X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=gl_backend.h;h=72acc7b2eb0bb311e31e432cc53f9c26a4fba6de;hb=c22ec98a144f18d7519eb4a06dd1ee8937e8c4ac;hp=89f0a886024ead880c7376d567a026c5d7fb1244;hpb=224f9edae92441767654e2c10eb568bb91f86eb1;p=xonotic%2Fdarkplaces.git diff --git a/gl_backend.h b/gl_backend.h index 89f0a886..72acc7b2 100644 --- a/gl_backend.h +++ b/gl_backend.h @@ -16,8 +16,10 @@ void GL_SetupView_Mode_Ortho (double x1, double y1, double x2, double y2, double void GL_UseColorArray(void); void GL_Color(float cr, float cg, float cb, float ca); void GL_TransformToScreen(const vec4_t in, vec4_t out); +void GL_LockArrays(int first, int count); extern cvar_t gl_lockarrays; +extern cvar_t gl_mesh_copyarrays; extern int c_meshelements, c_meshs; @@ -37,6 +39,10 @@ typedef struct int texalphascale[MAX_TEXTUREUNITS]; // used only if COMBINE is present int texcombinergb[MAX_TEXTUREUNITS]; // works with or without combine for some operations int texcombinealpha[MAX_TEXTUREUNITS]; // does nothing without combine + int pointervertexcount; + float *pointer_vertex; + float *pointer_color; + float *pointer_texcoord[MAX_TEXTUREUNITS]; } rmeshstate_t; @@ -71,10 +77,14 @@ void R_Mesh_MainState(const rmeshstate_t *m); // sets up the requested texture state void R_Mesh_TextureState(const rmeshstate_t *m); +// forcefully ends a batch (do this before calling any gl functions directly) +void R_Mesh_EndBatch(void); // prepares varray_* buffers for rendering a mesh void R_Mesh_GetSpace(int numverts); -// renders the mesh in the varray_* buffers +// renders a mesh (optionally with batching) void R_Mesh_Draw(int numverts, int numtriangles, const int *elements); +// renders a mesh without affecting batching +void R_Mesh_Draw_NoBatching(int numverts, int numtriangles, const int *elements); // copies a vertex3f array into varray_vertex3f void R_Mesh_CopyVertex3f(const float *vertex3f, int numverts); @@ -83,12 +93,33 @@ void R_Mesh_CopyTexCoord2f(int tmu, const float *texcoord2f, int numverts); // copies a color4f array into varray_color4f void R_Mesh_CopyColor4f(const float *color4f, int numverts); -// saves a section of the rendered frame to a .tga file -qboolean SCR_ScreenShot(char *filename, int x, int y, int width, int height); +// saves a section of the rendered frame to a .tga or .jpg file +qboolean SCR_ScreenShot(char *filename, int x, int y, int width, int height, qboolean jpeg); // used by R_Envmap_f and internally in backend, clears the frame void R_ClearScreen(void); // invoke refresh of frame void SCR_UpdateScreen (void); +// public structure +typedef struct rcachearrayrequest_s +{ + // for use by the code that is requesting the array, these are not + // directly used but merely compared to determine if cache items are + // identical + const void *id_pointer1; + const void *id_pointer2; + const void *id_pointer3; + int id_number1; + int id_number2; + int id_number3; + // size of array data + int data_size; + // array data pointer + void *data; +} +rcachearrayrequest_t; + +int R_Mesh_CacheArray(rcachearrayrequest_t *r); + #endif