X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=fs.h;h=8f31b7cc9f0597a5c5d38cc8ed04cfbffb48ef9e;hb=64a00997d5d76bae2e6aae5e2de6ac17ea3504a9;hp=0a9837b1e7903982a682814821c4d3404b1b00b3;hpb=09cb883bb3aa09abd370bae89c4588aa02339a2d;p=xonotic%2Fdarkplaces.git diff --git a/fs.h b/fs.h index 0a9837b1..8f31b7cc 100644 --- a/fs.h +++ b/fs.h @@ -31,8 +31,8 @@ typedef struct qfile_s qfile_t; #ifdef WIN32 -typedef long fs_offset_t; // 32bit -//typedef _int64 fs_offset_t; // 64bit (lots of warnings, and lseek/read/write still don't take 64bit on win64) +//typedef long fs_offset_t; // 32bit +typedef __int64 fs_offset_t; // 64bit (lots of warnings, and read/write still don't take 64bit on win64) #else typedef long long fs_offset_t; #endif @@ -44,6 +44,10 @@ typedef long long fs_offset_t; extern char fs_gamedir [MAX_OSPATH]; extern char fs_basedir [MAX_OSPATH]; +// list of active game directories (empty if not running a mod) +#define MAX_GAMEDIRS 16 +extern int fs_numgamedirs; +extern char fs_gamedirs[MAX_GAMEDIRS][MAX_QPATH]; // ------ Main functions ------ // @@ -58,14 +62,22 @@ int FS_Close (qfile_t* file); fs_offset_t FS_Write (qfile_t* file, const void* data, size_t datasize); fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize); int FS_Print(qfile_t* file, const char *msg); -int FS_Printf(qfile_t* file, const char* format, ...); +int FS_Printf(qfile_t* file, const char* format, ...) DP_FUNC_PRINTF(2); int FS_VPrintf(qfile_t* file, const char* format, va_list ap); int FS_Getc (qfile_t* file); int FS_UnGetc (qfile_t* file, unsigned char c); int FS_Seek (qfile_t* file, fs_offset_t offset, int whence); fs_offset_t FS_Tell (qfile_t* file); +fs_offset_t FS_FileSize (qfile_t* file); void FS_Purge (qfile_t* file); -qboolean FS_ChangeGameDir(const char *string); +const char *FS_FileWithoutPath (const char *in); +const char *FS_FileExtension (const char *in); +int FS_CheckNastyPath (const char *path, qboolean isgamedir); +qboolean FS_CheckGameDir(const char *gamedir); +qboolean FS_ChangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing); +qboolean FS_IsRegisteredQuakePack(const char *name); +int FS_CRCFile(const char *filename, size_t *filesizepointer); +void FS_Rescan(void); typedef struct fssearch_s { @@ -88,6 +100,12 @@ qboolean FS_WriteFile (const char *filename, void *data, fs_offset_t len); void FS_StripExtension (const char *in, char *out, size_t size_out); void FS_DefaultExtension (char *path, const char *extension, size_t size_path); +#define FS_FILETYPE_NONE 0 +#define FS_FILETYPE_FILE 1 +#define FS_FILETYPE_DIRECTORY 2 +int FS_FileType (const char *filename); // the file can be into a package +int FS_SysFileType (const char *filename); // only look for files outside of packages + qboolean FS_FileExists (const char *filename); // the file can be into a package qboolean FS_SysFileExists (const char *filename); // only look for files outside of packages