X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=maps%2Fcourtfun.mapinfo;h=5ffb6458a9e4ea1f348176ceb09310363c085f35;hb=c3c39db622e7d0490bf32b42bf51a935f725e895;hp=e7bbfc4c209f18dc9f1f68b0683d91d05064a864;hpb=585ba82f282ca8e0e9a6815a965f17371ff5a00d;p=xonotic%2Fxonotic-maps.pk3dir.git diff --git a/maps/courtfun.mapinfo b/maps/courtfun.mapinfo index e7bbfc4c..5ffb6458 100644 --- a/maps/courtfun.mapinfo +++ b/maps/courtfun.mapinfo @@ -1,13 +1,40 @@ -[rpolzer@nb-04 ~]$ cat .xonotic//data/data/maps/autogenerated/courtfun.mapinfo title Courtfun -description A classic large scale CTF map -author SavageX & Calinou +description A classic large scale CTF map supporting other gamemodes as well +author SavageX, Calinou, Debugger cdtrack 9 has weapons -gametype ctf // defaults: timelimit=20 pointlimit=300 caplimit=10 leadlimit=0 +gametype ctf gametype rc -// optional: fog density red green blue alpha mindist maxdist -// optional: settemp_for_type (all|gametypename) cvarname value -// optional: clientsettemp_for_type (all|gametypename) cvarname value -// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z -// optional: hidden +gametype cts +gametype ons +gametype nb + +settemp_for_type rc g_start_ammo_shells 3 +settemp_for_type rc g_pickup_shells 3 +settemp_for_type rc g_pickup_nails 15 +settemp_for_type rc g_pickup_nails_weapon 15 +settemp_for_type rc g_pickup_cells 12 +settemp_for_type rc g_pickup_cells_weapon 12 +settemp_for_type rc g_pickup_rockets 8 +settemp_for_type rc g_pickup_rockets_weapon 8 + +settemp_for_type cts g_use_ammunition 0 +settemp_for_type cts g_balance_electro_weaponreplace_electro "" +settemp_for_type cts g_balance_mortar_weaponreplace "" +settemp_for_type cts g_balance_hagar_weaponreplace "" +settemp_for_type cts g_balance_vortex_weaponreplace "" +settemp_for_type cts g_balance_devastator_weaponreplace "" +settemp_for_type cts g_balance_machinegun_weaponreplace "" +settemp_for_type cts g_powerups 0 +settemp_for_type cts g_balance_shotgun_weaponstart 0 +settemp_for_type cts g_balance_shotgun_weaponstartoverride 1 +settemp_for_type cts g_balance_blaster_weaponstart 1 +settemp_for_type cts g_balance_blaster_weaponstartoverride 1 +settemp_for_type cts g_cts_finish_kill_delay 0 + +settemp_for_type ons g_powerups 0 + +clientsettemp_for_type all r_water 1 +clientsettemp_for_type all r_water_resolutionmultiplier 1 + +clientsettemp_for_type all r_shadow_realtime_world 0 // Workaround to fix problem with Realtime world lighting \ No newline at end of file