X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=218ab85f49d613cc2cbb01ad8859772c5900ad01;hb=5eefde1548c4dfd4e8fa20145b9285cdfb970b2a;hp=08ad7b9022d33fd90ce7b987254b1d5d7c01ad74;hpb=04f7d85114bae0e592f9b0ef38d97902ed39f560;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 08ad7b902..f78691ef1 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -10,7 +10,7 @@ float autocvar_camera_forward_follows; float autocvar_camera_free; float autocvar_camera_look_attenuation; float autocvar_camera_look_player; -float autocvar_camera_mouse_treshold; +float autocvar_camera_mouse_threshold; float autocvar_camera_reset; float autocvar_camera_speed_attenuation; float autocvar_camera_speed_chase; @@ -60,19 +60,6 @@ float autocvar_cl_readpicture_force; float autocvar_cl_reticle_item_nex; float autocvar_cl_reticle_item_normal; float autocvar_cl_reticle_stretch; -float autocvar_cl_showacceleration; -float autocvar_cl_showacceleration_alpha; -string autocvar_cl_showacceleration_color; -float autocvar_cl_showacceleration_color_custom; -float autocvar_cl_showacceleration_position; -float autocvar_cl_showacceleration_scale; -float autocvar_cl_showacceleration_size; -float autocvar_cl_showacceleration_z; -float autocvar_cl_showspeed; -float autocvar_cl_showspeed_position; -float autocvar_cl_showspeed_size; -float autocvar_cl_showspeed_unit; -float autocvar_cl_showspeed_z; float autocvar_cl_sound_maptime_warning; float autocvar_cl_stripcolorcodes; var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; @@ -85,6 +72,7 @@ float autocvar_cl_zoomsensitivity; float autocvar_cl_zoomspeed; float autocvar_con_chat; float autocvar_con_chatpos; +float autocvar_con_chatrect; float autocvar_con_chatsize; float autocvar_con_chattime; float autocvar_con_notify; @@ -99,28 +87,42 @@ string autocvar_crosshair_dot_color; float autocvar_crosshair_dot_size; float autocvar_crosshair_effect_scalefade; float autocvar_crosshair_effect_speed; +float autocvar_crosshair_hitindication; +string autocvar_crosshair_hitindication_color; +float autocvar_crosshair_hitindication_speed; float autocvar_crosshair_hittest; float autocvar_crosshair_hittest_blur; float autocvar_crosshair_hittest_showimpact; float autocvar_crosshair_per_weapon; float autocvar_crosshair_pickup; float autocvar_crosshair_pickup_speed; -float autocvar_crosshair_ring_sniperrifle_alpha; +float autocvar_crosshair_ring; +float autocvar_crosshair_ring_inner; +float autocvar_crosshair_ring_minelayer; +float autocvar_crosshair_ring_minelayer_alpha; +float autocvar_crosshair_ring_hagar; +float autocvar_crosshair_ring_hagar_alpha; +float autocvar_crosshair_ring_nex; +float autocvar_crosshair_ring_nex_alpha; float autocvar_crosshair_ring_nex_currentcharge_movingavg_rate; float autocvar_crosshair_ring_nex_currentcharge_scale; float autocvar_crosshair_ring_nex_inner_alpha; float autocvar_crosshair_ring_nex_inner_color_blue; float autocvar_crosshair_ring_nex_inner_color_green; float autocvar_crosshair_ring_nex_inner_color_red; -float autocvar_crosshair_ring_nex_outer_alpha; float autocvar_crosshair_ring_size; +float autocvar_crosshair_ring_reload; +float autocvar_crosshair_ring_reload_alpha; +float autocvar_crosshair_ring_reload_size; float autocvar_crosshair_size; float autocvar_ekg; float autocvar_fov; +float autocvar_g_balance_damagepush_speedfactor; float autocvar_g_balance_tuba_attenuation; float autocvar_g_balance_tuba_fadetime; float autocvar_g_balance_tuba_volume; float autocvar_g_warmup_limit; +var float autocvar_g_waypointsprite_uppercase = 1; var float autocvar_g_waypointsprite_alpha = 1; var float autocvar_g_waypointsprite_crosshairfadealpha = 1; float autocvar_g_waypointsprite_crosshairfadedistance; @@ -132,10 +134,16 @@ var float autocvar_g_waypointsprite_distancefadescale = 1; var float autocvar_g_waypointsprite_edgefadealpha = 1; float autocvar_g_waypointsprite_edgefadedistance; var float autocvar_g_waypointsprite_edgefadescale = 1; +var float autocvar_g_waypointsprite_edgeoffset_bottom = 0; +var float autocvar_g_waypointsprite_edgeoffset_left = 0; +var float autocvar_g_waypointsprite_edgeoffset_right = 0; +var float autocvar_g_waypointsprite_edgeoffset_top = 0; +var float autocvar_g_waypointsprite_fontsize = 12; float autocvar_g_waypointsprite_minalpha; float autocvar_g_waypointsprite_minscale; float autocvar_g_waypointsprite_normdistance; var float autocvar_g_waypointsprite_scale = 1; +float autocvar_g_waypointsprite_spam; float autocvar_g_waypointsprite_timealphaexponent; var float autocvar_hud_colorflash_alpha = 0.5; float autocvar_hud_configure_bg_minalpha; @@ -145,7 +153,21 @@ float autocvar_hud_configure_grid_alpha; float autocvar_hud_configure_grid_xsize; float autocvar_hud_configure_grid_ysize; float autocvar_hud_configure_teamcolorforced; +float autocvar_hud_contents; +float autocvar_hud_contents_blur; +float autocvar_hud_contents_blur_alpha; +float autocvar_hud_contents_factor; +float autocvar_hud_contents_fadeintime; +float autocvar_hud_contents_fadeouttime; +float autocvar_hud_contents_lava_alpha; +string autocvar_hud_contents_lava_color; +float autocvar_hud_contents_slime_alpha; +string autocvar_hud_contents_slime_color; +float autocvar_hud_contents_water_alpha; +string autocvar_hud_contents_water_color; float autocvar_hud_damage; +float autocvar_hud_damage_blur; +float autocvar_hud_damage_blur_alpha; string autocvar_hud_damage_color; float autocvar_hud_damage_factor; float autocvar_hud_damage_fade_rate; @@ -157,6 +179,10 @@ float autocvar_hud_damage_pain_threshold_lower; float autocvar_hud_damage_pain_threshold_lower_health; float autocvar_hud_damage_pain_threshold_pulsating_min; float autocvar_hud_damage_pain_threshold_pulsating_period; +float autocvar_hud_powerup; +float autocvar_hud_postprocessing; +float autocvar_hud_postprocessing_maxbluralpha; +float autocvar_hud_postprocessing_maxblurradius; string autocvar_hud_dock; float autocvar_hud_dock_alpha; string autocvar_hud_dock_color; @@ -189,15 +215,36 @@ float autocvar_hud_panel_healtharmor_maxhealth; float autocvar_hud_panel_healtharmor_progressbar; string autocvar_hud_panel_healtharmor_progressbar_armor; string autocvar_hud_panel_healtharmor_progressbar_health; +float autocvar_hud_panel_healtharmor_progressbar_gfx; +float autocvar_hud_panel_healtharmor_progressbar_gfx_damage; +float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth; +float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth; + float autocvar_hud_panel_healtharmor_text; float autocvar_hud_panel_infomessages; float autocvar_hud_panel_infomessages_flip; float autocvar_hud_panel_modicons; +float autocvar_hud_panel_modicons_dom_layout; float autocvar_hud_panel_notify; float autocvar_hud_panel_notify_fadetime; float autocvar_hud_panel_notify_flip; +float autocvar_hud_panel_notify_fontsize; float autocvar_hud_panel_notify_print; float autocvar_hud_panel_notify_time; +float autocvar_hud_panel_physics; +float autocvar_hud_panel_physics_acceleration_progressbar_mode; +float autocvar_hud_panel_physics_acceleration_max; +float autocvar_hud_panel_physics_progressbar; +float autocvar_hud_panel_physics_acceleration_vertical; +float autocvar_hud_panel_physics_baralign; +float autocvar_hud_panel_physics_flip; +float autocvar_hud_panel_physics_speed_max; +float autocvar_hud_panel_physics_speed_unit; +float autocvar_hud_panel_physics_speed_unit_show; +float autocvar_hud_panel_physics_speed_vertical; +float autocvar_hud_panel_physics_text; +float autocvar_hud_panel_physics_topspeed; +float autocvar_hud_panel_physics_topspeed_time; float autocvar_hud_panel_powerups; float autocvar_hud_panel_powerups_baralign; float autocvar_hud_panel_powerups_flip; @@ -215,6 +262,7 @@ float autocvar_hud_panel_radar_rotation; float autocvar_hud_panel_radar_scale; float autocvar_hud_panel_radar_zoommode; float autocvar_hud_panel_score; +float autocvar_hud_panel_score_rankings; float autocvar_hud_panel_timer; float autocvar_hud_panel_timer_increment; float autocvar_hud_panel_vote; @@ -245,6 +293,20 @@ float autocvar_hud_panel_weapons_timeout_effect; float autocvar_hud_progressbar_alpha; float autocvar_hud_showbinds; float autocvar_hud_showbinds_limit; +float autocvar_hud_shownames; +float autocvar_hud_shownames_enemies; +float autocvar_hud_shownames_status; +float autocvar_hud_shownames_statusbar_height; +float autocvar_hud_shownames_aspect; +float autocvar_hud_shownames_fontsize; +float autocvar_hud_shownames_decolorize; +float autocvar_hud_shownames_alpha; +float autocvar_hud_shownames_resize; +float autocvar_hud_shownames_mindistance; +float autocvar_hud_shownames_maxdistance; +float autocvar_hud_shownames_antioverlap; +float autocvar_hud_shownames_antioverlap_distance; +float autocvar_hud_shownames_offset; string autocvar_hud_skin; float autocvar_loddebug; float autocvar_menu_mouse_speed; @@ -280,3 +342,11 @@ float autocvar_vid_conheight; float autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; +float autocvar_crosshair_color_by_health; +float autocvar_cl_hitsound; +float autocvar_cl_hitsound_antispam_time; +var float autocvar_cl_eventchase_death = 1; +var float autocvar_cl_eventchase_distance = 140; +var float autocvar_cl_eventchase_speed = 1.3; +float autocvar_cl_lerpexcess; +string autocvar__togglezoom;