X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=gamemodes.cfg;h=30352bba7be4bbeef4a341674f5151d4dfb030da;hb=4d88a13318f21331b958f0d7e374c132869a2b85;hp=9addcbc7d829291fade7e0319f36dd2d204ad0d2;hpb=e9070cc793a0c832bd7316f57b4338d4c481bbb8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes.cfg b/gamemodes.cfg index 9addcbc7d..30352bba7 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -87,11 +87,10 @@ seta g_invasion_round_limit -1 "Invasion round limit overriding the mapinfo spec // respawn delay/waves/weapon_stay // ================================= // when variables are set to anything other than 0, they take over the global setting. Negative values force an output value of zero. -// to force disable delay or waves, set them to 0.125 -set g_ctf_respawn_delay_small 5 -set g_ctf_respawn_delay_small_count 0 +set g_ctf_respawn_delay_small 1 +set g_ctf_respawn_delay_small_count 1 set g_ctf_respawn_delay_large 5 -set g_ctf_respawn_delay_large_count 0 +set g_ctf_respawn_delay_large_count 5 set g_ctf_respawn_delay_max 0 set g_ctf_respawn_waves 0 set g_ctf_weapon_stay 0 @@ -361,8 +360,6 @@ set g_keepawayball_effects 0 "Add together the numbers you want: EF_ADDITIVE (32 set g_keepawayball_trail_color 254 "particle trail color from player/ball" set g_keepawayball_damageforcescale 3 "Scale of force which is applied to the ball by weapons/explosions/etc" set g_keepawayball_respawntime 10 "if no one picks up the ball, how long to wait until the ball respawns" -seta g_keepaway_teams_override 0 -set g_keepaway_teams 0 // ==========