X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=ced5e6d970a0bb8d9001300ab780191fd0979b8b;hb=bb027873f75ffe803edd789d4d94d4772316b914;hp=5f7cf71d215715f613bfb4c13e7f3a7daecc833e;hpb=fbbf2c0ff39e3521ca31837b6b8d584fd7616361;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 5f7cf71d2..ced5e6d97 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -10,7 +10,7 @@ // e.g. Xonotic 1.5.1 RC1 will be 15101 set g_xonoticversion git "Xonotic version (formatted for humans)" -gameversion 800 // 0.8.0 +gameversion 801 // 0.8.1 gameversion_min 0 // git builds see all versions gameversion_max 65535 // git builds see all versions @@ -72,7 +72,7 @@ seta cl_velocityzoom_time 0.2 "time value for averaging speed values" seta cl_spawnzoom 1 "zoom effect immediately when a player spawns" seta cl_spawnzoom_speed 1 "speed at which zooming occurs while spawning" seta cl_spawnzoom_factor 2 "factor of zoom while spawning" -seta cl_zoomfactor 5 "how much +zoom will zoom (1-16)" +seta cl_zoomfactor 5 "how much +zoom will zoom (1-30)" seta cl_zoomspeed 8 "how fast it will zoom (0.5-16), negative values mean instant zoom" seta cl_zoomsensitivity 0 "how zoom changes sensitivity (0 = weakest, 1 = strongest)" @@ -296,6 +296,7 @@ set sv_fraginfo_stats 1 "Enable statistics (health/armor) display information, 0 // use default physics set sv_friction_on_land 0 +set sv_friction_slick 0.5 set sv_player_viewoffset "0 0 35" "view offset of the player model" set sv_player_mins "-16 -16 -24" "playermodel mins" @@ -472,7 +473,7 @@ set g_botclip_collisions 1 "0 = disable collision testing against botclips, migh set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" set g_spawn_alloweffects 1 "allow clients to enable spawn point and event effects such as particles and sounds, see cl_spawn_ cvars for more info" -set g_spawn_furthest 1.0 "this amount of the spawns shall be far away from any players" +set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" set g_spawn_useallspawns 0 "use all spawns, e.g. also team spawns in non-teamplay, and all spawns, even enemy spawns, in teamplay" // respawn delay set g_respawn_delay_small 2 "small game number of seconds you have to wait before you can respawn again" @@ -1131,11 +1132,6 @@ set g_mapinfo_settemp_acl "+*" "ACL for mapinfo setting cvars" seta cl_casings_maxcount 100 "maximum amount of shell casings (must be at least 1)" seta cl_gibs_maxcount 100 "maximum amount of gibs (must be at least 1)" -seta cl_vehicle_spiderbot_cross_alpha 0.6 -seta cl_vehicle_spiderbot_cross_size 1 -seta cl_vehicles_hudscale 0.5 -seta cl_vehicles_hudalpha 0.75 -seta cl_vehicles_hud_tactical 1 //cl_gunalign calculator seta menu_cl_gunalign 3 "Gun alignment; 1 = center (if allowed by g_shootfromclient) or right, 2 = center (if allowed by g_shootfromclient) or left, 3 = right only, 4 = left only"