X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=data%2Fqcsrc%2Fserver%2Fmiscfunctions.qc;h=d8c72f49cb03da9f54469147ba68ac5063bbcca4;hb=cd0ac8cefda12d4a5d5808dca19af9ed3922c11e;hp=3a053c192f4d86984426745807d76f0c837af5eb;hpb=e79a9bac1c149bc0f0488f33508007586a8cb9af;p=voretournament%2Fvoretournament.git diff --git a/data/qcsrc/server/miscfunctions.qc b/data/qcsrc/server/miscfunctions.qc index 3a053c19..d8c72f49 100644 --- a/data/qcsrc/server/miscfunctions.qc +++ b/data/qcsrc/server/miscfunctions.qc @@ -616,6 +616,7 @@ void GetCvars(float f) GetCvars_handleFloat(s, f, cvar_cl_accuracy_data_receive, "cl_accuracy_data_receive"); GetCvars_handleFloat(s, f, cvar_chase_active, "chase_active"); GetCvars_handleFloat(s, f, cvar_cl_vore_stomachmodel, "cl_vore_stomachmodel"); + GetCvars_handleFloat(s, f, cvar_cl_vore_swallowmodel, "cl_vore_swallowmodel"); GetCvars_handleFloat(s, f, cvar_cl_vore_autodigest, "cl_vore_autodigest"); self.cvar_cl_accuracy_data_share = boolean(self.cvar_cl_accuracy_data_share); @@ -1016,7 +1017,6 @@ void readlevelcvars(void) g_norecoil = cvar("g_norecoil"); g_vampire = cvar("g_vampire"); g_bloodloss = cvar("g_bloodloss"); - g_balance_vore_swallow_limit = bound(1, cvar("g_balance_vore_swallow_limit"), 9); // may only range between 1 and 9 sv_maxidle = cvar("sv_maxidle"); sv_maxidle_spectatorsareidle = cvar("sv_maxidle_spectatorsareidle"); sv_pogostick = cvar("sv_pogostick"); @@ -1030,7 +1030,7 @@ void readlevelcvars(void) g_warmup_allguns = cvar("g_warmup_allguns"); g_warmup_allow_timeout = cvar("g_warmup_allow_timeout"); - if ((g_race && g_race_qualifying == 2) || g_arena || g_assault || cvar("g_campaign")) + if ((g_race && g_race_qualifying == 2) || g_arena || g_assault || g_rpg || cvar("g_campaign")) inWarmupStage = 0; // these modes cannot work together, sorry g_pickup_respawntime_weapon = cvar("g_pickup_respawntime_weapon"); @@ -1082,7 +1082,7 @@ void readlevelcvars(void) if(g_ghost_items >= 1) g_ghost_items = 0.25; // default alpha value - if not(inWarmupStage && !g_ca) + if not(inWarmupStage && !g_ca && !g_rpg) game_starttime = cvar("g_start_delay"); sv_pitch_min = cvar("sv_pitch_min"); @@ -1332,8 +1332,6 @@ void precache() { // gamemode related things precache_model ("models/misc/chatbubble.spr"); - precache_model ("models/misc/teambubble.spr"); - precache_model ("models/misc/teambubbleheal.spr"); // used by the waypoint editor precache_model ("models/rune.mdl"); @@ -1443,10 +1441,10 @@ void precache() // common weapon precaches precache_sound ("weapons/weapon_switch.wav"); precache_sound ("weapons/weaponpickup.wav"); - precache_sound ("weapons/grabber_fire.wav"); // grabber - precache_sound ("weapons/grabber_altfire.wav"); // grabber - precache_sound ("weapons/grabber_impact.wav"); // grabber - precache_sound ("weapons/stomachkick.wav"); + + float i; + for(i = 0; i < 8; i += 1) + precache_sound (strcat("weapons/hit", ftos(i), ".wav")); if (cvar("sv_precacheweapons")) {