X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=480f7beff0a9004e13af030a369ee59b7f0d7d36;hb=162661467c51f9cad0e0af2e74d2926568e80339;hp=fd5e8f58844d2c1f8dbba8ee6569e46d628a5850;hpb=852f80e8f4d65a7a6b57e0790036e09db6051409;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index fd5e8f588..480f7beff 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -68,7 +68,7 @@ float autocvar_cl_stripcolorcodes; var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; var float autocvar_cl_vehicle_spiderbot_cross_size = 1; float autocvar_cl_velocityzoom; -float autocvar_cl_velocityzoom_type; +var float autocvar_cl_velocityzoom_type = 3; float autocvar_cl_velocityzoom_speed; float autocvar_cl_velocityzoom_time; string autocvar_cl_weaponpriority; @@ -89,9 +89,11 @@ float autocvar_crosshair_color_per_weapon; float autocvar_crosshair_dot; float autocvar_crosshair_dot_alpha; string autocvar_crosshair_dot_color; +var float autocvar_crosshair_dot_color_custom = 1; float autocvar_crosshair_dot_size; float autocvar_crosshair_effect_scalefade; float autocvar_crosshair_effect_speed; +var float autocvar_crosshair_enabled = 1; float autocvar_crosshair_hitindication; string autocvar_crosshair_hitindication_color; float autocvar_crosshair_hitindication_speed; @@ -151,8 +153,8 @@ float autocvar_g_waypointsprite_normdistance; float autocvar_g_waypointsprite_scale; float autocvar_g_waypointsprite_spam; float autocvar_g_waypointsprite_timealphaexponent; -float autocvar_g_waypointsprites_turrets; -float autocvar_g_waypointsprites_turrets_maxdist; +//float autocvar_g_waypointsprites_turrets; +//float autocvar_g_waypointsprites_turrets_maxdist; float autocvar_hud_colorflash_alpha; float autocvar_hud_configure_checkcollisions; @@ -270,6 +272,7 @@ float autocvar_hud_panel_powerups_iconalign; float autocvar_hud_panel_powerups_progressbar; string autocvar_hud_panel_powerups_progressbar_shield; string autocvar_hud_panel_powerups_progressbar_strength; +string autocvar_hud_panel_powerups_progressbar_superweapons; float autocvar_hud_panel_powerups_text; float autocvar_hud_panel_pressedkeys; float autocvar_hud_panel_pressedkeys_aspect; @@ -375,7 +378,7 @@ float autocvar_cl_lerpexcess; string autocvar__togglezoom; float autocvar_cl_damageeffect; float autocvar_cl_damageeffect_ticrate; -float autocvar_cl_damageeffect_limit; +float autocvar_cl_damageeffect_bones; float autocvar_cl_damageeffect_distribute; float autocvar_cl_damageeffect_lifetime; float autocvar_cl_damageeffect_lifetime_min; @@ -391,3 +394,4 @@ float autocvar_cl_forcemyplayercolors; float autocvar__cl_playerskin; string autocvar__cl_playermodel; float autocvar_cl_precacheplayermodels; +float autocvar_cl_deathglow;