X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=gl_draw.c;h=e143ad3ea2277e8f3b570af032c5354e466d620c;hb=c1d9bbe13a1d1b1769f1690d94f3b49b9f16f840;hp=6304fb8e63dd0fd43a00c36ecc3cf94e979026ba;hpb=cd21cb3be9de4da3b2c1d2cb029352947b48166c;p=xonotic%2Fdarkplaces.git diff --git a/gl_draw.c b/gl_draw.c index 6304fb8e..e143ad3e 100644 --- a/gl_draw.c +++ b/gl_draw.c @@ -197,10 +197,24 @@ static rtexture_t *draw_generatecrosshair(int num) static rtexture_t *draw_generateditherpattern(void) { +#if 1 + int x, y; + qbyte data[8*8*4]; + for (y = 0;y < 8;y++) + { + for (x = 0;x < 8;x++) + { + data[(y*8+x)*4+0] = data[(y*8+x)*4+1] = data[(y*8+x)*4+2] = ((x^y) & 4) ? 255 : 0; + data[(y*8+x)*4+3] = 255; + } + } + return R_LoadTexture2D(drawtexturepool, "ditherpattern", 8, 8, data, TEXTYPE_RGBA, TEXF_FORCENEAREST | TEXF_PRECACHE, NULL); +#else qbyte data[16]; memset(data, 255, sizeof(data)); data[0] = data[1] = data[2] = data[12] = data[13] = data[14] = 0; return R_LoadTexture2D(drawtexturepool, "ditherpattern", 2, 2, data, TEXTYPE_RGBA, TEXF_FORCENEAREST | TEXF_PRECACHE, NULL); +#endif } /* @@ -328,7 +342,7 @@ void Draw_FreePic(char *picname) hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; for (pic = cachepichash[hashkey];pic;pic = pic->chain) { - if (!strcmp (picname, pic->name)) + if (!strcmp (picname, pic->name) && pic->tex) { R_FreeTexture(pic->tex); pic->width = 0; @@ -404,7 +418,7 @@ void R_DrawQueue(void) quadelements[pos++] = num + 3; } } - GL_SetupView_ViewPort(vid.realx, vid.realy, vid.realwidth, vid.realheight); + qglViewport(0, 0, vid.realwidth, vid.realheight); GL_SetupView_Mode_Ortho(0, 0, vid.conwidth, vid.conheight, -10, 100); qglDepthFunc(GL_LEQUAL); R_Mesh_Start(); @@ -427,11 +441,13 @@ void R_DrawQueue(void) { dq = (drawqueue_t *)(r_refdef.drawqueue + pos); color = dq->color; - - if(dq->flags & DRAWFLAG_ADDITIVE) + + if(dq->flags == DRAWFLAG_ADDITIVE) GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); - else if(dq->flags & DRAWFLAG_MODULATE) + else if(dq->flags == DRAWFLAG_MODULATE) GL_BlendFunc(GL_DST_COLOR, GL_ZERO); + else if(dq->flags == DRAWFLAG_2XMODULATE) + GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR); else GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -497,14 +513,32 @@ void R_DrawQueue(void) break; case DRAWQUEUE_MESH: mesh = (void *)(dq + 1); - GL_VertexPointer(mesh->vertex3f); - GL_ColorPointer(mesh->color4f); + GL_VertexPointer(mesh->data_vertex3f); + GL_ColorPointer(mesh->data_color4f); m.tex[0] = R_GetTexture(mesh->texture); - m.pointer_texcoord[0] = mesh->texcoord2f; + m.pointer_texcoord[0] = mesh->data_texcoord2f; R_Mesh_State_Texture(&m); - R_Mesh_Draw(mesh->numvertices, mesh->numtriangles, mesh->element3i); + R_Mesh_Draw(mesh->num_vertices, mesh->num_triangles, mesh->data_element3i); currentpic = "\0"; break; + case DRAWQUEUE_SETCLIP: + { + // We have to convert the con coords into real coords + int x , y, width, height; + x = dq->x * ((float)vid.realwidth / vid.conwidth); + // OGL uses top to bottom + y = dq->y * ((float) vid.realheight / vid.conheight); + width = dq->scalex * ((float)vid.realwidth / vid.conwidth); + height = dq->scaley * ((float)vid.realheight / vid.conheight); + + GL_Scissor(x, y, width, height); + + GL_ScissorTest(true); + } + break; + case DRAWQUEUE_RESETCLIP: + GL_ScissorTest(false); + break; } }