X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=457505dd2174e09c53a8ae456a2ca88139a20184;hb=f6da8001c7d20985eec828353e332f4e8ff918aa;hp=9be10ffc264fb0dfe296af4fb81169bfecb4440e;hpb=e2a457fa6248e9f4c5f7d87d7e687b18d810838c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 9be10ffc2..457505dd2 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -87,7 +87,15 @@ _cl_color 102 _cl_name Player _cl_playermodel models/player/umbra.iqm _cl_playerskin 0 -crosshair 1 +seta crosshair 6 +seta crosshair_color_red 0 +seta crosshair_color_green 0.2 +seta crosshair_color_blue 0.8 +seta crosshair_alpha 1 +seta crosshair_size 0.5 +seta crosshair_dot 1 +seta crosshair_dot_alpha 1 +seta crosshair_dot_size 1 seta crosshair_per_weapon 0 "when 1, each gun will display a different crosshair" seta crosshair_color_override 0 "when 1, crosshair_color_* overrides the per-weapon color" seta crosshair_effect_speed -1 "how fast (in seconds) some crosshair effects should take place, 0 = instant, -1 = 2x weapon switch time" @@ -198,6 +206,10 @@ seta crosshair_fireball_color_green 1.0 "crosshair color green component to disp seta crosshair_fireball_color_blue 0.2 "crosshair color blue component to display when wielding the fireball" seta crosshair_fireball_color_alpha 1 "crosshair alpha value to display when wielding the fireball" seta crosshair_fireball_size 1 "crosshair size when wielding the fireball" +seta crosshair_nexvelocity_color_red 0.8 +seta crosshair_nexvelocity_color_green 0 +seta crosshair_nexvelocity_color_blue 0 +seta crosshair_nexvelocity_alpha 0.25 seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (brakes image proportions)" seta cl_reticle_item_nex 1 "draw aiming recticle for the nex weapon's zoom, 0 disables and values between 0 and 1 change alpha" seta cl_reticle_item_normal 1 "draw recticle when zooming with the zoom button, 0 disables and values between 0 and 1 change alpha" @@ -209,7 +221,7 @@ seta cl_zoomspeed 3.5 "how fast it will zoom (0.5-16), negative values mean inst seta cl_zoomsensitivity 0 "how zoom changes sensitivity (0 = weakest, 1 = strongest)" freelook 1 sensitivity 6 -v_gamma 1.125000 +v_gamma 1 viewsize 100 bgmvolume 1 volume 0.5 @@ -282,8 +294,6 @@ seta cl_voice_directional_taunt_attenuation 0.5 "this defines the distance from hostname "Xonotic $g_xonoticversion Server" set sv_mapchange_delay 5 set minplayers 0 "number of players playing at the same time (if not enough real players are there the remaining slots are filled with bots)" -sv_cullentities_trace 1 -r_cullentities_trace 1 // restart server if all players hit "ready"-button set sv_ready_restart 0 "if set to 1 allow a map to be restarted once all players pressed the \"ready\" button'" @@ -338,7 +348,7 @@ set sv_fragmessage_information_typefrag 1 "Enable typefrag display information, // use default physics set sv_friction_on_land 0 -exec physicsNoQWBunny-nexbased.cfg +exec physicsNoQWBunny-xpmbased.cfg set sv_player_viewoffset "0 0 35" "view offset of the player model" set sv_player_mins "-16 -16 -24" "playermodel mins" @@ -509,7 +519,7 @@ set g_casings 2 "specifies which casings (0: none, 1: only shotgun casings, 2: s set g_norecoil 0 "if set to 1 shooting weapons won't make you crosshair to move upwards (recoil)" set g_maplist_mostrecent "" "contains the name of the maps that were most recently played" seta g_maplist_mostrecent_count 3 "number of most recent maps that are blocked from being played again" -seta g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep2 strength toxic warfare" +seta g_maplist "g-23" "the list of maps to be cycled among (is autogenerated if empty)" seta g_maplist_index 0 "this is used internally for saving position in maplist cycle" seta g_maplist_selectrandom 0 "if 1, a random map will be chosen as next map - DEPRECATED in favor of g_maplist_shuffle" seta g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list" @@ -523,6 +533,7 @@ set g_player_brightness 0 "set to 2 for brighter players" seta g_balance_cloaked_alpha 0.25 set g_playerclip_collisions 1 "0 = disable collision testing against playerclips, might be useful on some defrag maps" +set g_botclip_collisions 1 "0 = disable collision testing against botclips, might be useful on some defrag maps" set welcome_message_time 8 @@ -1120,6 +1131,7 @@ set quit_and_redirect "" "set to an IP to redirect all players at the end of the // singleplayer campaign set g_campaign 0 +set g_campaign_forceteam 0 "Forces the player to a given team in campaign mode, 1 = red, 2 = blue, 3 = yellow, 4 = pink" seta g_campaign_name "xonotic25" set g_campaign_skill 0 set g_campaignxonotic20_index 0 @@ -1144,6 +1156,7 @@ seta sv_servermodelsonly 1 cl_curl_enabled 1 cl_curl_maxspeed 300 sv_curl_defaulturl "http://www.xonotic.com/contentdownload/getmap.php?file=" +set sv_curl_serverpackages_auto 0 "automatically add packs with *.serverpackage files to sv_curl_serverpackages" set sv_motd "" @@ -1255,7 +1268,7 @@ set g_keyhunt_teams 0 set cl_gravity 800 "but ignored anyway" set g_ban_default_bantime 5400 "90 minutes" -set g_ban_default_masksize 3 "whole 255.255.255.0 networks (set to 4 for single IPs); when UID support is compiled in, masksize 0 means banning by UID" +set g_ban_default_masksize 3 "masksize 0 means banning by UID only, 1 means banning by /8 (IPv6: /32) network, 2 means banning by /16 (IPv6: /48) network, 3 means banning by /24 (IPv6: /56) network, 4 means banning by single IP (IPv6: /64 network)" set g_banned_list "" "format: IP remainingtime IP remainingtime ..." alias bans "sv_cmd bans" alias ban "sv_cmd ban $*" // usage: ban address(maybe incomplete, like 1.2.3) bantime(seconds) @@ -1311,7 +1324,7 @@ alias _userbind_call "${$1}" alias +userbind "_userbind_call userbind${1}_press" alias -userbind "_userbind_call userbind${1}_release" -seta menu_skin "default" +seta menu_skin "luminos" set menu_slowmo 1 seta menu_sounds 0 "enables menu sound effects. 1 enables click sounds, 2 also enables hover sounds" @@ -1329,7 +1342,7 @@ con_notifyalign 0 // hud variables set _hud_configure 0 "1 = configure the HUD" -seta hud_configure_teamcolorforced 1 "1 = force display of team colors in configure mode" +seta hud_configure_teamcolorforced 0 "1 = force display of team colors in configure mode" seta hud_configure_checkcollisions 1 "check for collisions against other panels when in hud configure mode" seta hud_configure_bg_minalpha 0.25 "minimum panel background alpha when in hud configure mode" seta hud_configure_grid_alpha 0.15 "alpha for visible grid when in configure mode" @@ -1338,9 +1351,9 @@ seta sbar_info_pos 0 "Y-axis distance from lower right corner for engine info pr // hud cvar descriptions exec _hud_descriptions.cfg -// exec the default skin config. remember, NO menu_restart in the deafault cfg (dp segfaults at startup otherwise) +// exec the default skin config // please add any new cvars into the hud_save script in qcsrc/client/hud.qc for consistency -exec hud_default.cfg +exec hud_luminos.cfg // user preference cvars (i.e. shouldn't be adjusted by a skin config) seta hud_panel_weapons_label 1 "1 = show number of weapon, 2 = show bound key of weapon" @@ -1370,12 +1383,15 @@ seta hud_panel_radar_rotation 0 "rotation mode: you set what points up. 0 = play seta hud_panel_radar_zoommode 0 "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out" alias hud_panel_radar_rotate "toggle hud_panel_radar_rotation 0 1 2 3 4" -seta hud_panel_engineinfo_framecounter_time 1 "time between framerate display updates, smaller values yield less accuracy" +seta hud_panel_engineinfo_framecounter_time 0.1 "time between framerate display updates" seta hud_panel_engineinfo_framecounter_decimals 0 "amount of decimals to show" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster" +seta hud_showbinds 1 "the way to show the keys to press in HUD messages: 0 displays commands, 1 bound keys, 2 both" +seta hud_showbinds_limit 2 "maximum number of bound keys to show for a command. 0 for unlimited" + // scoreboard seta scoreboard_columns default seta scoreboard_border_thickness 1 "scoreboard border thickness" @@ -1921,3 +1937,20 @@ scr_conscroll_y -0.3 // DP cannot properly detect this, so rather turn off the detection r_texture_dds_load_dxt1_noalpha 1 + +// particles optimization +r_drawparticles_nearclip_min 8 +r_drawparticles_nearclip_max 16 + +// sv_cullentities_trace is 1, so the client doesn't have to +sv_cullentities_trace 1 +r_cullentities_trace 0 + +// less "lagging" of other players, but also less PL tolerant... let's try this +sv_clmovement_inputtimeout 0.05 + +// exact gloss looks better, e.g. on g-23 +r_shadow_glossexact 1 + +// use fake light if map has no lightmaps +r_fakelight 1