X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2FMain.qc;h=835d2855ed78a866c8e0e15a806b63b6ff6b9766;hb=64b6c7420b3e1c307f408a9f17d9c765a268621a;hp=6072652cd92b845b9d91ddaec16aed26cca39251;hpb=8ec332c7d3cffdc6b39c3ada385fa41995630589;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/Main.qc b/qcsrc/client/Main.qc index 6072652cd..835d2855e 100644 --- a/qcsrc/client/Main.qc +++ b/qcsrc/client/Main.qc @@ -87,7 +87,6 @@ void ConsoleCommand_macro_init(); void CSQC_Init(void) { prvm_language = cvar_string("prvm_language"); - #ifdef USE_FTE #pragma target ID __engine_check = checkextension("DP_SV_WRITEPICTURE"); @@ -118,7 +117,7 @@ void CSQC_Init(void) ClientProgsDB = db_load("client.db"); compressShortVector_init(); - drawfont = FONT_USER+1; + draw_endBoldFont(); menu_visible = FALSE; menu_show = menu_show_error; menu_action = menu_sub_null; @@ -153,8 +152,8 @@ void CSQC_Init(void) GetTeam(COLOR_SPECTATOR, true); // add specs first // needs to be done so early because of the constants they create - RegisterWeapons(); - RegisterGametypes(); + CALL_ACCUMULATED_FUNCTION(RegisterWeapons); + CALL_ACCUMULATED_FUNCTION(RegisterGametypes); WaypointSprite_Load(); @@ -178,7 +177,7 @@ void CSQC_Init(void) DamageInfo_Precache(); Vehicles_Precache(); turrets_precache(); - Announcer_Precache(); + Announcer_Precache(); Tuba_Precache(); if(autocvar_cl_reticle) @@ -384,9 +383,10 @@ float button_zoom; // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client. // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine. // All keys are in ascii. -// bInputType = 0 is key pressed, 1 is key released, 2 is mouse input. +// bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input. // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0. // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta. +// In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos. float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) { float bSkipKey; @@ -672,7 +672,7 @@ void Ent_ReadAccuracy(void) return; } - for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2) + for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w) { if(sf & f) { @@ -684,6 +684,10 @@ void Ent_ReadAccuracy(void) else weapon_accuracy[w] = (b - 1.0) / 100.0; } + if(f == 0x800000) + f = 1; + else + f *= 2; } } @@ -698,6 +702,9 @@ void CSQC_Ent_Update(float bIsNewEntity) float savetime; t = ReadByte(); + if(autocvar_developer_csqcentities) + print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t)); + // set up the "time" global for received entities to be correct for interpolation purposes savetime = time; if(servertime) @@ -766,7 +773,9 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break; case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break; case ENT_CLIENT_TURRET: ent_turret(); break; - case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break; + case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break; + case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break; + case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break; default: //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype)); error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname)); @@ -792,6 +801,9 @@ void Ent_Remove() // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well. void CSQC_Ent_Remove() { + if(autocvar_developer_csqcentities) + print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype)); + if(wasfreed(self)) { print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n"); @@ -814,17 +826,26 @@ void Gamemode_Init() // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string. void CSQC_Parse_StuffCmd(string strMessage) { + if(autocvar_developer_csqcentities) + print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage)); + localcmd(strMessage); } // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string. void CSQC_Parse_Print(string strMessage) { + if(autocvar_developer_csqcentities) + print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage)); + print(ColorTranslateRGB(strMessage)); } // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided. void CSQC_Parse_CenterPrint(string strMessage) { + if(autocvar_developer_csqcentities) + print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage)); + centerprint_hud(strMessage); } @@ -1111,6 +1132,9 @@ float CSQC_Parse_TempEntity() float nTEID; nTEID = ReadByte(); + if(autocvar_developer_csqcentities) + print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID)); + // NOTE: Could just do return instead of break... switch(nTEID) {