X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=host.c;h=dc5511468b54f9a1330910a605cdca7bf7941c6e;hb=7a98ba933dc5de54c8ae6556ac48c3ff067f33ee;hp=c935523708d6af14d461b6afb3f20f0d0d4527e5;hpb=db02af84840247f865209d7d628f2d4a44d01827;p=xonotic%2Fdarkplaces.git diff --git a/host.c b/host.c index c9355237..dc551146 100644 --- a/host.c +++ b/host.c @@ -72,7 +72,7 @@ cvar_t cl_maxfps = {CVAR_SAVE, "cl_maxfps", "0", "maximum fps cap, 0 = unlimited cvar_t cl_maxfps_alwayssleep = {0, "cl_maxfps_alwayssleep","1", "gives up some processing time to other applications each frame, value in milliseconds, disabled if cl_maxfps is 0"}; cvar_t cl_maxidlefps = {CVAR_SAVE, "cl_maxidlefps", "20", "maximum fps cap when the game is not the active window (makes cpu time available to other programs"}; -cvar_t developer = {CVAR_SAVE, "developer","0", "prints debugging messages and information (recommended for all developers and level designers)"}; +cvar_t developer = {CVAR_SAVE, "developer","0", "shows debugging messages and information (recommended for all developers and level designers); the value -1 also suppresses buffering and logging these messages"}; cvar_t developer_extra = {0, "developer_extra", "0", "prints additional debugging messages, often very verbose!"}; cvar_t developer_insane = {0, "developer_insane", "0", "prints huge streams of information about internal workings, entire contents of files being read/written, etc. Not recommended!"}; cvar_t developer_loadfile = {0, "developer_loadfile","0", "prints name and size of every file loaded via the FS_LoadFile function (which is almost everything)"}; @@ -210,6 +210,7 @@ Host_InitLocal void Host_SaveConfig_f(void); void Host_LoadConfig_f(void); extern cvar_t sv_writepicture_quality; +extern cvar_t r_texture_jpeg_fastpicmip; static void Host_InitLocal (void) { Cmd_AddCommand("saveconfig", Host_SaveConfig_f, "save settings to config.cfg (or a specified filename) immediately (also automatic when quitting)"); @@ -239,6 +240,7 @@ static void Host_InitLocal (void) Cvar_RegisterVariable (&timeformat); Cvar_RegisterVariable (&sv_writepicture_quality); + Cvar_RegisterVariable (&r_texture_jpeg_fastpicmip); } @@ -679,6 +681,7 @@ void Host_Main(void) cl.islocalgame = NetConn_IsLocalGame(); // get new key events + Key_EventQueue_Unblock(); SndSys_SendKeyEvents(); Sys_SendKeyEvents(); @@ -1119,6 +1122,7 @@ static void Host_Init (void) Mod_Init(); World_Init(); SV_Init(); + V_Init(); // some cvars needed by server player physics (cl_rollangle etc) Host_InitCommands(); Host_InitLocal(); Host_ServerOptions(); @@ -1138,7 +1142,6 @@ static void Host_Init (void) S_Init(); CDAudio_Init(); Key_Init(); - V_Init(); CL_Init(); }