X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=docs%2FTODO.txt;h=01ec240465c5386136f4726dfb448cf60993891f;hb=293f2256f05ad9b90fc86c55b91ad370a92a0b0e;hp=d7054fe8822789bb5f4fdb7b63adfdde9d169208;hpb=fc47223aa66d6d11bf5ddc88d9550f6fd2332a90;p=voretournament%2Fvoretournament.git diff --git a/docs/TODO.txt b/docs/TODO.txt index d7054fe8..01ec2404 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -190,4 +190,6 @@ - 0.8: When darkplaces will have ODE by default, make dropped items physical, as well as gibs and casings, but cvar the usage of these both client and server side -- 0.8: Campaign - Use Bloodprison and BloodprisonCTF instead of Basement? \ No newline at end of file +- 0.8: Campaign - Use Bloodprison and BloodprisonCTF instead of Basement? + +- 0.8 BUG (reported): The biggest bug that I've noticed so far would be the fact that there's a horrible lag in the single-player campaign starting at level 4 (Gas Station). The maps themselves work fine when running through Instant Action, so it must have to do with something unique to the campaign mode itself - quite possible the Story dialogue that loops across the top of the screen. I don't know the cause, but it certainly needs to be fixed. \ No newline at end of file