X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=darkplaces.dsp;h=0c6607eb0e921536241a4757dbe00029629ecac4;hb=3ff18334a572ae2c544598e05194675207c613df;hp=7599d18bd93228710ad77c109fe831333953fbc4;hpb=aa0de3e4b596bea6e31e151f8b34841940e90641;p=xonotic%2Fdarkplaces.git diff --git a/darkplaces.dsp b/darkplaces.dsp index 7599d18b..0c6607eb 100644 --- a/darkplaces.dsp +++ b/darkplaces.dsp @@ -7,19 +7,19 @@ CFG=darkplaces - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "darkplaces.mak". -!MESSAGE +!MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "darkplaces.mak" CFG="darkplaces - Win32 Debug" -!MESSAGE +!MESSAGE !MESSAGE Possible choices for configuration are: -!MESSAGE +!MESSAGE !MESSAGE "darkplaces - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "darkplaces - Win32 Debug" (based on "Win32 (x86) Application") -!MESSAGE +!MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 @@ -43,7 +43,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "NDEBUG" @@ -69,7 +69,7 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" @@ -81,7 +81,7 @@ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -!ENDIF +!ENDIF # Begin Target @@ -108,7 +108,7 @@ SOURCE=.\cgamevm.c # End Source File # Begin Source File -SOURCE=.\chase.c +SOURCE=.\cl_collision.c # End Source File # Begin Source File @@ -120,10 +120,6 @@ SOURCE=.\cl_input.c # End Source File # Begin Source File -SOURCE=.\cl_light.c -# End Source File -# Begin Source File - SOURCE=.\cl_main.c # End Source File # Begin Source File @@ -140,7 +136,7 @@ SOURCE=.\cl_screen.c # End Source File # Begin Source File -SOURCE=.\cl_tent.c +SOURCE=.\cl_video.c # End Source File # Begin Source File @@ -148,6 +144,10 @@ SOURCE=.\cmd.c # End Source File # Begin Source File +SOURCE=.\collision.c +# End Source File +# Begin Source File + SOURCE=.\common.c # End Source File # Begin Source File @@ -164,10 +164,18 @@ SOURCE=.\crc.c # End Source File # Begin Source File +SOURCE=.\curves.c +# End Source File +# Begin Source File + SOURCE=.\cvar.c # End Source File # Begin Source File +SOURCE=.\dpvsimpledecode.c +# End Source File +# Begin Source File + SOURCE=.\filematch.c # End Source File # Begin Source File @@ -176,6 +184,10 @@ SOURCE=.\fractalnoise.c # End Source File # Begin Source File +SOURCE=.\fs.c +# End Source File +# Begin Source File + SOURCE=.\gl_backend.c # End Source File # Begin Source File @@ -212,7 +224,7 @@ SOURCE=.\image.c # End Source File # Begin Source File -SOURCE=.\in_win.c +SOURCE=.\jpeg.c # End Source File # Begin Source File @@ -220,51 +232,43 @@ SOURCE=.\keys.c # End Source File # Begin Source File -SOURCE=.\mathlib.c -# End Source File -# Begin Source File - -SOURCE=.\menu.c +SOURCE=.\lhnet.c # End Source File # Begin Source File -SOURCE=.\model_alias.c +SOURCE=.\mathlib.c # End Source File # Begin Source File -SOURCE=.\model_brush.c +SOURCE=.\matrixlib.c # End Source File # Begin Source File -SOURCE=.\model_shared.c -# End Source File -# Begin Source File - -SOURCE=.\model_sprite.c +SOURCE=.\menu.c # End Source File # Begin Source File -SOURCE=.\net_dgrm.c +SOURCE=.\meshqueue.c # End Source File # Begin Source File -SOURCE=.\net_loop.c +SOURCE=.\model_alias.c # End Source File # Begin Source File -SOURCE=.\net_main.c +SOURCE=.\model_brush.c # End Source File # Begin Source File -SOURCE=.\net_win.c +SOURCE=.\model_shared.c # End Source File # Begin Source File -SOURCE=.\net_wins.c +SOURCE=.\model_sprite.c # End Source File # Begin Source File -SOURCE=.\net_wipx.c +SOURCE=.\netconn.c # End Source File # Begin Source File @@ -292,11 +296,15 @@ SOURCE=.\protocol.c # End Source File # Begin Source File -SOURCE=.\quakeio.c +SOURCE=.\prvm_cmds.c # End Source File # Begin Source File -SOURCE=.\r_clip.c +SOURCE=.\prvm_edict.c +# End Source File +# Begin Source File + +SOURCE=.\prvm_exec.c # End Source File # Begin Source File @@ -316,10 +324,18 @@ SOURCE=.\r_light.c # End Source File # Begin Source File +SOURCE=.\r_lightning.c +# End Source File +# Begin Source File + SOURCE=.\r_modules.c # End Source File # Begin Source File +SOURCE=.\r_shadow.c +# End Source File +# Begin Source File + SOURCE=.\r_sky.c # End Source File # Begin Source File @@ -348,10 +364,6 @@ SOURCE=.\snd_win.c # End Source File # Begin Source File -SOURCE=.\sv_light.c -# End Source File -# Begin Source File - SOURCE=.\sv_main.c # End Source File # Begin Source File @@ -376,10 +388,6 @@ SOURCE=.\sys_win.c # End Source File # Begin Source File -SOURCE=.\transform.c -# End Source File -# Begin Source File - SOURCE=.\ui.c # End Source File # Begin Source File @@ -400,6 +408,14 @@ SOURCE=.\wad.c # End Source File # Begin Source File +SOURCE=.\wavefile.c +# End Source File +# Begin Source File + +SOURCE=.\winding.c +# End Source File +# Begin Source File + SOURCE=.\world.c # End Source File # Begin Source File @@ -432,7 +448,7 @@ SOURCE=.\cgamevm.h # End Source File # Begin Source File -SOURCE=.\cl_light.h +SOURCE=.\cl_collision.h # End Source File # Begin Source File @@ -440,6 +456,10 @@ SOURCE=.\cl_screen.h # End Source File # Begin Source File +SOURCE=.\cl_video.h +# End Source File +# Begin Source File + SOURCE=.\client.h # End Source File # Begin Source File @@ -448,6 +468,10 @@ SOURCE=.\cmd.h # End Source File # Begin Source File +SOURCE=.\collision.h +# End Source File +# Begin Source File + SOURCE=.\common.h # End Source File # Begin Source File @@ -464,19 +488,27 @@ SOURCE=.\crc.h # End Source File # Begin Source File +SOURCE=.\curves.h +# End Source File +# Begin Source File + SOURCE=.\cvar.h # End Source File # Begin Source File +SOURCE=.\dpvsimpledecode.h +# End Source File +# Begin Source File + SOURCE=.\draw.h # End Source File # Begin Source File -SOURCE=.\gl_backend.h +SOURCE=.\fs.h # End Source File # Begin Source File -SOURCE=.\gl_warp_sin.h +SOURCE=.\gl_backend.h # End Source File # Begin Source File @@ -492,59 +524,59 @@ SOURCE=.\input.h # End Source File # Begin Source File -SOURCE=.\keys.h +SOURCE=.\jpeg.h # End Source File # Begin Source File -SOURCE=.\mathlib.h +SOURCE=.\keys.h # End Source File # Begin Source File -SOURCE=.\menu.h +SOURCE=.\lhnet.h # End Source File # Begin Source File -SOURCE=.\model_alias.h +SOURCE=.\mathlib.h # End Source File # Begin Source File -SOURCE=.\model_brush.h +SOURCE=.\matrixlib.h # End Source File # Begin Source File -SOURCE=.\model_shared.h +SOURCE=.\menu.h # End Source File # Begin Source File -SOURCE=.\model_sprite.h +SOURCE=.\meshqueue.h # End Source File # Begin Source File -SOURCE=.\model_zymotic.h +SOURCE=.\model_alias.h # End Source File # Begin Source File -SOURCE=.\modelgen.h +SOURCE=.\model_brush.h # End Source File # Begin Source File -SOURCE=.\net.h +SOURCE=.\model_shared.h # End Source File # Begin Source File -SOURCE=.\net_dgrm.h +SOURCE=.\model_sprite.h # End Source File # Begin Source File -SOURCE=.\net_loop.h +SOURCE=.\model_zymotic.h # End Source File # Begin Source File -SOURCE=.\net_wins.h +SOURCE=.\modelgen.h # End Source File # Begin Source File -SOURCE=.\net_wipx.h +SOURCE=.\netconn.h # End Source File # Begin Source File @@ -576,15 +608,15 @@ SOURCE=.\protocol.h # End Source File # Begin Source File -SOURCE=.\quakedef.h +SOURCE=.\prvm_execprogram.h # End Source File # Begin Source File -SOURCE=.\quakeio.h +SOURCE=.\qtypes.h # End Source File # Begin Source File -SOURCE=.\r_clip.h +SOURCE=.\quakedef.h # End Source File # Begin Source File @@ -600,15 +632,15 @@ SOURCE=.\r_modules.h # End Source File # Begin Source File -SOURCE=.\r_textures.h +SOURCE=.\r_shadow.h # End Source File # Begin Source File -SOURCE=.\render.h +SOURCE=.\r_textures.h # End Source File # Begin Source File -SOURCE=.\resource.h +SOURCE=.\render.h # End Source File # Begin Source File @@ -636,10 +668,6 @@ SOURCE=.\sys.h # End Source File # Begin Source File -SOURCE=.\transform.h -# End Source File -# Begin Source File - SOURCE=.\ui.h # End Source File # Begin Source File @@ -652,6 +680,14 @@ SOURCE=.\wad.h # End Source File # Begin Source File +SOURCE=.\wavefile.h +# End Source File +# Begin Source File + +SOURCE=.\winding.h +# End Source File +# Begin Source File + SOURCE=.\winquake.h # End Source File # Begin Source File