X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=docs%2FTODO.txt;h=d0b8cf5cbfa786c4464f6fe42caea84dab588bb1;hb=f60cc61cb5f5a2b97d401419cec172a4bd96f752;hp=cedef23160bef2abc50553b8c6fc3fff6b175633;hpb=2a0cf9c8f08c47a03d4de7b57c9313e6cc2ae526;p=voretournament%2Fvoretournament.git diff --git a/docs/TODO.txt b/docs/TODO.txt index cedef231..d0b8cf5c 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -26,8 +26,6 @@ - 0.8: Make a new area in the Vore Temple map, I know where and how -- 0.7 | 0.8: Check if it's really ok to change the viewsize cvar to toggle the HUD in the menu - - 0.8 BUG: There is still an issue with the weapon model attempting to be attached to the stomach model, fix it - +0.8: Port some player models from Xonotic when they are properly done @@ -60,8 +58,6 @@ - 0.8: Add a checkpvs() check in sending entcs (where radar_showenemies used to be), to not send it for enemies behind walls -- 0.7: Anaglyph stereo in the menu - - +0.8: Once _shirt and _pants can be modded from qc, make fully RGB players? - 0.8: Loading screens with messages @@ -100,12 +96,8 @@ - 0.7 | 0.8: Better portrait images. -- 0.7 BUG: Default player model is broken? - - 0.8 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel. -- 0.7 | 0.8: Do the Desertfactory textures have metal footsteps where they need to? - - 0.8: Port a few other maps I had in mind from Nexuiz. - 0.8: Some sort of bullet time feature in single player, by setting the slowmo cvar @@ -118,19 +110,15 @@ - 0.8: Make menu song depend on the menu skin? -- 0.7 | 0.8: Always play the eating animations when the fire button is down? OR play an error sound saying "there is nothing to vore" - - 0.8: Distributed digestion: Also account the health of each item / player when distributing, not only the count -- 0.7: Rename fire keybinds to difference between weapon attach and vore attack? - - 0.8 BUG: When you get stomach kicked, weapon reloading resets. Is this a bug, or does it actually work better? - 0.7 | 0.8: Move source branch to mediasource like Xonotic - 0.8 BUG: Bots can still senect no weapon when they have the grabber -- 0.7 | 0.8: Maybe allow damage gained from digestion to go up to 250 +- 0.7 | 0.8: Maybe allow damage gained from digestion to go up to 250, as well as team healing - +0.8: Maybe turn health items into creatures that run around? @@ -146,10 +134,18 @@ - +0.8: Create a recommended bot number for maps in mapinfo -- 0.7 | 0.8: Allow more bots from the menu? - - 0.8: Maybe turn the HEAL teammate into a sign, not part of shownames -- 0.7: Remove _mini +- 0.8: Turn the Grabber into an organic weapon, but keep metal parts like the fuel cases and weapon display + +- 0.8: Colormod gibs when regurgitating them, although they are client side and the color cvars are server + +- 0.8: Scoreboard doesn't show when HUD is disabled (sbar_hudselector is 0) + +- 0.8: Weapons menu: Center setting for the gun? + +- 0.7: Smaller default zoom for minimap + +- 0.7 | 0.8 BUG: Display digits still appear on the 3rd person weapon when a player dies and becomes gibbed -- 0.7: Adapt radar menu \ No newline at end of file +- 0.7: Bots should digest items even at 0 skill \ No newline at end of file