X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=makefile.inc;h=5d4a35bade0d3a9226951fc08e0b8cfd495ca136;hb=0d3d375842764cddf50381c115e4f4762f876d6a;hp=38edb305d7f5b4658555f06311d37d736a1ba527;hpb=e45d698e8e29a16df40e5bcc404ec3b5281e0b47;p=xonotic%2Fdarkplaces.git diff --git a/makefile.inc b/makefile.inc index 38edb305..5d4a35ba 100644 --- a/makefile.inc +++ b/makefile.inc @@ -18,15 +18,15 @@ CPUOPTIMIZATIONS= ##### Variables that you shouldn't care about ##### # Sound objects -OBJ_COMMONSOUND=ogg.o snd_dma.o snd_mem.o snd_mix.o +OBJ_COMMONSOUND=snd_dma.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o OBJ_NOSOUND=snd_null.o # CD objects -OBJ_COMMONCD=cd_shared.o OBJ_NOCD=cd_null.o # Common objects OBJ_COMMON= \ + cd_shared.o \ cgame.o \ cgamevm.o \ cl_collision.o \ @@ -97,7 +97,6 @@ OBJ_COMMON= \ vid_shared.o \ view.o \ wad.o \ - wavefile.o \ winding.o \ world.o \ zone.o @@ -117,7 +116,7 @@ CFLAGS_PROFILE=-g -pg -ggdb CFLAGS_RELEASE= OPTIM_DEBUG= -OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations $(CPUOPTIMIZATIONS) +OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS) DO_CC=$(CC) $(CFLAGS) -c $< -o $@ @@ -144,21 +143,18 @@ CMD_UNIXRM=rm -rf ##### Linux specific variables ##### -# Recommended for: anyone not using ALSA 0.5 +# Recommended for: anyone not using ALSA OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_oss.o LIB_LINUXSOUND= -# Recommended for: anyone using ALSA 0.5 -#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa_0_5.o -#LIB_LINUXSOUND=-lasound -# Recommended for: no one (this driver needs to be updated, it doesn't compile anymore) -#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa_0_9.o +# Recommended for: anyone using ALSA +#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa.o #LIB_LINUXSOUND=-lasound # Recommended for: anyone who can't use the above drivers #OBJ_LINUXSOUND=$(OBJ_NOSOUND) #LIB_LINUXSOUND= # If you want CD sound in Linux -OBJ_LINUXCD=$(OBJ_COMMONCD) cd_linux.o +OBJ_LINUXCD=cd_linux.o # If you want no CD audio #OBJ_LINUXCD=$(OBJ_NOCD) @@ -175,7 +171,7 @@ OBJ_BSDSOUND=$(OBJ_COMMONSOUND) snd_bsd.o LIB_BSDSOUND= #if you want CD sound in BSD -OBJ_BSDCD=$(OBJ_COMMONCD) cd_bsd.o +OBJ_BSDCD=cd_bsd.o #if you want no CD audio #OBJ_BSDCD=$(OBJ_NOCD) @@ -192,7 +188,7 @@ OBJ_WINSOUND=$(OBJ_COMMONSOUND) snd_win.o LIB_WINSOUND= #if you want CD sound in Win32 -OBJ_WINCD=$(OBJ_COMMONCD) cd_win.o +OBJ_WINCD=cd_win.o #if you want no CD audio #OBJ_WINCD=$(OBJ_NOCD)