X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=common.h;h=52466fd6303307a6e0a6283caa20d3a320267809;hb=3dbf0ca46d1e54ba7bc028217ae444f30f37b5af;hp=64eecf312f9d741b4de04441bd1df14940754b9d;hpb=f1a131e62be1116c71c2ee5a64ed96e402c9327e;p=xonotic%2Fdarkplaces.git diff --git a/common.h b/common.h index 64eecf31..52466fd6 100644 --- a/common.h +++ b/common.h @@ -27,8 +27,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // MSVC has a different name for several standard functions #ifdef WIN32 -# define strcasecmp stricmp -# define strncasecmp strnicmp +# define strcasecmp _stricmp +# define strncasecmp _strnicmp #endif // Create our own define for Mac OS X @@ -60,6 +60,7 @@ void SZ_HexDumpToConsole(const sizebuf_t *buf); void Com_HexDumpToConsole(const unsigned char *data, int size); unsigned short CRC_Block(const unsigned char *data, size_t size); +unsigned short CRC_Block_CaseInsensitive(const unsigned char *data, size_t size); // for hash lookup functions that use strcasecmp for comparison unsigned char COM_BlockSequenceCRCByteQW(unsigned char *base, int length, int sequence); @@ -149,6 +150,9 @@ typedef enum protocolversion_e PROTOCOL_NEHAHRAMOVIE, // Nehahra movie protocol, a big nasty hack dating back to early days of the Quake Standards Group (but only ever used by neh_gl.exe), this is potentially backwards compatible with quake protocol as long as no extended features are used (but in actuality the neh_gl.exe which wrote this protocol ALWAYS wrote the extended information) PROTOCOL_QUAKE, // quake (aka netquake/normalquake/nq) protocol PROTOCOL_QUAKEWORLD, // quakeworld protocol + PROTOCOL_NEHAHRABJP, // same as QUAKEDP but with 16bit modelindex + PROTOCOL_NEHAHRABJP2, // same as NEHAHRABJP but with 16bit soundindex + PROTOCOL_NEHAHRABJP3, // same as NEHAHRABJP2 but with some changes } protocolversion_t; @@ -200,10 +204,16 @@ float MSG_ReadAngle (protocolversion_t protocol); //============================================================================ +typedef float (*COM_WordWidthFunc_t) (void *passthrough, const char *w, size_t *length, float maxWidth); // length is updated to the longest fitting string into maxWidth; if maxWidth < 0, all characters are used and length is used as is +typedef int (*COM_LineProcessorFunc) (void *passthrough, const char *line, size_t length, float width, qboolean isContination); +int COM_Wordwrap(const char *string, size_t length, float continuationSize, float maxWidth, COM_WordWidthFunc_t wordWidth, void *passthroughCW, COM_LineProcessorFunc processLine, void *passthroughPL); + extern char com_token[MAX_INPUTLINE]; -int COM_ParseToken(const char **datapointer, int returnnewline); -int COM_ParseTokenConsole(const char **datapointer); +int COM_ParseToken_Simple(const char **datapointer, qboolean returnnewline, qboolean parsebackslash); +int COM_ParseToken_QuakeC(const char **datapointer, qboolean returnnewline); +int COM_ParseToken_VM_Tokenize(const char **datapointer, qboolean returnnewline); +int COM_ParseToken_Console(const char **datapointer); extern int com_argc; extern const char **com_argv; @@ -213,7 +223,7 @@ void COM_Init (void); void COM_Shutdown (void); void COM_InitGameType (void); -char *va(const char *format, ...); +char *va(const char *format, ...) DP_FUNC_PRINTF(1); // does a varargs printf into a temp buffer @@ -225,7 +235,7 @@ char *va(const char *format, ...); // return the number of printed characters, excluding the final '\0' // or return -1 if the buffer isn't big enough to contain the entire string. // buffer is ALWAYS null-terminated -extern int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...); +extern int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...) DP_FUNC_PRINTF(3); extern int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args); // A bunch of functions are forbidden for security reasons (and also to please MSVS 2005, for some of them) @@ -265,7 +275,7 @@ typedef enum gamemode_e GAME_NEOTERIC, GAME_OPENQUARTZ, //this game sucks GAME_PRYDON, - GAME_NETHERWORLD, + GAME_DELUXEQUAKE, GAME_THEHUNTED, GAME_DEFEATINDETAIL2, GAME_DARSANA, @@ -287,18 +297,25 @@ int COM_StringBeginsWith(const char *s, const char *match); int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix); +size_t COM_StringLengthNoColors(const char *s, size_t size_s, qboolean *valid); +qboolean COM_StringDecolorize(const char *in, size_t size_in, char *out, size_t size_out, qboolean escape_carets); +void COM_ToLowerString (const char *in, char *out, size_t size_out); +void COM_ToUpperString (const char *in, char *out, size_t size_out); + typedef struct stringlist_s { - struct stringlist_s *next; - char *text; + // maxstrings changes as needed, causing reallocation of strings[] array + int maxstrings; + int numstrings; + char **strings; } stringlist_t; int matchpattern(const char *in, const char *pattern, int caseinsensitive); -stringlist_t *stringlistappend(stringlist_t *current, char *text); -void stringlistfree(stringlist_t *current); -stringlist_t *stringlistsort(stringlist_t *start); -stringlist_t *listdirectory(const char *path); -void freedirectory(stringlist_t *list); +void stringlistinit(stringlist_t *list); +void stringlistfreecontents(stringlist_t *list); +void stringlistappend(stringlist_t *list, char *text); +void stringlistsort(stringlist_t *list); +void listdirectory(stringlist_t *list, const char *path); char *SearchInfostring(const char *infostring, const char *key);