOORDS0 = 4; // float SPA_LIGHTMAP0_TEXCOORDS = 5; // float SPA_LIGHTMAP0_COLOR = 6; @@ -1805,7 +1842,7 @@ static void VM_CL_getsurfacepointattribute(void) int pointnum; int attributetype; - VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints); + VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints); VectorClear(PRVM_G_VECTOR(OFS_RETURN)); ed = PRVM_G_EDICT(OFS_PARM0); if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1)))) @@ -1827,11 +1864,11 @@ static void VM_CL_getsurfacepointattribute(void) case 1: VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN)); break; - // float SPA_R_AXIS = 2; + // float SPA_T_AXIS = 2; case 2: VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN)); break; - // float SPA_T_AXIS = 3; // same as SPA_NORMAL + // float SPA_R_AXIS = 3; // same as SPA_NORMAL case 3: VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN)); break; @@ -1856,7 +1893,7 @@ static void VM_CL_getsurfacepointattribute(void) // float SPA_LIGHTMAP0_COLOR = 6; case 6: // ignore alpha for now.. - VectorCopy( &(model->surfmesh.data_normal3f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN)); + VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN)); break; default: VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f ); @@ -1960,7 +1997,7 @@ static void VM_CL_getsurfaceclippedpoint(void) } // #443 void(entity e, entity tagentity, string tagname) setattachment -static void VM_CL_setattachment (void) +void VM_CL_setattachment (void) { prvm_edict_t *e; prvm_edict_t *tagentity; @@ -2152,7 +2189,7 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex) } // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) -static void VM_CL_gettagindex (void) +void VM_CL_gettagindex (void) { prvm_edict_t *ent; const char *tag_name; @@ -2187,7 +2224,7 @@ static void VM_CL_gettagindex (void) } // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) -static void VM_CL_gettaginfo (void) +void VM_CL_gettaginfo (void) { prvm_edict_t *e; int tagindex; @@ -2227,39 +2264,85 @@ static void VM_CL_gettaginfo (void) //QC POLYGON functions //==================== -typedef struct +#define VMPOLYGONS_MAXPOINTS 64 + +typedef struct vmpolygons_triangle_s { - rtexture_t *tex; - float data[36]; //[515]: enough for polygons - unsigned char flags; //[515]: + VM_POLYGON_2D and VM_POLYGON_FL4V flags -}vm_polygon_t; + rtexture_t *texture; + int drawflag; + int element3i[3]; +}vmpolygons_triangle_t; typedef struct vmpolygons_s { - //static float vm_polygon_linewidth = 1; mempool_t *pool; - unsigned char current_vertices; qboolean initialized; - vm_polygon_t *polygons; - unsigned long polygons_num, drawpolygons_num; //[515]: ok long on 64bit ? - qboolean polygonbegin; //[515]: for "no-crap-on-the-screen" check + + int max_vertices; + int num_vertices; + float *data_vertex3f; + float *data_color4f; + float *data_texcoord2f; + + int max_triangles; + int num_triangles; + vmpolygons_triangle_t *data_triangles; + int *data_sortedelement3i; + + qboolean begin_active; + rtexture_t *begin_texture; + int begin_drawflag; + int begin_vertices; + float begin_vertex[VMPOLYGONS_MAXPOINTS][3]; + float begin_color[VMPOLYGONS_MAXPOINTS][4]; + float begin_texcoord[VMPOLYGONS_MAXPOINTS][2]; } vmpolygons_t; + +// FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions? vmpolygons_t vmpolygons[PRVM_MAXPROGS]; -#define VM_DEFPOLYNUM 64 //[515]: enough for default ? -#define VM_POLYGON_FL3V 16 //more than 2 vertices (used only for lines) -#define VM_POLYGON_FLLINES 32 -#define VM_POLYGON_FL2D 64 -#define VM_POLYGON_FL4V 128 //4 vertices +static void VM_ResizePolygons(vmpolygons_t *polys) +{ + float *oldvertex3f = polys->data_vertex3f; + float *oldcolor4f = polys->data_color4f; + float *oldtexcoord2f = polys->data_texcoord2f; + vmpolygons_triangle_t *oldtriangles = polys->data_triangles; + int *oldsortedelement3i = polys->data_sortedelement3i; + polys->max_vertices = polys->max_triangles*3; + polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3])); + polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4])); + polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2])); + polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t)); + polys->data_sortedelement3i = (int *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(int[3])); + if (polys->num_vertices) + { + memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3])); + memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4])); + memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2])); + } + if (polys->num_triangles) + { + memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t)); + memcpy(polys->data_sortedelement3i, oldsortedelement3i, polys->num_triangles*sizeof(int[3])); + } + if (oldvertex3f) + Mem_Free(oldvertex3f); + if (oldcolor4f) + Mem_Free(oldcolor4f); + if (oldtexcoord2f) + Mem_Free(oldtexcoord2f); + if (oldtriangles) + Mem_Free(oldtriangles); + if (oldsortedelement3i) + Mem_Free(oldsortedelement3i); +} static void VM_InitPolygons (vmpolygons_t* polys) { + memset(polys, 0, sizeof(*polys)); polys->pool = Mem_AllocPool("VMPOLY", 0, NULL); - polys->polygons = (vm_polygon_t *)Mem_Alloc(polys->pool, VM_DEFPOLYNUM*sizeof(vm_polygon_t)); - memset(polys->polygons, 0, VM_DEFPOLYNUM*sizeof(vm_polygon_t)); - polys->polygons_num = VM_DEFPOLYNUM; - polys->drawpolygons_num = 0; - polys->polygonbegin = false; + polys->max_triangles = 1024; + VM_ResizePolygons(polys); polys->initialized = true; } @@ -2267,211 +2350,155 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t { int surfacelistindex; vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr(); - - // LordHavoc: FIXME: this is stupid code - for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++) - { - const vm_polygon_t *p = &polys->polygons[surfacelist[surfacelistindex]]; - int flags = p->flags & 0x0f; - - if(flags == DRAWFLAG_ADDITIVE) + R_Mesh_Matrix(&identitymatrix); + GL_CullFace(GL_NONE); + R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0); + R_Mesh_ColorPointer(polys->data_color4f, 0, 0); + R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0); + R_SetupGenericShader(true); + for (surfacelistindex = 0;surfacelistindex < numsurfaces;) + { + int numtriangles = 0; + rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture; + int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag; + if(drawflag == DRAWFLAG_ADDITIVE) GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); - else if(flags == DRAWFLAG_MODULATE) + else if(drawflag == DRAWFLAG_MODULATE) GL_BlendFunc(GL_DST_COLOR, GL_ZERO); - else if(flags == DRAWFLAG_2XMODULATE) + else if(drawflag == DRAWFLAG_2XMODULATE) GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR); else GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - R_Mesh_TexBind(0, R_GetTexture(p->tex)); - - CHECKGLERROR - //[515]: is speed is max ? - if(p->flags & VM_POLYGON_FLLINES) //[515]: lines - { - qglLineWidth(p->data[13]);CHECKGLERROR - qglBegin(GL_LINE_LOOP); - qglTexCoord1f (p->data[12]); - qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]); - qglVertex3f (p->data[0] , p->data[1], p->data[2]); - - qglTexCoord1f (p->data[14]); - qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]); - qglVertex3f (p->data[3] , p->data[4], p->data[5]); - - if(p->flags & VM_POLYGON_FL3V) - { - qglTexCoord1f (p->data[16]); - qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]); - qglVertex3f (p->data[6] , p->data[7], p->data[8]); - - if(p->flags & VM_POLYGON_FL4V) - { - qglTexCoord1f (p->data[18]); - qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]); - qglVertex3f (p->data[9] , p->data[10], p->data[11]); - } - } - qglEnd(); - CHECKGLERROR - } - else + R_Mesh_TexBind(0, R_GetTexture(tex)); + numtriangles = 0; + for (;surfacelistindex < numsurfaces;surfacelistindex++) { - qglBegin(GL_POLYGON); - qglTexCoord2f (p->data[12], p->data[13]); - qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]); - qglVertex3f (p->data[0] , p->data[1], p->data[2]); - - qglTexCoord2f (p->data[14], p->data[15]); - qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]); - qglVertex3f (p->data[3] , p->data[4], p->data[5]); - - qglTexCoord2f (p->data[16], p->data[17]); - qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]); - qglVertex3f (p->data[6] , p->data[7], p->data[8]); - - if(p->flags & VM_POLYGON_FL4V) - { - qglTexCoord2f (p->data[18], p->data[19]); - qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]); - qglVertex3f (p->data[9] , p->data[10], p->data[11]); - } - qglEnd(); - CHECKGLERROR + if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag) + break; + VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].element3i, polys->data_sortedelement3i + 3*numtriangles); + numtriangles++; } + R_Mesh_Draw(0, polys->num_vertices, numtriangles, polys->data_sortedelement3i, 0, 0); } } -static void VM_CL_AddPolygonTo2DScene (vm_polygon_t *p) +void VMPolygons_Store(vmpolygons_t *polys) { - drawqueuemesh_t mesh; - static int picelements[6] = {0, 1, 2, 0, 2, 3}; - mesh.texture = p->tex; - mesh.data_element3i = picelements; - mesh.data_vertex3f = p->data; - mesh.data_texcoord2f = p->data + 12; - mesh.data_color4f = p->data + 20; - if(p->flags & VM_POLYGON_FL4V) + if (r_refdef.draw2dstage) { - mesh.num_vertices = 4; - mesh.num_triangles = 2; + // draw the polygon as 2D immediately + drawqueuemesh_t mesh; + mesh.texture = polys->begin_texture; + mesh.num_vertices = polys->begin_vertices; + mesh.num_triangles = polys->begin_vertices-2; + mesh.data_element3i = polygonelements; + mesh.data_vertex3f = polys->begin_vertex[0]; + mesh.data_color4f = polys->begin_color[0]; + mesh.data_texcoord2f = polys->begin_texcoord[0]; + DrawQ_Mesh(&mesh, polys->begin_drawflag); } else { - mesh.num_vertices = 3; - mesh.num_triangles = 1; + // queue the polygon as 3D for sorted transparent rendering later + int i; + if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2) + { + polys->max_triangles *= 2; + VM_ResizePolygons(polys); + } + memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->num_vertices * sizeof(float[3])); + memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->num_vertices * sizeof(float[4])); + memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->num_vertices * sizeof(float[2])); + for (i = 0;i < polys->begin_vertices-2;i++) + { + polys->data_triangles[polys->num_triangles].texture = polys->begin_texture; + polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag; + polys->data_triangles[polys->num_triangles].element3i[0] = polys->num_vertices; + polys->data_triangles[polys->num_triangles].element3i[1] = polys->num_vertices + i+1; + polys->data_triangles[polys->num_triangles].element3i[2] = polys->num_vertices + i+2; + polys->num_triangles++; + } + polys->num_vertices += polys->begin_vertices; } - if(p->flags & VM_POLYGON_FLLINES) //[515]: lines - DrawQ_LineLoop (&mesh, (p->flags&0x0f)); - else - DrawQ_Mesh (&mesh, (p->flags&0x0f)); + polys->begin_active = false; } +// TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black] +// LordHavoc: agreed, this is a mess void VM_CL_AddPolygonsToMeshQueue (void) { int i; vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr(); + vec3_t center; - if(!polys->drawpolygons_num) + // only add polygons of the currently active prog to the queue - if there is none, we're done + if( !prog ) return; - R_Mesh_Matrix(&identitymatrix); - GL_CullFace(GL_NONE); - for(i = 0;i < (int)polys->drawpolygons_num;i++) - VM_DrawPolygonCallback(NULL, NULL, 1, &i); - polys->drawpolygons_num = 0; + + if (!polys->num_triangles) + return; + + for (i = 0;i < polys->num_triangles;i++) + { + VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].element3i[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].element3i[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].element3i[2], center); + R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL); + } + + polys->num_triangles = 0; + polys->num_vertices = 0; } -//void(string texturename, float flag[, float 2d[, float lines]]) R_BeginPolygon +//void(string texturename, float flag) R_BeginPolygon void VM_CL_R_PolygonBegin (void) { - vm_polygon_t *p; const char *picname; vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr(); - VM_SAFEPARMCOUNTRANGE(2, 4, VM_CL_R_PolygonBegin); + VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin); - if(!polys->initialized) + if (!polys->initialized) VM_InitPolygons(polys); - if(polys->polygonbegin) + if (polys->begin_active) { - VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonEnd after first\n"); + VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n"); return; } - if(polys->drawpolygons_num >= polys->polygons_num) - { - p = (vm_polygon_t *)Mem_Alloc(polys->pool, 2 * polys->polygons_num * sizeof(vm_polygon_t)); - memset(p, 0, 2 * polys->polygons_num * sizeof(vm_polygon_t)); - memcpy(p, polys->polygons, polys->polygons_num * sizeof(vm_polygon_t)); - Mem_Free(polys->polygons); - polys->polygons = p; - polys->polygons_num *= 2; - } - p = &polys->polygons[polys->drawpolygons_num]; picname = PRVM_G_STRING(OFS_PARM0); - if(picname[0]) - p->tex = Draw_CachePic(picname, true)->tex; - else - p->tex = r_texture_white; - p->flags = (unsigned char)PRVM_G_FLOAT(OFS_PARM1); - polys->current_vertices = 0; - polys->polygonbegin = true; - if(prog->argc >= 3) - { - if(PRVM_G_FLOAT(OFS_PARM2)) - p->flags |= VM_POLYGON_FL2D; - if(prog->argc >= 4 && PRVM_G_FLOAT(OFS_PARM3)) - { - p->data[13] = PRVM_G_FLOAT(OFS_PARM3); //[515]: linewidth - p->flags |= VM_POLYGON_FLLINES; - } - } + polys->begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white; + polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1); + polys->begin_vertices = 0; + polys->begin_active = true; } //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex void VM_CL_R_PolygonVertex (void) { - float *coords, *tx, *rgb, alpha; - vm_polygon_t *p; vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr(); VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex); - if(!polys->polygonbegin) + if (!polys->begin_active) { VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n"); return; } - coords = PRVM_G_VECTOR(OFS_PARM0); - tx = PRVM_G_VECTOR(OFS_PARM1); - rgb = PRVM_G_VECTOR(OFS_PARM2); - alpha = PRVM_G_FLOAT(OFS_PARM3); - p = &polys->polygons[polys->drawpolygons_num]; - if(polys->current_vertices > 4) + if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS) { - VM_Warning("VM_CL_R_PolygonVertex: may have 4 vertices max\n"); + VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS); return; } - p->data[polys->current_vertices*3] = coords[0]; - p->data[1+polys->current_vertices*3] = coords[1]; - p->data[2+polys->current_vertices*3] = coords[2]; - - p->data[12+polys->current_vertices*2] = tx[0]; - if(!(p->flags & VM_POLYGON_FLLINES)) - p->data[13+polys->current_vertices*2] = tx[1]; - - p->data[20+polys->current_vertices*4] = rgb[0]; - p->data[21+polys->current_vertices*4] = rgb[1]; - p->data[22+polys->current_vertices*4] = rgb[2]; - p->data[23+polys->current_vertices*4] = alpha; - - polys->current_vertices++; - if(polys->current_vertices == 4) - p->flags |= VM_POLYGON_FL4V; - else - if(polys->current_vertices == 3) - p->flags |= VM_POLYGON_FL3V; + polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0]; + polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1]; + polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2]; + polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0]; + polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1]; + polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0]; + polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1]; + polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2]; + polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3); + polys->begin_vertices++; } //void() R_EndPolygon @@ -2480,120 +2507,73 @@ void VM_CL_R_PolygonEnd (void) vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr(); VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd); - if(!polys->polygonbegin) + if (!polys->begin_active) { VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n"); return; } - polys->polygonbegin = false; - if(polys->current_vertices > 2 || (polys->current_vertices >= 2 && polys->polygons[polys->drawpolygons_num].flags & VM_POLYGON_FLLINES)) - { - if(polys->polygons[polys->drawpolygons_num].flags & VM_POLYGON_FL2D) //[515]: don't use qcpolygons memory if 2D - VM_CL_AddPolygonTo2DScene(&polys->polygons[polys->drawpolygons_num]); - else - polys->drawpolygons_num++; - } + polys->begin_active = false; + if (polys->begin_vertices >= 3) + VMPolygons_Store(polys); else - VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->current_vertices); + VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices); } static vmpolygons_t debugPolys; -void Debug_PolygonBegin(const char *picname, int flags, qboolean draw2d, float linewidth) +void Debug_PolygonBegin(const char *picname, int drawflag) { - vm_polygon_t *p; - if(!debugPolys.initialized) VM_InitPolygons(&debugPolys); - if(debugPolys.polygonbegin) + if(debugPolys.begin_active) { Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n"); return; } - // limit polygons to a vaguely sane amount, beyond this each one just - // replaces the last one - debugPolys.drawpolygons_num = min(debugPolys.drawpolygons_num, (1<<20)-1); - if(debugPolys.drawpolygons_num >= debugPolys.polygons_num) - { - p = (vm_polygon_t *)Mem_Alloc(debugPolys.pool, 2 * debugPolys.polygons_num * sizeof(vm_polygon_t)); - memset(p, 0, 2 * debugPolys.polygons_num * sizeof(vm_polygon_t)); - memcpy(p, debugPolys.polygons, debugPolys.polygons_num * sizeof(vm_polygon_t)); - Mem_Free(debugPolys.polygons); - debugPolys.polygons = p; - debugPolys.polygons_num *= 2; - } - p = &debugPolys.polygons[debugPolys.drawpolygons_num]; - if(picname && picname[0]) - p->tex = Draw_CachePic(picname, true)->tex; - else - p->tex = r_texture_white; - p->flags = flags; - debugPolys.current_vertices = 0; - debugPolys.polygonbegin = true; - if(draw2d) - p->flags |= VM_POLYGON_FL2D; - if(linewidth) - { - p->data[13] = linewidth; //[515]: linewidth - p->flags |= VM_POLYGON_FLLINES; - } + debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white; + debugPolys.begin_drawflag = drawflag; + debugPolys.begin_vertices = 0; + debugPolys.begin_active = true; } void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a) { - vm_polygon_t *p; - - if(!debugPolys.polygonbegin) + if(!debugPolys.begin_active) { Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n"); return; } - p = &debugPolys.polygons[debugPolys.drawpolygons_num]; - if(debugPolys.current_vertices > 4) + if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS) { - Con_Printf("Debug_PolygonVertex: may have 4 vertices max\n"); + Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS); return; } - p->data[debugPolys.current_vertices*3] = x; - p->data[1+debugPolys.current_vertices*3] = y; - p->data[2+debugPolys.current_vertices*3] = z; - - p->data[12+debugPolys.current_vertices*2] = s; - if(!(p->flags & VM_POLYGON_FLLINES)) - p->data[13+debugPolys.current_vertices*2] = t; - - p->data[20+debugPolys.current_vertices*4] = r; - p->data[21+debugPolys.current_vertices*4] = g; - p->data[22+debugPolys.current_vertices*4] = b; - p->data[23+debugPolys.current_vertices*4] = a; - - debugPolys.current_vertices++; - if(debugPolys.current_vertices == 4) - p->flags |= VM_POLYGON_FL4V; - else - if(debugPolys.current_vertices == 3) - p->flags |= VM_POLYGON_FL3V; + debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x; + debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y; + debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z; + debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s; + debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t; + debugPolys.begin_color[debugPolys.begin_vertices][0] = r; + debugPolys.begin_color[debugPolys.begin_vertices][1] = g; + debugPolys.begin_color[debugPolys.begin_vertices][2] = b; + debugPolys.begin_color[debugPolys.begin_vertices][3] = a; + debugPolys.begin_vertices++; } void Debug_PolygonEnd(void) { - if(!debugPolys.polygonbegin) + if (!debugPolys.begin_active) { Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n"); return; } - debugPolys.polygonbegin = false; - if(debugPolys.current_vertices > 2 || (debugPolys.current_vertices >= 2 && debugPolys.polygons[debugPolys.drawpolygons_num].flags & VM_POLYGON_FLLINES)) - { - if(debugPolys.polygons[debugPolys.drawpolygons_num].flags & VM_POLYGON_FL2D) //[515]: don't use qcpolygons memory if 2D - VM_CL_AddPolygonTo2DScene(&debugPolys.polygons[debugPolys.drawpolygons_num]); - else - debugPolys.drawpolygons_num++; - } + debugPolys.begin_active = false; + if (debugPolys.begin_vertices >= 3) + VMPolygons_Store(&debugPolys); else - Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.current_vertices); + Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices); } /* @@ -2860,6 +2840,13 @@ void VM_CL_serverkey(void) //============================================================================ +// To create a almost working builtin file from this replace: +// "^NULL.*" with "" +// "^{.*//.*}:Wh\(.*\)" with "\1" +// "\:" with "//" +// "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;" +// "\n\n+" with "\n\n" + prvm_builtin_t vm_cl_builtins[] = { NULL, // #0 NULL function (not callable) (QUAKE) VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE) @@ -2877,7 +2864,7 @@ VM_vlen, // #12 float(vector v) vlen (QUAKE) VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE) VM_CL_spawn, // #14 entity() spawn (QUAKE) VM_remove, // #15 void(entity e) remove (QUAKE) -VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE) +VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE) NULL, // #17 entity() checkclient (QUAKE) VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE) VM_precache_sound, // #19 void(string s) precache_sound (QUAKE) @@ -2893,7 +2880,7 @@ VM_coredump, // #28 void() coredump (QUAKE) VM_traceon, // #29 void() traceon (QUAKE) VM_traceoff, // #30 void() traceoff (QUAKE) VM_eprint, // #31 void(entity e) eprint (QUAKE) -VM_CL_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE) +VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE) NULL, // #33 (QUAKE) VM_CL_droptofloor, // #34 float() droptofloor (QUAKE) VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE) @@ -3210,7 +3197,7 @@ VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC) VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC) VM_getmousepos, // #344 vector() getmousepos (EXT_CSQC) VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC) -VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscaler (EXT_CSQC) +VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC) VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC) VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC) VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC) @@ -3322,7 +3309,7 @@ NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT) NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT) NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT) NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING) -VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET) +VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET) NULL, // #458 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM) VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS) @@ -3348,26 +3335,18 @@ VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOK VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS) VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS) VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING) -VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND) +VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND) VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE) VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE) -VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486; -#ifdef SUPPORT_GECKO -VM_gecko_create, // #487 -VM_gecko_destroy, // #488 -VM_gecko_navigate, // #489 -VM_gecko_keyevent, // #490 -VM_gecko_movemouse, // #491 -#else -NULL, // #487 -NULL, // #488 -NULL, // #489 -NULL, // #490 -NULL, // #491 -#endif -NULL, // #492 -NULL, // #493 -NULL, // #494 +VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute +VM_gecko_create, // #487 float gecko_create( string name ) +VM_gecko_destroy, // #488 void gecko_destroy( string name ) +VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI ) +VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype ) +VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y ) +VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h ) +VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name ) +VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16) NULL, // #495 NULL, // #496 NULL, // #497