X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=gl_textures.c;h=b509307f92ad25feafb29f6b6fd0446b9df89725;hb=e6a20dbedf9ea11158142bc2c8c16dfa721d8870;hp=2dd11ebf52f6d9ade26f4491a018dd0c8ba9dac5;hpb=a38c129ff5ec67a0fabc260b59d12922ebb497d8;p=xonotic%2Fdarkplaces.git diff --git a/gl_textures.c b/gl_textures.c index 2dd11ebf..b509307f 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -81,6 +81,11 @@ typedef struct textypeinfo_s textypeinfo_t; #ifdef USE_GLES2 + +// we use these internally even if we never deliver such data to the driver +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 + // framebuffer texture formats // GLES2 devices rarely support depth textures, so we actually use a renderbuffer there static textypeinfo_t textype_shadowmap16_comp = {"shadowmap16_comp", TEXTYPE_SHADOWMAP16_COMP , 2, 2, 2.0f, GL_DEPTH_COMPONENT16 , GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}; @@ -102,6 +107,9 @@ static textypeinfo_t textype_rgba = {"rgba", static textypeinfo_t textype_rgba_alpha = {"rgba_alpha", TEXTYPE_RGBA , 4, 4, 4.0f, GL_RGBA , GL_RGBA , GL_UNSIGNED_BYTE }; static textypeinfo_t textype_bgra = {"bgra", TEXTYPE_BGRA , 4, 4, 4.0f, GL_RGBA , GL_BGRA , GL_UNSIGNED_BYTE }; static textypeinfo_t textype_bgra_alpha = {"bgra_alpha", TEXTYPE_BGRA , 4, 4, 4.0f, GL_RGBA , GL_BGRA , GL_UNSIGNED_BYTE }; +#ifdef __ANDROID__ +static textypeinfo_t textype_etc1 = {"etc1", TEXTYPE_ETC1 , 1, 3, 0.5f, GL_ETC1_RGB8_OES , 0 , 0 }; +#endif #else // framebuffer texture formats static textypeinfo_t textype_shadowmap16_comp = {"shadowmap16_comp", TEXTYPE_SHADOWMAP16_COMP , 2, 2, 2.0f, GL_DEPTH_COMPONENT16_ARB , GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}; @@ -157,7 +165,9 @@ typedef enum gltexturetype_e gltexturetype_t; static int gltexturetypeenums[GLTEXTURETYPE_TOTAL] = {GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP}; +#ifdef GL_TEXTURE_WRAP_R static int gltexturetypedimensions[GLTEXTURETYPE_TOTAL] = {2, 3, 2}; +#endif static int cubemapside[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, @@ -268,6 +278,25 @@ static textypeinfo_t *R_GetTexTypeInfo(textype_t textype, int flags) { switch(textype) { +#ifdef USE_GLES2 + case TEXTYPE_PALETTE: return (flags & TEXF_ALPHA) ? &textype_palette_alpha : &textype_palette; + case TEXTYPE_RGBA: return ((flags & TEXF_ALPHA) ? &textype_rgba_alpha : &textype_rgba); + case TEXTYPE_BGRA: return ((flags & TEXF_ALPHA) ? &textype_bgra_alpha : &textype_bgra); +#ifdef __ANDROID__ + case TEXTYPE_ETC1: return &textype_etc1; +#endif + case TEXTYPE_ALPHA: return &textype_alpha; + case TEXTYPE_COLORBUFFER: return &textype_colorbuffer; + case TEXTYPE_COLORBUFFER16F: return &textype_colorbuffer16f; + case TEXTYPE_COLORBUFFER32F: return &textype_colorbuffer32f; + case TEXTYPE_DEPTHBUFFER16: return &textype_depth16; + case TEXTYPE_DEPTHBUFFER24: return &textype_depth24; + case TEXTYPE_DEPTHBUFFER24STENCIL8: return &textype_depth24stencil8; + case TEXTYPE_SHADOWMAP16_COMP: return &textype_shadowmap16_comp; + case TEXTYPE_SHADOWMAP16_RAW: return &textype_shadowmap16_raw; + case TEXTYPE_SHADOWMAP24_COMP: return &textype_shadowmap24_comp; + case TEXTYPE_SHADOWMAP24_RAW: return &textype_shadowmap24_raw; +#else case TEXTYPE_DXT1: return &textype_dxt1; case TEXTYPE_DXT1A: return &textype_dxt1a; case TEXTYPE_DXT3: return &textype_dxt3; @@ -293,6 +322,7 @@ static textypeinfo_t *R_GetTexTypeInfo(textype_t textype, int flags) case TEXTYPE_SRGB_PALETTE: return (flags & TEXF_ALPHA) ? &textype_sRGB_palette_alpha : &textype_sRGB_palette; case TEXTYPE_SRGB_RGBA: return ((flags & TEXF_COMPRESS) && vid.support.ext_texture_compression_s3tc) ? ((flags & TEXF_ALPHA) ? &textype_sRGB_rgba_alpha_compress : &textype_sRGB_rgba_compress) : ((flags & TEXF_ALPHA) ? &textype_sRGB_rgba_alpha : &textype_sRGB_rgba); case TEXTYPE_SRGB_BGRA: return ((flags & TEXF_COMPRESS) && vid.support.ext_texture_compression_s3tc) ? ((flags & TEXF_ALPHA) ? &textype_sRGB_bgra_alpha_compress : &textype_sRGB_bgra_compress) : ((flags & TEXF_ALPHA) ? &textype_sRGB_bgra_alpha : &textype_sRGB_bgra); +#endif default: Host_Error("R_GetTexTypeInfo: unknown texture format"); break; @@ -825,7 +855,7 @@ static void r_textures_devicelost(void) { int i, endindex; gltexture_t *glt; - endindex = Mem_ExpandableArray_IndexRange(&texturearray); + endindex = (int)Mem_ExpandableArray_IndexRange(&texturearray); for (i = 0;i < endindex;i++) { glt = (gltexture_t *) Mem_ExpandableArray_RecordAtIndex(&texturearray, i); @@ -869,7 +899,7 @@ static void r_textures_devicerestored(void) { int i, endindex; gltexture_t *glt; - endindex = Mem_ExpandableArray_IndexRange(&texturearray); + endindex = (int)Mem_ExpandableArray_IndexRange(&texturearray); for (i = 0;i < endindex;i++) { glt = (gltexture_t *) Mem_ExpandableArray_RecordAtIndex(&texturearray, i); @@ -964,7 +994,9 @@ void R_Textures_Init (void) void R_Textures_Frame (void) { +#ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT static int old_aniso = 0; +#endif // could do procedural texture animation here, if we keep track of which // textures were accessed this frame... @@ -982,6 +1014,7 @@ void R_Textures_Frame (void) colorconvertbuffer = NULL; } +#ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT if (old_aniso != gl_texture_anisotropy.integer) { gltexture_t *glt; @@ -1025,6 +1058,7 @@ void R_Textures_Frame (void) break; } } +#endif } static void R_MakeResizeBufferBigger(int size) @@ -1050,6 +1084,7 @@ static void GL_SetupTextureParameters(int flags, textype_t textype, int texturet CHECKGLERROR +#ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT if (vid.support.ext_texture_filter_anisotropic && (flags & TEXF_MIPMAP)) { int aniso = bound(1, gl_texture_anisotropy.integer, (int)vid.max_anisotropy); @@ -1057,6 +1092,7 @@ static void GL_SetupTextureParameters(int flags, textype_t textype, int texturet Cvar_SetValueQuick(&gl_texture_anisotropy, aniso); qglTexParameteri(textureenum, GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso);CHECKGLERROR } +#endif qglTexParameteri(textureenum, GL_TEXTURE_WRAP_S, wrapmode);CHECKGLERROR qglTexParameteri(textureenum, GL_TEXTURE_WRAP_T, wrapmode);CHECKGLERROR #ifdef GL_TEXTURE_WRAP_R @@ -1111,6 +1147,7 @@ static void GL_SetupTextureParameters(int flags, textype_t textype, int texturet qglTexParameteri(textureenum, GL_TEXTURE_MAG_FILTER, gl_filter_mag);CHECKGLERROR } +#ifdef GL_TEXTURE_COMPARE_MODE_ARB switch(textype) { case TEXTYPE_SHADOWMAP16_COMP: @@ -1128,6 +1165,7 @@ static void GL_SetupTextureParameters(int flags, textype_t textype, int texturet default: break; } +#endif CHECKGLERROR } @@ -1281,6 +1319,7 @@ static void R_UploadFullTexture(gltexture_t *glt, const unsigned char *data) oldbindtexnum = R_Mesh_TexBound(0, gltexturetypeenums[glt->texturetype]); qglBindTexture(gltexturetypeenums[glt->texturetype], glt->texnum);CHECKGLERROR +#ifndef USE_GLES2 #ifdef GL_TEXTURE_COMPRESSION_HINT_ARB if (qglGetCompressedTexImageARB) { @@ -1290,6 +1329,7 @@ static void R_UploadFullTexture(gltexture_t *glt, const unsigned char *data) qglHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_FASTEST); CHECKGLERROR } +#endif #endif switch(glt->texturetype) { @@ -1920,7 +1960,7 @@ rtexture_t *R_LoadTextureRenderBuffer(rtexturepool_t *rtexturepool, const char * glt->inputdepth = 1; glt->flags = TEXF_RENDERTARGET | TEXF_CLAMP | TEXF_FORCENEAREST; glt->miplevel = 0; - glt->textype = texinfo; + glt->textype = GL_TEXTURE_2D; glt->texturetype = textype; glt->inputdatasize = width*height*texinfo->internalbytesperpixel; glt->palette = NULL; @@ -1931,7 +1971,7 @@ rtexture_t *R_LoadTextureRenderBuffer(rtexturepool_t *rtexturepool, const char * glt->sides = glt->texturetype == GLTEXTURETYPE_CUBEMAP ? 6 : 1; glt->texnum = 0; glt->dirty = false; - glt->glisdepthstencil = glt->texturetype == TEXTYPE_DEPTHBUFFER24STENCIL8; + glt->glisdepthstencil = textype == TEXTYPE_DEPTHBUFFER24STENCIL8; glt->gltexturetypeenum = gltexturetypeenums[glt->texturetype]; // init the dynamic texture attributes, too [11/22/2007 Black] glt->updatecallback = NULL; @@ -2148,6 +2188,11 @@ int R_SaveTextureDDSFile(rtexture_t *rt, const char *filename, qboolean skipunco #endif } +#ifdef __ANDROID__ +// ELUAN: FIXME: separate this code +#include "ktx10/include/ktx.h" +#endif + rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filename, qboolean srgb, int flags, qboolean *hasalphaflag, float *avgcolor, int miplevel, qboolean optionaltexture) // DDS textures are opaque, so miplevel isn't a pointer but just seen as a hint { int i, size, dds_format_flags, dds_miplevels, dds_width, dds_height; @@ -2168,10 +2213,154 @@ rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filen fs_offset_t ddsfilesize; unsigned int ddssize; qboolean force_swdecode, npothack; +#ifdef __ANDROID__ + // ELUAN: FIXME: separate this code + char vabuf[1024]; + char vabuf2[1024]; + int strsize; + KTX_dimensions sizes; +#endif if (cls.state == ca_dedicated) return NULL; +#ifdef __ANDROID__ + // ELUAN: FIXME: separate this code + if (vid.renderpath != RENDERPATH_GLES2) + { + Con_DPrintf("KTX texture format is only supported on the GLES2 renderpath\n"); + return NULL; + } + + // some textures are specified with extensions, so it becomes .tga.dds + FS_StripExtension (filename, vabuf2, sizeof(vabuf2)); + FS_StripExtension (vabuf2, vabuf, sizeof(vabuf)); + FS_DefaultExtension (vabuf, ".ktx", sizeof(vabuf)); + strsize = strlen(vabuf); + if (strsize > 5) + for (i = 0; i <= strsize - 4; i++) // copy null termination + vabuf[i] = vabuf[i + 4]; + + Con_DPrintf("Loading %s...\n", vabuf); + dds = FS_LoadFile(vabuf, tempmempool, true, &ddsfilesize); + ddssize = ddsfilesize; + + if (!dds) + { + Con_DPrintf("Not found!\n"); + return NULL; // not found + } + Con_DPrintf("Found!\n"); + + if (flags & TEXF_ALPHA) + { + Con_DPrintf("KTX texture with alpha not supported yet, disabling\n"); + flags &= ~TEXF_ALPHA; + } + + { + GLenum target; + GLenum glerror; + GLboolean isMipmapped; + KTX_error_code ktxerror; + + glt = (gltexture_t *)Mem_ExpandableArray_AllocRecord(&texturearray); + + // texture uploading can take a while, so make sure we're sending keepalives + CL_KeepaliveMessage(false); + + // create the texture object + CHECKGLERROR + GL_ActiveTexture(0); + oldbindtexnum = R_Mesh_TexBound(0, gltexturetypeenums[GLTEXTURETYPE_2D]); + qglGenTextures(1, (GLuint *)&glt->texnum);CHECKGLERROR + qglBindTexture(gltexturetypeenums[GLTEXTURETYPE_2D], glt->texnum);CHECKGLERROR + + // upload the texture + // we need to restore the texture binding after finishing the upload + + // NOTE: some drivers fail with ETC1 NPOT (only PowerVR?). This may make the driver crash later. + ktxerror = ktxLoadTextureM(dds, ddssize, &glt->texnum, &target, &sizes, &isMipmapped, &glerror, + 0, NULL);// can't CHECKGLERROR, the lib catches it + + // FIXME: delete texture if we fail here + if (target != GL_TEXTURE_2D) + { + qglBindTexture(gltexturetypeenums[glt->texturetype], oldbindtexnum);CHECKGLERROR + Mem_Free(dds); + Con_DPrintf("%s target != GL_TEXTURE_2D, target == %x\n", vabuf, target); + return NULL; // FIXME: delete the texture from memory + } + + if (KTX_SUCCESS == ktxerror) + { + textype = TEXTYPE_ETC1; + flags &= ~TEXF_COMPRESS; // don't let the textype be wrong + + // return whether this texture is transparent + if (hasalphaflag) + *hasalphaflag = (flags & TEXF_ALPHA) != 0; + + // TODO: apply gl_picmip + // TODO: avgcolor + // TODO: srgb + // TODO: only load mipmaps if requested + + if (isMipmapped) + flags |= TEXF_MIPMAP; + else + flags &= ~TEXF_MIPMAP; + + texinfo = R_GetTexTypeInfo(textype, flags); + + strlcpy (glt->identifier, vabuf, sizeof(glt->identifier)); + glt->pool = pool; + glt->chain = pool->gltchain; + pool->gltchain = glt; + glt->inputwidth = sizes.width; + glt->inputheight = sizes.height; + glt->inputdepth = 1; + glt->flags = flags; + glt->textype = texinfo; + glt->texturetype = GLTEXTURETYPE_2D; + glt->inputdatasize = ddssize; + glt->glinternalformat = texinfo->glinternalformat; + glt->glformat = texinfo->glformat; + glt->gltype = texinfo->gltype; + glt->bytesperpixel = texinfo->internalbytesperpixel; + glt->sides = 1; + glt->gltexturetypeenum = gltexturetypeenums[glt->texturetype]; + glt->tilewidth = sizes.width; + glt->tileheight = sizes.height; + glt->tiledepth = 1; + glt->miplevels = isMipmapped ? 1 : 0; // FIXME + + // after upload we have to set some parameters... +#ifdef GL_TEXTURE_MAX_LEVEL + /* FIXME + if (dds_miplevels >= 1 && !mipcomplete) + { + // need to set GL_TEXTURE_MAX_LEVEL + qglTexParameteri(gltexturetypeenums[glt->texturetype], GL_TEXTURE_MAX_LEVEL, dds_miplevels - 1);CHECKGLERROR + } + */ +#endif + GL_SetupTextureParameters(glt->flags, glt->textype->textype, glt->texturetype); + + qglBindTexture(gltexturetypeenums[glt->texturetype], oldbindtexnum);CHECKGLERROR + Mem_Free(dds); + return (rtexture_t *)glt; + } + else + { + qglBindTexture(gltexturetypeenums[glt->texturetype], oldbindtexnum);CHECKGLERROR + Mem_Free(dds); + Con_DPrintf("KTX texture %s failed to load: %x\n", vabuf, ktxerror); + return NULL; + } + } +#endif // __ANDROID__ + dds = FS_LoadFile(filename, tempmempool, true, &ddsfilesize); ddssize = ddsfilesize;