X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=781377637e076515e4fc0474340d4357e4460079;hb=d26b1b4fb719c7c758af2292b20805a8eb935886;hp=b5e9b76df68c7dcc9a962a191b19fe54b63a997e;hpb=6339d96deaae4960cea32c7eff9ecf85c2eb0752;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index b5e9b76df..781377637 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -53,7 +53,7 @@ set g_overkill_powerups_replace 1 set g_overkill_filter_healthmega 0 set g_overkill_filter_armormedium 0 set g_overkill_filter_armorbig 0 -set g_overkill_filter_armorlarge 0 +set g_overkill_filter_armormega 0 set g_overkill_ammo_charge 0 set g_overkill_ammo_charge_notice 1 @@ -428,6 +428,8 @@ seta cl_multijump 1 "allow multijump mutator" set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps" set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity" set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again" +set g_multijump_maxspeed 0 +set g_multijump_dodging 1 // =========== @@ -438,3 +440,12 @@ set g_walljump_delay 1 "Minimum delay between wall jumps" set g_walljump_force 300 "How far to bounce/jump off the wall" set g_walljump_velocity_xy_factor 1.15 "How much to slow down along horizontal axis, higher value = higher deceleration, if factor is < 1, you accelerate by wall jumping" set g_walljump_velocity_z_factor 0.5 "Upwards velocity factor, multiplied by normal jump velocity" + + +// =============== +// global forces +// =============== +set g_globalforces 0 "Global forces: knockback affects everyone" +set g_globalforces_noself 1 "Global forces: ignore self damage" +set g_globalforces_self 1 "Global forces: knockback self scale" +set g_globalforces_range 1000 "Global forces: max range of effect"