X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=9b2d45be7f6a6c5f93a5474fe2b044b5ee8eb833;hb=f59a071b441a5467f71532fbace066ccae9137a4;hp=fb2800a02f2d1d43613834eb6a9683ec19dae1db;hpb=ef0a0dbb32b56c7b1c66af517e309fbd1949eff7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index fb2800a02..9b2d45be7 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -512,6 +512,19 @@ alias clearmap "disconnect" set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" +set g_dodging 0 "set to 1 to enable dodging in games" + +seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge. use 0 to disable" + +set sv_dodging_wall_dodging 1 "set to 1 to allow dodging off walls. 0 to disable" +set sv_dodging_delay 0.5 "determines how long a player has to wait to be able to dodge again after dodging" +set sv_dodging_up_speed 200 "the jump velocity of the dodge" +set sv_dodging_horiz_speed 350 "the horizontal velocity of the dodge" +set sv_dodging_ramp_time 0.1 "a ramp so that the horizontal part of the dodge is added smoothly (seconds)" +set sv_dodging_height_threshold 10 "the maximum height above ground where to allow dodging" +set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that still allows dodging" +set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent" + set leadlimit 0 // this means that timelimit can be overidden globally and fraglimit can be overidden for each game mode: DM/TDM, Domination, CTF, and Runematch. @@ -1065,12 +1078,12 @@ bind F2 vno alias spec "cmd spectate" bind F3 spec -// NixNex (No-Items x Xonotic) - at each time, everyone uses the same weapon, +// NIX (No Items Xonotic) - at each time, everyone uses the same weapon, // and in regular intervals, this weapon is cycled -set g_nixnex 0 "No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on" -set g_nixnex_with_laser 0 "always carry the laser as an additional weapon in NixNex" -set g_nixnex_with_healtharmor 0 "when 1, health and armor still show up in NixNex" -set g_nixnex_with_powerups 0 "when 1, powerups still show up in NixNex" +set g_nix 0 "No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on" +set g_nix_with_laser 0 "always carry the laser as an additional weapon in NIX" +set g_nix_with_healtharmor 0 "when 1, health and armor still show up in NIX" +set g_nix_with_powerups 0 "when 1, powerups still show up in NIX" // score log set sv_logscores_console 0 "print scores to server console"