X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=c272b5bd612f78e4e99c37d5f054f26f89902dc7;hb=b2b4e3ef88b9cb5191aa90568d434c923344e916;hp=f36a5a77494e9508a79bc8d083574b408c2f1262;hpb=ff5abbe10f6a0542cc40e931d0f61aafa359eff9;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index f36a5a774..c272b5bd6 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -288,15 +288,18 @@ set g_new_toys_use_pickupsound 1 "play the 'new toys, new toys!' roflsound when // buffs // ======= set cl_buffs_autoreplace 1 "automatically drop current buff when picking up another" -set g_buffs 0 "enable buffs (requires buff items or powerups)" +set g_buffs -1 "enable buffs (requires buff items or powerups)" set g_buffs_effects 1 "show particle effects from carried buffs" set g_buffs_waypoint_distance 1024 "maximum distance at which buff waypoint can be seen from item" +set g_buffs_pickup_anyway 0 "instantly respawn the buff when it is picked up, instead of waiting for the player to drop it" +set g_buffs_pickup_delay 0.7 "cooldown before player can pick up another buff after dropping one" set g_buffs_randomize 1 "randomize buff type when player drops buff" set g_buffs_random_lifetime 30 "re-spawn the buff again if it hasn't been touched after this time in seconds" set g_buffs_random_location 0 "randomize buff location on start and when reset" set g_buffs_random_location_attempts 10 "number of random locations a single buff will attempt to respawn at before giving up" set g_buffs_spawn_count 0 "how many buffs to spawn on the map if none exist already" -set g_buffs_replace_powerups 1 "replace powerups on the map with random buffs" +set g_buffs_replace_powerups 0 "replace powerups on the map with random buffs" +set g_buffs_drop 1 "allow dropping buffs" set g_buffs_cooldown_activate 5 "cooldown period when buff is first activated" set g_buffs_cooldown_respawn 3 "cooldown period when buff is reloading" set g_buffs_ammo 1 "ammo buff: infinite ammunition" @@ -361,6 +364,8 @@ set g_buffs_luck 1 "luck buff: randomly increased damage" set g_buffs_luck_time 60 "luck buff carry time" set g_buffs_luck_chance 0.15 "chance for 'critical' hit (multiplied damage) with luck buff" set g_buffs_luck_damagemultiplier 3 "luck damage multiplier" +set g_buffs_flight 0 "flight buff: crouch jump to reverse your gravity!" +set g_buffs_flight_time 60 "flight buff carry time" // ==============