X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=gl_textures.c;h=81e5104446b0a73d0a41ea1c29890c9cef3dd425;hb=929f9a6fe217e9c8ca40a68a5229b08400233946;hp=00ad39b3da8331960247ffa53dff9befbee75446;hpb=d57be67cb00229acb8564b92c8b7c58eeed8a0cb;p=xonotic%2Fdarkplaces.git diff --git a/gl_textures.c b/gl_textures.c index 00ad39b3..81e51044 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -1,7 +1,8 @@ #include "quakedef.h" -cvar_t r_max_size = {0, "r_max_size", "2048"}; -cvar_t r_picmip = {0, "r_picmip", "0"}; +cvar_t r_max_size = {CVAR_SAVE, "r_max_size", "2048"}; +cvar_t r_max_scrapsize = {CVAR_SAVE, "r_max_scrapsize", "256"}; +cvar_t r_picmip = {CVAR_SAVE, "r_picmip", "0"}; cvar_t r_lerpimages = {CVAR_SAVE, "r_lerpimages", "1"}; cvar_t r_precachetextures = {CVAR_SAVE, "r_precachetextures", "1"}; @@ -10,6 +11,8 @@ int gl_filter_mag = GL_LINEAR; static mempool_t *texturemempool; +static mempool_t *texturedatamempool; +static mempool_t *textureprocessingmempool; // note: this must not conflict with TEXF_ flags in r_textures.h // cleared when a texture is uploaded @@ -22,14 +25,15 @@ static mempool_t *texturemempool; #define GLTEXF_DESTROYED 0x00040000 // size of images which hold fragment textures, ignores picmip and max_size -#define BLOCK_SIZE 256 +//#define BLOCK_SIZE 256 +static int block_size; // really this number only governs gltexnuminuse #define MAX_GLTEXTURES 65536 // since there is only one set of GL texture numbers, we have to track them // globally, everything else is per texture pool -static byte *gltexnuminuse; +static qbyte *gltexnuminuse; typedef struct { @@ -82,16 +86,16 @@ typedef struct gltexture_s // location in the image, and size int x, y, width, height; // copy of the original texture supplied to the upload function, for re-uploading or deferred uploads (non-precached) - byte *inputtexels; + qbyte *inputtexels; // to identify cache mismatchs (this might be removed someday) int crc; // flags supplied to the LoadTexture/ProceduralTexture functions // (might be altered to remove TEXF_ALPHA), and GLTEXF_ private flags int flags; // procedural texture generation function, called once per frame if the texture is used - int (*generate)(byte *buffer, int width, int height, void *parameterdata, int parameterdatasize); + int (*generate)(qbyte *buffer, int width, int height, void *parameterdata, int parameterdatasize); // data provided to generate, persistent from call to call - byte *proceduraldata; + qbyte *proceduraldata; // size of data int proceduraldatasize; // used only to avoid updating the texture more than once per frame @@ -114,11 +118,9 @@ gltexturepool_t; static gltexturepool_t *gltexturepoolchain = NULL; -static byte *resamplerow1 = NULL, *resamplerow2 = NULL; -static int resamplerowsize = 0; -static byte *resizebuffer = NULL, *colorconvertbuffer; +static qbyte *resizebuffer = NULL, *colorconvertbuffer; static int resizebuffersize = 0; -static byte *texturebuffer; +static qbyte *texturebuffer; static int texturebuffersize = 0; static int realmaxsize = 0; @@ -204,11 +206,14 @@ static void R_FreeTexture(gltexture_t *glt) gltextureimage_t *image, **gltimagepointer; GLuint texnum; + if (glt == NULL) + Host_Error("R_FreeTexture: texture == NULL\n"); + for (gltpointer = &glt->pool->gltchain;*gltpointer && *gltpointer != glt;gltpointer = &(*gltpointer)->chain); if (*gltpointer == glt) *gltpointer = glt->chain; else - Host_Error("R_FreeTexture: texture not linked in pool\n"); + Host_Error("R_FreeTexture: texture \"%s\" not linked in pool\n", glt->identifier); // note: if freeing a fragment texture, this will not make the claimed // space available for new textures unless all other fragments in the @@ -226,7 +231,7 @@ static void R_FreeTexture(gltexture_t *glt) { texnum = image->texnum; gltexnuminuse[image->texnum] = 0; - glDeleteTextures(1, &texnum); + qglDeleteTextures(1, &texnum); } if (image->blockallocation) Mem_Free(image->blockallocation); @@ -259,6 +264,8 @@ static gltexture_t *R_FindTexture (gltexturepool_t *pool, char *identifier) rtexturepool_t *R_AllocTexturePool(void) { gltexturepool_t *pool; + if (texturemempool == NULL) + return NULL; pool = Mem_Alloc(texturemempool, sizeof(gltexturepool_t)); if (pool == NULL) return NULL; @@ -287,6 +294,8 @@ void R_FreeTexturePool(rtexturepool_t **rtexturepool) Host_Error("R_FreeTexturePool: pool not linked\n"); while (pool->gltchain) R_FreeTexture(pool->gltchain); + if (pool->imagechain) + Sys_Error("R_FreeTexturePool: not all images freed\n"); Mem_Free(pool); } @@ -308,6 +317,8 @@ static glmode_t modes[] = {"GL_LINEAR_MIPMAP_LINEAR", GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR} }; +extern int gl_backend_rebindtextures; + static void GL_TextureMode_f (void) { int i; @@ -349,15 +360,16 @@ static void GL_TextureMode_f (void) // only update already uploaded images if (!(image->flags & GLTEXF_UPLOAD)) { - glBindTexture(GL_TEXTURE_2D, image->texnum); + qglBindTexture(GL_TEXTURE_2D, image->texnum); if (image->flags & TEXF_MIPMAP) - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); else - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); } } } + gl_backend_rebindtextures = true; } static int R_CalcTexelDataSize (gltexture_t *glt) @@ -370,12 +382,10 @@ static int R_CalcTexelDataSize (gltexture_t *glt) if (r_max_size.integer > realmaxsize) Cvar_SetValue("r_max_size", realmaxsize); // calculate final size - width2 = 1;while (width2 < glt->width) width2 <<= 1; - height2 = 1;while (height2 < glt->height) height2 <<= 1; - width2 >>= (int) r_picmip.integer; - height2 >>= (int) r_picmip.integer; - while (width2 > (int) r_max_size.integer) width2 >>= 1; - while (height2 > (int) r_max_size.integer) height2 >>= 1; + for (width2 = 1;width2 < glt->width;width2 <<= 1); + for (height2 = 1;height2 < glt->height;height2 <<= 1); + for (width2 >>= r_picmip.integer;width2 > r_max_size.integer;width2 >>= 1); + for (height2 >>= r_picmip.integer;height2 > r_max_size.integer;height2 >>= 1); if (width2 < 1) width2 = 1; if (height2 < 1) height2 = 1; @@ -452,10 +462,15 @@ char engineversion[40]; static void r_textures_start(void) { // deal with size limits of various drivers (3dfx in particular) - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &realmaxsize); + qglGetIntegerv(GL_MAX_TEXTURE_SIZE, &realmaxsize); CHECKGLERROR - texturemempool = Mem_AllocPool("Textures"); + // use the largest scrap texture size we can (not sure if this is really a good idea) + for (block_size = 1;block_size < realmaxsize && block_size < r_max_scrapsize.integer;block_size <<= 1); + + texturemempool = Mem_AllocPool("Texture Info"); + texturedatamempool = Mem_AllocPool("Texture Storage (not yet uploaded)"); + textureprocessingmempool = Mem_AllocPool("Texture Processing Buffers"); gltexnuminuse = Mem_Alloc(texturemempool, MAX_GLTEXTURES); //memset(gltexnuminuse, 0, MAX_GLTEXTURES); } @@ -472,21 +487,18 @@ static void r_textures_shutdown(void) /* if (resizebuffer) Mem_Free(resizebuffer);resizebuffer = NULL; if (colorconvertbuffer) Mem_Free(colorconvertbuffer);colorconvertbuffer = NULL; - if (resamplerow1) Mem_Free(resamplerow1);resamplerow1 = NULL; - if (resamplerow2) Mem_Free(resamplerow2);resamplerow2 = NULL; if (texturebuffer) Mem_Free(texturebuffer);texturebuffer = NULL; if (gltexnuminuse) Mem_Free(gltexnuminuse);gltexnuminuse = NULL; */ resizebuffersize = 0; - resamplerowsize = 0; texturebuffersize = 0; resizebuffer = NULL; colorconvertbuffer = NULL; - resamplerow1 = NULL; - resamplerow2 = NULL; texturebuffer = NULL; gltexnuminuse = NULL; Mem_FreePool(&texturemempool); + Mem_FreePool(&texturedatamempool); + Mem_FreePool(&textureprocessingmempool); } static void r_textures_newmap(void) @@ -497,6 +509,7 @@ void R_Textures_Init (void) { Cmd_AddCommand ("gl_texturemode", &GL_TextureMode_f); Cmd_AddCommand("r_texturestats", R_TextureStats_f); + Cvar_RegisterVariable (&r_max_scrapsize); Cvar_RegisterVariable (&r_max_size); Cvar_RegisterVariable (&r_picmip); Cvar_RegisterVariable (&r_lerpimages); @@ -506,485 +519,17 @@ void R_Textures_Init (void) R_RegisterModule("R_Textures", r_textures_start, r_textures_shutdown, r_textures_newmap); } -static void R_ResampleTextureLerpLine (byte *in, byte *out, int inwidth, int outwidth, int bytesperpixel) -{ - int j, xi, oldx = 0, f, fstep, endx, lerp; - fstep = (int) (inwidth*65536.0f/outwidth); - endx = (inwidth-1); - if (bytesperpixel == 4) - { - for (j = 0,f = 0;j < outwidth;j++, f += fstep) - { - xi = f >> 16; - if (xi != oldx) - { - in += (xi - oldx) * 4; - oldx = xi; - } - if (xi < endx) - { - lerp = f & 0xFFFF; - *out++ = (byte) ((((in[4] - in[0]) * lerp) >> 16) + in[0]); - *out++ = (byte) ((((in[5] - in[1]) * lerp) >> 16) + in[1]); - *out++ = (byte) ((((in[6] - in[2]) * lerp) >> 16) + in[2]); - *out++ = (byte) ((((in[7] - in[3]) * lerp) >> 16) + in[3]); - } - else // last pixel of the line has no pixel to lerp to - { - *out++ = in[0]; - *out++ = in[1]; - *out++ = in[2]; - *out++ = in[3]; - } - } - } - else if (bytesperpixel == 3) - { - for (j = 0,f = 0;j < outwidth;j++, f += fstep) - { - xi = f >> 16; - if (xi != oldx) - { - in += (xi - oldx) * 3; - oldx = xi; - } - if (xi < endx) - { - lerp = f & 0xFFFF; - *out++ = (byte) ((((in[3] - in[0]) * lerp) >> 16) + in[0]); - *out++ = (byte) ((((in[4] - in[1]) * lerp) >> 16) + in[1]); - *out++ = (byte) ((((in[5] - in[2]) * lerp) >> 16) + in[2]); - } - else // last pixel of the line has no pixel to lerp to - { - *out++ = in[0]; - *out++ = in[1]; - *out++ = in[2]; - } - } - } - else - Sys_Error("R_ResampleTextureLerpLine: unsupported bytesperpixel %i\n", bytesperpixel); -} - -/* -================ -R_ResampleTexture -================ -*/ -static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight, int bytesperpixel) -{ - if (resamplerowsize < outwidth*4) - { - if (resamplerow1) - Mem_Free(resamplerow1); - if (resamplerow2) - Mem_Free(resamplerow2); - resamplerowsize = outwidth*4; - resamplerow1 = Mem_Alloc(texturemempool, resamplerowsize); - resamplerow2 = Mem_Alloc(texturemempool, resamplerowsize); - } -#define row1 resamplerow1 -#define row2 resamplerow2 - if (bytesperpixel == 4) - { - if (r_lerpimages.integer) - { - int i, j, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth4 = inwidth*4, outwidth4 = outwidth*4; - byte *inrow, *out; - out = outdata; - fstep = (int) (inheight*65536.0f/outheight); - - inrow = indata; - oldy = 0; - R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); - R_ResampleTextureLerpLine (inrow + inwidth4, row2, inwidth, outwidth, bytesperpixel); - for (i = 0, f = 0;i < outheight;i++,f += fstep) - { - yi = f >> 16; - if (yi < endy) - { - lerp = f & 0xFFFF; - if (yi != oldy) - { - inrow = (byte *)indata + inwidth4*yi; - if (yi == oldy+1) - memcpy(row1, row2, outwidth4); - else - R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); - R_ResampleTextureLerpLine (inrow + inwidth4, row2, inwidth, outwidth, bytesperpixel); - oldy = yi; - } - j = outwidth - 4; - while(j >= 0) - { -#define LERPBYTE(i) out[i] = (byte) ((((row2[i] - row1[i]) * lerp) >> 16) + row1[i]) - LERPBYTE( 0); - LERPBYTE( 1); - LERPBYTE( 2); - LERPBYTE( 3); - LERPBYTE( 4); - LERPBYTE( 5); - LERPBYTE( 6); - LERPBYTE( 7); - LERPBYTE( 8); - LERPBYTE( 9); - LERPBYTE(10); - LERPBYTE(11); - LERPBYTE(12); - LERPBYTE(13); - LERPBYTE(14); - LERPBYTE(15); - out += 16; - row1 += 16; - row2 += 16; - j -= 4; - } - if (j & 2) - { - LERPBYTE( 0); - LERPBYTE( 1); - LERPBYTE( 2); - LERPBYTE( 3); - LERPBYTE( 4); - LERPBYTE( 5); - LERPBYTE( 6); - LERPBYTE( 7); - out += 8; - row1 += 8; - row2 += 8; - } - if (j & 1) - { - LERPBYTE( 0); - LERPBYTE( 1); - LERPBYTE( 2); - LERPBYTE( 3); - out += 4; - row1 += 4; - row2 += 4; - } - row1 -= outwidth4; - row2 -= outwidth4; - } - else - { - if (yi != oldy) - { - inrow = (byte *)indata + inwidth4*yi; - if (yi == oldy+1) - memcpy(row1, row2, outwidth4); - else - R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); - oldy = yi; - } - memcpy(out, row1, outwidth4); - } - } - } - else - { - int i, j; - unsigned frac, fracstep; - // relies on int being 4 bytes - int *inrow, *out; - out = outdata; - - fracstep = inwidth*0x10000/outwidth; - for (i = 0;i < outheight;i++) - { - inrow = (int *)indata + inwidth*(i*inheight/outheight); - frac = fracstep >> 1; - j = outwidth - 4; - while (j >= 0) - { - out[0] = inrow[frac >> 16];frac += fracstep; - out[1] = inrow[frac >> 16];frac += fracstep; - out[2] = inrow[frac >> 16];frac += fracstep; - out[3] = inrow[frac >> 16];frac += fracstep; - out += 4; - j -= 4; - } - if (j & 2) - { - out[0] = inrow[frac >> 16];frac += fracstep; - out[1] = inrow[frac >> 16];frac += fracstep; - out += 2; - } - if (j & 1) - { - out[0] = inrow[frac >> 16];frac += fracstep; - out += 1; - } - } - } - } - else if (bytesperpixel == 3) - { - if (r_lerpimages.integer) - { - int i, j, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth3 = inwidth * 3, outwidth3 = outwidth * 3; - byte *inrow, *out; - out = outdata; - fstep = (int) (inheight*65536.0f/outheight); - - inrow = indata; - oldy = 0; - R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); - R_ResampleTextureLerpLine (inrow + inwidth3, row2, inwidth, outwidth, bytesperpixel); - for (i = 0, f = 0;i < outheight;i++,f += fstep) - { - yi = f >> 16; - if (yi < endy) - { - lerp = f & 0xFFFF; - if (yi != oldy) - { - inrow = (byte *)indata + inwidth3*yi; - if (yi == oldy+1) - memcpy(row1, row2, outwidth3); - else - R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); - R_ResampleTextureLerpLine (inrow + inwidth3, row2, inwidth, outwidth, bytesperpixel); - oldy = yi; - } - j = outwidth - 4; - while(j >= 0) - { -#define LERPBYTE(i) out[i] = (byte) ((((row2[i] - row1[i]) * lerp) >> 16) + row1[i]) - LERPBYTE( 0); - LERPBYTE( 1); - LERPBYTE( 2); - LERPBYTE( 3); - LERPBYTE( 4); - LERPBYTE( 5); - LERPBYTE( 6); - LERPBYTE( 7); - LERPBYTE( 8); - LERPBYTE( 9); - LERPBYTE(10); - LERPBYTE(11); - out += 12; - row1 += 12; - row2 += 12; - j -= 4; - } - if (j & 2) - { - LERPBYTE( 0); - LERPBYTE( 1); - LERPBYTE( 2); - LERPBYTE( 3); - LERPBYTE( 4); - LERPBYTE( 5); - out += 6; - row1 += 6; - row2 += 6; - } - if (j & 1) - { - LERPBYTE( 0); - LERPBYTE( 1); - LERPBYTE( 2); - out += 3; - row1 += 3; - row2 += 3; - } - row1 -= outwidth3; - row2 -= outwidth3; - } - else - { - if (yi != oldy) - { - inrow = (byte *)indata + inwidth3*yi; - if (yi == oldy+1) - memcpy(row1, row2, outwidth3); - else - R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); - oldy = yi; - } - memcpy(out, row1, outwidth3); - } - } - } - else - { - int i, j, f, inwidth3 = inwidth * 3; - unsigned frac, fracstep; - byte *inrow, *out; - out = outdata; - - fracstep = inwidth*0x10000/outwidth; - for (i = 0;i < outheight;i++) - { - inrow = indata + inwidth3*(i*inheight/outheight); - frac = fracstep >> 1; - j = outwidth - 4; - while (j >= 0) - { - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - j -= 4; - } - if (j & 2) - { - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - out += 2; - } - if (j & 1) - { - f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep; - out += 1; - } - } - } - } - else - Sys_Error("R_ResampleTexture: unsupported bytesperpixel %i\n", bytesperpixel); -#undef row1 -#undef row2 -} - -// in can be the same as out -static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwidth, int destheight, int bytesperpixel) -{ - int x, y, nextrow; - nextrow = *width * bytesperpixel; - if (*width > destwidth) - { - *width >>= 1; - if (*height > destheight) - { - // reduce both - *height >>= 1; - if (bytesperpixel == 4) - { - for (y = 0;y < *height;y++) - { - for (x = 0;x < *width;x++) - { - out[0] = (byte) ((in[0] + in[4] + in[nextrow ] + in[nextrow+4]) >> 2); - out[1] = (byte) ((in[1] + in[5] + in[nextrow+1] + in[nextrow+5]) >> 2); - out[2] = (byte) ((in[2] + in[6] + in[nextrow+2] + in[nextrow+6]) >> 2); - out[3] = (byte) ((in[3] + in[7] + in[nextrow+3] + in[nextrow+7]) >> 2); - out += 4; - in += 8; - } - in += nextrow; // skip a line - } - } - else if (bytesperpixel == 3) - { - for (y = 0;y < *height;y++) - { - for (x = 0;x < *width;x++) - { - out[0] = (byte) ((in[0] + in[3] + in[nextrow ] + in[nextrow+3]) >> 2); - out[1] = (byte) ((in[1] + in[4] + in[nextrow+1] + in[nextrow+4]) >> 2); - out[2] = (byte) ((in[2] + in[5] + in[nextrow+2] + in[nextrow+5]) >> 2); - out += 3; - in += 6; - } - in += nextrow; // skip a line - } - } - else - Sys_Error("R_MipReduce: unsupported bytesperpixel %i\n", bytesperpixel); - } - else - { - // reduce width - if (bytesperpixel == 4) - { - for (y = 0;y < *height;y++) - { - for (x = 0;x < *width;x++) - { - out[0] = (byte) ((in[0] + in[4]) >> 1); - out[1] = (byte) ((in[1] + in[5]) >> 1); - out[2] = (byte) ((in[2] + in[6]) >> 1); - out[3] = (byte) ((in[3] + in[7]) >> 1); - out += 4; - in += 8; - } - } - } - else if (bytesperpixel == 3) - { - for (y = 0;y < *height;y++) - { - for (x = 0;x < *width;x++) - { - out[0] = (byte) ((in[0] + in[3]) >> 1); - out[1] = (byte) ((in[1] + in[4]) >> 1); - out[2] = (byte) ((in[2] + in[5]) >> 1); - out += 3; - in += 6; - } - } - } - else - Sys_Error("R_MipReduce: unsupported bytesperpixel %i\n", bytesperpixel); - } - } - else - { - if (*height > destheight) - { - // reduce height - *height >>= 1; - if (bytesperpixel == 4) - { - for (y = 0;y < *height;y++) - { - for (x = 0;x < *width;x++) - { - out[0] = (byte) ((in[0] + in[nextrow ]) >> 1); - out[1] = (byte) ((in[1] + in[nextrow+1]) >> 1); - out[2] = (byte) ((in[2] + in[nextrow+2]) >> 1); - out[3] = (byte) ((in[3] + in[nextrow+3]) >> 1); - out += 4; - in += 4; - } - in += nextrow; // skip a line - } - } - else if (bytesperpixel == 3) - { - for (y = 0;y < *height;y++) - { - for (x = 0;x < *width;x++) - { - out[0] = (byte) ((in[0] + in[nextrow ]) >> 1); - out[1] = (byte) ((in[1] + in[nextrow+1]) >> 1); - out[2] = (byte) ((in[2] + in[nextrow+2]) >> 1); - out += 3; - in += 3; - } - in += nextrow; // skip a line - } - } - else - Sys_Error("R_MipReduce: unsupported bytesperpixel %i\n", bytesperpixel); - } - else - Sys_Error("R_MipReduce: desired size already achieved\n"); - } -} - -static void R_Upload(gltexture_t *glt, byte *data) +static void R_Upload(gltexture_t *glt, qbyte *data) { int mip, width, height, internalformat; - byte *prevbuffer; + qbyte *prevbuffer; prevbuffer = data; - glBindTexture(GL_TEXTURE_2D, glt->image->texnum); + qglBindTexture(GL_TEXTURE_2D, glt->image->texnum); CHECKGLERROR + gl_backend_rebindtextures = true; + glt->flags &= ~GLTEXF_UPLOAD; if (glt->flags & TEXF_FRAGMENT) @@ -996,21 +541,22 @@ static void R_Upload(gltexture_t *glt, byte *data) Mem_Free(resizebuffer); if (colorconvertbuffer) Mem_Free(colorconvertbuffer); - resizebuffer = Mem_Alloc(texturemempool, resizebuffersize); - colorconvertbuffer = Mem_Alloc(texturemempool, resizebuffersize); + resizebuffer = Mem_Alloc(textureprocessingmempool, resizebuffersize); + colorconvertbuffer = Mem_Alloc(textureprocessingmempool, resizebuffersize); if (!resizebuffer || !colorconvertbuffer) Host_Error("R_Upload: out of memory\n"); } if (glt->image->flags & GLTEXF_UPLOAD) { + Con_DPrintf("uploaded new fragments image\n"); glt->image->flags &= ~GLTEXF_UPLOAD; memset(resizebuffer, 255, glt->image->width * glt->image->height * glt->image->bytesperpixel); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); + qglTexImage2D (GL_TEXTURE_2D, 0, glt->image->glinternalformat, glt->image->width, glt->image->height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, resizebuffer); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); CHECKGLERROR - glTexImage2D (GL_TEXTURE_2D, 0, glt->image->glinternalformat, glt->image->width, glt->image->height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, resizebuffer); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); CHECKGLERROR } @@ -1027,7 +573,7 @@ static void R_Upload(gltexture_t *glt, byte *data) prevbuffer = colorconvertbuffer; } - glTexSubImage2D(GL_TEXTURE_2D, 0, glt->x, glt->y, glt->width, glt->height, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer); + qglTexSubImage2D(GL_TEXTURE_2D, 0, glt->x, glt->y, glt->width, glt->height, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer); CHECKGLERROR return; } @@ -1035,8 +581,8 @@ static void R_Upload(gltexture_t *glt, byte *data) glt->image->flags &= ~GLTEXF_UPLOAD; // these are rounded up versions of the size to do better resampling - width = 1;while(width < glt->width) width *= 2; - height = 1;while(height < glt->height) height *= 2; + for (width = 1;width < glt->width;width <<= 1); + for (height = 1;height < glt->height;height <<= 1); if (resizebuffersize < width * height * glt->image->bytesperpixel) { @@ -1045,8 +591,8 @@ static void R_Upload(gltexture_t *glt, byte *data) Mem_Free(resizebuffer); if (colorconvertbuffer) Mem_Free(colorconvertbuffer); - resizebuffer = Mem_Alloc(texturemempool, resizebuffersize); - colorconvertbuffer = Mem_Alloc(texturemempool, resizebuffersize); + resizebuffer = Mem_Alloc(textureprocessingmempool, resizebuffersize); + colorconvertbuffer = Mem_Alloc(textureprocessingmempool, resizebuffersize); if (!resizebuffer || !colorconvertbuffer) Host_Error("R_Upload: out of memory\n"); } @@ -1070,14 +616,14 @@ static void R_Upload(gltexture_t *glt, byte *data) if (glt->width != width || glt->height != height) { - R_ResampleTexture(prevbuffer, glt->width, glt->height, resizebuffer, width, height, glt->image->bytesperpixel); + Image_Resample(prevbuffer, glt->width, glt->height, resizebuffer, width, height, glt->image->bytesperpixel, r_lerpimages.integer); prevbuffer = resizebuffer; } // apply picmip/max_size limitations while (width > glt->image->width || height > glt->image->height) { - R_MipReduce(prevbuffer, resizebuffer, &width, &height, glt->image->width, glt->image->height, glt->image->bytesperpixel); + Image_MipReduce(prevbuffer, resizebuffer, &width, &height, glt->image->width, glt->image->height, glt->image->bytesperpixel); prevbuffer = resizebuffer; } } @@ -1088,29 +634,29 @@ static void R_Upload(gltexture_t *glt, byte *data) internalformat = 4; mip = 0; - glTexImage2D(GL_TEXTURE_2D, mip++, internalformat, width, height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer); + qglTexImage2D(GL_TEXTURE_2D, mip++, internalformat, width, height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer); CHECKGLERROR if (glt->flags & TEXF_MIPMAP) { while (width > 1 || height > 1) { - R_MipReduce(prevbuffer, resizebuffer, &width, &height, 1, 1, glt->image->bytesperpixel); + Image_MipReduce(prevbuffer, resizebuffer, &width, &height, 1, 1, glt->image->bytesperpixel); prevbuffer = resizebuffer; - glTexImage2D(GL_TEXTURE_2D, mip++, internalformat, width, height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer); + qglTexImage2D(GL_TEXTURE_2D, mip++, internalformat, width, height, 0, glt->image->glformat, GL_UNSIGNED_BYTE, prevbuffer); CHECKGLERROR } - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); CHECKGLERROR } else { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_mag); CHECKGLERROR - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); + qglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_mag); CHECKGLERROR } } @@ -1139,8 +685,8 @@ static void R_FindImageForTexture(gltexture_t *glt) continue; // got a fragments texture, find a place in it if we can - best = BLOCK_SIZE; - for (best = BLOCK_SIZE, i = 0;i < BLOCK_SIZE - w;i += texinfo->align) + best = block_size; + for (best = block_size, i = 0;i < block_size - w;i += texinfo->align) { for (best2 = 0, j = 0;j < w;j++) { @@ -1157,7 +703,7 @@ static void R_FindImageForTexture(gltexture_t *glt) } } - if (best + h > BLOCK_SIZE) + if (best + h > block_size) continue; for (i = 0;i < w;i++) @@ -1175,10 +721,10 @@ static void R_FindImageForTexture(gltexture_t *glt) Sys_Error("R_FindImageForTexture: ran out of memory\n"); //memset(image, 0, sizeof(*image)); image->type = GLIMAGETYPE_FRAGMENTS; - image->width = BLOCK_SIZE; - image->height = BLOCK_SIZE; - image->blockallocation = Mem_Alloc(texturemempool, BLOCK_SIZE * sizeof(short)); - memset(image->blockallocation, 0, BLOCK_SIZE * sizeof(short)); + image->width = block_size; + image->height = block_size; + image->blockallocation = Mem_Alloc(texturemempool, block_size * sizeof(short)); + memset(image->blockallocation, 0, block_size * sizeof(short)); x = 0; y = 0; @@ -1199,10 +745,10 @@ static void R_FindImageForTexture(gltexture_t *glt) // calculate final size if (r_max_size.integer > realmaxsize) Cvar_SetValue("r_max_size", realmaxsize); - image->width = 1;while (image->width < glt->width) image->width <<= 1; - image->height = 1;while (image->height < glt->height) image->height <<= 1; - image->width >>= r_picmip.integer;while (image->width > r_max_size.integer) image->width >>= 1; - image->height >>= r_picmip.integer;while (image->height > r_max_size.integer) image->height >>= 1; + for (image->width = 1;image->width < glt->width;image->width <<= 1); + for (image->height = 1;image->height < glt->height;image->height <<= 1); + for (image->width >>= r_picmip.integer;image->width > r_max_size.integer;image->width >>= 1); + for (image->height >>= r_picmip.integer;image->height > r_max_size.integer;image->height >>= 1); if (image->width < 1) image->width = 1; if (image->height < 1) image->height = 1; } @@ -1240,7 +786,7 @@ static void R_UploadTexture (gltexture_t *glt) if (texturebuffer) Mem_Free(texturebuffer); texturebuffersize = glt->width * glt->height * glt->textype->inputbytesperpixel; - texturebuffer = Mem_Alloc(texturemempool, texturebuffersize); + texturebuffer = Mem_Alloc(textureprocessingmempool, texturebuffersize); } glt->generate(texturebuffer, glt->width, glt->height, (void *)glt->proceduraldata, glt->proceduraldatasize); @@ -1260,7 +806,7 @@ static void R_UploadTexture (gltexture_t *glt) } } -static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int crc, int width, int height, int flags, textypeinfo_t *texinfo, byte *data, int (*generate)(byte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize) +static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int crc, int width, int height, int flags, textypeinfo_t *texinfo, qbyte *data, int (*generate)(qbyte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize) { gltexture_t *glt; glt = Mem_Alloc(texturemempool, sizeof(gltexture_t)); @@ -1283,7 +829,7 @@ static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int if (data) { - glt->inputtexels = Mem_Alloc(texturemempool, glt->width * glt->height * texinfo->inputbytesperpixel); + glt->inputtexels = Mem_Alloc(texturedatamempool, glt->width * glt->height * texinfo->inputbytesperpixel); if (glt->inputtexels == NULL) Sys_Error("R_SetupTexture: out of memory\n"); memcpy(glt->inputtexels, data, glt->width * glt->height * texinfo->inputbytesperpixel); @@ -1313,7 +859,7 @@ static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int R_LoadTexture ================ */ -rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, byte *data, int textype, int flags) +rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, qbyte *data, int textype, int flags) { int i; gltexture_t *glt; @@ -1332,8 +878,8 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w if (flags & TEXF_FRAGMENT) { - if (width > BLOCK_SIZE || height > BLOCK_SIZE) - Host_Error("R_LoadTexture: fragment too big, must be no more than %dx%d\n", BLOCK_SIZE, BLOCK_SIZE); + if (width > block_size || height > block_size) + Host_Error("R_LoadTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size); if ((width * texinfo->internalbytesperpixel) & 3) Host_Error("R_LoadTexture: incompatible width for fragment"); } @@ -1387,7 +933,10 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w if (identifier && (glt = R_FindTexture(pool, identifier))) { if (crc == glt->crc && width == glt->width && height == glt->height && texinfo == glt->textype && ((flags ^ glt->flags) & TEXF_IMPORTANTBITS) == 0 && ((flags ^ glt->flags) & GLTEXF_IMPORTANTBITS) == 0) + { + Con_Printf("R_LoadTexture: exact match with existing texture %s\n", identifier); return (rtexture_t *)glt; // exact match, use existing + } Con_Printf("R_LoadTexture: cache mismatch on %s, replacing old texture\n", identifier); R_FreeTexture(glt); } @@ -1395,7 +944,7 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w return (rtexture_t *)R_SetupTexture(pool, identifier, crc, width, height, flags | GLTEXF_UPLOAD, texinfo, data, NULL, NULL, 0); } -rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, int textype, int flags, int (*generate)(byte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize) +rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, int textype, int flags, int (*generate)(qbyte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize) { gltexture_t *glt; gltexturepool_t *pool = (gltexturepool_t *)rtexturepool; @@ -1411,8 +960,8 @@ rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, // Host_Error("R_ProceduralTexture: \"%s\" has no generate function\n", identifier); if (flags & TEXF_FRAGMENT) { - if (width > BLOCK_SIZE || height > BLOCK_SIZE) - Host_Error("R_ProceduralTexture: fragment too big, must be no more than %dx%d\n", BLOCK_SIZE, BLOCK_SIZE); + if (width > block_size || height > block_size) + Host_Error("R_ProceduralTexture: fragment too big, must be no more than %dx%d\n", block_size, block_size); if ((width * texinfo->internalbytesperpixel) & 3) Host_Error("R_ProceduralTexture: incompatible width for fragment"); } @@ -1421,8 +970,11 @@ rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, if (identifier && (glt = R_FindTexture(pool, identifier))) { if (width == glt->width && height == glt->height && texinfo == glt->textype && ((flags ^ glt->flags) & TEXF_IMPORTANTBITS) == 0 && ((flags ^ glt->flags) & GLTEXF_IMPORTANTBITS) == 0) + { + Con_Printf("R_LoadTexture: exact match with existing texture %s\n", identifier); return (rtexture_t *)glt; // exact match, use existing - Con_DPrintf("R_LoadTexture: cache mismatch, replacing old texture\n"); + } + Con_Printf("R_LoadTexture: cache mismatch, replacing old texture\n"); R_FreeTexture(glt); } @@ -1452,12 +1004,31 @@ int R_TextureHeight(rtexture_t *rt) return ((gltexture_t *)rt)->height; } -void R_GetFragmentLocation(rtexture_t *rt, int *x, int *y, float *fx1, float *fy1, float *fx2, float *fy2) +void R_FragmentLocation(rtexture_t *rt, int *x, int *y, float *fx1, float *fy1, float *fx2, float *fy2) { gltexture_t *glt; float iwidth, iheight; + if (cls.state == ca_dedicated) + { + if (x) + *x = 0; + if (y) + *y = 0; + if (fx1 || fy1 || fx2 || fy2) + { + if (fx1) + *fx1 = 0; + if (fy1) + *fy1 = 0; + if (fx2) + *fx2 = 1; + if (fy2) + *fy2 = 1; + } + return; + } if (!rt) - Host_Error("R_GetFragmentLocation: no texture supplied\n"); + Host_Error("R_FragmentLocation: no texture supplied\n"); glt = (gltexture_t *)rt; if (glt->flags & TEXF_FRAGMENT) { @@ -1507,7 +1078,7 @@ int R_CompatibleFragmentWidth(int width, int textype, int flags) return width; } -void R_UpdateTexture(rtexture_t *rt, byte *data) +void R_UpdateTexture(rtexture_t *rt, qbyte *data) { gltexture_t *glt; if (rt == NULL) @@ -1515,16 +1086,23 @@ void R_UpdateTexture(rtexture_t *rt, byte *data) if (data == NULL) Host_Error("R_UpdateTexture: no data supplied\n"); glt = (gltexture_t *)rt; + /* if (!(glt->flags & GLTEXF_PROCEDURAL)) { if (glt->inputtexels == NULL) { - glt->inputtexels = Mem_Alloc(texturemempool, glt->width * glt->height * glt->textype->inputbytesperpixel); + glt->inputtexels = Mem_Alloc(texturedatamempool, glt->width * glt->height * glt->textype->inputbytesperpixel); if (glt->inputtexels == NULL) Host_Error("R_UpdateTexture: ran out of memory\n"); } memcpy(glt->inputtexels, data, glt->width * glt->height * glt->textype->inputbytesperpixel); } R_Upload(glt, data); + */ + // if it has not been uploaded yet, update the data that will be used when it is + if (glt->inputtexels) + memcpy(glt->inputtexels, data, glt->width * glt->height * glt->textype->inputbytesperpixel); + else + R_Upload(glt, data); }