X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=crosshairs.cfg;h=e02e7c2e2ebe50949338d03c0794e6187a174813;hb=8ece2525b0ef31c747f8e0913d6d7ce1307b147b;hp=d6c3ebf0975e23f810b9e3799f9d0e9319b13ef6;hpb=ce25a1a8ab2410718dc3bc53817b16f4a9dca72a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/crosshairs.cfg b/crosshairs.cfg index d6c3ebf09..e02e7c2e2 100644 --- a/crosshairs.cfg +++ b/crosshairs.cfg @@ -17,7 +17,7 @@ seta crosshair_dot_color "1 0 0" seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot" // smooth transitions for crosshair changes -seta crosshair_effect_speed -1 "how fast (in seconds) some crosshair effects should take place, 0 = instant, -1 = 2x weapon switch time" +seta crosshair_effect_time 0.4 "how fast (in seconds) some crosshair effects should take place, 0 = instant" seta crosshair_effect_scalefade 1 "use scaling and fading for crosshair effects" // item pickup animation settings @@ -26,7 +26,8 @@ seta crosshair_pickup_speed 4 // hit indication animation settings seta crosshair_hitindication 0.5 -seta crosshair_hitindication_color "10 10 10" +seta crosshair_hitindication_color "10 -10 -10" +seta crosshair_hitindication_per_weapon_color "10 10 10" seta crosshair_hitindication_speed 5 // hit testing/tracing for special effects for the crosshair @@ -36,8 +37,9 @@ seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed" seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed" // change color based on special case -seta crosshair_color_by_health 0 "if enabled, crosshair color will depend on current health" -seta crosshair_color_per_weapon 1 "when 1, each gun will display the crosshair with a different color" +seta crosshair_color_special 1 "special color handling for crosshair... 1 = per-weapon crosshair color (see crosshair_per_weapon), 2 = crosshair changes color based on health, 3 = rainbow/random color selection" +seta crosshair_color_special_rainbow_delay 0.1 +seta crosshair_color_special_rainbow_brightness 20 "color brightness of the random crosshair colors" // ===============================