X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=menu.c;h=696f753a17b87a6d70414dcfbc6e43c25ca61d28;hb=a3a9fdaf8edba37e4c895b2f10926481c46916a0;hp=3950381f282ccad2b77ba72b1a0ba8eb47c6e594;hpb=f5b1ac271d13d731d68ca7084e84fda3599411ab;p=xonotic%2Fdarkplaces.git diff --git a/menu.c b/menu.c index 3950381f..696f753a 100644 --- a/menu.c +++ b/menu.c @@ -187,64 +187,35 @@ static void M_DrawCharacter (float cx, float cy, int num) char temp[2]; temp[0] = num; temp[1] = 0; - DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true); + DrawQ_String_Font(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); } static void M_PrintColored(float cx, float cy, const char *str) { - DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false); + DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU); } static void M_Print(float cx, float cy, const char *str) { - DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true); + DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); } static void M_PrintRed(float cx, float cy, const char *str) { - DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true); + DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU); } static void M_ItemPrint(float cx, float cy, const char *str, int unghosted) { if (unghosted) - DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true); + DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU); else - DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true); + DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU); } static void M_DrawPic(float cx, float cy, const char *picname) { - DrawQ_Pic(menu_x + cx, menu_y + cy, Draw_CachePic(picname, true), 0, 0, 1, 1, 1, 1, 0); -} - -static unsigned char identityTable[256]; -static unsigned char translationTable[256]; - -static void M_BuildTranslationTable(int top, int bottom) -{ - int j; - unsigned char *dest, *source; - - for (j = 0; j < 256; j++) - identityTable[j] = j; - dest = translationTable; - source = identityTable; - memcpy (dest, source, 256); - - // LordHavoc: corrected skin color ranges - if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh. - memcpy (dest + TOP_RANGE, source + top, 16); - else - for (j=0 ; j<16 ; j++) - dest[TOP_RANGE+j] = source[top+15-j]; - - // LordHavoc: corrected skin color ranges - if (bottom < 128 || (bottom >= 224 && bottom < 240)) - memcpy (dest + BOTTOM_RANGE, source + bottom, 16); - else - for (j=0 ; j<16 ; j++) - dest[BOTTOM_RANGE+j] = source[bottom+15-j]; + DrawQ_Pic(menu_x + cx, menu_y + cy, Draw_CachePic (picname), 0, 0, 1, 1, 1, 1, 0); } static void M_DrawTextBox(float x, float y, float width, float height) @@ -306,7 +277,7 @@ void M_ToggleMenu_f (void) { m_entersound = true; - if (key_dest != key_menu || m_state != m_main) + if ((key_dest != key_menu && key_dest != key_menu_grabbed) || m_state != m_main) { if(Cmd_Argc() == 2 && !strcmp(Cmd_Argv(1), "1")) return; @@ -400,8 +371,6 @@ void M_Menu_Main_f (void) else MAIN_ITEMS = 6; } - else if (gamemode == GAME_NETHERWORLD)//VORTEX: menu restarting item - MAIN_ITEMS = 6; else if (gamemode == GAME_TRANSFUSION) { s = "gfx/menu/mainmenu1"; @@ -414,7 +383,7 @@ void M_Menu_Main_f (void) MAIN_ITEMS = 5; // check if the game data is missing and use a different main menu if so - m_missingdata = !forceqmenu.integer && Draw_CachePic (s, true)->tex == r_texture_notexture; + m_missingdata = !forceqmenu.integer && Draw_CachePic (s)->tex == r_texture_notexture; if (m_missingdata) MAIN_ITEMS = 2; @@ -456,7 +425,7 @@ static void M_Main_Draw (void) if (gamemode == GAME_TRANSFUSION) { int y1, y2, y3; M_Background(640, 480); - p = Draw_CachePic ("gfx/menu/tb-transfusion", true); + p = Draw_CachePic ("gfx/menu/tb-transfusion"); M_DrawPic (640/2 - p->width/2, 40, "gfx/menu/tb-transfusion"); y2 = 120; // 8 rather than MAIN_ITEMS to skip a number and not miss the last option @@ -477,7 +446,7 @@ static void M_Main_Draw (void) M_Background(320, 200); M_DrawPic (16, 4, "gfx/qplaque"); - p = Draw_CachePic ("gfx/ttl_main", true); + p = Draw_CachePic ("gfx/ttl_main"); M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main"); // Nehahra if (gamemode == GAME_NEHAHRA) @@ -629,34 +598,6 @@ static void M_Main_Key (int key, char ascii) break; } } - else if (gamemode == GAME_NETHERWORLD)//VORTEX: menu restarting item - { - switch (m_main_cursor) - { - case 0: - M_Menu_SinglePlayer_f (); - break; - - case 1: - M_Menu_MultiPlayer_f (); - break; - - case 2: - M_Menu_Options_f (); - break; - - case 3: - M_Menu_Help_f (); - break; - - case 4: - M_Menu_Quit_f (); - break; - case 5: - MR_Restart(); - break; - } - } else if (gamemode == GAME_TRANSFUSION) { if (MAIN_ITEMS == 7) { @@ -779,7 +720,7 @@ static void M_SinglePlayer_Draw (void) M_Background(320, 200); M_DrawPic (16, 4, "gfx/qplaque"); - p = Draw_CachePic ("gfx/ttl_sgl", true); + p = Draw_CachePic ("gfx/ttl_sgl"); // Some mods don't have a single player mode if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH) @@ -888,7 +829,7 @@ static void M_ScanSaves (void) { strlcpy (m_filenames[i], "--- UNUSED SLOT ---", sizeof(m_filenames[i])); loadable[i] = false; - sprintf (name, "s%i.sav", (int)i); + dpsnprintf (name, sizeof(name), "s%i.sav", (int)i); f = FS_Open (name, "rb", false, false); if (!f) continue; @@ -897,10 +838,10 @@ static void M_ScanSaves (void) buf[sizeof(buf) - 1] = 0; t = buf; // version - COM_ParseToken_Simple(&t, false); + COM_ParseToken_Simple(&t, false, false); version = atoi(com_token); // description - COM_ParseToken_Simple(&t, false); + COM_ParseToken_Simple(&t, false, false); strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i])); // change _ back to space @@ -943,7 +884,7 @@ static void M_Load_Draw (void) M_Background(320, 200); - p = Draw_CachePic ("gfx/p_load", true); + p = Draw_CachePic ("gfx/p_load"); M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load" ); for (i=0 ; i< MAX_SAVEGAMES; i++) @@ -961,7 +902,7 @@ static void M_Save_Draw (void) M_Background(320, 200); - p = Draw_CachePic ("gfx/p_save", true); + p = Draw_CachePic ("gfx/p_save"); M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save"); for (i=0 ; iwidth/2, 40, "gfx/menu/tb-episodes"); for (y = 0; y < EPISODE_ITEMS; y++){ M_DrawPic (0, 160 + y * 40, va("gfx/menu/episode%i", y+1)); @@ -1124,7 +1065,7 @@ static void M_Transfusion_Skill_Draw (void) cachepic_t *p; M_Background(640, 480); - p = Draw_CachePic ("gfx/menu/tb-difficulty", true); + p = Draw_CachePic ("gfx/menu/tb-difficulty"); M_DrawPic(640/2 - p->width/2, 40, "gfx/menu/tb-difficulty"); for (y = 0; y < SKILL_ITEMS; y++) @@ -1228,7 +1169,7 @@ static void M_MultiPlayer_Draw (void) if (gamemode == GAME_TRANSFUSION) { M_Background(640, 480); - p = Draw_CachePic ("gfx/menu/tb-online", true); + p = Draw_CachePic ("gfx/menu/tb-online"); M_DrawPic (640/2 - p->width/2, 140, "gfx/menu/tb-online"); for (f = 1; f <= MULTIPLAYER_ITEMS; f++) M_DrawPic (0, 180 + f*40, va("gfx/menu/online%i", f)); @@ -1238,7 +1179,7 @@ static void M_MultiPlayer_Draw (void) M_Background(320, 200); M_DrawPic (16, 4, "gfx/qplaque"); - p = Draw_CachePic ("gfx/p_multi", true); + p = Draw_CachePic ("gfx/p_multi"); M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi"); M_DrawPic (72, 32, "gfx/mp_menu"); @@ -1350,13 +1291,13 @@ static int setup_rateindex(int rate) static void M_Setup_Draw (void) { - int i; + int i, j; cachepic_t *p; M_Background(320, 200); M_DrawPic (16, 4, "gfx/qplaque"); - p = Draw_CachePic ("gfx/p_multi", true); + p = Draw_CachePic ("gfx/p_multi"); M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi"); M_Print(64, 40, "Your name"); @@ -1378,22 +1319,28 @@ static void M_Setup_Draw (void) // LordHavoc: rewrote this code greatly if (menuplyr_load) { - unsigned char *data, *f; + unsigned char *f; fs_offset_t filesize; menuplyr_load = false; menuplyr_top = -1; menuplyr_bottom = -1; - if ((f = FS_LoadFile("gfx/menuplyr.lmp", tempmempool, true, &filesize))) + f = FS_LoadFile("gfx/menuplyr.lmp", tempmempool, true, &filesize); + if (f && filesize >= 9) { - data = LoadLMP (f, filesize, 0, 0, true); - menuplyr_width = image_width; - menuplyr_height = image_height; - Mem_Free(f); - menuplyr_pixels = (unsigned char *)Mem_Alloc(cls.permanentmempool, menuplyr_width * menuplyr_height); - menuplyr_translated = (unsigned int *)Mem_Alloc(cls.permanentmempool, menuplyr_width * menuplyr_height * 4); - memcpy(menuplyr_pixels, data, menuplyr_width * menuplyr_height); - Mem_Free(data); + int width, height; + width = f[0] + f[1] * 256 + f[2] * 65536 + f[3] * 16777216; + height = f[4] + f[5] * 256 + f[6] * 65536 + f[7] * 16777216; + if (filesize >= 8 + width * height) + { + menuplyr_width = width; + menuplyr_height = height; + menuplyr_pixels = (unsigned char *)Mem_Alloc(cls.permanentmempool, width * height); + menuplyr_translated = (unsigned int *)Mem_Alloc(cls.permanentmempool, width * height * 4); + memcpy(menuplyr_pixels, f + 8, width * height); + } } + if (f) + Mem_Free(f); } if (menuplyr_pixels) @@ -1402,9 +1349,26 @@ static void M_Setup_Draw (void) { menuplyr_top = setup_top; menuplyr_bottom = setup_bottom; - M_BuildTranslationTable(menuplyr_top*16, menuplyr_bottom*16); + for (i = 0;i < menuplyr_width * menuplyr_height;i++) - menuplyr_translated[i] = palette_transparent[translationTable[menuplyr_pixels[i]]]; + { + j = menuplyr_pixels[i]; + if (j >= TOP_RANGE && j < TOP_RANGE + 16) + { + if (menuplyr_top < 8 || menuplyr_top == 14) + j = menuplyr_top * 16 + (j - TOP_RANGE); + else + j = menuplyr_top * 16 + 15-(j - TOP_RANGE); + } + else if (j >= BOTTOM_RANGE && j < BOTTOM_RANGE + 16) + { + if (menuplyr_bottom < 8 || menuplyr_bottom == 14) + j = menuplyr_bottom * 16 + (j - BOTTOM_RANGE); + else + j = menuplyr_bottom * 16 + 15-(j - BOTTOM_RANGE); + } + menuplyr_translated[i] = palette_bgra_transparent[j]; + } Draw_NewPic("gfx/menuplyr", menuplyr_width, menuplyr_height, true, (unsigned char *)menuplyr_translated); } M_DrawPic(160, 48, "gfx/bigbox"); @@ -1544,9 +1508,9 @@ static void M_DrawSlider (int x, int y, float num, float rangemin, float rangema M_DrawCharacter (x+i*8, y, 130); M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131); if (fabs((int)num - num) < 0.01) - sprintf(text, "%i", (int)num); + dpsnprintf(text, sizeof(text), "%i", (int)num); else - sprintf(text, "%.3f", num); + dpsnprintf(text, sizeof(text), "%.3f", num); M_Print(x + (SLIDER_RANGE+2) * 8, y, text); } @@ -1560,7 +1524,7 @@ static void M_DrawCheckbox (int x, int y, int on) //#define OPTIONS_ITEMS 25 aule was here -#define OPTIONS_ITEMS 26 +#define OPTIONS_ITEMS 27 static int options_cursor; @@ -1593,6 +1557,19 @@ static void M_Menu_Options_AdjustSliders (int dir) else if (options_cursor == optnum++) Cvar_SetValueQuick(&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50)); else if (options_cursor == optnum++) Cvar_SetValueQuick(&m_pitch, -m_pitch.value); else if (options_cursor == optnum++) Cvar_SetValueQuick(&scr_fov, bound(1, scr_fov.integer + dir * 1, 170)); + else if (options_cursor == optnum++) + { + if (cl_forwardspeed.value > 200) + { + Cvar_SetValueQuick (&cl_forwardspeed, 200); + Cvar_SetValueQuick (&cl_backspeed, 200); + } + else + { + Cvar_SetValueQuick (&cl_forwardspeed, 400); + Cvar_SetValueQuick (&cl_backspeed, 400); + } + } else if (options_cursor == optnum++) Cvar_SetValueQuick(&showfps, !showfps.integer); else if (options_cursor == optnum++) {f = !(showdate.integer && showtime.integer);Cvar_SetValueQuick(&showdate, f);Cvar_SetValueQuick(&showtime, f);} else if (options_cursor == optnum++) ; @@ -1653,7 +1630,7 @@ static void M_Options_Draw (void) M_Background(320, bound(200, 32 + OPTIONS_ITEMS * 8, vid_conheight.integer)); M_DrawPic(16, 4, "gfx/qplaque"); - p = Draw_CachePic("gfx/p_option", true); + p = Draw_CachePic ("gfx/p_option"); M_DrawPic((320-p->width)/2, 4, "gfx/p_option"); optnum = 0; @@ -1669,6 +1646,7 @@ static void M_Options_Draw (void) M_Options_PrintSlider( " Mouse Speed", true, sensitivity.value, 1, 50); M_Options_PrintCheckbox(" Invert Mouse", true, m_pitch.value < 0); M_Options_PrintSlider( " Field of View", true, scr_fov.integer, 1, 170); + M_Options_PrintCheckbox(" Always Run", true, cl_forwardspeed.value > 200); M_Options_PrintCheckbox(" Show Framerate", true, showfps.integer); M_Options_PrintCheckbox(" Show Date and Time", true, showdate.integer && showtime.integer); M_Options_PrintCommand( " Custom Brightness", true); @@ -1716,37 +1694,37 @@ static void M_Options_Key (int k, char ascii) case 3: M_Menu_Video_f (); break; - case 10: + case 11: M_Menu_Options_ColorControl_f (); break; - case 16: // Customize Effects + case 17: // Customize Effects M_Menu_Options_Effects_f (); break; - case 17: // Effects: Quake - Cbuf_AddText("cl_particles 1;cl_particles_quake 1;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 0;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 0;cl_beams_polygons 0;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n"); + case 18: // Effects: Quake + Cbuf_AddText("cl_particles 1;cl_particles_quake 1;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 0;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 0;cl_beams_polygons 0;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n"); break; - case 18: // Effects: Normal - Cbuf_AddText("cl_particles 1;cl_particles_quake 0;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n"); + case 19: // Effects: Normal + Cbuf_AddText("cl_particles 1;cl_particles_quake 0;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n"); break; - case 19: // Effects: High - Cbuf_AddText("cl_particles 1;cl_particles_quake 0;cl_particles_quality 2;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 1;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n"); + case 20: // Effects: High + Cbuf_AddText("cl_particles 1;cl_particles_quake 0;cl_particles_quality 2;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 1;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n"); break; - case 20: + case 21: M_Menu_Options_Graphics_f (); break; - case 21: // Lighting: Flares + case 22: // Lighting: Flares Cbuf_AddText("r_coronas 1;gl_flashblend 1;r_shadow_gloss 0;r_shadow_realtime_dlight 0;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0;r_hdr 0"); break; - case 22: // Lighting: Normal + case 23: // Lighting: Normal Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0;r_hdr 0"); break; - case 23: // Lighting: High + case 24: // Lighting: High Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1;r_hdr 0"); break; - case 24: // Lighting: Full + case 25: // Lighting: Full Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 1;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1;r_hdr 0"); break; - case 25: + case 26: M_Menu_ModList_f (); break; default: @@ -1779,7 +1757,7 @@ static void M_Options_Key (int k, char ascii) } } -#define OPTIONS_EFFECTS_ITEMS 34 +#define OPTIONS_EFFECTS_ITEMS 35 static int options_effects_cursor; @@ -1842,6 +1820,7 @@ static void M_Menu_Options_Effects_AdjustSliders (int dir) else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_qmbtexture, !r_lightningbeam_qmbtexture.integer); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpmodels, !r_lerpmodels.integer); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpsprites, !r_lerpsprites.integer); + else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerplightstyles, !r_lerplightstyles.integer); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&gl_polyblend, bound(0, gl_polyblend.value + dir * 0.1, 1)); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_skyscroll1, bound(-8, r_skyscroll1.value + dir * 0.1, 8)); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_skyscroll2, bound(-8, r_skyscroll2.value + dir * 0.1, 8)); @@ -1858,7 +1837,7 @@ static void M_Options_Effects_Draw (void) M_Background(320, bound(200, 32 + OPTIONS_EFFECTS_ITEMS * 8, vid_conheight.integer)); M_DrawPic(16, 4, "gfx/qplaque"); - p = Draw_CachePic("gfx/p_option", true); + p = Draw_CachePic ("gfx/p_option"); M_DrawPic((320-p->width)/2, 4, "gfx/p_option"); optcursor = options_effects_cursor; @@ -1894,6 +1873,7 @@ static void M_Options_Effects_Draw (void) M_Options_PrintCheckbox(" Lightning QMB Texture", cl_beams_polygons.integer, r_lightningbeam_qmbtexture.integer); M_Options_PrintCheckbox(" Model Interpolation", true, r_lerpmodels.integer); M_Options_PrintCheckbox(" Sprite Interpolation", true, r_lerpsprites.integer); + M_Options_PrintCheckbox(" Flicker Interpolation", true, r_lerplightstyles.integer); M_Options_PrintSlider( " View Blend", true, gl_polyblend.value, 0, 1); M_Options_PrintSlider( "Upper Sky Scroll Speed", true, r_skyscroll1.value, -8, 8); M_Options_PrintSlider( "Lower Sky Scroll Speed", true, r_skyscroll2.value, -8, 8); @@ -2008,7 +1988,7 @@ static void M_Options_Graphics_Draw (void) M_Background(320, bound(200, 32 + OPTIONS_GRAPHICS_ITEMS * 8, vid_conheight.integer)); M_DrawPic(16, 4, "gfx/qplaque"); - p = Draw_CachePic("gfx/p_option", true); + p = Draw_CachePic ("gfx/p_option"); M_DrawPic((320-p->width)/2, 4, "gfx/p_option"); optcursor = options_graphics_cursor; @@ -2196,12 +2176,12 @@ static void M_Options_ColorControl_Draw (void) float x, c, s, t, u, v; cachepic_t *p, *dither; - dither = Draw_CachePic("gfx/colorcontrol/ditherpattern", true); + dither = Draw_CachePic ("gfx/colorcontrol/ditherpattern"); M_Background(320, 256); M_DrawPic(16, 4, "gfx/qplaque"); - p = Draw_CachePic("gfx/p_option", true); + p = Draw_CachePic ("gfx/p_option"); M_DrawPic((320-p->width)/2, 4, "gfx/p_option"); optcursor = options_colorcontrol_cursor; @@ -2474,8 +2454,8 @@ static void M_AddBindToCategory(bindcategory_t *c, char *command, char *descript *b = Z_Alloc(sizeof(binditem_t) + strlen(command) + 1 + strlen(description) + 1); *b->command = (char *)((*b) + 1); *b->description = *b->command + strlen(command) + 1; - strcpy(*b->command, command); - strcpy(*b->description, description); + strlcpy(*b->command, command, strlen(command) + 1); + strlcpy(*b->description, description, strlen(description) + 1); } static void M_AddBind (char *category, char *command, char *description) @@ -2589,7 +2569,7 @@ static void M_Keys_Draw (void) M_Background(320, 48 + 8 * numcommands); - p = Draw_CachePic ("gfx/ttl_cstm", true); + p = Draw_CachePic ("gfx/ttl_cstm"); M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm"); if (bind_grab) @@ -2654,7 +2634,7 @@ static void M_Keys_Key (int k, char ascii) } else //if (k != '`') { - sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]); + dpsnprintf (cmd, sizeof(cmd), "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]); Cbuf_InsertText (cmd); } @@ -2750,14 +2730,6 @@ static void M_Reset_Draw (void) /* VIDEO MENU */ // note: if modes are added to the beginning of this list, update VID_DEFAULT -typedef struct video_resolution_s -{ - const char *type; - int width, height; - int conwidth, conheight; - double pixelheight; // pixel aspect -} -video_resolution_t; video_resolution_t video_resolutions[] = { {"Standard 4x3" , 320, 240, 320, 240, 1 }, @@ -2805,6 +2777,7 @@ video_resolution_t video_resolutions[] = {"WideScreen 16x9" , 683, 384, 683, 384, 1 }, {"WideScreen 16x9" , 960, 540, 640, 360, 1 }, {"WideScreen 16x9" , 1280, 720, 640, 360, 1 }, +{"WideScreen 16x9" , 1360, 768, 680, 384, 1 }, {"WideScreen 16x9" , 1366, 768, 683, 384, 1 }, {"WideScreen 16x9" , 1920,1080, 640, 360, 1 }, {"WideScreen 16x9" , 2560,1440, 640, 360, 1 }, @@ -2821,9 +2794,9 @@ video_resolution_t video_resolutions[] = #define VID_DEFAULT 3 #define VID_RES_COUNT ((int)(sizeof(video_resolutions) / sizeof(video_resolutions[0])) - 1) -#define VIDEO_ITEMS 10 +#define VIDEO_ITEMS 11 static int video_cursor = 0; -static int video_cursor_table[] = {56, 68, 88, 100, 112, 132, 162, 170, 178, 186}; +static int video_cursor_table[VIDEO_ITEMS] = {68, 88, 96, 104, 112, 120, 128, 136, 144, 152, 168}; static int video_resolution; void M_Menu_Video_f (void) @@ -2870,53 +2843,73 @@ void M_Menu_Video_f (void) static void M_Video_Draw (void) { + int t; cachepic_t *p; M_Background(320, 200); M_DrawPic(16, 4, "gfx/qplaque"); - p = Draw_CachePic("gfx/vidmodes", true); + p = Draw_CachePic ("gfx/vidmodes"); M_DrawPic((320-p->width)/2, 4, "gfx/vidmodes"); - // Current Resolution - M_Print(16, video_cursor_table[0], " Current Resolution"); - if (vid_supportrefreshrate && vid.fullscreen) - M_Print(220, video_cursor_table[0], va("%dx%d %dhz", vid.width, vid.height, vid.refreshrate)); + t = 0; + + // Current and Proposed Resolution + M_Print(16, video_cursor_table[t] - 12, " Current Resolution"); + if (vid_supportrefreshrate && vid.userefreshrate && vid.fullscreen) + M_Print(220, video_cursor_table[t] - 12, va("%dx%d %dhz", vid.width, vid.height, vid.refreshrate)); else - M_Print(220, video_cursor_table[0], va("%dx%d", vid.width, vid.height)); + M_Print(220, video_cursor_table[t] - 12, va("%dx%d", vid.width, vid.height)); + M_Print(16, video_cursor_table[t], " New Resolution"); + M_Print(220, video_cursor_table[t], va("%dx%d", video_resolutions[video_resolution].width, video_resolutions[video_resolution].height)); + M_Print(96, video_cursor_table[t] + 8, va("Type: %s", video_resolutions[video_resolution].type)); + t++; - // Proposed Resolution - M_Print(16, video_cursor_table[1], " New Resolution"); - M_Print(220, video_cursor_table[1], va("%dx%d", video_resolutions[video_resolution].width, video_resolutions[video_resolution].height)); - M_Print(96, video_cursor_table[1] + 8, va("Type: %s", video_resolutions[video_resolution].type)); + // Bits per pixel + M_Print(16, video_cursor_table[t], " Bits per pixel"); + M_Print(220, video_cursor_table[t], (vid_bitsperpixel.integer == 32) ? "32" : "16"); + t++; // Bits per pixel - M_Print(16, video_cursor_table[2], " Bits per pixel"); - M_Print(220, video_cursor_table[2], (vid_bitsperpixel.integer == 32) ? "32" : "16"); + M_Print(16, video_cursor_table[t], " Antialiasing"); + M_DrawSlider(220, video_cursor_table[t], vid_samples.value, 1, 32); + t++; // Refresh Rate - M_ItemPrint(16, video_cursor_table[3], " Refresh Rate", vid_supportrefreshrate); - M_DrawSlider(220, video_cursor_table[3], vid_refreshrate.integer, 60, 150); + M_ItemPrint(16, video_cursor_table[t], " Use Refresh Rate", vid_supportrefreshrate); + M_DrawCheckbox(220, video_cursor_table[t], vid_userefreshrate.integer); + t++; - // Fullscreen - M_Print(16, video_cursor_table[4], " Fullscreen"); - M_DrawCheckbox(220, video_cursor_table[4], vid_fullscreen.integer); + // Refresh Rate + M_ItemPrint(16, video_cursor_table[t], " Refresh Rate", vid_supportrefreshrate && vid_userefreshrate.integer); + M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.integer, 60, 150); + t++; - // "Apply" button - M_Print(220, video_cursor_table[5], "Apply"); + // Fullscreen + M_Print(16, video_cursor_table[t], " Fullscreen"); + M_DrawCheckbox(220, video_cursor_table[t], vid_fullscreen.integer); + t++; // Vertical Sync - M_ItemPrint(16, video_cursor_table[6], " Vertical Sync", gl_videosyncavailable); - M_DrawCheckbox(220, video_cursor_table[6], vid_vsync.integer); + M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", gl_videosyncavailable); + M_DrawCheckbox(220, video_cursor_table[t], vid_vsync.integer); + t++; + + M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", gl_support_anisotropy); + M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, gl_max_anisotropy); + t++; - M_ItemPrint(16, video_cursor_table[7], " Anisotropic Filter", gl_support_anisotropy); - M_DrawSlider(220, video_cursor_table[7], gl_texture_anisotropy.integer, 1, gl_max_anisotropy); + M_ItemPrint(16, video_cursor_table[t], " Texture Quality", true); + M_DrawSlider(220, video_cursor_table[t], gl_picmip.value, 3, 0); + t++; - M_ItemPrint(16, video_cursor_table[8], " Texture Quality", true); - M_DrawSlider(220, video_cursor_table[8], gl_picmip.value, 3, 0); + M_ItemPrint(16, video_cursor_table[t], " Texture Compression", gl_support_texture_compression); + M_DrawCheckbox(220, video_cursor_table[t], gl_texturecompression.integer); + t++; - M_ItemPrint(16, video_cursor_table[9], " Texture Compression", gl_support_texture_compression); - M_DrawCheckbox(220, video_cursor_table[9], gl_texturecompression.integer); + // "Apply" button + M_Print(220, video_cursor_table[t], "Apply"); + t++; // Cursor M_DrawCharacter(200, video_cursor_table[video_cursor], 12+((int)(realtime*4)&1)); @@ -2925,52 +2918,44 @@ static void M_Video_Draw (void) static void M_Menu_Video_AdjustSliders (int dir) { + int t; + S_LocalSound ("sound/misc/menu3.wav"); - switch (video_cursor) + t = 0; + if (video_cursor == t++) { // Resolution - case 1: + int r; + for(r = 0;r < VID_RES_COUNT;r++) { - int r; - for(r = 0;r < VID_RES_COUNT;r++) - { - video_resolution += dir; - if (video_resolution >= VID_RES_COUNT) - video_resolution = 0; - if (video_resolution < 0) - video_resolution = VID_RES_COUNT - 1; - if (video_resolutions[video_resolution].width >= vid_minwidth.integer && video_resolutions[video_resolution].height >= vid_minheight.integer) - break; - } - break; + video_resolution += dir; + if (video_resolution >= VID_RES_COUNT) + video_resolution = 0; + if (video_resolution < 0) + video_resolution = VID_RES_COUNT - 1; + if (video_resolutions[video_resolution].width >= vid_minwidth.integer && video_resolutions[video_resolution].height >= vid_minheight.integer) + break; } - - // Bits per pixel - case 2: - Cvar_SetValueQuick (&vid_bitsperpixel, (vid_bitsperpixel.integer == 32) ? 16 : 32); - break; - // Refresh Rate - case 3: - Cvar_SetValueQuick (&vid_refreshrate, vid_refreshrate.integer + dir); - break; - case 4: - Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer); - break; - - case 6: - Cvar_SetValueQuick (&vid_vsync, !vid_vsync.integer); - break; - case 7: - Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), gl_max_anisotropy)); - break; - case 8: - Cvar_SetValueQuick (&gl_picmip, bound(0, gl_picmip.value - dir, 3)); - break; - case 9: - Cvar_SetValueQuick (&gl_texturecompression, !gl_texturecompression.integer); - break; } + else if (video_cursor == t++) + Cvar_SetValueQuick (&vid_bitsperpixel, (vid_bitsperpixel.integer == 32) ? 16 : 32); + else if (video_cursor == t++) + Cvar_SetValueQuick (&vid_samples, bound(1, vid_samples.value * (dir > 0 ? 2 : 0.5), 32)); + else if (video_cursor == t++) + Cvar_SetValueQuick (&vid_userefreshrate, !vid_userefreshrate.integer); + else if (video_cursor == t++) + Cvar_SetValueQuick (&vid_refreshrate, bound(60, vid_refreshrate.integer + dir, 150)); + else if (video_cursor == t++) + Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer); + else if (video_cursor == t++) + Cvar_SetValueQuick (&vid_vsync, !vid_vsync.integer); + else if (video_cursor == t++) + Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), gl_max_anisotropy)); + else if (video_cursor == t++) + Cvar_SetValueQuick (&gl_picmip, bound(0, gl_picmip.value - dir, 3)); + else if (video_cursor == t++) + Cvar_SetValueQuick (&gl_texturecompression, !gl_texturecompression.integer); } @@ -2982,8 +2967,10 @@ static void M_Video_Key (int key, char ascii) // vid_shared.c has a copy of the current video config. We restore it Cvar_SetValueQuick(&vid_fullscreen, vid.fullscreen); Cvar_SetValueQuick(&vid_bitsperpixel, vid.bitsperpixel); + Cvar_SetValueQuick(&vid_samples, vid.samples); if (vid_supportrefreshrate) Cvar_SetValueQuick(&vid_refreshrate, vid.refreshrate); + Cvar_SetValueQuick(&vid_userefreshrate, vid.userefreshrate); S_LocalSound ("sound/misc/menu1.wav"); M_Menu_Options_f (); @@ -2993,7 +2980,7 @@ static void M_Video_Key (int key, char ascii) m_entersound = true; switch (video_cursor) { - case 5: + case (VIDEO_ITEMS - 1): Cvar_SetValueQuick (&vid_width, video_resolutions[video_resolution].width); Cvar_SetValueQuick (&vid_height, video_resolutions[video_resolution].height); Cvar_SetValueQuick (&vid_conwidth, video_resolutions[video_resolution].conwidth); @@ -3197,7 +3184,7 @@ void M_Menu_Quit_f (void) int n; if (m_state == m_quit) return; - wasInMenus = (key_dest == key_menu); + wasInMenus = (key_dest == key_menu || key_dest == key_menu_grabbed); key_dest = key_menu; m_quit_prevstate = m_state; m_state = m_quit; @@ -3285,7 +3272,7 @@ void M_Menu_LanConfig_f (void) if (StartingGame) lanConfig_cursor = 1; lanConfig_port = 26000; - sprintf(lanConfig_portname, "%u", (unsigned int) lanConfig_port); + dpsnprintf(lanConfig_portname, sizeof(lanConfig_portname), "%u", (unsigned int) lanConfig_port); M_Update_Return_Reason(""); } @@ -3301,7 +3288,7 @@ static void M_LanConfig_Draw (void) M_Background(320, 200); M_DrawPic (16, 4, "gfx/qplaque"); - p = Draw_CachePic ("gfx/p_multi", true); + p = Draw_CachePic ("gfx/p_multi"); basex = (320-p->width)/2; M_DrawPic (basex, 4, "gfx/p_multi"); @@ -3451,7 +3438,7 @@ static void M_LanConfig_Key (int key, char ascii) l = atoi(lanConfig_portname); if (l <= 65535) lanConfig_port = l; - sprintf(lanConfig_portname, "%u", (unsigned int) lanConfig_port); + dpsnprintf(lanConfig_portname, sizeof(lanConfig_portname), "%u", (unsigned int) lanConfig_port); } //============================================================================= @@ -3934,7 +3921,7 @@ void M_GameOptions_Draw (void) M_Background(320, 200); M_DrawPic (16, 4, "gfx/qplaque"); - p = Draw_CachePic ("gfx/p_multi", true); + p = Draw_CachePic ("gfx/p_multi"); M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi"); M_DrawTextBox (152, 32, 10, 1); @@ -4360,7 +4347,7 @@ void M_Menu_ServerList_f (void) static void M_ServerList_Draw (void) { - int n, y, visible, start, end; + int n, y, visible, start, end, numplayers, maxplayers; cachepic_t *p; const char *s; @@ -4370,7 +4357,8 @@ static void M_ServerList_Draw (void) else M_Background(640, vid_conheight.integer); // scroll the list as the cursor moves - s = va("%i/%i masters %i/%i servers", masterreplycount, masterquerycount, serverreplycount, serverquerycount); + ServerList_GetPlayerStatistics(&numplayers, &maxplayers); + s = va("%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, numplayers, maxplayers); M_PrintRed((640 - strlen(s) * 8) / 2, 32, s); if (*m_return_reason) M_Print(16, menu_height - 8, m_return_reason); @@ -4379,7 +4367,7 @@ static void M_ServerList_Draw (void) start = bound(0, slist_cursor - (visible >> 1), serverlist_viewcount - visible); end = min(start + visible, serverlist_viewcount); - p = Draw_CachePic("gfx/p_multi", true); + p = Draw_CachePic ("gfx/p_multi"); M_DrawPic((640 - p->width) / 2, 4, "gfx/p_multi"); if (end > start) { @@ -4481,10 +4469,7 @@ void ModList_RebuildList(void) stringlist_t list; stringlistinit(&list); - if (fs_basedir[0]) - listdirectory(&list, fs_basedir); - else - listdirectory(&list, "./"); + listdirectory(&list, fs_basedir, ""); stringlistsort(&list); modlist_count = 0; modlist_numenabled = fs_numgamedirs; @@ -4612,7 +4597,7 @@ static void M_ModList_Draw (void) start = bound(0, modlist_cursor - (visible >> 1), modlist_count - visible); end = min(start + visible, modlist_count); - p = Draw_CachePic("gfx/p_option", true); + p = Draw_CachePic ("gfx/p_option"); M_DrawPic((640 - p->width) / 2, 4, "gfx/p_option"); if (end > start) { @@ -4771,7 +4756,7 @@ void M_Init (void) void M_Draw (void) { - if (key_dest != key_menu) + if (key_dest != key_menu && key_dest != key_menu_grabbed) m_state = m_none; if (m_state == m_none) @@ -4884,10 +4869,10 @@ void M_Draw (void) g = (int)(realtime * 64)%96; scale_y_rate = (float)(g+1) / 96; top_offset = (g+12)/12; - p = Draw_CachePic (va("gfx/menu/blooddrip%i", top_offset), true); - drop1 = Draw_CachePic("gfx/menu/blooddrop1", true); - drop2 = Draw_CachePic("gfx/menu/blooddrop2", true); - drop3 = Draw_CachePic("gfx/menu/blooddrop3", true); + p = Draw_CachePic (va("gfx/menu/blooddrip%i", top_offset)); + drop1 = Draw_CachePic ("gfx/menu/blooddrop1"); + drop2 = Draw_CachePic ("gfx/menu/blooddrop2"); + drop3 = Draw_CachePic ("gfx/menu/blooddrop3"); for (scale_x = 0; scale_x <= vid_conwidth.integer; scale_x += p->width) { for (scale_y = -scale_y_repeat; scale_y <= vid_conheight.integer; scale_y += scale_y_repeat) { DrawQ_Pic (scale_x + 21, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0); @@ -4902,7 +4887,7 @@ void M_Draw (void) DrawQ_Pic (scale_x + 557, scale_y_repeat * .9425 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0); DrawQ_Pic (scale_x + 606, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop2, 0, 0, 1, 1, 1, 1, 0); } - DrawQ_Pic (scale_x, -1, Draw_CachePic(va("gfx/menu/blooddrip%i", top_offset), true), 0, 0, 1, 1, 1, 1, 0); + DrawQ_Pic (scale_x, -1, Draw_CachePic (va("gfx/menu/blooddrip%i", top_offset)), 0, 0, 1, 1, 1, 1, 0); } } } @@ -5042,10 +5027,6 @@ static char *m_required_func[] = { "m_shutdown", }; -#ifdef NG_MENU -static qboolean m_displayed; -#endif - static int m_numrequiredfunc = sizeof(m_required_func) / sizeof(char*); void MR_SetRouting (qboolean forceold); @@ -5080,6 +5061,9 @@ void MP_Error(const char *format, ...) // init the normal menu now -> this will also correct the menu router pointers MR_SetRouting (TRUE); + // reset the active scene, too (to be on the safe side ;)) + R_SelectScene( RST_CLIENT ); + Host_AbortCurrentFrame(); } @@ -5101,12 +5085,34 @@ void MP_KeyEvent (int key, char ascii, qboolean downevent) void MP_Draw (void) { + // declarations that are needed right now + + float oldquality; + + R_SelectScene( RST_MENU ); + + // reset the temp entities each frame + r_refdef.scene.numtempentities = 0; + + // menu scenes do not use reduced rendering quality + oldquality = r_refdef.view.quality; + r_refdef.view.quality = 1; + // TODO: this needs to be exposed to R_SetView (or something similar) ASAP [2/5/2008 Andreas] + r_refdef.scene.time = realtime; + PRVM_Begin; PRVM_SetProg(PRVM_MENUPROG); + // FIXME: this really shouldnt error out lest we have a very broken refdef state...? + // or does it kill the server too? PRVM_ExecuteProgram(prog->funcoffsets.m_draw,"m_draw() required"); PRVM_End; + + // TODO: imo this should be moved into scene, too [1/27/2008 Andreas] + r_refdef.view.quality = oldquality; + + R_SelectScene( RST_CLIENT ); } void MP_ToggleMenu_f (void) @@ -5114,15 +5120,7 @@ void MP_ToggleMenu_f (void) PRVM_Begin; PRVM_SetProg(PRVM_MENUPROG); -#ifdef NG_MENU - m_displayed = !m_displayed; - if( m_displayed ) - PRVM_ExecuteProgram(prog->funcoffsets.m_display,"m_display() required"); - else - PRVM_ExecuteProgram(prog->funcoffsets.m_hide,"m_hide() required"); -#else PRVM_ExecuteProgram(prog->funcoffsets.m_toggle,"m_toggle() required"); -#endif PRVM_End; } @@ -5143,16 +5141,6 @@ void MP_Shutdown (void) PRVM_End; } -void MP_Fallback (void) -{ - MP_Shutdown(); - - key_dest = key_game; - - // init the normal menu now -> this will also correct the menu router pointers - MR_SetRouting (TRUE); -} - void MP_Init (void) { PRVM_Begin; @@ -5178,9 +5166,7 @@ void MP_Init (void) // note: OP_STATE is not supported by menu qc, we don't even try to detect // it here -#ifdef NG_MENU - m_displayed = false; -#endif + in_client_mouse = true; // call the prog init PRVM_ExecuteProgram(prog->funcoffsets.m_init,"m_init() required"); @@ -5259,8 +5245,6 @@ void MR_Init_Commands(void) // set router console commands Cvar_RegisterVariable (&forceqmenu); Cvar_RegisterVariable (&menu_options_colorcontrol_correctionvalue); - if (gamemode == GAME_NETHERWORLD) - Cmd_AddCommand ("menu_fallback", MP_Fallback, "switch to engine menu (unload menu.dat)"); Cmd_AddCommand ("menu_restart",MR_Restart, "restart menu system (reloads menu.dat"); Cmd_AddCommand ("togglemenu", Call_MR_ToggleMenu_f, "opens or closes menu"); }