X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXDF.cfg;h=c23c9cacfa8b20cb2a3fd030ec2a7e094fc73edf;hb=449a790f6deb47ff97df609e2ac2ddc40d35bf08;hp=f5a5442e3b08b78da0772105bdb6cb78f2d1c4d2;hpb=af7d1b3e8b982bffd83ebb33152f17699b83a7fa;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXDF.cfg b/defaultXDF.cfg index f5a5442e3..c23c9cacf 100644 --- a/defaultXDF.cfg +++ b/defaultXDF.cfg @@ -3,15 +3,14 @@ // ================ exec defaultXonotic.cfg -exec balanceXDF.cfg +exec balance-xdf.cfg exec physicsXDF.cfg // general gameplay set g_jump_grunt 1 // make enemies even easier to hear when they're jumping around set g_shootfromcenter 1 // hit where you point at with the crosshair (almost so, no shooteye because it's really ugly) -set g_balance_kill_antispam 0 +set g_balance_kill_antispam 0 set g_forced_respawn 1 -set g_jump_grunt 1 // g_playerclip_collisions 0 // do not check playerclips set g_powerups 0 // set to -1 or patch xonotic set g_spawnpoints_auto_move_out_of_solid 1 @@ -21,6 +20,7 @@ set g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: set teamplay_mode 2 // friendly fire and self damage set sv_vote_nospectators 1 set timelimit_override 20 +set g_buffs_cooldown_respawn 0.1 // game mode settings set g_cts_finish_kill_delay 2