X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=model_brush.c;h=bfe485fd11d1b757476566b78bd2247bcf331b7f;hb=2fa6c1c686a631ca835285d9f01eddf0dd58de85;hp=9492f769714cc882336a1cb2bee43ea1bcb39c6b;hpb=36d55fc7d6262055e1c0955a65a06c2c498ea52d;p=xonotic%2Fdarkplaces.git diff --git a/model_brush.c b/model_brush.c index 9492f769..bfe485fd 100644 --- a/model_brush.c +++ b/model_brush.c @@ -24,7 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // note: model_shared.c sets up r_notexture, and r_surf_notexture -qbyte mod_novis[(MAX_MAP_LEAFS + 7)/ 8]; +qbyte mod_q1bsp_novis[(MAX_MAP_LEAFS + 7)/ 8]; //cvar_t r_subdivide_size = {CVAR_SAVE, "r_subdivide_size", "128"}; cvar_t halflifebsp = {0, "halflifebsp", "0"}; @@ -34,12 +34,7 @@ cvar_t r_lightmaprgba = {0, "r_lightmaprgba", "1"}; cvar_t r_nosurftextures = {0, "r_nosurftextures", "0"}; cvar_t r_sortsurfaces = {0, "r_sortsurfaces", "0"}; -/* -=============== -Mod_BrushInit -=============== -*/ -void Mod_BrushInit (void) +void Mod_BrushInit(void) { // Cvar_RegisterVariable(&r_subdivide_size); Cvar_RegisterVariable(&halflifebsp); @@ -48,15 +43,10 @@ void Mod_BrushInit (void) Cvar_RegisterVariable(&r_lightmaprgba); Cvar_RegisterVariable(&r_nosurftextures); Cvar_RegisterVariable(&r_sortsurfaces); - memset(mod_novis, 0xff, sizeof(mod_novis)); + memset(mod_q1bsp_novis, 0xff, sizeof(mod_q1bsp_novis)); } -/* -=============== -Mod_PointInLeaf -=============== -*/ -mleaf_t *Mod_PointInLeaf (const vec3_t p, model_t *model) +static mleaf_t *Mod_Q1BSP_PointInLeaf(model_t *model, const vec3_t p) { mnode_t *node; @@ -67,14 +57,14 @@ mleaf_t *Mod_PointInLeaf (const vec3_t p, model_t *model) // LordHavoc: modified to start at first clip node, // in other words: first node of the (sub)model - node = model->nodes + model->hulls[0].firstclipnode; + node = model->brushq1.nodes + model->brushq1.hulls[0].firstclipnode; while (node->contents == 0) - node = node->children[(node->plane->type < 3 ? p[node->plane->type] : DotProduct (p,node->plane->normal)) < node->plane->dist]; + node = node->children[(node->plane->type < 3 ? p[node->plane->type] : DotProduct(p,node->plane->normal)) < node->plane->dist]; return (mleaf_t *)node; } -int Mod_PointContents (const vec3_t p, model_t *model) +static int Mod_Q1BSP_PointContents(model_t *model, const vec3_t p) { mnode_t *node; @@ -85,9 +75,9 @@ int Mod_PointContents (const vec3_t p, model_t *model) // LordHavoc: modified to start at first clip node, // in other words: first node of the (sub)model - node = model->nodes + model->hulls[0].firstclipnode; + node = model->brushq1.nodes + model->brushq1.hulls[0].firstclipnode; while (node->contents == 0) - node = node->children[(node->plane->type < 3 ? p[node->plane->type] : DotProduct (p,node->plane->normal)) < node->plane->dist]; + node = node->children[(node->plane->type < 3 ? p[node->plane->type] : DotProduct(p,node->plane->normal)) < node->plane->dist]; return ((mleaf_t *)node)->contents; } @@ -105,7 +95,7 @@ findnonsolidlocationinfo_t; #if 0 extern cvar_t samelevel; #endif -void Mod_FindNonSolidLocation_r_Leaf(findnonsolidlocationinfo_t *info, mleaf_t *leaf) +static void Mod_Q1BSP_FindNonSolidLocation_r_Leaf(findnonsolidlocationinfo_t *info, mleaf_t *leaf) { int i, surfnum, k, *tri, *mark; float dist, f, vert[3][3], edge[3][3], facenormal[3], edgenormal[3][3], point[3]; @@ -116,7 +106,7 @@ void Mod_FindNonSolidLocation_r_Leaf(findnonsolidlocationinfo_t *info, mleaf_t * surfmesh_t *mesh; for (surfnum = 0, mark = leaf->firstmarksurface;surfnum < leaf->nummarksurfaces;surfnum++, mark++) { - surf = info->model->surfaces + *mark; + surf = info->model->brushq1.surfaces + *mark; if (surf->flags & SURF_SOLIDCLIP) { #if 0 @@ -232,27 +222,32 @@ void Mod_FindNonSolidLocation_r_Leaf(findnonsolidlocationinfo_t *info, mleaf_t * } } -void Mod_FindNonSolidLocation_r(findnonsolidlocationinfo_t *info, mnode_t *node) +static void Mod_Q1BSP_FindNonSolidLocation_r(findnonsolidlocationinfo_t *info, mnode_t *node) { if (node->contents) { if (((mleaf_t *)node)->nummarksurfaces) - Mod_FindNonSolidLocation_r_Leaf(info, (mleaf_t *)node); + Mod_Q1BSP_FindNonSolidLocation_r_Leaf(info, (mleaf_t *)node); } else { float f = PlaneDiff(info->center, node->plane); if (f >= -info->bestdist) - Mod_FindNonSolidLocation_r(info, node->children[0]); + Mod_Q1BSP_FindNonSolidLocation_r(info, node->children[0]); if (f <= info->bestdist) - Mod_FindNonSolidLocation_r(info, node->children[1]); + Mod_Q1BSP_FindNonSolidLocation_r(info, node->children[1]); } } -void Mod_FindNonSolidLocation(vec3_t in, vec3_t out, model_t *model, float radius) +static void Mod_Q1BSP_FindNonSolidLocation(model_t *model, const vec3_t in, vec3_t out, float radius) { int i; findnonsolidlocationinfo_t info; + if (model == NULL) + { + VectorCopy(in, out); + return; + } VectorCopy(in, info.center); info.radius = radius; info.model = model; @@ -261,26 +256,21 @@ void Mod_FindNonSolidLocation(vec3_t in, vec3_t out, model_t *model, float radiu { VectorClear(info.nudge); info.bestdist = radius; - Mod_FindNonSolidLocation_r(&info, model->nodes + model->hulls[0].firstclipnode); + Mod_Q1BSP_FindNonSolidLocation_r(&info, model->brushq1.nodes + model->brushq1.hulls[0].firstclipnode); VectorAdd(info.center, info.nudge, info.center); } - while(info.bestdist < radius && ++i < 10); + while (info.bestdist < radius && ++i < 10); VectorCopy(info.center, out); } -/* -=================== -Mod_DecompressVis -=================== -*/ -static qbyte *Mod_DecompressVis (qbyte *in, model_t *model) +static qbyte *Mod_Q1BSP_DecompressVis(model_t *model, qbyte *in) { static qbyte decompressed[MAX_MAP_LEAFS/8]; int c; qbyte *out; int row; - row = (model->numleafs+7)>>3; + row = (model->brushq1.numleafs+7)>>3; out = decompressed; do @@ -303,19 +293,14 @@ static qbyte *Mod_DecompressVis (qbyte *in, model_t *model) return decompressed; } -qbyte *Mod_LeafPVS (mleaf_t *leaf, model_t *model) +static qbyte *Mod_Q1BSP_LeafPVS(model_t *model, mleaf_t *leaf) { - if (r_novis.integer || leaf == model->leafs || leaf->compressed_vis == NULL) - return mod_novis; - return Mod_DecompressVis (leaf->compressed_vis, model); + if (r_novis.integer || leaf == model->brushq1.leafs || leaf->compressed_vis == NULL) + return mod_q1bsp_novis; + return Mod_Q1BSP_DecompressVis(model, leaf->compressed_vis); } -/* -================= -Mod_LoadTextures -================= -*/ -static void Mod_LoadTextures (lump_t *l) +static void Mod_Q1BSP_LoadTextures(lump_t *l) { int i, j, k, num, max, altmax, mtwidth, mtheight, *dofs, incomplete; miptex_t *dmiptex; @@ -324,7 +309,7 @@ static void Mod_LoadTextures (lump_t *l) qbyte *data, *mtdata; char name[256]; - loadmodel->textures = NULL; + loadmodel->brushq1.textures = NULL; if (!l->filelen) return; @@ -334,11 +319,11 @@ static void Mod_LoadTextures (lump_t *l) m->nummiptex = LittleLong (m->nummiptex); // add two slots for notexture walls and notexture liquids - loadmodel->numtextures = m->nummiptex + 2; - loadmodel->textures = Mem_Alloc(loadmodel->mempool, loadmodel->numtextures * sizeof(texture_t)); + loadmodel->brushq1.numtextures = m->nummiptex + 2; + loadmodel->brushq1.textures = Mem_Alloc(loadmodel->mempool, loadmodel->brushq1.numtextures * sizeof(texture_t)); // fill out all slots with notexture - for (i = 0, tx = loadmodel->textures;i < loadmodel->numtextures;i++, tx++) + for (i = 0, tx = loadmodel->brushq1.textures;i < loadmodel->brushq1.numtextures;i++, tx++) { tx->number = i; strcpy(tx->name, "NO TEXTURE FOUND"); @@ -347,7 +332,7 @@ static void Mod_LoadTextures (lump_t *l) tx->skin.base = r_notexture; tx->shader = &Cshader_wall_lightmap; tx->flags = SURF_SOLIDCLIP; - if (i == loadmodel->numtextures - 1) + if (i == loadmodel->brushq1.numtextures - 1) { tx->flags |= SURF_DRAWTURB | SURF_LIGHTBOTHSIDES; tx->shader = &Cshader_water; @@ -370,30 +355,30 @@ static void Mod_LoadTextures (lump_t *l) name[j] = dmiptex->name[j]; name[j] = 0; - mtwidth = LittleLong (dmiptex->width); - mtheight = LittleLong (dmiptex->height); + mtwidth = LittleLong(dmiptex->width); + mtheight = LittleLong(dmiptex->height); mtdata = NULL; - j = LittleLong (dmiptex->offsets[0]); + j = LittleLong(dmiptex->offsets[0]); if (j) { // texture included if (j < 40 || j + mtwidth * mtheight > l->filelen) { - Con_Printf ("Texture \"%s\" in \"%s\"is corrupt or incomplete\n", dmiptex->name, loadmodel->name); + Con_Printf("Texture \"%s\" in \"%s\"is corrupt or incomplete\n", dmiptex->name, loadmodel->name); continue; } mtdata = (qbyte *)dmiptex + j; } if ((mtwidth & 15) || (mtheight & 15)) - Con_Printf ("warning: texture \"%s\" in \"%s\" is not 16 aligned", dmiptex->name, loadmodel->name); + Con_Printf("warning: texture \"%s\" in \"%s\" is not 16 aligned", dmiptex->name, loadmodel->name); // LordHavoc: force all names to lowercase for (j = 0;name[j];j++) if (name[j] >= 'A' && name[j] <= 'Z') name[j] += 'a' - 'A'; - tx = loadmodel->textures + i; + tx = loadmodel->brushq1.textures + i; strcpy(tx->name, name); tx->width = mtwidth; tx->height = mtheight; @@ -405,7 +390,7 @@ static void Mod_LoadTextures (lump_t *l) } // LordHavoc: HL sky textures are entirely different than quake - if (!loadmodel->ishlbsp && !strncmp(tx->name, "sky", 3) && mtwidth == 256 && mtheight == 128) + if (!loadmodel->brushq1.ishlbsp && !strncmp(tx->name, "sky", 3) && mtwidth == 256 && mtheight == 128) { if (loadmodel->isworldmodel) { @@ -414,19 +399,19 @@ static void Mod_LoadTextures (lump_t *l) { if (image_width == 256 && image_height == 128) { - R_InitSky (data, 4); + R_InitSky(data, 4); Mem_Free(data); } else { Mem_Free(data); - Con_Printf ("Invalid replacement texture for sky \"%s\" in %\"%s\", must be 256x128 pixels\n", tx->name, loadmodel->name); + Con_Printf("Invalid replacement texture for sky \"%s\" in %\"%s\", must be 256x128 pixels\n", tx->name, loadmodel->name); if (mtdata != NULL) - R_InitSky (mtdata, 1); + R_InitSky(mtdata, 1); } } else if (mtdata != NULL) - R_InitSky (mtdata, 1); + R_InitSky(mtdata, 1); } } else @@ -434,10 +419,10 @@ static void Mod_LoadTextures (lump_t *l) if (!Mod_LoadSkinFrame(&tx->skin, tx->name, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, false, true, true)) { // did not find external texture, load it from the bsp or wad3 - if (loadmodel->ishlbsp) + if (loadmodel->brushq1.ishlbsp) { // internal texture overrides wad - qbyte *pixels, *freepixels; + qbyte *pixels, *freepixels, *fogpixels; pixels = freepixels = NULL; if (mtdata) pixels = W_ConvertWAD3Texture(dmiptex); @@ -448,12 +433,25 @@ static void Mod_LoadTextures (lump_t *l) tx->width = image_width; tx->height = image_height; tx->skin.base = tx->skin.merged = R_LoadTexture2D(loadmodel->texturepool, tx->name, image_width, image_height, pixels, TEXTYPE_RGBA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, NULL); + if (Image_CheckAlpha(pixels, image_width * image_height, true)) + { + fogpixels = Mem_Alloc(tempmempool, image_width * image_height * 4); + for (j = 0;j < image_width * image_height * 4;j += 4) + { + fogpixels[j + 0] = 255; + fogpixels[j + 1] = 255; + fogpixels[j + 2] = 255; + fogpixels[j + 3] = pixels[j + 3]; + } + tx->skin.fog = R_LoadTexture2D(loadmodel->texturepool, tx->name, image_width, image_height, pixels, TEXTYPE_RGBA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, NULL); + Mem_Free(fogpixels); + } } if (freepixels) Mem_Free(freepixels); } else if (mtdata) // texture included - Mod_LoadSkinFrame_Internal(&tx->skin, tx->name, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, false, true, tx->name[0] != '*' && r_fullbrights.integer, mtdata, tx->width, tx->height); + Mod_LoadSkinFrame_Internal(&tx->skin, tx->name, TEXF_MIPMAP | TEXF_PRECACHE, false, true, tx->name[0] != '*' && r_fullbrights.integer, mtdata, tx->width, tx->height); } } if (tx->skin.base == NULL) @@ -498,20 +496,20 @@ static void Mod_LoadTextures (lump_t *l) // sequence the animations for (i = 0;i < m->nummiptex;i++) { - tx = loadmodel->textures + i; + tx = loadmodel->brushq1.textures + i; if (!tx || tx->name[0] != '+' || tx->name[1] == 0 || tx->name[2] == 0) continue; if (tx->anim_total[0] || tx->anim_total[1]) continue; // already sequenced // find the number of frames in the animation - memset (anims, 0, sizeof(anims)); - memset (altanims, 0, sizeof(altanims)); + memset(anims, 0, sizeof(anims)); + memset(altanims, 0, sizeof(altanims)); for (j = i;j < m->nummiptex;j++) { - tx2 = loadmodel->textures + j; - if (!tx2 || tx2->name[0] != '+' || strcmp (tx2->name+2, tx->name+2)) + tx2 = loadmodel->brushq1.textures + j; + if (!tx2 || tx2->name[0] != '+' || strcmp(tx2->name+2, tx->name+2)) continue; num = tx2->name[1]; @@ -520,7 +518,7 @@ static void Mod_LoadTextures (lump_t *l) else if (num >= 'a' && num <= 'j') altanims[num - 'a'] = tx2; else - Con_Printf ("Bad animating texture %s\n", tx->name); + Con_Printf("Bad animating texture %s\n", tx->name); } max = altmax = 0; @@ -538,7 +536,7 @@ static void Mod_LoadTextures (lump_t *l) { if (!anims[j]) { - Con_Printf ("Missing frame %i of %s\n", j, tx->name); + Con_Printf("Missing frame %i of %s\n", j, tx->name); incomplete = true; } } @@ -546,7 +544,7 @@ static void Mod_LoadTextures (lump_t *l) { if (!altanims[j]) { - Con_Printf ("Missing altframe %i of %s\n", j, tx->name); + Con_Printf("Missing altframe %i of %s\n", j, tx->name); incomplete = true; } } @@ -597,21 +595,16 @@ static void Mod_LoadTextures (lump_t *l) } } -/* -================= -Mod_LoadLighting -================= -*/ -static void Mod_LoadLighting (lump_t *l) +static void Mod_Q1BSP_LoadLighting(lump_t *l) { int i; qbyte *in, *out, *data, d; char litfilename[1024]; - loadmodel->lightdata = NULL; - if (loadmodel->ishlbsp) // LordHavoc: load the colored lighting data straight + loadmodel->brushq1.lightdata = NULL; + if (loadmodel->brushq1.ishlbsp) // LordHavoc: load the colored lighting data straight { - loadmodel->lightdata = Mem_Alloc(loadmodel->mempool, l->filelen); - memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen); + loadmodel->brushq1.lightdata = Mem_Alloc(loadmodel->mempool, l->filelen); + memcpy(loadmodel->brushq1.lightdata, mod_base + l->fileofs, l->filelen); } else // LordHavoc: bsp version 29 (normal white lighting) { @@ -619,7 +612,7 @@ static void Mod_LoadLighting (lump_t *l) strcpy(litfilename, loadmodel->name); FS_StripExtension(litfilename, litfilename); strcat(litfilename, ".lit"); - data = (qbyte*) FS_LoadFile (litfilename, false); + data = (qbyte*) FS_LoadFile(litfilename, false); if (data) { if (fs_filesize > 8 && data[0] == 'Q' && data[1] == 'L' && data[2] == 'I' && data[3] == 'T') @@ -628,8 +621,8 @@ static void Mod_LoadLighting (lump_t *l) if (i == 1) { Con_DPrintf("loaded %s\n", litfilename); - loadmodel->lightdata = Mem_Alloc(loadmodel->mempool, fs_filesize - 8); - memcpy(loadmodel->lightdata, data + 8, fs_filesize - 8); + loadmodel->brushq1.lightdata = Mem_Alloc(loadmodel->mempool, fs_filesize - 8); + memcpy(loadmodel->brushq1.lightdata, data + 8, fs_filesize - 8); Mem_Free(data); return; } @@ -651,10 +644,10 @@ static void Mod_LoadLighting (lump_t *l) // LordHavoc: oh well, expand the white lighting data if (!l->filelen) return; - loadmodel->lightdata = Mem_Alloc(loadmodel->mempool, l->filelen*3); - in = loadmodel->lightdata + l->filelen*2; // place the file at the end, so it will not be overwritten until the very last write - out = loadmodel->lightdata; - memcpy (in, mod_base + l->fileofs, l->filelen); + loadmodel->brushq1.lightdata = Mem_Alloc(loadmodel->mempool, l->filelen*3); + in = loadmodel->brushq1.lightdata + l->filelen*2; // place the file at the end, so it will not be overwritten until the very last write + out = loadmodel->brushq1.lightdata; + memcpy(in, mod_base + l->fileofs, l->filelen); for (i = 0;i < l->filelen;i++) { d = *in++; @@ -665,7 +658,7 @@ static void Mod_LoadLighting (lump_t *l) } } -void Mod_LoadLightList(void) +static void Mod_Q1BSP_LoadLightList(void) { int a, n, numlights; char lightsfilename[1024], *s, *t, *lightsstring; @@ -674,7 +667,7 @@ void Mod_LoadLightList(void) strcpy(lightsfilename, loadmodel->name); FS_StripExtension(lightsfilename, lightsfilename); strcat(lightsfilename, ".lights"); - s = lightsstring = (char *) FS_LoadFile (lightsfilename, false); + s = lightsstring = (char *) FS_LoadFile(lightsfilename, false); if (s) { numlights = 0; @@ -690,7 +683,7 @@ void Mod_LoadLightList(void) s++; numlights++; } - loadmodel->lights = Mem_Alloc(loadmodel->mempool, numlights * sizeof(mlight_t)); + loadmodel->brushq1.lights = Mem_Alloc(loadmodel->mempool, numlights * sizeof(mlight_t)); s = lightsstring; n = 0; while (*s && n < numlights) @@ -703,7 +696,7 @@ void Mod_LoadLightList(void) Mem_Free(lightsstring); Host_Error("misparsed lights file!\n"); } - e = loadmodel->lights + n; + e = loadmodel->brushq1.lights + n; *s = 0; a = sscanf(t, "%f %f %f %f %f %f %f %f %f %f %f %f %f %d", &e->origin[0], &e->origin[1], &e->origin[2], &e->falloff, &e->light[0], &e->light[1], &e->light[2], &e->subtract, &e->spotdir[0], &e->spotdir[1], &e->spotdir[2], &e->spotcone, &e->distbias, &e->style); *s = '\n'; @@ -720,14 +713,14 @@ void Mod_LoadLightList(void) Mem_Free(lightsstring); Host_Error("misparsed lights file!\n"); } - loadmodel->numlights = numlights; + loadmodel->brushq1.numlights = numlights; Mem_Free(lightsstring); } } /* static int castshadowcount = 0; -void Mod_ProcessLightList(void) +static void Mod_Q1BSP_ProcessLightList(void) { int j, k, l, *mark, lnum; mlight_t *e; @@ -737,26 +730,26 @@ void Mod_ProcessLightList(void) qbyte *pvs; vec3_t temp; float *v, radius2; - for (lnum = 0, e = loadmodel->lights;lnum < loadmodel->numlights;lnum++, e++) + for (lnum = 0, e = loadmodel->brushq1.lights;lnum < loadmodel->brushq1.numlights;lnum++, e++) { e->cullradius2 = DotProduct(e->light, e->light) / (e->falloff * e->falloff * 8192.0f * 8192.0f * 2.0f * 2.0f);// + 4096.0f; if (e->cullradius2 > 4096.0f * 4096.0f) e->cullradius2 = 4096.0f * 4096.0f; e->cullradius = e->lightradius = sqrt(e->cullradius2); - leaf = Mod_PointInLeaf(e->origin, loadmodel); + leaf = Mod_Q1BSP_PointInLeaf(e->origin, loadmodel); if (leaf->compressed_vis) - pvs = Mod_DecompressVis (leaf->compressed_vis, loadmodel); + pvs = Mod_Q1BSP_DecompressVis(leaf->compressed_vis, loadmodel); else - pvs = mod_novis; - for (j = 0;j < loadmodel->numsurfaces;j++) - loadmodel->surfacevisframes[j] = -1; - for (j = 0, leaf = loadmodel->leafs + 1;j < loadmodel->numleafs - 1;j++, leaf++) + pvs = mod_q1bsp_novis; + for (j = 0;j < loadmodel->brushq1.numsurfaces;j++) + loadmodel->brushq1.surfacevisframes[j] = -1; + for (j = 0, leaf = loadmodel->brushq1.leafs + 1;j < loadmodel->brushq1.numleafs - 1;j++, leaf++) { if (pvs[j >> 3] & (1 << (j & 7))) { for (k = 0, mark = leaf->firstmarksurface;k < leaf->nummarksurfaces;k++, mark++) { - surf = loadmodel->surfaces + *mark; + surf = loadmodel->brushq1.surfaces + *mark; if (surf->number != *mark) Con_Printf("%d != %d\n", surf->number, *mark); dist = DotProduct(e->origin, surf->plane->normal) - surf->plane->dist; @@ -768,24 +761,24 @@ void Mod_ProcessLightList(void) temp[1] = bound(surf->poly_mins[1], e->origin[1], surf->poly_maxs[1]) - e->origin[1]; temp[2] = bound(surf->poly_mins[2], e->origin[2], surf->poly_maxs[2]) - e->origin[2]; if (DotProduct(temp, temp) < lightradius2) - loadmodel->surfacevisframes[*mark] = -2; + loadmodel->brushq1.surfacevisframes[*mark] = -2; } } } } // build list of light receiving surfaces e->numsurfaces = 0; - for (j = 0;j < loadmodel->numsurfaces;j++) - if (loadmodel->surfacevisframes[j] == -2) + for (j = 0;j < loadmodel->brushq1.numsurfaces;j++) + if (loadmodel->brushq1.surfacevisframes[j] == -2) e->numsurfaces++; e->surfaces = NULL; if (e->numsurfaces > 0) { e->surfaces = Mem_Alloc(loadmodel->mempool, sizeof(msurface_t *) * e->numsurfaces); e->numsurfaces = 0; - for (j = 0;j < loadmodel->numsurfaces;j++) - if (loadmodel->surfacevisframes[j] == -2) - e->surfaces[e->numsurfaces++] = loadmodel->surfaces + j; + for (j = 0;j < loadmodel->brushq1.numsurfaces;j++) + if (loadmodel->brushq1.surfacevisframes[j] == -2) + e->surfaces[e->numsurfaces++] = loadmodel->brushq1.surfaces + j; } // find bounding box and sphere of lit surfaces // (these will be used for creating a shape to clip the light) @@ -821,7 +814,7 @@ void Mod_ProcessLightList(void) if (e->mins[2] < e->origin[2] - e->lightradius) e->mins[2] = e->origin[2] - e->lightradius; if (e->maxs[2] > e->origin[2] + e->lightradius) e->maxs[2] = e->origin[2] + e->lightradius; // clip shadow volumes against eachother to remove unnecessary - // polygons (and sections of polygons) + // polygons(and sections of polygons) { //vec3_t polymins, polymaxs; int maxverts = 4; @@ -984,22 +977,17 @@ void Mod_ProcessLightList(void) */ -/* -================= -Mod_LoadVisibility -================= -*/ -static void Mod_LoadVisibility (lump_t *l) +static void Mod_Q1BSP_LoadVisibility(lump_t *l) { - loadmodel->visdata = NULL; + loadmodel->brushq1.visdata = NULL; if (!l->filelen) return; - loadmodel->visdata = Mem_Alloc(loadmodel->mempool, l->filelen); - memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen); + loadmodel->brushq1.visdata = Mem_Alloc(loadmodel->mempool, l->filelen); + memcpy(loadmodel->brushq1.visdata, mod_base + l->fileofs, l->filelen); } // used only for HalfLife maps -void Mod_ParseWadsFromEntityLump(const char *data) +static void Mod_Q1BSP_ParseWadsFromEntityLump(const char *data) { char key[128], value[4096]; char wadname[128]; @@ -1027,7 +1015,7 @@ void Mod_ParseWadsFromEntityLump(const char *data) strcpy(value, com_token); if (!strcmp("wad", key)) // for HalfLife maps { - if (loadmodel->ishlbsp) + if (loadmodel->brushq1.ishlbsp) { j = 0; for (i = 0;i < 4096;i++) @@ -1046,7 +1034,7 @@ void Mod_ParseWadsFromEntityLump(const char *data) value[i] = 0; strcpy(wadname, "textures/"); strcat(wadname, &value[j]); - W_LoadTextureWadFile (wadname, false); + W_LoadTextureWadFile(wadname, false); j = i+1; if (!k) break; @@ -1058,29 +1046,19 @@ void Mod_ParseWadsFromEntityLump(const char *data) } } -/* -================= -Mod_LoadEntities -================= -*/ -static void Mod_LoadEntities (lump_t *l) +static void Mod_Q1BSP_LoadEntities(lump_t *l) { - loadmodel->entities = NULL; + loadmodel->brush.entities = NULL; if (!l->filelen) return; - loadmodel->entities = Mem_Alloc(loadmodel->mempool, l->filelen); - memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen); - if (loadmodel->ishlbsp) - Mod_ParseWadsFromEntityLump(loadmodel->entities); + loadmodel->brush.entities = Mem_Alloc(loadmodel->mempool, l->filelen); + memcpy(loadmodel->brush.entities, mod_base + l->fileofs, l->filelen); + if (loadmodel->brushq1.ishlbsp) + Mod_Q1BSP_ParseWadsFromEntityLump(loadmodel->brush.entities); } -/* -================= -Mod_LoadVertexes -================= -*/ -static void Mod_LoadVertexes (lump_t *l) +static void Mod_Q1BSP_LoadVertexes(lump_t *l) { dvertex_t *in; mvertex_t *out; @@ -1088,27 +1066,22 @@ static void Mod_LoadVertexes (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadVertexes: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count*sizeof(*out)); - loadmodel->vertexes = out; - loadmodel->numvertexes = count; + loadmodel->brushq1.vertexes = out; + loadmodel->brushq1.numvertexes = count; for ( i=0 ; iposition[0] = LittleFloat (in->point[0]); - out->position[1] = LittleFloat (in->point[1]); - out->position[2] = LittleFloat (in->point[2]); + out->position[0] = LittleFloat(in->point[0]); + out->position[1] = LittleFloat(in->point[1]); + out->position[2] = LittleFloat(in->point[2]); } } -/* -================= -Mod_LoadSubmodels -================= -*/ -static void Mod_LoadSubmodels (lump_t *l) +static void Mod_Q1BSP_LoadSubmodels(lump_t *l) { dmodel_t *in; dmodel_t *out; @@ -1116,36 +1089,31 @@ static void Mod_LoadSubmodels (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadSubmodels: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count*sizeof(*out)); - loadmodel->submodels = out; - loadmodel->numsubmodels = count; + loadmodel->brushq1.submodels = out; + loadmodel->brushq1.numsubmodels = count; for ( i=0 ; imins[j] = LittleFloat (in->mins[j]) - 1; - out->maxs[j] = LittleFloat (in->maxs[j]) + 1; - out->origin[j] = LittleFloat (in->origin[j]); + out->mins[j] = LittleFloat(in->mins[j]) - 1; + out->maxs[j] = LittleFloat(in->maxs[j]) + 1; + out->origin[j] = LittleFloat(in->origin[j]); } for (j=0 ; jheadnode[j] = LittleLong (in->headnode[j]); - out->visleafs = LittleLong (in->visleafs); - out->firstface = LittleLong (in->firstface); - out->numfaces = LittleLong (in->numfaces); + out->headnode[j] = LittleLong(in->headnode[j]); + out->visleafs = LittleLong(in->visleafs); + out->firstface = LittleLong(in->firstface); + out->numfaces = LittleLong(in->numfaces); } } -/* -================= -Mod_LoadEdges -================= -*/ -static void Mod_LoadEdges (lump_t *l) +static void Mod_Q1BSP_LoadEdges(lump_t *l) { dedge_t *in; medge_t *out; @@ -1153,12 +1121,12 @@ static void Mod_LoadEdges (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadEdges: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); - loadmodel->edges = out; - loadmodel->numedges = count; + loadmodel->brushq1.edges = out; + loadmodel->brushq1.numedges = count; for ( i=0 ; ifileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadTexinfo: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); - loadmodel->texinfo = out; - loadmodel->numtexinfo = count; + loadmodel->brushq1.texinfo = out; + loadmodel->brushq1.numtexinfo = count; for (i = 0;i < count;i++, in++, out++) { for (k = 0;k < 2;k++) for (j = 0;j < 4;j++) - out->vecs[k][j] = LittleFloat (in->vecs[k][j]); + out->vecs[k][j] = LittleFloat(in->vecs[k][j]); - miptex = LittleLong (in->miptex); - out->flags = LittleLong (in->flags); + miptex = LittleLong(in->miptex); + out->flags = LittleLong(in->flags); out->texture = NULL; - if (loadmodel->textures) + if (loadmodel->brushq1.textures) { - if ((unsigned int) miptex >= (unsigned int) loadmodel->numtextures) - Con_Printf ("error in model \"%s\": invalid miptex index %i (of %i)\n", loadmodel->name, miptex, loadmodel->numtextures); + if ((unsigned int) miptex >= (unsigned int) loadmodel->brushq1.numtextures) + Con_Printf("error in model \"%s\": invalid miptex index %i(of %i)\n", loadmodel->name, miptex, loadmodel->brushq1.numtextures); else - out->texture = loadmodel->textures + miptex; + out->texture = loadmodel->brushq1.textures + miptex; } if (out->flags & TEX_SPECIAL) { // if texture chosen is NULL or the shader needs a lightmap, // force to notexture water shader if (out->texture == NULL || out->texture->shader->flags & SHADERFLAGS_NEEDLIGHTMAP) - out->texture = loadmodel->textures + (loadmodel->numtextures - 1); + out->texture = loadmodel->brushq1.textures + (loadmodel->brushq1.numtextures - 1); } else { // if texture chosen is NULL, force to notexture if (out->texture == NULL) - out->texture = loadmodel->textures + (loadmodel->numtextures - 2); + out->texture = loadmodel->brushq1.textures + (loadmodel->brushq1.numtextures - 2); } } } -void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) +#if 0 +void BoundPoly(int numverts, float *verts, vec3_t mins, vec3_t maxs) { int i, j; float *v; @@ -1240,9 +1204,8 @@ void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) } } -#if 0 #define MAX_SUBDIVPOLYTRIANGLES 4096 -#define MAX_SUBDIVPOLYVERTS (MAX_SUBDIVPOLYTRIANGLES * 3) +#define MAX_SUBDIVPOLYVERTS(MAX_SUBDIVPOLYTRIANGLES * 3) static int subdivpolyverts, subdivpolytriangles; static int subdivpolyindex[MAX_SUBDIVPOLYTRIANGLES][3]; @@ -1262,21 +1225,21 @@ static int subdivpolylookupvert(vec3_t v) return subdivpolyverts++; } -static void SubdividePolygon (int numverts, float *verts) +static void SubdividePolygon(int numverts, float *verts) { int i, i1, i2, i3, f, b, c, p; vec3_t mins, maxs, front[256], back[256]; float m, *pv, *cv, dist[256], frac; if (numverts > 250) - Host_Error ("SubdividePolygon: ran out of verts in buffer"); + Host_Error("SubdividePolygon: ran out of verts in buffer"); - BoundPoly (numverts, verts, mins, maxs); + BoundPoly(numverts, verts, mins, maxs); for (i = 0;i < 3;i++) { m = (mins[i] + maxs[i]) * 0.5; - m = r_subdivide_size.value * floor (m/r_subdivide_size.value + 0.5); + m = r_subdivide_size.value * floor(m/r_subdivide_size.value + 0.5); if (maxs[i] - m < 8) continue; if (m - mins[i] < 8) @@ -1291,17 +1254,17 @@ static void SubdividePolygon (int numverts, float *verts) { if (dist[p] >= 0) { - VectorCopy (pv, front[f]); + VectorCopy(pv, front[f]); f++; } if (dist[p] <= 0) { - VectorCopy (pv, back[b]); + VectorCopy(pv, back[b]); b++; } if (dist[p] == 0 || dist[c] == 0) continue; - if ( (dist[p] > 0) != (dist[c] > 0) ) + if ((dist[p] > 0) != (dist[c] > 0) ) { // clip point frac = dist[p] / (dist[p] - dist[c]); @@ -1313,8 +1276,8 @@ static void SubdividePolygon (int numverts, float *verts) } } - SubdividePolygon (f, front[0]); - SubdividePolygon (b, back[0]); + SubdividePolygon(f, front[0]); + SubdividePolygon(b, back[0]); return; } @@ -1337,16 +1300,10 @@ static void SubdividePolygon (int numverts, float *verts) } } -/* -================ -Mod_GenerateWarpMesh - -Breaks a polygon up along axial 64 unit -boundaries so that turbulent and sky warps -can be done reasonably. -================ -*/ -void Mod_GenerateWarpMesh (msurface_t *surf) +//Breaks a polygon up along axial 64 unit +//boundaries so that turbulent and sky warps +//can be done reasonably. +static void Mod_Q1BSP_GenerateWarpMesh(msurface_t *surf) { int i, j; surfvertex_t *v; @@ -1354,9 +1311,9 @@ void Mod_GenerateWarpMesh (msurface_t *surf) subdivpolytriangles = 0; subdivpolyverts = 0; - SubdividePolygon (surf->poly_numverts, surf->poly_verts); + SubdividePolygon(surf->poly_numverts, surf->poly_verts); if (subdivpolytriangles < 1) - Host_Error("Mod_GenerateWarpMesh: no triangles?\n"); + Host_Error("Mod_Q1BSP_GenerateWarpMesh: no triangles?\n"); surf->mesh = mesh = Mem_Alloc(loadmodel->mempool, sizeof(surfmesh_t) + subdivpolytriangles * sizeof(int[3]) + subdivpolyverts * sizeof(surfvertex_t)); mesh->numverts = subdivpolyverts; @@ -1372,13 +1329,13 @@ void Mod_GenerateWarpMesh (msurface_t *surf) for (i = 0, v = mesh->vertex;i < subdivpolyverts;i++, v++) { VectorCopy(subdivpolyvert[i], v->v); - v->st[0] = DotProduct (v->v, surf->texinfo->vecs[0]); - v->st[1] = DotProduct (v->v, surf->texinfo->vecs[1]); + v->st[0] = DotProduct(v->v, surf->texinfo->vecs[0]); + v->st[1] = DotProduct(v->v, surf->texinfo->vecs[1]); } } #endif -surfmesh_t *Mod_AllocSurfMesh(int numverts, int numtriangles) +static surfmesh_t *Mod_Q1BSP_AllocSurfMesh(int numverts, int numtriangles) { surfmesh_t *mesh; mesh = Mem_Alloc(loadmodel->mempool, sizeof(surfmesh_t) + numtriangles * sizeof(int[6]) + numverts * (3 + 2 + 2 + 2 + 3 + 3 + 3 + 1) * sizeof(float)); @@ -1397,7 +1354,7 @@ surfmesh_t *Mod_AllocSurfMesh(int numverts, int numtriangles) return mesh; } -void Mod_GenerateSurfacePolygon (msurface_t *surf, int firstedge, int numedges) +static void Mod_Q1BSP_GenerateSurfacePolygon(msurface_t *surf, int firstedge, int numedges) { int i, lindex, j; float *vec, *vert, mins[3], maxs[3], val, *v; @@ -1408,12 +1365,12 @@ void Mod_GenerateSurfacePolygon (msurface_t *surf, int firstedge, int numedges) vert = surf->poly_verts = Mem_Alloc(loadmodel->mempool, sizeof(float[3]) * numedges); for (i = 0;i < numedges;i++) { - lindex = loadmodel->surfedges[firstedge + i]; + lindex = loadmodel->brushq1.surfedges[firstedge + i]; if (lindex > 0) - vec = loadmodel->vertexes[loadmodel->edges[lindex].v[0]].position; + vec = loadmodel->brushq1.vertexes[loadmodel->brushq1.edges[lindex].v[0]].position; else - vec = loadmodel->vertexes[loadmodel->edges[-lindex].v[1]].position; - VectorCopy (vec, vert); + vec = loadmodel->brushq1.vertexes[loadmodel->brushq1.edges[-lindex].v[1]].position; + VectorCopy(vec, vert); vert += 3; } @@ -1456,12 +1413,7 @@ void Mod_GenerateSurfacePolygon (msurface_t *surf, int firstedge, int numedges) } } -/* -================= -Mod_LoadFaces -================= -*/ -static void Mod_LoadFaces (lump_t *l) +static void Mod_Q1BSP_LoadFaces(lump_t *l) { dface_t *in; msurface_t *surf; @@ -1471,37 +1423,37 @@ static void Mod_LoadFaces (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadFaces: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); - loadmodel->surfaces = Mem_Alloc(loadmodel->mempool, count*sizeof(msurface_t)); + loadmodel->brushq1.surfaces = Mem_Alloc(loadmodel->mempool, count*sizeof(msurface_t)); - loadmodel->numsurfaces = count; - loadmodel->surfacevisframes = Mem_Alloc(loadmodel->mempool, count * sizeof(int)); - loadmodel->surfacepvsframes = Mem_Alloc(loadmodel->mempool, count * sizeof(int)); - loadmodel->pvssurflist = Mem_Alloc(loadmodel->mempool, count * sizeof(int)); + loadmodel->brushq1.numsurfaces = count; + loadmodel->brushq1.surfacevisframes = Mem_Alloc(loadmodel->mempool, count * sizeof(int)); + loadmodel->brushq1.surfacepvsframes = Mem_Alloc(loadmodel->mempool, count * sizeof(int)); + loadmodel->brushq1.pvssurflist = Mem_Alloc(loadmodel->mempool, count * sizeof(int)); - for (surfnum = 0, surf = loadmodel->surfaces, totalverts = 0, totaltris = 0, totalmeshes = 0;surfnum < count;surfnum++, totalverts += surf->poly_numverts, totaltris += surf->poly_numverts - 2, totalmeshes++, in++, surf++) + for (surfnum = 0, surf = loadmodel->brushq1.surfaces, totalverts = 0, totaltris = 0, totalmeshes = 0;surfnum < count;surfnum++, totalverts += surf->poly_numverts, totaltris += surf->poly_numverts - 2, totalmeshes++, in++, surf++) { surf->number = surfnum; // FIXME: validate edges, texinfo, etc? firstedge = LittleLong(in->firstedge); numedges = LittleShort(in->numedges); - if ((unsigned int) firstedge > (unsigned int) loadmodel->numsurfedges || (unsigned int) numedges > (unsigned int) loadmodel->numsurfedges || (unsigned int) firstedge + (unsigned int) numedges > (unsigned int) loadmodel->numsurfedges) - Host_Error("Mod_LoadFaces: invalid edge range (firstedge %i, numedges %i, model edges %i)\n", firstedge, numedges, loadmodel->numsurfedges); - i = LittleShort (in->texinfo); - if ((unsigned int) i >= (unsigned int) loadmodel->numtexinfo) - Host_Error("Mod_LoadFaces: invalid texinfo index %i (model has %i texinfos)\n", i, loadmodel->numtexinfo); - surf->texinfo = loadmodel->texinfo + i; + if ((unsigned int) firstedge > (unsigned int) loadmodel->brushq1.numsurfedges || (unsigned int) numedges > (unsigned int) loadmodel->brushq1.numsurfedges || (unsigned int) firstedge + (unsigned int) numedges > (unsigned int) loadmodel->brushq1.numsurfedges) + Host_Error("Mod_Q1BSP_LoadFaces: invalid edge range (firstedge %i, numedges %i, model edges %i)\n", firstedge, numedges, loadmodel->brushq1.numsurfedges); + i = LittleShort(in->texinfo); + if ((unsigned int) i >= (unsigned int) loadmodel->brushq1.numtexinfo) + Host_Error("Mod_Q1BSP_LoadFaces: invalid texinfo index %i(model has %i texinfos)\n", i, loadmodel->brushq1.numtexinfo); + surf->texinfo = loadmodel->brushq1.texinfo + i; surf->flags = surf->texinfo->texture->flags; planenum = LittleShort(in->planenum); - if ((unsigned int) planenum >= (unsigned int) loadmodel->numplanes) - Host_Error("Mod_LoadFaces: invalid plane index %i (model has %i planes)\n", planenum, loadmodel->numplanes); + if ((unsigned int) planenum >= (unsigned int) loadmodel->brushq1.numplanes) + Host_Error("Mod_Q1BSP_LoadFaces: invalid plane index %i (model has %i planes)\n", planenum, loadmodel->brushq1.numplanes); if (LittleShort(in->side)) surf->flags |= SURF_PLANEBACK; - surf->plane = loadmodel->planes + planenum; + surf->plane = loadmodel->brushq1.planes + planenum; // clear lightmap (filled in later) surf->lightmaptexture = NULL; @@ -1509,7 +1461,7 @@ static void Mod_LoadFaces (lump_t *l) // force lightmap upload on first time seeing the surface surf->cached_dlight = true; - Mod_GenerateSurfacePolygon(surf, firstedge, numedges); + Mod_Q1BSP_GenerateSurfacePolygon(surf, firstedge, numedges); ssize = (surf->extents[0] >> 4) + 1; tsize = (surf->extents[1] >> 4) + 1; @@ -1520,15 +1472,15 @@ static void Mod_LoadFaces (lump_t *l) i = LittleLong(in->lightofs); if (i == -1) surf->samples = NULL; - else if (loadmodel->ishlbsp) // LordHavoc: HalfLife map (bsp version 30) - surf->samples = loadmodel->lightdata + i; + else if (loadmodel->brushq1.ishlbsp) // LordHavoc: HalfLife map (bsp version 30) + surf->samples = loadmodel->brushq1.lightdata + i; else // LordHavoc: white lighting (bsp version 29) - surf->samples = loadmodel->lightdata + (i * 3); + surf->samples = loadmodel->brushq1.lightdata + (i * 3); if (surf->texinfo->texture->shader == &Cshader_wall_lightmap) { if ((surf->extents[0] >> 4) + 1 > (256) || (surf->extents[1] >> 4) + 1 > (256)) - Host_Error ("Bad surface extents"); + Host_Error("Bad surface extents"); // stainmap for permanent marks on walls surf->stainsamples = Mem_Alloc(loadmodel->mempool, ssize * tsize * 3); // clear to white @@ -1536,24 +1488,24 @@ static void Mod_LoadFaces (lump_t *l) } } - loadmodel->entiremesh = Mod_AllocSurfMesh(totalverts, totaltris); - loadmodel->surfmeshes = Mem_Alloc(loadmodel->mempool, sizeof(surfmesh_t) * totalmeshes); + loadmodel->brushq1.entiremesh = Mod_Q1BSP_AllocSurfMesh(totalverts, totaltris); + loadmodel->brushq1.surfmeshes = Mem_Alloc(loadmodel->mempool, sizeof(surfmesh_t) * totalmeshes); - for (surfnum = 0, surf = loadmodel->surfaces, totalverts = 0, totaltris = 0, totalmeshes = 0;surfnum < count;surfnum++, totalverts += surf->poly_numverts, totaltris += surf->poly_numverts - 2, totalmeshes++, surf++) + for (surfnum = 0, surf = loadmodel->brushq1.surfaces, totalverts = 0, totaltris = 0, totalmeshes = 0;surfnum < count;surfnum++, totalverts += surf->poly_numverts, totaltris += surf->poly_numverts - 2, totalmeshes++, surf++) { - mesh = surf->mesh = loadmodel->surfmeshes + totalmeshes; + mesh = surf->mesh = loadmodel->brushq1.surfmeshes + totalmeshes; mesh->numverts = surf->poly_numverts; mesh->numtriangles = surf->poly_numverts - 2; - mesh->vertex3f = loadmodel->entiremesh->vertex3f + totalverts * 3; - mesh->texcoordtexture2f = loadmodel->entiremesh->texcoordtexture2f + totalverts * 2; - mesh->texcoordlightmap2f = loadmodel->entiremesh->texcoordlightmap2f + totalverts * 2; - mesh->texcoorddetail2f = loadmodel->entiremesh->texcoorddetail2f + totalverts * 2; - mesh->svector3f = loadmodel->entiremesh->svector3f + totalverts * 3; - mesh->tvector3f = loadmodel->entiremesh->tvector3f + totalverts * 3; - mesh->normal3f = loadmodel->entiremesh->normal3f + totalverts * 3; - mesh->lightmapoffsets = loadmodel->entiremesh->lightmapoffsets + totalverts; - mesh->element3i = loadmodel->entiremesh->element3i + totaltris * 3; - mesh->neighbor3i = loadmodel->entiremesh->neighbor3i + totaltris * 3; + mesh->vertex3f = loadmodel->brushq1.entiremesh->vertex3f + totalverts * 3; + mesh->texcoordtexture2f = loadmodel->brushq1.entiremesh->texcoordtexture2f + totalverts * 2; + mesh->texcoordlightmap2f = loadmodel->brushq1.entiremesh->texcoordlightmap2f + totalverts * 2; + mesh->texcoorddetail2f = loadmodel->brushq1.entiremesh->texcoorddetail2f + totalverts * 2; + mesh->svector3f = loadmodel->brushq1.entiremesh->svector3f + totalverts * 3; + mesh->tvector3f = loadmodel->brushq1.entiremesh->tvector3f + totalverts * 3; + mesh->normal3f = loadmodel->brushq1.entiremesh->normal3f + totalverts * 3; + mesh->lightmapoffsets = loadmodel->brushq1.entiremesh->lightmapoffsets + totalverts; + mesh->element3i = loadmodel->brushq1.entiremesh->element3i + totaltris * 3; + mesh->neighbor3i = loadmodel->brushq1.entiremesh->neighbor3i + totaltris * 3; surf->lightmaptexturestride = 0; surf->lightmaptexture = NULL; @@ -1563,8 +1515,8 @@ static void Mod_LoadFaces (lump_t *l) mesh->vertex3f[i * 3 + 0] = surf->poly_verts[i * 3 + 0]; mesh->vertex3f[i * 3 + 1] = surf->poly_verts[i * 3 + 1]; mesh->vertex3f[i * 3 + 2] = surf->poly_verts[i * 3 + 2]; - s = DotProduct ((mesh->vertex3f + i * 3), surf->texinfo->vecs[0]) + surf->texinfo->vecs[0][3]; - t = DotProduct ((mesh->vertex3f + i * 3), surf->texinfo->vecs[1]) + surf->texinfo->vecs[1][3]; + s = DotProduct((mesh->vertex3f + i * 3), surf->texinfo->vecs[0]) + surf->texinfo->vecs[0][3]; + t = DotProduct((mesh->vertex3f + i * 3), surf->texinfo->vecs[1]) + surf->texinfo->vecs[1][3]; mesh->texcoordtexture2f[i * 2 + 0] = s / surf->texinfo->texture->width; mesh->texcoordtexture2f[i * 2 + 1] = t / surf->texinfo->texture->height; mesh->texcoorddetail2f[i * 2 + 0] = s * (1.0f / 16.0f); @@ -1596,12 +1548,12 @@ static void Mod_LoadFaces (lump_t *l) if (r_miplightmaps.integer) { surf->lightmaptexturestride = smax+1; - surf->lightmaptexture = R_LoadTexture2D(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, NULL, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_MIPMAP | TEXF_FORCELINEAR | TEXF_PRECACHE, NULL); + surf->lightmaptexture = R_LoadTexture2D(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, NULL, loadmodel->brushq1.lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_MIPMAP | TEXF_FORCELINEAR | TEXF_PRECACHE, NULL); } else { - surf->lightmaptexturestride = R_CompatibleFragmentWidth(smax+1, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, 0); - surf->lightmaptexture = R_LoadTexture2D(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, NULL, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_FRAGMENT | TEXF_FORCELINEAR | TEXF_PRECACHE, NULL); + surf->lightmaptexturestride = R_CompatibleFragmentWidth(smax+1, loadmodel->brushq1.lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, 0); + surf->lightmaptexture = R_LoadTexture2D(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, NULL, loadmodel->brushq1.lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_FRAGMENT | TEXF_FORCELINEAR | TEXF_PRECACHE, NULL); } R_FragmentLocation(surf->lightmaptexture, NULL, NULL, &ubase, &vbase, &uscale, &vscale); uscale = (uscale - ubase) / (smax + 1); @@ -1609,8 +1561,8 @@ static void Mod_LoadFaces (lump_t *l) for (i = 0;i < mesh->numverts;i++) { - u = ((DotProduct ((mesh->vertex3f + i * 3), surf->texinfo->vecs[0]) + surf->texinfo->vecs[0][3]) + 8 - surf->texturemins[0]) * (1.0 / 16.0); - v = ((DotProduct ((mesh->vertex3f + i * 3), surf->texinfo->vecs[1]) + surf->texinfo->vecs[1][3]) + 8 - surf->texturemins[1]) * (1.0 / 16.0); + u = ((DotProduct((mesh->vertex3f + i * 3), surf->texinfo->vecs[0]) + surf->texinfo->vecs[0][3]) + 8 - surf->texturemins[0]) * (1.0 / 16.0); + v = ((DotProduct((mesh->vertex3f + i * 3), surf->texinfo->vecs[1]) + surf->texinfo->vecs[1][3]) + 8 - surf->texturemins[1]) * (1.0 / 16.0); mesh->texcoordlightmap2f[i * 2 + 0] = u * uscale + ubase; mesh->texcoordlightmap2f[i * 2 + 1] = v * vscale + vbase; // LordHavoc: calc lightmap data offset for vertex lighting to use @@ -1622,26 +1574,16 @@ static void Mod_LoadFaces (lump_t *l) } } -/* -================= -Mod_SetParent -================= -*/ -static void Mod_SetParent (mnode_t *node, mnode_t *parent) +static void Mod_Q1BSP_SetParent(mnode_t *node, mnode_t *parent) { node->parent = parent; if (node->contents < 0) return; - Mod_SetParent (node->children[0], node); - Mod_SetParent (node->children[1], node); + Mod_Q1BSP_SetParent(node->children[0], node); + Mod_Q1BSP_SetParent(node->children[1], node); } -/* -================= -Mod_LoadNodes -================= -*/ -static void Mod_LoadNodes (lump_t *l) +static void Mod_Q1BSP_LoadNodes(lump_t *l) { int i, j, count, p; dnode_t *in; @@ -1649,46 +1591,41 @@ static void Mod_LoadNodes (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadNodes: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count*sizeof(*out)); - loadmodel->nodes = out; - loadmodel->numnodes = count; + loadmodel->brushq1.nodes = out; + loadmodel->brushq1.numnodes = count; for ( i=0 ; imins[j] = LittleShort (in->mins[j]); - out->maxs[j] = LittleShort (in->maxs[j]); + out->mins[j] = LittleShort(in->mins[j]); + out->maxs[j] = LittleShort(in->maxs[j]); } p = LittleLong(in->planenum); - out->plane = loadmodel->planes + p; + out->plane = loadmodel->brushq1.planes + p; - out->firstsurface = LittleShort (in->firstface); - out->numsurfaces = LittleShort (in->numfaces); + out->firstsurface = LittleShort(in->firstface); + out->numsurfaces = LittleShort(in->numfaces); for (j=0 ; j<2 ; j++) { - p = LittleShort (in->children[j]); + p = LittleShort(in->children[j]); if (p >= 0) - out->children[j] = loadmodel->nodes + p; + out->children[j] = loadmodel->brushq1.nodes + p; else - out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); + out->children[j] = (mnode_t *)(loadmodel->brushq1.leafs + (-1 - p)); } } - Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs + Mod_Q1BSP_SetParent(loadmodel->brushq1.nodes, NULL); // sets nodes and leafs } -/* -================= -Mod_LoadLeafs -================= -*/ -static void Mod_LoadLeafs (lump_t *l) +static void Mod_Q1BSP_LoadLeafs(lump_t *l) { dleaf_t *in; mleaf_t *out; @@ -1696,25 +1633,25 @@ static void Mod_LoadLeafs (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadLeafs: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count*sizeof(*out)); - loadmodel->leafs = out; - loadmodel->numleafs = count; + loadmodel->brushq1.leafs = out; + loadmodel->brushq1.numleafs = count; for ( i=0 ; imins[j] = LittleShort (in->mins[j]); - out->maxs[j] = LittleShort (in->maxs[j]); + out->mins[j] = LittleShort(in->mins[j]); + out->maxs[j] = LittleShort(in->maxs[j]); } p = LittleLong(in->contents); out->contents = p; - out->firstmarksurface = loadmodel->marksurfaces + + out->firstmarksurface = loadmodel->brushq1.marksurfaces + LittleShort(in->firstmarksurface); out->nummarksurfaces = LittleShort(in->nummarksurfaces); @@ -1722,7 +1659,7 @@ static void Mod_LoadLeafs (lump_t *l) if (p == -1) out->compressed_vis = NULL; else - out->compressed_vis = loadmodel->visdata + p; + out->compressed_vis = loadmodel->brushq1.visdata + p; for (j=0 ; j<4 ; j++) out->ambient_sound_level[j] = in->ambient_level[j]; @@ -1731,12 +1668,7 @@ static void Mod_LoadLeafs (lump_t *l) } } -/* -================= -Mod_LoadClipnodes -================= -*/ -static void Mod_LoadClipnodes (lump_t *l) +static void Mod_Q1BSP_LoadClipnodes(lump_t *l) { dclipnode_t *in, *out; int i, count; @@ -1744,20 +1676,20 @@ static void Mod_LoadClipnodes (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); + Host_Error("Mod_Q1BSP_LoadClipnodes: funny lump size in %s",loadmodel->name); count = l->filelen / sizeof(*in); out = Mem_Alloc(loadmodel->mempool, count*sizeof(*out)); - loadmodel->clipnodes = out; - loadmodel->numclipnodes = count; + loadmodel->brushq1.clipnodes = out; + loadmodel->brushq1.numclipnodes = count; - if (loadmodel->ishlbsp) + if (loadmodel->brushq1.ishlbsp) { - hull = &loadmodel->hulls[1]; + hull = &loadmodel->brushq1.hulls[1]; hull->clipnodes = out; hull->firstclipnode = 0; hull->lastclipnode = count-1; - hull->planes = loadmodel->planes; + hull->planes = loadmodel->brushq1.planes; hull->clip_mins[0] = -16; hull->clip_mins[1] = -16; hull->clip_mins[2] = -36; @@ -1766,11 +1698,11 @@ static void Mod_LoadClipnodes (lump_t *l) hull->clip_maxs[2] = 36; VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size); - hull = &loadmodel->hulls[2]; + hull = &loadmodel->brushq1.hulls[2]; hull->clipnodes = out; hull->firstclipnode = 0; hull->lastclipnode = count-1; - hull->planes = loadmodel->planes; + hull->planes = loadmodel->brushq1.planes; hull->clip_mins[0] = -32; hull->clip_mins[1] = -32; hull->clip_mins[2] = -32; @@ -1779,11 +1711,11 @@ static void Mod_LoadClipnodes (lump_t *l) hull->clip_maxs[2] = 32; VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size); - hull = &loadmodel->hulls[3]; + hull = &loadmodel->brushq1.hulls[3]; hull->clipnodes = out; hull->firstclipnode = 0; hull->lastclipnode = count-1; - hull->planes = loadmodel->planes; + hull->planes = loadmodel->brushq1.planes; hull->clip_mins[0] = -16; hull->clip_mins[1] = -16; hull->clip_mins[2] = -18; @@ -1794,11 +1726,11 @@ static void Mod_LoadClipnodes (lump_t *l) } else { - hull = &loadmodel->hulls[1]; + hull = &loadmodel->brushq1.hulls[1]; hull->clipnodes = out; hull->firstclipnode = 0; hull->lastclipnode = count-1; - hull->planes = loadmodel->planes; + hull->planes = loadmodel->brushq1.planes; hull->clip_mins[0] = -16; hull->clip_mins[1] = -16; hull->clip_mins[2] = -24; @@ -1807,11 +1739,11 @@ static void Mod_LoadClipnodes (lump_t *l) hull->clip_maxs[2] = 32; VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size); - hull = &loadmodel->hulls[2]; + hull = &loadmodel->brushq1.hulls[2]; hull->clipnodes = out; hull->firstclipnode = 0; hull->lastclipnode = count-1; - hull->planes = loadmodel->planes; + hull->planes = loadmodel->brushq1.planes; hull->clip_mins[0] = -32; hull->clip_mins[1] = -32; hull->clip_mins[2] = -24; @@ -1827,94 +1759,73 @@ static void Mod_LoadClipnodes (lump_t *l) out->children[0] = LittleShort(in->children[0]); out->children[1] = LittleShort(in->children[1]); if (out->children[0] >= count || out->children[1] >= count) - Host_Error("Corrupt clipping hull (out of range child)\n"); + Host_Error("Corrupt clipping hull(out of range child)\n"); } } -/* -================= -Mod_MakeHull0 - -Duplicate the drawing hull structure as a clipping hull -================= -*/ -static void Mod_MakeHull0 (void) +//Duplicate the drawing hull structure as a clipping hull +static void Mod_Q1BSP_MakeHull0(void) { mnode_t *in; dclipnode_t *out; int i; hull_t *hull; - hull = &loadmodel->hulls[0]; + hull = &loadmodel->brushq1.hulls[0]; - in = loadmodel->nodes; - out = Mem_Alloc(loadmodel->mempool, loadmodel->numnodes * sizeof(dclipnode_t)); + in = loadmodel->brushq1.nodes; + out = Mem_Alloc(loadmodel->mempool, loadmodel->brushq1.numnodes * sizeof(dclipnode_t)); hull->clipnodes = out; hull->firstclipnode = 0; - hull->lastclipnode = loadmodel->numnodes - 1; - hull->planes = loadmodel->planes; + hull->lastclipnode = loadmodel->brushq1.numnodes - 1; + hull->planes = loadmodel->brushq1.planes; - for (i = 0;i < loadmodel->numnodes;i++, out++, in++) + for (i = 0;i < loadmodel->brushq1.numnodes;i++, out++, in++) { - out->planenum = in->plane - loadmodel->planes; - out->children[0] = in->children[0]->contents < 0 ? in->children[0]->contents : in->children[0] - loadmodel->nodes; - out->children[1] = in->children[1]->contents < 0 ? in->children[1]->contents : in->children[1] - loadmodel->nodes; + out->planenum = in->plane - loadmodel->brushq1.planes; + out->children[0] = in->children[0]->contents < 0 ? in->children[0]->contents : in->children[0] - loadmodel->brushq1.nodes; + out->children[1] = in->children[1]->contents < 0 ? in->children[1]->contents : in->children[1] - loadmodel->brushq1.nodes; } } -/* -================= -Mod_LoadMarksurfaces -================= -*/ -static void Mod_LoadMarksurfaces (lump_t *l) +static void Mod_Q1BSP_LoadMarksurfaces(lump_t *l) { int i, j; short *in; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); - loadmodel->nummarksurfaces = l->filelen / sizeof(*in); - loadmodel->marksurfaces = Mem_Alloc(loadmodel->mempool, loadmodel->nummarksurfaces * sizeof(int)); + Host_Error("Mod_Q1BSP_LoadMarksurfaces: funny lump size in %s",loadmodel->name); + loadmodel->brushq1.nummarksurfaces = l->filelen / sizeof(*in); + loadmodel->brushq1.marksurfaces = Mem_Alloc(loadmodel->mempool, loadmodel->brushq1.nummarksurfaces * sizeof(int)); - for (i = 0;i < loadmodel->nummarksurfaces;i++) + for (i = 0;i < loadmodel->brushq1.nummarksurfaces;i++) { j = (unsigned) LittleShort(in[i]); - if (j >= loadmodel->numsurfaces) - Host_Error ("Mod_ParseMarksurfaces: bad surface number"); - loadmodel->marksurfaces[i] = j; + if (j >= loadmodel->brushq1.numsurfaces) + Host_Error("Mod_Q1BSP_LoadMarksurfaces: bad surface number"); + loadmodel->brushq1.marksurfaces[i] = j; } } -/* -================= -Mod_LoadSurfedges -================= -*/ -static void Mod_LoadSurfedges (lump_t *l) +static void Mod_Q1BSP_LoadSurfedges(lump_t *l) { int i; int *in; in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name); - loadmodel->numsurfedges = l->filelen / sizeof(*in); - loadmodel->surfedges = Mem_Alloc(loadmodel->mempool, loadmodel->numsurfedges * sizeof(int)); + Host_Error("Mod_Q1BSP_LoadSurfedges: funny lump size in %s",loadmodel->name); + loadmodel->brushq1.numsurfedges = l->filelen / sizeof(*in); + loadmodel->brushq1.surfedges = Mem_Alloc(loadmodel->mempool, loadmodel->brushq1.numsurfedges * sizeof(int)); - for (i = 0;i < loadmodel->numsurfedges;i++) - loadmodel->surfedges[i] = LittleLong (in[i]); + for (i = 0;i < loadmodel->brushq1.numsurfedges;i++) + loadmodel->brushq1.surfedges[i] = LittleLong(in[i]); } -/* -================= -Mod_LoadPlanes -================= -*/ -static void Mod_LoadPlanes (lump_t *l) +static void Mod_Q1BSP_LoadPlanes(lump_t *l) { int i; mplane_t *out; @@ -1922,17 +1833,17 @@ static void Mod_LoadPlanes (lump_t *l) in = (void *)(mod_base + l->fileofs); if (l->filelen % sizeof(*in)) - Host_Error ("MOD_LoadBmodel: funny lump size in %s", loadmodel->name); + Host_Error("Mod_Q1BSP_LoadPlanes: funny lump size in %s", loadmodel->name); - loadmodel->numplanes = l->filelen / sizeof(*in); - loadmodel->planes = out = Mem_Alloc(loadmodel->mempool, loadmodel->numplanes * sizeof(*out)); + loadmodel->brushq1.numplanes = l->filelen / sizeof(*in); + loadmodel->brushq1.planes = out = Mem_Alloc(loadmodel->mempool, loadmodel->brushq1.numplanes * sizeof(*out)); - for (i = 0;i < loadmodel->numplanes;i++, in++, out++) + for (i = 0;i < loadmodel->brushq1.numplanes;i++, in++, out++) { - out->normal[0] = LittleFloat (in->normal[0]); - out->normal[1] = LittleFloat (in->normal[1]); - out->normal[2] = LittleFloat (in->normal[2]); - out->dist = LittleFloat (in->dist); + out->normal[0] = LittleFloat(in->normal[0]); + out->normal[1] = LittleFloat(in->normal[1]); + out->normal[2] = LittleFloat(in->normal[2]); + out->dist = LittleFloat(in->dist); PlaneClassify(out); } @@ -1953,7 +1864,7 @@ winding_t; NewWinding ================== */ -static winding_t *NewWinding (int points) +static winding_t *NewWinding(int points) { winding_t *w; int size; @@ -1963,12 +1874,12 @@ static winding_t *NewWinding (int points) size = sizeof(winding_t) + sizeof(double[3]) * (points - 8); w = Mem_Alloc(loadmodel->mempool, size); - memset (w, 0, size); + memset(w, 0, size); return w; } -static void FreeWinding (winding_t *w) +static void FreeWinding(winding_t *w) { Mem_Free(w); } @@ -1978,7 +1889,7 @@ static void FreeWinding (winding_t *w) BaseWindingForPlane ================= */ -static winding_t *BaseWindingForPlane (mplane_t *p) +static winding_t *BaseWindingForPlane(mplane_t *p) { double org[3], vright[3], vup[3], normal[3]; winding_t *w; @@ -1986,25 +1897,25 @@ static winding_t *BaseWindingForPlane (mplane_t *p) VectorCopy(p->normal, normal); VectorVectorsDouble(normal, vright, vup); - VectorScale (vup, 1024.0*1024.0*1024.0, vup); - VectorScale (vright, 1024.0*1024.0*1024.0, vright); + VectorScale(vup, 1024.0*1024.0*1024.0, vup); + VectorScale(vright, 1024.0*1024.0*1024.0, vright); // project a really big axis aligned box onto the plane - w = NewWinding (4); + w = NewWinding(4); - VectorScale (p->normal, p->dist, org); + VectorScale(p->normal, p->dist, org); - VectorSubtract (org, vright, w->points[0]); - VectorAdd (w->points[0], vup, w->points[0]); + VectorSubtract(org, vright, w->points[0]); + VectorAdd(w->points[0], vup, w->points[0]); - VectorAdd (org, vright, w->points[1]); - VectorAdd (w->points[1], vup, w->points[1]); + VectorAdd(org, vright, w->points[1]); + VectorAdd(w->points[1], vup, w->points[1]); - VectorAdd (org, vright, w->points[2]); - VectorSubtract (w->points[2], vup, w->points[2]); + VectorAdd(org, vright, w->points[2]); + VectorSubtract(w->points[2], vup, w->points[2]); - VectorSubtract (org, vright, w->points[3]); - VectorSubtract (w->points[3], vup, w->points[3]); + VectorSubtract(org, vright, w->points[3]); + VectorSubtract(w->points[3], vup, w->points[3]); w->numpoints = 4; @@ -2021,7 +1932,7 @@ If keepon is true, an exactly on-plane winding will be saved, otherwise it will be clipped away. ================== */ -static winding_t *ClipWinding (winding_t *in, mplane_t *split, int keepon) +static winding_t *ClipWinding(winding_t *in, mplane_t *split, int keepon) { double dists[MAX_POINTS_ON_WINDING + 1]; int sides[MAX_POINTS_ON_WINDING + 1]; @@ -2038,7 +1949,7 @@ static winding_t *ClipWinding (winding_t *in, mplane_t *split, int keepon) // determine sides for each point for (i = 0;i < in->numpoints;i++) { - dists[i] = dot = DotProduct (in->points[i], split->normal) - split->dist; + dists[i] = dot = DotProduct(in->points[i], split->normal) - split->dist; if (dot > ON_EPSILON) sides[i] = SIDE_FRONT; else if (dot < -ON_EPSILON) @@ -2055,7 +1966,7 @@ static winding_t *ClipWinding (winding_t *in, mplane_t *split, int keepon) if (!counts[0]) { - FreeWinding (in); + FreeWinding(in); return NULL; } if (!counts[1]) @@ -2063,27 +1974,27 @@ static winding_t *ClipWinding (winding_t *in, mplane_t *split, int keepon) maxpts = in->numpoints+4; // can't use counts[0]+2 because of fp grouping errors if (maxpts > MAX_POINTS_ON_WINDING) - Sys_Error ("ClipWinding: maxpts > MAX_POINTS_ON_WINDING"); + Sys_Error("ClipWinding: maxpts > MAX_POINTS_ON_WINDING"); - neww = NewWinding (maxpts); + neww = NewWinding(maxpts); for (i = 0;i < in->numpoints;i++) { if (neww->numpoints >= maxpts) - Sys_Error ("ClipWinding: points exceeded estimate"); + Sys_Error("ClipWinding: points exceeded estimate"); p1 = in->points[i]; if (sides[i] == SIDE_ON) { - VectorCopy (p1, neww->points[neww->numpoints]); + VectorCopy(p1, neww->points[neww->numpoints]); neww->numpoints++; continue; } if (sides[i] == SIDE_FRONT) { - VectorCopy (p1, neww->points[neww->numpoints]); + VectorCopy(p1, neww->points[neww->numpoints]); neww->numpoints++; } @@ -2101,15 +2012,15 @@ static winding_t *ClipWinding (winding_t *in, mplane_t *split, int keepon) else if (split->normal[j] == -1) mid[j] = -split->dist; else - mid[j] = p1[j] + dot*(p2[j]-p1[j]); + mid[j] = p1[j] + dot* (p2[j]-p1[j]); } - VectorCopy (mid, neww->points[neww->numpoints]); + VectorCopy(mid, neww->points[neww->numpoints]); neww->numpoints++; } // free the original winding - FreeWinding (in); + FreeWinding(in); return neww; } @@ -2125,7 +2036,7 @@ returned winding will be the input winding. If on both sides, two new windings will be created. ================== */ -static void DivideWinding (winding_t *in, mplane_t *split, winding_t **front, winding_t **back) +static void DivideWinding(winding_t *in, mplane_t *split, winding_t **front, winding_t **back) { double dists[MAX_POINTS_ON_WINDING + 1]; int sides[MAX_POINTS_ON_WINDING + 1]; @@ -2142,7 +2053,7 @@ static void DivideWinding (winding_t *in, mplane_t *split, winding_t **front, wi // determine sides for each point for (i = 0;i < in->numpoints;i++) { - dot = DotProduct (in->points[i], split->normal); + dot = DotProduct(in->points[i], split->normal); dot -= split->dist; dists[i] = dot; if (dot > ON_EPSILON) sides[i] = SIDE_FRONT; @@ -2169,35 +2080,35 @@ static void DivideWinding (winding_t *in, mplane_t *split, winding_t **front, wi maxpts = in->numpoints+4; // can't use counts[0]+2 because of fp grouping errors if (maxpts > MAX_POINTS_ON_WINDING) - Sys_Error ("ClipWinding: maxpts > MAX_POINTS_ON_WINDING"); + Sys_Error("ClipWinding: maxpts > MAX_POINTS_ON_WINDING"); - *front = f = NewWinding (maxpts); - *back = b = NewWinding (maxpts); + *front = f = NewWinding(maxpts); + *back = b = NewWinding(maxpts); for (i = 0;i < in->numpoints;i++) { if (f->numpoints >= maxpts || b->numpoints >= maxpts) - Sys_Error ("DivideWinding: points exceeded estimate"); + Sys_Error("DivideWinding: points exceeded estimate"); p1 = in->points[i]; if (sides[i] == SIDE_ON) { - VectorCopy (p1, f->points[f->numpoints]); + VectorCopy(p1, f->points[f->numpoints]); f->numpoints++; - VectorCopy (p1, b->points[b->numpoints]); + VectorCopy(p1, b->points[b->numpoints]); b->numpoints++; continue; } if (sides[i] == SIDE_FRONT) { - VectorCopy (p1, f->points[f->numpoints]); + VectorCopy(p1, f->points[f->numpoints]); f->numpoints++; } else if (sides[i] == SIDE_BACK) { - VectorCopy (p1, b->points[b->numpoints]); + VectorCopy(p1, b->points[b->numpoints]); b->numpoints++; } @@ -2215,12 +2126,12 @@ static void DivideWinding (winding_t *in, mplane_t *split, winding_t **front, wi else if (split->normal[j] == -1) mid[j] = -split->dist; else - mid[j] = p1[j] + dot*(p2[j]-p1[j]); + mid[j] = p1[j] + dot* (p2[j]-p1[j]); } - VectorCopy (mid, f->points[f->numpoints]); + VectorCopy(mid, f->points[f->numpoints]); f->numpoints++; - VectorCopy (mid, b->points[b->numpoints]); + VectorCopy(mid, b->points[b->numpoints]); b->numpoints++; } } @@ -2242,7 +2153,7 @@ static portal_t *portalchain; AllocPortal =========== */ -static portal_t *AllocPortal (void) +static portal_t *AllocPortal(void) { portal_t *p; p = Mem_Alloc(loadmodel->mempool, sizeof(portal_t)); @@ -2256,13 +2167,13 @@ static void FreePortal(portal_t *p) Mem_Free(p); } -static void Mod_RecursiveRecalcNodeBBox(mnode_t *node) +static void Mod_Q1BSP_RecursiveRecalcNodeBBox(mnode_t *node) { // calculate children first if (node->children[0]->contents >= 0) - Mod_RecursiveRecalcNodeBBox(node->children[0]); + Mod_Q1BSP_RecursiveRecalcNodeBBox(node->children[0]); if (node->children[1]->contents >= 0) - Mod_RecursiveRecalcNodeBBox(node->children[1]); + Mod_Q1BSP_RecursiveRecalcNodeBBox(node->children[1]); // make combined bounding box from children node->mins[0] = min(node->children[0]->mins[0], node->children[1]->mins[0]); @@ -2273,7 +2184,7 @@ static void Mod_RecursiveRecalcNodeBBox(mnode_t *node) node->maxs[2] = max(node->children[0]->maxs[2], node->children[1]->maxs[2]); } -static void Mod_FinalizePortals(void) +static void Mod_Q1BSP_FinalizePortals(void) { int i, j, numportals, numpoints; portal_t *p, *pnext; @@ -2282,16 +2193,16 @@ static void Mod_FinalizePortals(void) mleaf_t *leaf, *endleaf; winding_t *w; - // recalculate bounding boxes for all leafs (because qbsp is very sloppy) - leaf = loadmodel->leafs; - endleaf = leaf + loadmodel->numleafs; + // recalculate bounding boxes for all leafs(because qbsp is very sloppy) + leaf = loadmodel->brushq1.leafs; + endleaf = leaf + loadmodel->brushq1.numleafs; for (;leaf < endleaf;leaf++) { VectorSet(leaf->mins, 2000000000, 2000000000, 2000000000); VectorSet(leaf->maxs, -2000000000, -2000000000, -2000000000); } p = portalchain; - while(p) + while (p) { if (p->winding) { @@ -2313,13 +2224,13 @@ static void Mod_FinalizePortals(void) p = p->chain; } - Mod_RecursiveRecalcNodeBBox(loadmodel->nodes); + Mod_Q1BSP_RecursiveRecalcNodeBBox(loadmodel->brushq1.nodes); // tally up portal and point counts p = portalchain; numportals = 0; numpoints = 0; - while(p) + while (p) { // note: this check must match the one below or it will usually corrupt memory // the nodes[0] != nodes[1] check is because leaf 0 is the shared solid leaf, it can have many portals inside with leaf 0 on both sides @@ -2332,16 +2243,16 @@ static void Mod_FinalizePortals(void) } p = p->chain; } - loadmodel->portals = Mem_Alloc(loadmodel->mempool, numportals * sizeof(mportal_t) + numpoints * sizeof(mvertex_t)); - loadmodel->numportals = numportals; - loadmodel->portalpoints = (void *) ((qbyte *) loadmodel->portals + numportals * sizeof(mportal_t)); - loadmodel->numportalpoints = numpoints; + loadmodel->brushq1.portals = Mem_Alloc(loadmodel->mempool, numportals * sizeof(mportal_t) + numpoints * sizeof(mvertex_t)); + loadmodel->brushq1.numportals = numportals; + loadmodel->brushq1.portalpoints = (void *)((qbyte *) loadmodel->brushq1.portals + numportals * sizeof(mportal_t)); + loadmodel->brushq1.numportalpoints = numpoints; // clear all leaf portal chains - for (i = 0;i < loadmodel->numleafs;i++) - loadmodel->leafs[i].portals = NULL; + for (i = 0;i < loadmodel->brushq1.numleafs;i++) + loadmodel->brushq1.leafs[i].portals = NULL; // process all portals in the global portal chain, while freeing them - portal = loadmodel->portals; - point = loadmodel->portalpoints; + portal = loadmodel->brushq1.portals; + point = loadmodel->brushq1.portalpoints; p = portalchain; portalchain = NULL; while (p) @@ -2356,7 +2267,7 @@ static void Mod_FinalizePortals(void) && p->nodes[0]->contents != CONTENTS_SOLID && p->nodes[1]->contents != CONTENTS_SOLID && p->nodes[0]->contents != CONTENTS_SKY && p->nodes[1]->contents != CONTENTS_SKY) { - // first make the back to front portal (forward portal) + // first make the back to front portal(forward portal) portal->points = point; portal->numpoints = p->winding->numpoints; portal->plane.dist = p->plane.dist; @@ -2378,7 +2289,7 @@ static void Mod_FinalizePortals(void) // advance to next portal portal++; - // then make the front to back portal (backward portal) + // then make the front to back portal(backward portal) portal->points = point; portal->numpoints = p->winding->numpoints; portal->plane.dist = -p->plane.dist; @@ -2412,14 +2323,14 @@ static void Mod_FinalizePortals(void) AddPortalToNodes ============= */ -static void AddPortalToNodes (portal_t *p, mnode_t *front, mnode_t *back) +static void AddPortalToNodes(portal_t *p, mnode_t *front, mnode_t *back) { if (!front) - Host_Error ("AddPortalToNodes: NULL front node"); + Host_Error("AddPortalToNodes: NULL front node"); if (!back) - Host_Error ("AddPortalToNodes: NULL back node"); + Host_Error("AddPortalToNodes: NULL back node"); if (p->nodes[0] || p->nodes[1]) - Host_Error ("AddPortalToNodes: already included"); + Host_Error("AddPortalToNodes: already included"); // note: front == back is handled gracefully, because leaf 0 is the shared solid leaf, it can often have portals with the same leaf on both sides p->nodes[0] = front; @@ -2451,7 +2362,7 @@ static void RemovePortalFromNodes(portal_t *portal) { t = *portalpointer; if (!t) - Host_Error ("RemovePortalFromNodes: portal not in leaf"); + Host_Error("RemovePortalFromNodes: portal not in leaf"); if (t == portal) { @@ -2466,7 +2377,7 @@ static void RemovePortalFromNodes(portal_t *portal) portal->nodes[1] = NULL; } else - Host_Error ("RemovePortalFromNodes: portal not bounding leaf"); + Host_Error("RemovePortalFromNodes: portal not bounding leaf"); break; } @@ -2475,12 +2386,12 @@ static void RemovePortalFromNodes(portal_t *portal) else if (t->nodes[1] == node) portalpointer = (void **) &t->next[1]; else - Host_Error ("RemovePortalFromNodes: portal not bounding leaf"); + Host_Error("RemovePortalFromNodes: portal not bounding leaf"); } } } -static void Mod_RecursiveNodePortals (mnode_t *node) +static void Mod_Q1BSP_RecursiveNodePortals(mnode_t *node) { int side; mnode_t *front, *back, *other_node; @@ -2497,35 +2408,35 @@ static void Mod_RecursiveNodePortals (mnode_t *node) front = node->children[0]; back = node->children[1]; if (front == back) - Host_Error("Mod_RecursiveNodePortals: corrupt node hierarchy"); + Host_Error("Mod_Q1BSP_RecursiveNodePortals: corrupt node hierarchy"); // create the new portal by generating a polygon for the node plane, - // and clipping it by all of the other portals (which came from nodes above this one) - nodeportal = AllocPortal (); + // and clipping it by all of the other portals(which came from nodes above this one) + nodeportal = AllocPortal(); nodeportal->plane = *node->plane; - nodeportalwinding = BaseWindingForPlane (node->plane); + nodeportalwinding = BaseWindingForPlane(node->plane); side = 0; // shut up compiler warning for (portal = (portal_t *)node->portals;portal;portal = portal->next[side]) { clipplane = portal->plane; if (portal->nodes[0] == portal->nodes[1]) - Host_Error("Mod_RecursiveNodePortals: portal has same node on both sides (1)"); + Host_Error("Mod_Q1BSP_RecursiveNodePortals: portal has same node on both sides(1)"); if (portal->nodes[0] == node) side = 0; else if (portal->nodes[1] == node) { clipplane.dist = -clipplane.dist; - VectorNegate (clipplane.normal, clipplane.normal); + VectorNegate(clipplane.normal, clipplane.normal); side = 1; } else - Host_Error ("Mod_RecursiveNodePortals: mislinked portal"); + Host_Error("Mod_Q1BSP_RecursiveNodePortals: mislinked portal"); - nodeportalwinding = ClipWinding (nodeportalwinding, &clipplane, true); + nodeportalwinding = ClipWinding(nodeportalwinding, &clipplane, true); if (!nodeportalwinding) { - Con_Printf ("Mod_RecursiveNodePortals: WARNING: new portal was clipped away\n"); + Con_Printf("Mod_Q1BSP_RecursiveNodePortals: WARNING: new portal was clipped away\n"); break; } } @@ -2534,7 +2445,7 @@ static void Mod_RecursiveNodePortals (mnode_t *node) { // if the plane was not clipped on all sides, there was an error nodeportal->winding = nodeportalwinding; - AddPortalToNodes (nodeportal, front, back); + AddPortalToNodes(nodeportal, front, back); } // split the portals of this node along this node's plane and assign them to the children of this node @@ -2542,72 +2453,72 @@ static void Mod_RecursiveNodePortals (mnode_t *node) for (portal = (portal_t *)node->portals;portal;portal = nextportal) { if (portal->nodes[0] == portal->nodes[1]) - Host_Error("Mod_RecursiveNodePortals: portal has same node on both sides (2)"); + Host_Error("Mod_Q1BSP_RecursiveNodePortals: portal has same node on both sides(2)"); if (portal->nodes[0] == node) side = 0; else if (portal->nodes[1] == node) side = 1; else - Host_Error ("Mod_RecursiveNodePortals: mislinked portal"); + Host_Error("Mod_Q1BSP_RecursiveNodePortals: mislinked portal"); nextportal = portal->next[side]; other_node = portal->nodes[!side]; - RemovePortalFromNodes (portal); + RemovePortalFromNodes(portal); // cut the portal into two portals, one on each side of the node plane - DivideWinding (portal->winding, plane, &frontwinding, &backwinding); + DivideWinding(portal->winding, plane, &frontwinding, &backwinding); if (!frontwinding) { if (side == 0) - AddPortalToNodes (portal, back, other_node); + AddPortalToNodes(portal, back, other_node); else - AddPortalToNodes (portal, other_node, back); + AddPortalToNodes(portal, other_node, back); continue; } if (!backwinding) { if (side == 0) - AddPortalToNodes (portal, front, other_node); + AddPortalToNodes(portal, front, other_node); else - AddPortalToNodes (portal, other_node, front); + AddPortalToNodes(portal, other_node, front); continue; } // the winding is split - splitportal = AllocPortal (); + splitportal = AllocPortal(); temp = splitportal->chain; *splitportal = *portal; splitportal->chain = temp; splitportal->winding = backwinding; - FreeWinding (portal->winding); + FreeWinding(portal->winding); portal->winding = frontwinding; if (side == 0) { - AddPortalToNodes (portal, front, other_node); - AddPortalToNodes (splitportal, back, other_node); + AddPortalToNodes(portal, front, other_node); + AddPortalToNodes(splitportal, back, other_node); } else { - AddPortalToNodes (portal, other_node, front); - AddPortalToNodes (splitportal, other_node, back); + AddPortalToNodes(portal, other_node, front); + AddPortalToNodes(splitportal, other_node, back); } } - Mod_RecursiveNodePortals(front); - Mod_RecursiveNodePortals(back); + Mod_Q1BSP_RecursiveNodePortals(front); + Mod_Q1BSP_RecursiveNodePortals(back); } -static void Mod_MakePortals(void) +static void Mod_Q1BSP_MakePortals(void) { portalchain = NULL; - Mod_RecursiveNodePortals (loadmodel->nodes); - Mod_FinalizePortals(); + Mod_Q1BSP_RecursiveNodePortals(loadmodel->brushq1.nodes); + Mod_Q1BSP_FinalizePortals(); } -static void Mod_BuildSurfaceNeighbors (msurface_t *surfaces, int numsurfaces, mempool_t *mempool) +static void Mod_Q1BSP_BuildSurfaceNeighbors(msurface_t *surfaces, int numsurfaces, mempool_t *mempool) { #if 0 int surfnum, vertnum, vertnum2, snum, vnum, vnum2; @@ -2653,105 +2564,100 @@ static void Mod_BuildSurfaceNeighbors (msurface_t *surfaces, int numsurfaces, me #endif } -void Mod_BuildLightmapUpdateChains(mempool_t *mempool, model_t *model) +static void Mod_Q1BSP_BuildLightmapUpdateChains(mempool_t *mempool, model_t *model) { int i, j, stylecounts[256], totalcount, remapstyles[256]; msurface_t *surf; memset(stylecounts, 0, sizeof(stylecounts)); - for (i = 0;i < model->nummodelsurfaces;i++) + for (i = 0;i < model->brushq1.nummodelsurfaces;i++) { - surf = model->surfaces + model->firstmodelsurface + i; + surf = model->brushq1.surfaces + model->brushq1.firstmodelsurface + i; for (j = 0;j < MAXLIGHTMAPS;j++) stylecounts[surf->styles[j]]++; } totalcount = 0; - model->light_styles = 0; + model->brushq1.light_styles = 0; for (i = 0;i < 255;i++) { if (stylecounts[i]) { - remapstyles[i] = model->light_styles++; + remapstyles[i] = model->brushq1.light_styles++; totalcount += stylecounts[i] + 1; } } if (!totalcount) return; - model->light_style = Mem_Alloc(mempool, model->light_styles * sizeof(qbyte)); - model->light_stylevalue = Mem_Alloc(mempool, model->light_styles * sizeof(int)); - model->light_styleupdatechains = Mem_Alloc(mempool, model->light_styles * sizeof(msurface_t **)); - model->light_styleupdatechainsbuffer = Mem_Alloc(mempool, totalcount * sizeof(msurface_t *)); - model->light_styles = 0; + model->brushq1.light_style = Mem_Alloc(mempool, model->brushq1.light_styles * sizeof(qbyte)); + model->brushq1.light_stylevalue = Mem_Alloc(mempool, model->brushq1.light_styles * sizeof(int)); + model->brushq1.light_styleupdatechains = Mem_Alloc(mempool, model->brushq1.light_styles * sizeof(msurface_t **)); + model->brushq1.light_styleupdatechainsbuffer = Mem_Alloc(mempool, totalcount * sizeof(msurface_t *)); + model->brushq1.light_styles = 0; for (i = 0;i < 255;i++) if (stylecounts[i]) - model->light_style[model->light_styles++] = i; + model->brushq1.light_style[model->brushq1.light_styles++] = i; j = 0; - for (i = 0;i < model->light_styles;i++) + for (i = 0;i < model->brushq1.light_styles;i++) { - model->light_styleupdatechains[i] = model->light_styleupdatechainsbuffer + j; - j += stylecounts[model->light_style[i]] + 1; + model->brushq1.light_styleupdatechains[i] = model->brushq1.light_styleupdatechainsbuffer + j; + j += stylecounts[model->brushq1.light_style[i]] + 1; } - for (i = 0;i < model->nummodelsurfaces;i++) + for (i = 0;i < model->brushq1.nummodelsurfaces;i++) { - surf = model->surfaces + model->firstmodelsurface + i; + surf = model->brushq1.surfaces + model->brushq1.firstmodelsurface + i; for (j = 0;j < MAXLIGHTMAPS;j++) if (surf->styles[j] != 255) - *model->light_styleupdatechains[remapstyles[surf->styles[j]]]++ = surf; + *model->brushq1.light_styleupdatechains[remapstyles[surf->styles[j]]]++ = surf; } j = 0; - for (i = 0;i < model->light_styles;i++) + for (i = 0;i < model->brushq1.light_styles;i++) { - *model->light_styleupdatechains[i] = NULL; - model->light_styleupdatechains[i] = model->light_styleupdatechainsbuffer + j; - j += stylecounts[model->light_style[i]] + 1; + *model->brushq1.light_styleupdatechains[i] = NULL; + model->brushq1.light_styleupdatechains[i] = model->brushq1.light_styleupdatechainsbuffer + j; + j += stylecounts[model->brushq1.light_style[i]] + 1; } } -void Mod_BuildPVSTextureChains(model_t *model) +static void Mod_Q1BSP_BuildPVSTextureChains(model_t *model) { int i, j; - for (i = 0;i < model->numtextures;i++) - model->pvstexturechainslength[i] = 0; - for (i = 0, j = model->firstmodelsurface;i < model->nummodelsurfaces;i++, j++) + for (i = 0;i < model->brushq1.numtextures;i++) + model->brushq1.pvstexturechainslength[i] = 0; + for (i = 0, j = model->brushq1.firstmodelsurface;i < model->brushq1.nummodelsurfaces;i++, j++) { - if (model->surfacepvsframes[j] == model->pvsframecount) + if (model->brushq1.surfacepvsframes[j] == model->brushq1.pvsframecount) { - model->pvssurflist[model->pvssurflistlength++] = j; - model->pvstexturechainslength[model->surfaces[j].texinfo->texture->number]++; + model->brushq1.pvssurflist[model->brushq1.pvssurflistlength++] = j; + model->brushq1.pvstexturechainslength[model->brushq1.surfaces[j].texinfo->texture->number]++; } } - for (i = 0, j = 0;i < model->numtextures;i++) + for (i = 0, j = 0;i < model->brushq1.numtextures;i++) { - if (model->pvstexturechainslength[i]) + if (model->brushq1.pvstexturechainslength[i]) { - model->pvstexturechains[i] = model->pvstexturechainsbuffer + j; - j += model->pvstexturechainslength[i] + 1; + model->brushq1.pvstexturechains[i] = model->brushq1.pvstexturechainsbuffer + j; + j += model->brushq1.pvstexturechainslength[i] + 1; } else - model->pvstexturechains[i] = NULL; + model->brushq1.pvstexturechains[i] = NULL; } - for (i = 0, j = model->firstmodelsurface;i < model->nummodelsurfaces;i++, j++) - if (model->surfacepvsframes[j] == model->pvsframecount) - *model->pvstexturechains[model->surfaces[j].texinfo->texture->number]++ = model->surfaces + j; - for (i = 0;i < model->numtextures;i++) + for (i = 0, j = model->brushq1.firstmodelsurface;i < model->brushq1.nummodelsurfaces;i++, j++) + if (model->brushq1.surfacepvsframes[j] == model->brushq1.pvsframecount) + *model->brushq1.pvstexturechains[model->brushq1.surfaces[j].texinfo->texture->number]++ = model->brushq1.surfaces + j; + for (i = 0;i < model->brushq1.numtextures;i++) { - if (model->pvstexturechainslength[i]) + if (model->brushq1.pvstexturechainslength[i]) { - *model->pvstexturechains[i] = NULL; - model->pvstexturechains[i] -= model->pvstexturechainslength[i]; + *model->brushq1.pvstexturechains[i] = NULL; + model->brushq1.pvstexturechains[i] -= model->brushq1.pvstexturechainslength[i]; } } } -/* -================= -Mod_LoadBrushModel -================= -*/ extern void R_Model_Brush_DrawSky(entity_render_t *ent); extern void R_Model_Brush_Draw(entity_render_t *ent); extern void R_Model_Brush_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius); extern void R_Model_Brush_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltofilter, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz); -void Mod_LoadBrushModel (model_t *mod, void *buffer) +void Mod_Q1BSP_Load(model_t *mod, void *buffer) { int i, j, k; dheader_t *header; @@ -2767,13 +2673,20 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer) header = (dheader_t *)buffer; - i = LittleLong (header->version); + i = LittleLong(header->version); if (i != BSPVERSION && i != 30) - Host_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i (Quake) or 30 (HalfLife))", mod->name, i, BSPVERSION); - mod->ishlbsp = i == 30; + Host_Error("Mod_Q1BSP_Load: %s has wrong version number(%i should be %i(Quake) or 30(HalfLife))", mod->name, i, BSPVERSION); + mod->brushq1.ishlbsp = i == 30; + + mod->brushq1.FindNonSolidLocation = Mod_Q1BSP_FindNonSolidLocation; + mod->brushq1.PointInLeaf = Mod_Q1BSP_PointInLeaf; + mod->brushq1.PointContents = Mod_Q1BSP_PointContents; + mod->brushq1.LeafPVS = Mod_Q1BSP_LeafPVS; + mod->brushq1.BuildPVSTextureChains = Mod_Q1BSP_BuildPVSTextureChains; + if (loadmodel->isworldmodel) { - Cvar_SetValue("halflifebsp", mod->ishlbsp); + Cvar_SetValue("halflifebsp", mod->brushq1.ishlbsp); // until we get a texture for it... R_ResetQuakeSky(); } @@ -2782,56 +2695,56 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer) mod_base = (qbyte *)header; for (i = 0;i < (int) sizeof(dheader_t) / 4;i++) - ((int *)header)[i] = LittleLong ( ((int *)header)[i]); + ((int *)header)[i] = LittleLong(((int *)header)[i]); // load into heap // store which lightmap format to use - mod->lightmaprgba = r_lightmaprgba.integer; - - Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]); - Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]); - Mod_LoadEdges (&header->lumps[LUMP_EDGES]); - Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]); - Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]); - Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]); - Mod_LoadPlanes (&header->lumps[LUMP_PLANES]); - Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]); - Mod_LoadFaces (&header->lumps[LUMP_FACES]); - Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]); - Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]); - Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]); - Mod_LoadNodes (&header->lumps[LUMP_NODES]); - Mod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]); - Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]); - - Mod_MakeHull0 (); - Mod_MakePortals(); + mod->brushq1.lightmaprgba = r_lightmaprgba.integer; + + Mod_Q1BSP_LoadEntities(&header->lumps[LUMP_ENTITIES]); + Mod_Q1BSP_LoadVertexes(&header->lumps[LUMP_VERTEXES]); + Mod_Q1BSP_LoadEdges(&header->lumps[LUMP_EDGES]); + Mod_Q1BSP_LoadSurfedges(&header->lumps[LUMP_SURFEDGES]); + Mod_Q1BSP_LoadTextures(&header->lumps[LUMP_TEXTURES]); + Mod_Q1BSP_LoadLighting(&header->lumps[LUMP_LIGHTING]); + Mod_Q1BSP_LoadPlanes(&header->lumps[LUMP_PLANES]); + Mod_Q1BSP_LoadTexinfo(&header->lumps[LUMP_TEXINFO]); + Mod_Q1BSP_LoadFaces(&header->lumps[LUMP_FACES]); + Mod_Q1BSP_LoadMarksurfaces(&header->lumps[LUMP_MARKSURFACES]); + Mod_Q1BSP_LoadVisibility(&header->lumps[LUMP_VISIBILITY]); + Mod_Q1BSP_LoadLeafs(&header->lumps[LUMP_LEAFS]); + Mod_Q1BSP_LoadNodes(&header->lumps[LUMP_NODES]); + Mod_Q1BSP_LoadClipnodes(&header->lumps[LUMP_CLIPNODES]); + Mod_Q1BSP_LoadSubmodels(&header->lumps[LUMP_MODELS]); + + Mod_Q1BSP_MakeHull0(); + Mod_Q1BSP_MakePortals(); mod->numframes = 2; // regular and alternate animation mainmempool = mod->mempool; loadname = mod->name; - Mod_LoadLightList (); + Mod_Q1BSP_LoadLightList(); originalloadmodel = loadmodel; // -// set up the submodels (FIXME: this is confusing) +// set up the submodels(FIXME: this is confusing) // - for (i = 0;i < mod->numsubmodels;i++) + for (i = 0;i < mod->brushq1.numsubmodels;i++) { - bm = &mod->submodels[i]; + bm = &mod->brushq1.submodels[i]; - mod->hulls[0].firstclipnode = bm->headnode[0]; + mod->brushq1.hulls[0].firstclipnode = bm->headnode[0]; for (j=1 ; jhulls[j].firstclipnode = bm->headnode[j]; - mod->hulls[j].lastclipnode = mod->numclipnodes - 1; + mod->brushq1.hulls[j].firstclipnode = bm->headnode[j]; + mod->brushq1.hulls[j].lastclipnode = mod->brushq1.numclipnodes - 1; } - mod->firstmodelsurface = bm->firstface; - mod->nummodelsurfaces = bm->numfaces; + mod->brushq1.firstmodelsurface = bm->firstface; + mod->brushq1.nummodelsurfaces = bm->numfaces; // this gets altered below if sky is used mod->DrawSky = NULL; @@ -2839,25 +2752,25 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer) mod->DrawFakeShadow = NULL; mod->DrawShadowVolume = R_Model_Brush_DrawShadowVolume; mod->DrawLight = R_Model_Brush_DrawLight; - mod->pvstexturechains = Mem_Alloc(originalloadmodel->mempool, mod->numtextures * sizeof(msurface_t **)); - mod->pvstexturechainsbuffer = Mem_Alloc(originalloadmodel->mempool, (mod->nummodelsurfaces + mod->numtextures) * sizeof(msurface_t *)); - mod->pvstexturechainslength = Mem_Alloc(originalloadmodel->mempool, mod->numtextures * sizeof(int)); - Mod_BuildPVSTextureChains(mod); - Mod_BuildLightmapUpdateChains(originalloadmodel->mempool, mod); - if (mod->nummodelsurfaces) + mod->brushq1.pvstexturechains = Mem_Alloc(originalloadmodel->mempool, mod->brushq1.numtextures * sizeof(msurface_t **)); + mod->brushq1.pvstexturechainsbuffer = Mem_Alloc(originalloadmodel->mempool,(mod->brushq1.nummodelsurfaces + mod->brushq1.numtextures) * sizeof(msurface_t *)); + mod->brushq1.pvstexturechainslength = Mem_Alloc(originalloadmodel->mempool, mod->brushq1.numtextures * sizeof(int)); + Mod_Q1BSP_BuildPVSTextureChains(mod); + Mod_Q1BSP_BuildLightmapUpdateChains(originalloadmodel->mempool, mod); + if (mod->brushq1.nummodelsurfaces) { // LordHavoc: calculate bmodel bounding box rather than trusting what it says mod->normalmins[0] = mod->normalmins[1] = mod->normalmins[2] = 1000000000.0f; mod->normalmaxs[0] = mod->normalmaxs[1] = mod->normalmaxs[2] = -1000000000.0f; modelyawradius = 0; modelradius = 0; - for (j = 0, surf = &mod->surfaces[mod->firstmodelsurface];j < mod->nummodelsurfaces;j++, surf++) + for (j = 0, surf = &mod->brushq1.surfaces[mod->brushq1.firstmodelsurface];j < mod->brushq1.nummodelsurfaces;j++, surf++) { - // we only need to have a drawsky function if it is used (usually only on world model) + // we only need to have a drawsky function if it is used(usually only on world model) if (surf->texinfo->texture->shader == &Cshader_sky) mod->DrawSky = R_Model_Brush_DrawSky; // LordHavoc: submodels always clip, even if water - if (mod->numsubmodels - 1) + if (mod->brushq1.numsubmodels - 1) surf->flags |= SURF_SOLIDCLIP; // calculate bounding shapes for (mesh = surf->mesh;mesh;mesh = mesh->chain) @@ -2881,7 +2794,7 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer) } modelyawradius = sqrt(modelyawradius); modelradius = sqrt(modelradius); - mod->yawmins[0] = mod->yawmins[1] = -(mod->yawmaxs[0] = mod->yawmaxs[1] = modelyawradius); + mod->yawmins[0] = mod->yawmins[1] = - (mod->yawmaxs[0] = mod->yawmaxs[1] = modelyawradius); mod->yawmins[2] = mod->normalmins[2]; mod->yawmaxs[2] = mod->normalmaxs[2]; mod->rotatedmins[0] = mod->rotatedmins[1] = mod->rotatedmins[2] = -modelradius; @@ -2891,23 +2804,23 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer) } else { - // LordHavoc: empty submodel (lacrima.bsp has such a glitch) + // LordHavoc: empty submodel(lacrima.bsp has such a glitch) Con_Printf("warning: empty submodel *%i in %s\n", i+1, loadname); } - Mod_BuildSurfaceNeighbors(mod->surfaces + mod->firstmodelsurface, mod->nummodelsurfaces, originalloadmodel->mempool); + Mod_Q1BSP_BuildSurfaceNeighbors(mod->brushq1.surfaces + mod->brushq1.firstmodelsurface, mod->brushq1.nummodelsurfaces, originalloadmodel->mempool); - mod->numleafs = bm->visleafs; + mod->brushq1.numleafs = bm->visleafs; // LordHavoc: only register submodels if it is the world // (prevents bsp models from replacing world submodels) - if (loadmodel->isworldmodel && i < (mod->numsubmodels - 1)) + if (loadmodel->isworldmodel && i < (mod->brushq1.numsubmodels - 1)) { char name[10]; // duplicate the basic information - sprintf (name, "*%i", i+1); - loadmodel = Mod_FindName (name); + sprintf(name, "*%i", i+1); + loadmodel = Mod_FindName(name); *loadmodel = *mod; - strcpy (loadmodel->name, name); + strcpy(loadmodel->name, name); // textures and memory belong to the main model loadmodel->texturepool = NULL; loadmodel->mempool = NULL; @@ -2916,6 +2829,857 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer) } loadmodel = originalloadmodel; - //Mod_ProcessLightList (); + //Mod_Q1BSP_ProcessLightList(); +} + +static void Mod_Q2BSP_LoadEntities(lump_t *l) +{ +} + +static void Mod_Q2BSP_LoadPlanes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadPlanes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadVertices(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadVertices: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadVisibility(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadVisibility: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadNodes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadNodes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadTexInfo(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadTexInfo: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadFaces(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadFaces: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadLighting(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadLighting: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadLeafs(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadLeafs: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadLeafFaces(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadLeafFaces: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadLeafBrushes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadLeafBrushes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadEdges(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadEdges: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadSurfEdges(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadSurfEdges: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadBrushes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadBrushes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadBrushSides(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadBrushSides: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadAreas(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadAreas: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadAreaPortals(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadAreaPortals: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q2BSP_LoadModels(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q2BSP_LoadModels: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +void Mod_Q2BSP_Load(model_t *mod, void *buffer) +{ + int i; + q2dheader_t *header; + + Host_Error("Mod_Q2BSP_Load: not yet implemented\n"); + + mod->type = mod_brushq2; + + header = (q2dheader_t *)buffer; + + i = LittleLong(header->version); + if (i != Q2BSPVERSION) + Host_Error("Mod_Q2BSP_Load: %s has wrong version number (%i, should be %i)", mod->name, i, Q2BSPVERSION); + mod->brushq1.ishlbsp = false; + if (loadmodel->isworldmodel) + { + Cvar_SetValue("halflifebsp", mod->brushq1.ishlbsp); + // until we get a texture for it... + R_ResetQuakeSky(); + } + + mod_base = (qbyte *)header; + + // swap all the lumps + for (i = 0;i < (int) sizeof(*header) / 4;i++) + ((int *)header)[i] = LittleLong(((int *)header)[i]); + + // store which lightmap format to use + mod->brushq1.lightmaprgba = r_lightmaprgba.integer; + + Mod_Q2BSP_LoadEntities(&header->lumps[Q2LUMP_ENTITIES]); + Mod_Q2BSP_LoadPlanes(&header->lumps[Q2LUMP_PLANES]); + Mod_Q2BSP_LoadVertices(&header->lumps[Q2LUMP_VERTEXES]); + Mod_Q2BSP_LoadVisibility(&header->lumps[Q2LUMP_VISIBILITY]); + Mod_Q2BSP_LoadNodes(&header->lumps[Q2LUMP_NODES]); + Mod_Q2BSP_LoadTexInfo(&header->lumps[Q2LUMP_TEXINFO]); + Mod_Q2BSP_LoadFaces(&header->lumps[Q2LUMP_FACES]); + Mod_Q2BSP_LoadLighting(&header->lumps[Q2LUMP_LIGHTING]); + Mod_Q2BSP_LoadLeafs(&header->lumps[Q2LUMP_LEAFS]); + Mod_Q2BSP_LoadLeafFaces(&header->lumps[Q2LUMP_LEAFFACES]); + Mod_Q2BSP_LoadLeafBrushes(&header->lumps[Q2LUMP_LEAFBRUSHES]); + Mod_Q2BSP_LoadEdges(&header->lumps[Q2LUMP_EDGES]); + Mod_Q2BSP_LoadSurfEdges(&header->lumps[Q2LUMP_SURFEDGES]); + Mod_Q2BSP_LoadBrushes(&header->lumps[Q2LUMP_BRUSHES]); + Mod_Q2BSP_LoadBrushSides(&header->lumps[Q2LUMP_BRUSHSIDES]); + Mod_Q2BSP_LoadAreas(&header->lumps[Q2LUMP_AREAS]); + Mod_Q2BSP_LoadAreaPortals(&header->lumps[Q2LUMP_AREAPORTALS]); + // LordHavoc: must go last because this makes the submodels + Mod_Q2BSP_LoadModels(&header->lumps[Q2LUMP_MODELS]); +} + +static void Mod_Q3BSP_LoadEntities(lump_t *l) +{ + if (!l->filelen) + return; + loadmodel->brush.entities = Mem_Alloc(loadmodel->mempool, l->filelen); + memcpy(loadmodel->brush.entities, mod_base + l->fileofs, l->filelen); +} + +static void Mod_Q3BSP_LoadTextures(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadTextures: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadPlanes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadPlanes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadNodes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadNodes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadLeafs(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadLeafs: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadLeafFaces(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadLeafFaces: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadLeafBrushes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadLeafBrushes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadModels(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadModels: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadBrushes(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadBrushes: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadBrushSides(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadBrushSides: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadVertices(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadVertices: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadTriangles(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadTriangles: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadEffects(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadEffects: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadFaces(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadFaces: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadLightmaps(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadLightmaps: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadLightGrid(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadLightGrid: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +static void Mod_Q3BSP_LoadPVS(lump_t *l) +{ +/* + d_t *in; + m_t *out; + int i, count; + + in = (void *)(mod_base + l->fileofs); + if (l->filelen % sizeof(*in)) + Host_Error("Mod_Q3BSP_LoadPVS: funny lump size in %s",loadmodel->name); + count = l->filelen / sizeof(*in); + out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out)); + + loadmodel-> = out; + loadmodel->num = count; + + for (i = 0;i < count;i++, in++, out++) + { + } +*/ +} + +void Mod_Q3BSP_Load(model_t *mod, void *buffer) +{ + int i; + q3dheader_t *header; + Host_Error("Mod_Q3BSP_Load: not yet implemented\n"); + + mod->type = mod_brushq2; + + header = (q3dheader_t *)buffer; + + i = LittleLong(header->version); + if (i != Q3BSPVERSION) + Host_Error("Mod_Q3BSP_Load: %s has wrong version number (%i, should be %i)", mod->name, i, Q3BSPVERSION); + if (loadmodel->isworldmodel) + { + Cvar_SetValue("halflifebsp", false); + // until we get a texture for it... + R_ResetQuakeSky(); + } + + mod_base = (qbyte *)header; + + // swap all the lumps + for (i = 0;i < (int) sizeof(*header) / 4;i++) + ((int *)header)[i] = LittleLong(((int *)header)[i]); + + Mod_Q3BSP_LoadEntities(&header->lumps[Q3LUMP_ENTITIES]); + Mod_Q3BSP_LoadTextures(&header->lumps[Q3LUMP_TEXTURES]); + Mod_Q3BSP_LoadPlanes(&header->lumps[Q3LUMP_PLANES]); + Mod_Q3BSP_LoadNodes(&header->lumps[Q3LUMP_NODES]); + Mod_Q3BSP_LoadBrushSides(&header->lumps[Q3LUMP_BRUSHSIDES]); + Mod_Q3BSP_LoadBrushes(&header->lumps[Q3LUMP_BRUSHES]); + Mod_Q3BSP_LoadEffects(&header->lumps[Q3LUMP_EFFECTS]); + Mod_Q3BSP_LoadVertices(&header->lumps[Q3LUMP_VERTICES]); + Mod_Q3BSP_LoadTriangles(&header->lumps[Q3LUMP_TRIANGLES]); + Mod_Q3BSP_LoadLightmaps(&header->lumps[Q3LUMP_LIGHTMAPS]); + Mod_Q3BSP_LoadFaces(&header->lumps[Q3LUMP_FACES]); + Mod_Q3BSP_LoadModels(&header->lumps[Q3LUMP_MODELS]); + Mod_Q3BSP_LoadLeafBrushes(&header->lumps[Q3LUMP_LEAFBRUSHES]); + Mod_Q3BSP_LoadLeafFaces(&header->lumps[Q3LUMP_LEAFFACES]); + Mod_Q3BSP_LoadLeafs(&header->lumps[Q3LUMP_LEAFS]); + Mod_Q3BSP_LoadLightGrid(&header->lumps[Q3LUMP_LIGHTGRID]); + Mod_Q3BSP_LoadPVS(&header->lumps[Q3LUMP_PVS]); +} + +void Mod_IBSP_Load(model_t *mod, void *buffer) +{ + int i = LittleLong(* ((int *)buffer)); + if (i == Q3BSPVERSION) + Mod_Q3BSP_Load(mod,buffer); + else if (i == Q2BSPVERSION) + Mod_Q2BSP_Load(mod,buffer); + else + Host_Error("Mod_IBSP_Load: unknown/unsupported version %i\n", i); +} + +void Mod_MAP_Load(model_t *mod, void *buffer) +{ + Host_Error("Mod_MAP_Load: not yet implemented\n"); }