X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=monsters.cfg;h=a8fdef1a912f87833bfa85449b17a08f262c2212;hb=6a79790055e33be2775905f60b5c539fc441ec9f;hp=cae7a40eb2a0554330b4224805bbd1b2cbbff73c;hpb=5d4356eea933cc687e5958e9632695f0e2890159;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/monsters.cfg b/monsters.cfg index cae7a40eb..a8fdef1a9 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -1,201 +1,200 @@ // Misc set g_monsters 1 "Enable monsters (master switch)" +set g_monsters_think_delay 0.1 "Delay between monster think frames" set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare" set g_monsters_miniboss_chance 5 set g_monsters_miniboss_healthboost 100 set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item" +set g_monsters_drop_time 10 "Amount of time before monster's dropped loot disappears" set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo" set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets" -set g_monsters_owners 1 "Monsters will not attack their owners if set to 1" +set g_monsters_owners 1 "Monsters will not attack their owners in team matches if set to 1" set g_monsters_teams 1 -set g_monster_spawnshieldtime 2 "Monsters will not take damage for this amount of seconds" +set g_monsters_spawnshieldtime 2 "Monsters will not take damage for this amount of seconds" set g_monsters_typefrag 1 set g_monsters_healthbars 1 "Show health bars above monsters" -set g_monsters_giants_only 0 -set g_monsters_nogiants 1 +set g_monsters_target_range 2000 +set g_monsters_target_infront 0 "Only find targets infront of the monster" set g_monsters_respawn 1 "Enable monster respawning" set g_monsters_respawn_delay 20 "Monsters respawn in this amount of seconds" set g_monsters_score_kill 1 "Get this many points for killing a naturally spawned monster" set g_monsters_max 20 "Global maximum player-spawned monsters" -set g_monsters_max_perplayer 3 "Maximum monsters per-player" +set g_monsters_max_perplayer 0 "Maximum monsters per-player" set g_monsters_skill_easy 2 "Monster easy skill level (used for skill based functions)" set g_monsters_skill_normal 4 "Monster normal skill level (used for skill based functions)" set g_monsters_skill_hard 5 "Monster hard skill level (used for skill based functions)" set g_monsters_skill_insane 7 "Monster insane skill level (used for skill based functions)" set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)" -// Enforcer -set g_monster_enforcer 1 "Enable Enforcers" -set g_monster_enforcer_health 80 "Enforcer health" -set g_monster_enforcer_drop armor "Enforcer drops this item on death" -set g_monster_enforcer_drop_size large "Size of the item Enforcers drop. Possible values are: small, medium, large" -set g_monster_enforcer_speed_walk 75 "Enforcer walk speed" -set g_monster_enforcer_speed_run 100 "Enforcer run speed" -set g_monster_enforcer_attack_uzi_bullets 3 "Number of machine gun bullets Enforcer fires" +// Brute +set g_monster_brute_health 300 "Brute health" +set g_monster_brute_attack_chainsaw_damage 15 "Brute chainsaw damage (hits multiple times)" +set g_monster_brute_drop ammo "Brute drops this item on death" +set g_monster_brute_drop_size bullets "Size of the item Brutes drop. Possible values are: small, medium, large" +set g_monster_brute_speed_walk 100 "Brute walk speed" +set g_monster_brute_speed_run 200 "Brute run speed" +set g_monster_brute_attack_uzi_bullets 3 "Number of machine gun bullets Brute fires" +set g_monster_brute_attack_uzi_chance 0.1 "Chance for Brute to fire machine gun" +set g_monster_brute_attack_uzi_damage 10 "Brute machine gun damage per bullet" +set g_monster_brute_attack_uzi_force 5 "Brute machine gun knockback" +set g_monster_brute_attack_grenade_damage 40 "Brute grenade damage" +set g_monster_brute_attack_grenade_edgedamage 20 "Brute grenade indirect hit damage" +set g_monster_brute_attack_grenade_radius 200 "Brute grenade explosion radius" +set g_monster_brute_attack_grenade_force 15 "Brute grenade knockback" +set g_monster_brute_attack_grenade_speed 1900 +set g_monster_brute_attack_grenade_speed_up 225 +set g_monster_brute_attack_grenade_speed_z 0 +set g_monster_brute_attack_grenade_spread 0 -// Ogre -set g_monster_ogre 1 "Enable Ogres" -set g_monster_ogre_health 200 "Ogre health" -set g_monster_ogre_chainsaw_damage 15 "Ogre chainsaw damage (hits multiple times)" -set g_monster_ogre_drop ammo "Ogre drops this item on death" -set g_monster_ogre_drop_size bullets "Size of the item Ogres drop. Possible values are: small, medium, large" -set g_monster_ogre_speed_walk 100 "Ogre walk speed" -set g_monster_ogre_speed_run 150 "Ogre run speed" -set g_monster_ogre_attack_uzi_bullets 3 "Number of machine gun bullets Ogre fires" - -// Fiend -set g_monster_demon 1 "Enable Fiends" -set g_monster_demon_health 300 "Fiend health" -set g_monster_demon_attack_jump_damage 40 "Fiend jump attack damage" -set g_monster_demon_damage 20 "Fiend melee attack damage" -set g_monster_demon_drop health "Fiend drops this item on death" -set g_monster_demon_drop_size medium "Size of the item Fiends drop. Possible values are: small, medium, large" -set g_monster_demon_speed_walk 150 "Fiend walk speed" -set g_monster_demon_speed_run 300 "Fiend run speed" +// Animus +set g_monster_animus_health 150 "Animus health" +set g_monster_animus_attack_jump_damage 80 "Animus jump attack damage" +set g_monster_animus_attack_melee_damage 45 "Animus melee attack damage" +set g_monster_animus_drop health "Animus drops this item on death" +set g_monster_animus_drop_size medium "Size of the item Animuses drop. Possible values are: small, medium, large" +set g_monster_animus_speed_walk 150 "Animus walk speed" +set g_monster_animus_speed_run 350 "Animus run speed" // Shambler -set g_monster_shambler 1 "Enable Shamblers" -set g_monster_shambler_health 600 "Shambler health" -set g_monster_shambler_damage 50 "Shambler melee attack damage" -set g_monster_shambler_attack_lightning_damage 20 "Shambler lightning attack damage per frame" -set g_monster_shambler_attack_claw_damage 30 "Shambler claw attack damage" +set g_monster_shambler_health 500 "Shambler health" +set g_monster_shambler_attack_smash_damage 50 "Shambler smash attack damage" +set g_monster_shambler_attack_lightning_damage 15 "Shambler lightning attack damage per frame" +set g_monster_shambler_attack_claw_damage 50 "Shambler claw attack damage" set g_monster_shambler_drop health "Shambler drops this item on death" set g_monster_shambler_drop_size large "Size of the item Shamblers drop. Possible values are: small, medium, large" set g_monster_shambler_speed_walk 100 "Shambler walk speed" set g_monster_shambler_speed_run 150 "Shambler run speed" -// Knight -set g_monster_knight 1 "Enable Knights" -set g_monster_knight_health 75 "Knight Health" -set g_monster_knight_drop armor "Knight drops this item on death" -set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large" -set g_monster_knight_melee_damage 20 "Knight melee attack damage" -set g_monster_knight_melee_side_damage 10 "Knight melee attack side damage" -set g_monster_knight_speed_walk 40 "Knight walk speed" -set g_monster_knight_speed_run 70 "Knight run speed" - -// Grunt -set g_monster_soldier 1 "Enable Grunts" -set g_monster_soldier_health 100 "Grunt Health" -set g_monster_soldier_drop ammo "Grunt drops this item on death" -set g_monster_soldier_drop_size shells "Size of the item Grunts drop. Possible values are: small, medium, large" -set g_monster_soldier_melee_damage 20 "Grunt melee attack damage" -set g_monster_soldier_speed_walk 30 "Grunt walk speed" -set g_monster_soldier_speed_run 50 "Grunt run speed" -set g_monster_soldier_ammo 5 "Grunt weapon ammo" -set g_monster_soldier_weapon_laser_chance 6 "Chance of Grunt weapon being laser" -set g_monster_soldier_weapon_shotgun_chance 8 "Chance of Grunt weapon being shotgun" -set g_monster_soldier_weapon_machinegun_chance 4 "Chance of Grunt weapon being machine gun" -set g_monster_soldier_weapon_rocketlauncher_chance 2 "Chance of Grunt weapon being rocket launcher" -set g_monster_soldier_attack_uzi_bullets 3 "Number of machine gun bullets Grunt fires" +// Bruiser +set g_monster_bruiser_health 200 "Bruiser Health" +set g_monster_bruiser_drop armor "Bruiser drops this item on death" +set g_monster_bruiser_drop_size medium "Size of the item Bruisers drop. Possible values are: small, medium, large" +set g_monster_bruiser_attack_melee_damage 50 "Bruiser melee attack damage" +set g_monster_bruiser_speed_walk 40 "Bruiser walk speed" +set g_monster_bruiser_speed_run 360 "Bruiser run speed" -// Scrag -set g_monster_wizard 1 "Enable Scrags" -set g_monster_wizard_health 80 "Scrag health" -set g_monster_wizard_drop ammo "Scrag drops this item on death" -set g_monster_wizard_drop_size cells "Size of the item Scrags drop. Possible values are: small, medium, large" -set g_monster_wizard_speed_walk 40 "Scrag walk speed" -set g_monster_wizard_speed_run 70 "Scrag run speed" -set g_monster_wizard_spike_damage 15 "Scrag spike damage" -set g_monster_wizard_spike_damage 7 "Scrag spike edge damage" -set g_monster_wizard_spike_radius 20 "Scrag spike damage radius" -set g_monster_wizard_spike_speed 400 "Scrag spike speed" +// Wyvern +set g_monster_wyvern_health 95 "Wyvern health" +set g_monster_wyvern_drop ammo "Wyvern drops this item on death" +set g_monster_wyvern_drop_size cells "Size of the item Wyverns drop. Possible values are: small, medium, large" +set g_monster_wyvern_speed_stop 300 "Wyvern stop speed" +set g_monster_wyvern_speed_walk 40 "Wyvern walk speed" +set g_monster_wyvern_speed_run 120 "Wyvern run speed" +set g_monster_wyvern_attack_fireball_damagetime 3 "How long the enemy will burn if it's within fireball radius" +set g_monster_wyvern_attack_fireball_damage 30 "Wyvern fireball projectile damage" +set g_monster_wyvern_attack_fireball_edgedamage 20 "Wyvern fireball indirect hit damage" +set g_monster_wyvern_attack_fireball_force 50 "Wyvern fireball projectile push force" +set g_monster_wyvern_attack_fireball_radius 120 "Wyvern fireball projectile damage radius" +set g_monster_wyvern_attack_fireball_speed 900 "Wyvern fireball projectile speed" -// Rottweiler -set g_monster_dog 1 "Enable Rottweilers" -set g_monster_dog_health 25 "Rottweiler health" -set g_monster_dog_bite_damage 15 "Rottweiler bite attack damage" -set g_monster_dog_attack_jump_damage 30 "Rottweiler jump attack damage" -set g_monster_dog_drop health "Rottweiler drops this item on death" -set g_monster_dog_drop_size small "Size of the item Rottweilers drop. Possible values are: small, medium, large" -set g_monster_dog_speed_walk 60 "Rottweiler walk speed" -set g_monster_dog_speed_run 120 "Rottweiler run speed" +// Cerberus +set g_monster_cerberus_health 100 "Cerberus health" +set g_monster_cerberus_attack_bite_damage 30 "Cerberus bite attack damage" +set g_monster_cerberus_attack_jump_damage 40 "Cerberus jump attack damage" +set g_monster_cerberus_drop health "Cerberus drops this item on death" +set g_monster_cerberus_drop_size small "Size of the item Cerberuss drop. Possible values are: small, medium, large" +set g_monster_cerberus_speed_walk 60 "Cerberus walk speed" +set g_monster_cerberus_speed_run 250 "Cerberus run speed" -// Spawn -set g_monster_tarbaby 1 "Enable Spawns" -set g_monster_tarbaby_health 80 "Spawn health" -set g_monster_tarbaby_drop ammo "Spawn drops this item when it explodes" -set g_monster_tarbaby_drop_size rockets "Size of the item Spawns drop. Possible values are: small, medium, large" -set g_monster_tarbaby_speed_walk 20 "Spawn walk speed" -set g_monster_tarbaby_speed_run 30 "Spawn run speed" +// Slime +set g_monster_slime_health 80 "Slime health" +set g_monster_slime_attack_explode_damage 250 +set g_monster_slime_drop ammo "Slime drops this item when it explodes" +set g_monster_slime_drop_size rockets "Size of the item Slime drops. Possible values are: small, medium, large" +set g_monster_slime_speed_walk 20 "Slime walk speed" +set g_monster_slime_speed_run 400 "Slime run speed" -// Hell-Knight -set g_monster_hellknight 1 "Enable Hell-Knights" -set g_monster_hellknight_health 250 "Hell-Knight health" -set g_monster_hellknight_drop armor "Hell-Knight drops this item on death" -set g_monster_hellknight_drop_size medium "Size of the item Hell-Knights drop. Possible values are: small, medium, large" -set g_monster_hellknight_inferno_damage 40 "Hell-Knight inferno damage" -set g_monster_hellknight_inferno_chance 0.4 "Hell-Knight inferno attack chance" -set g_monster_hellknight_inferno_damagetime 3 "How long the inferno should burn the player" -set g_monster_hellknight_fireball_damage 30 "Hell-Knight fireball projectile damage" -set g_monster_hellknight_fireball_edgedamage 10 "Hell-Knight fireball indirect hit damage" -set g_monster_hellknight_fireball_force 50 "Hell-Knight fireball projectile push force" -set g_monster_hellknight_fireball_radius 70 "Hell-Knight fireball projectile damage radius" -set g_monster_hellknight_fireball_speed 600 "Hell-Knight fireball projectile speed" -set g_monster_hellknight_fireball_spread 0 "Hell-Knight fireball projectile spread" -set g_monster_hellknight_fireball_chance 0.3 "Chance for Hell-Knight to throw a fireball" -set g_monster_hellknight_jump_chance 0.2 "Chance for Hell-Knight to jump at the player (always 1 if enemy is further than _dist)" -set g_monster_hellknight_jump_damage 25 "Hell-Knight jump attack damage" -set g_monster_hellknight_jump_dist 500 "Hell-Knight will prioritise jumping if the enemy is this far away" -set g_monster_hellknight_melee_damage 20 "Hell-Knight melee attack damage" -set g_monster_hellknight_spike_damage 5 "Hell-Knight spike projectile damage" -set g_monster_hellknight_spike_edgedamage 5 "Hell-Knight spike projectile indirect hit damage" -set g_monster_hellknight_spike_radius 20 "Hell-Knight spike projectile damage radius" -set g_monster_hellknight_spike_force 5 "Hell-Knight spike projectile force" -set g_monster_hellknight_spike_chance 0.5 "Hell-Knight spike attack chance" -set g_monster_hellknight_speed_walk 75 "Hell-Knight walk speed" -set g_monster_hellknight_speed_run 150 "Hell-Knight run speed" - -// Rotfish -set g_monster_fish 1 "Enable Rotfish" -set g_monster_fish_health 25 "Rotfish health" -set g_monster_fish_damage 10 "Rotfish bite attack damage" -set g_monster_fish_drop health "Rotfish drops this item on death" -set g_monster_fish_drop_size small "Size of the item Rotfish drop. Possible values are: small, medium, large" -set g_monster_fish_speed_walk 40 "Rotfish walk speed" -set g_monster_fish_speed_run 70 "Rotfish run speed" +// Knight +set g_monster_knight_health 300 "Knight health" +set g_monster_knight_drop armor "Knight drops this item on death" +set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large" +set g_monster_knight_attack_inferno_damage 40 "Knight inferno damage" +set g_monster_knight_attack_inferno_chance 0.4 "Knight inferno attack chance" +set g_monster_knight_attack_inferno_damagetime 3 "How long the inferno should burn the player" +set g_monster_knight_attack_fireball_damage 30 "Knight fireball projectile damage" +set g_monster_knight_attack_fireball_edgedamage 10 "Knight fireball indirect hit damage" +set g_monster_knight_attack_fireball_force 50 "Knight fireball projectile push force" +set g_monster_knight_attack_fireball_radius 70 "Knight fireball projectile damage radius" +set g_monster_knight_attack_fireball_speed 600 "Knight fireball projectile speed" +set g_monster_knight_attack_fireball_spread 0 "Knight fireball projectile spread" +set g_monster_knight_attack_fireball_chance 0.3 "Chance for Knight to throw a fireball" +set g_monster_knight_attack_fireball_damagetime 1 +set g_monster_knight_attack_jump_chance 0.2 "Chance for Knight to jump at the player (always 1 if enemy is further than _dist)" +set g_monster_knight_attack_jump_damage 25 "Knight jump attack damage" +set g_monster_knight_attack_jump_distance 500 "Knight will prioritise jumping if the enemy is this far away" +set g_monster_knight_attack_melee_damage 20 "Knight melee attack damage" +set g_monster_knight_attack_spike_damage 20 "Knight spike projectile damage" +set g_monster_knight_attack_spike_edgedamage 10 "Knight spike projectile indirect hit damage" +set g_monster_knight_attack_spike_radius 20 "Knight spike projectile damage radius" +set g_monster_knight_attack_spike_force 5 "Knight spike projectile force" +set g_monster_knight_attack_spike_chance 0.5 "Knight spike attack chance" +set g_monster_knight_attack_speed_walk 75 "Knight walk speed" +set g_monster_knight_attack_speed_run 150 "Knight run speed" -// Vore -set g_monster_shalrath 1 "Enable Vores" -set g_monster_shalrath_health 400 "Vore health" -set g_monster_shalrath_damage 30 "Vore magic attack damage" -set g_monster_shalrath_drop health "Vore drops this item on death" -set g_monster_shalrath_drop_size medium "Size of the item Vores drop. Possible values are: small, medium, large" -set g_monster_shalrath_speed 50 "Vore move speed" +// Stingray +set g_monster_stingray_health 115 "Stingray health" +set g_monster_stingray_attack_bite_damage 25 "Stingray bite attack damage" +set g_monster_stingray_attack_bite_delay 0.5 +set g_monster_stingray_drop health "Stingray drops this item on death" +set g_monster_stingray_drop_size small "Size of the item Stingray drop. Possible values are: small, medium, large" +set g_monster_stingray_speed_stop 10 +set g_monster_stingray_speed_walk 40 "Stingray walk speed" +set g_monster_stingray_speed_run 200 "Stingray run speed" -// Spawner -set g_monster_spawner 1 "Enable Monster Spawner" -set g_monster_spawner_health 100 "Spawner health" -set g_monster_spawner_maxmobs 4 "Maximum number of spawned monsters" -set g_monster_spawner_forcespawn "" "Force spawner to spawn this type of monster" +// Mage +set g_monster_mage_health 200 "Mage health" +set g_monster_mage_attack_spike_damage 30 "Mage homing spike explosion damage" +set g_monster_mage_attack_spike_radius 60 "Mage homing spike explosion radius" +set g_monster_mage_attack_spike_delay 2 "Delay between Mage homing spike attacks" +set g_monster_mage_attack_melee_damage 30 "Mage magic attack damage" +set g_monster_mage_attack_melee_delay 0.7 "Delay between Mage melee attacks" +set g_monster_mage_heal_self 35 "Amount of health Mage will regenerate every attack when its low on health" +set g_monster_mage_heal_allies 15 "Amount of health Mage will regenerate nearby friends" +set g_monster_mage_heal_minhealth 250 "Health limit below which Mage will try to heal itself" +set g_monster_mage_heal_range 200 "Maximum healing distance" +set g_monster_mage_heal_delay 1.5 "Delay between healing bursts" +set g_monster_mage_shield_blockpercent 40 "% of damage inflicted on Mage if using a force field" +set g_monster_mage_shield_delay 7 "Refire for Mage force shield" +set g_monster_mage_shield_time 3 "Amount of time Mage force field lasts" +set g_monster_mage_attack_grenade_damage 25 "Mage fake item grenade attack damage" +set g_monster_mage_attack_grenade_edgedamage 20 "Mage fake item grenade attack edge damage" +set g_monster_mage_attack_grenade_radius 100 "Mage fake item grenade attack explosion radius" +set g_monster_mage_attack_grenade_lifetime 5 "Mage fake item grenade life time" +set g_monster_mage_attack_grenade_speed 150 "Mage fake item grenade forward speed" +set g_monster_mage_attack_grenade_speed_up 95 "Mage fake item grenade upwards speed" +set g_monster_mage_attack_grenade_force 170 "Mage fake item grenade damage knockback" +set g_monster_mage_attack_grenade_chance 30 "% chance of Mage attack being fake item grenade" +set g_monster_mage_drop health "Mage drops this item on death" +set g_monster_mage_drop_size medium "Size of the item Mages drop. Possible values are: small, medium, large" +set g_monster_mage_speed_walk 50 "Mage walk speed" +set g_monster_mage_speed_run 75 "Mage run speed" // Zombie -set g_monster_zombie 1 "Enable Zombies" -set g_monster_zombie_attack_leap_damage 45 "Damage when zombie performs an attack leap" +set g_monster_zombie_attack_leap_damage 50 "Damage when zombie performs an attack leap" set g_monster_zombie_attack_leap_delay 1.5 "Delay after zombie attack leap" set g_monster_zombie_attack_leap_force 55 "Force of zombie attack leap" set g_monster_zombie_attack_leap_range 96 "Range of zombie attack leap" set g_monster_zombie_attack_leap_speed 500 "The speed of a zombie attack leap" -set g_monster_zombie_attack_stand_damage 35 "Damage when zombie hits from a standing position" -set g_monster_zombie_attack_stand_delay 1.2 "Delay after a zombie hits from a standing position" -set g_monster_zombie_attack_stand_range 48 "Range of a zombie standing position attack" -set g_monster_zombie_health 200 "Zombie health" +set g_monster_zombie_attack_melee_damage 40 "Damage when zombie hits from a standing position" +set g_monster_zombie_attack_melee_delay 1.2 "Delay after a zombie hits from a standing position" +set g_monster_zombie_health 150 "Zombie health" set g_monster_zombie_speed_walk 150 "Zombie walk speed" set g_monster_zombie_speed_run 400 "Zombie run speed" -set g_monster_zombie_stopspeed 100 "Speed at which zombie stops" +set g_monster_zombie_speed_stop 100 "Speed at which zombie stops" set g_monster_zombie_drop health "Zombie drops this item on death" set g_monster_zombie_drop_size large "Size of the item zombies drop. Possible values are: small, medium, large" // Spider -set g_monster_spider 1 "Enable Spiders" set g_monster_spider_attack_type 0 "Spider attack type (0 = ice, 1 = fire, ...)" -set g_monster_spider_attack_leap_delay 1.5 "Delay after spider attack leap" -set g_monster_spider_attack_stand_damage 35 "Damage when spider hits from a standing position" -set g_monster_spider_attack_stand_delay 1.2 "Delay after a spider hits from a standing position" -set g_monster_spider_health 200 "Spider health" -set g_monster_spider_idle_timer_min 1 "Minimum time a spider can stay idle" +set g_monster_spider_attack_bite_damage 35 "Damage when spider hits from a standing position" +set g_monster_spider_attack_bite_delay 1.2 "Delay after a spider hits from a standing position" +set g_monster_spider_attack_web_damagetime 2 "Spider fire attack burn time" +set g_monster_spider_attack_web_speed 1000 "Spider web fly speed" +set g_monster_spider_attack_web_speed_up 150 "Spider web upwards fly speed" +set g_monster_spider_attack_web_delay 1.5 "Delay after spider attack web" +set g_monster_spider_health 160 "Spider health" set g_monster_spider_speed_walk 150 "Spider walk speed" set g_monster_spider_speed_run 400 "Spider run speed" -set g_monster_spider_stopspeed 100 Speed at which spider stops" +set g_monster_spider_speed_stop 100 "Speed at which spider stops" set g_monster_spider_drop health "Spider drops this item on death" -set g_monster_spider_drop_size large "Size of the item spiders drop. Possible values are: small, medium, large" \ No newline at end of file +set g_monster_spider_drop_size large "Size of the item spiders drop. Possible values are: small, medium, large"