X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=e88fbc0afcc039cb3107c73ae778fdfce08239f2;hb=1dca780b96c36e811ecbdc0ab824bb8bf980c578;hp=ba012ed7487f9184b3249676df0d2d1f8ccca4df;hpb=48e191468eb22f3b56fc45556446c0e293368d5e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index ba012ed74..e88fbc0af 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -11,13 +11,15 @@ set g_dodging 0 "set to 1 to enable dodging in games" seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge. use 0 to disable" set sv_dodging_wall_dodging 0 "set to 1 to allow dodging off walls. 0 to disable" -set sv_dodging_delay 0.5 "determines how long a player has to wait to be able to dodge again after dodging" +set sv_dodging_delay 0.7 "determines how long a player has to wait to be able to dodge again after dodging" set sv_dodging_up_speed 200 "the jump velocity of the dodge" set sv_dodging_horiz_speed 400 "the horizontal velocity of the dodge" +set sv_dodging_horiz_speed_frozen 200 "the horizontal velocity of the dodge while frozen" set sv_dodging_ramp_time 0.1 "a ramp so that the horizontal part of the dodge is added smoothly (seconds)" set sv_dodging_height_threshold 10 "the maximum height above ground where to allow dodging" set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that still allows dodging" set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent" +set sv_dodging_frozen 0 "allow dodging while frozen" // =========== @@ -128,3 +130,29 @@ set g_random_gravity_min -2000 "minimum gravity" set g_random_gravity_max 2000 "maximum gravity" set g_random_gravity_positive 1000 "positive gravity multiplier" set g_random_gravity_negative 1000 "negative gravity multiplier" + + +// ======= +// nades +// ======= +set g_nades 0 "enable off-hand grenades" +set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire" +set g_nades_nade_lifetime 3.5 +set g_nades_nade_minforce 400 +set g_nades_nade_maxforce 2000 +set g_nades_nade_health 25 +set g_nades_nade_refire 6 +set g_nades_nade_damage 225 +set g_nades_nade_edgedamage 90 +set g_nades_nade_radius 300 +set g_nades_nade_force 650 +set g_nades_nade_newton_style 0 + + +// ============ +// camp check +// ============ +set g_campcheck 0 "damages campers every few seconds" +set g_campcheck_interval 10 +set g_campcheck_damage 100 +set g_campcheck_distance 1800