X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=49cafb896a18fcc122d751fdcda6180c657ff802;hb=a3f0c8c81c254c45ca8eaaeeb61ce9a3e8842a77;hp=705a10e5e7e1d281a5d27ef738d3c7303aa787a8;hpb=ea95b086852ba26e22751fd8daf9959f7e10bfae;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 705a10e5e..49cafb896 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -53,7 +53,6 @@ float autocvar_cl_gibs_velocity_random = 1; float autocvar_cl_gibs_velocity_scale = 1; float autocvar_cl_gibs_avelocity_scale = 1; float autocvar_cl_gibs_velocity_up; -int autocvar_cl_gunalign; bool autocvar_cl_hidewaypoints; bool autocvar_cl_lockview; bool autocvar_cl_nogibs; @@ -77,9 +76,12 @@ bool autocvar_cl_spawnzoom = 1; float autocvar_cl_spawnzoom_speed = 1; float autocvar_cl_spawnzoom_factor = 2; bool autocvar_cl_stripcolorcodes; -float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; -float autocvar_cl_vehicle_spiderbot_cross_size = 1; +bool autocvar_cl_vehicles_alarm = true; bool autocvar_cl_vehicles_hud_tactical = 1; +float autocvar_cl_vehicles_hudscale = 0.5; +float autocvar_cl_vehicles_notify_time = 15; +float autocvar_cl_vehicles_crosshair_size = 0.5; +bool autocvar__vehicles_shownchasemessage; bool autocvar_cl_velocityzoom_enabled; float autocvar_cl_velocityzoom_factor; int autocvar_cl_velocityzoom_type = 3; @@ -94,7 +96,6 @@ bool autocvar_cl_unpress_zoom_on_death = 1; bool autocvar_cl_unpress_zoom_on_weapon_switch = 1; bool autocvar_cl_unpress_attack_on_weapon_switch = 1; bool autocvar_con_chat; -float autocvar_con_chatpos; bool autocvar_con_chatrect; float autocvar_con_chatsize; float autocvar_con_chattime; @@ -151,37 +152,7 @@ float autocvar_crosshair_size; int autocvar_ekg; float autocvar_fov; float autocvar_g_balance_damagepush_speedfactor; -float autocvar_g_balance_tuba_attenuation; -float autocvar_g_balance_tuba_fadetime; -float autocvar_g_balance_tuba_volume; -int autocvar_g_balance_tuba_pitchstep; float autocvar_g_warmup_limit; -bool autocvar_g_waypointsprite_uppercase; -float autocvar_g_waypointsprite_alpha; -float autocvar_g_waypointsprite_crosshairfadealpha; -float autocvar_g_waypointsprite_crosshairfadedistance; -float autocvar_g_waypointsprite_crosshairfadescale; -float autocvar_g_waypointsprite_distancealphaexponent; -float autocvar_g_waypointsprite_distancefadealpha; -float autocvar_g_waypointsprite_distancefadedistancemultiplier; -float autocvar_g_waypointsprite_distancefadescale; -float autocvar_g_waypointsprite_edgefadealpha; -float autocvar_g_waypointsprite_edgefadedistance; -float autocvar_g_waypointsprite_edgefadescale; -float autocvar_g_waypointsprite_edgeoffset_bottom; -float autocvar_g_waypointsprite_edgeoffset_left; -float autocvar_g_waypointsprite_edgeoffset_right; -float autocvar_g_waypointsprite_edgeoffset_top; -float autocvar_g_waypointsprite_fontsize; -int autocvar_g_waypointsprite_itemstime; -float autocvar_g_waypointsprite_minalpha; -float autocvar_g_waypointsprite_minscale; -float autocvar_g_waypointsprite_normdistance; -float autocvar_g_waypointsprite_scale; -int autocvar_g_waypointsprite_spam; -float autocvar_g_waypointsprite_timealphaexponent; -bool autocvar_g_waypointsprite_turrets = true; -float autocvar_g_waypointsprite_turrets_maxdist = 5000; bool autocvar_hud_cursormode = true; float autocvar_hud_colorflash_alpha; bool autocvar_hud_configure_checkcollisions; @@ -270,16 +241,6 @@ float autocvar_hud_panel_healtharmor_progressbar_gfx_damage; float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth; float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth; int autocvar_hud_panel_healtharmor_text; -int autocvar_hud_panel_itemstime = 2; -float autocvar_hud_panel_itemstime_size_dinamic = 1; -float autocvar_hud_panel_itemstime_ratio = 2; -int autocvar_hud_panel_itemstime_iconalign; -bool autocvar_hud_panel_itemstime_progressbar = 0; -float autocvar_hud_panel_itemstime_progressbar_maxtime; -string autocvar_hud_panel_itemstime_progressbar_name = "progressbar"; -float autocvar_hud_panel_itemstime_progressbar_reduced; -bool autocvar_hud_panel_itemstime_showspawned; -int autocvar_hud_panel_itemstime_text = 1; bool autocvar_hud_panel_infomessages; bool autocvar_hud_panel_infomessages_flip; bool autocvar_hud_panel_modicons; @@ -293,10 +254,12 @@ float autocvar_hud_panel_notify_fontsize; float autocvar_hud_panel_notify_time; float autocvar_hud_panel_notify_icon_aspect; bool autocvar_hud_panel_physics; +float autocvar_hud_panel_physics_acceleration_movingaverage = 1; float autocvar_hud_panel_physics_acceleration_progressbar_mode; float autocvar_hud_panel_physics_acceleration_progressbar_scale; float autocvar_hud_panel_physics_acceleration_progressbar_nonlinear; float autocvar_hud_panel_physics_acceleration_max; +float autocvar_hud_panel_physics_update_interval; int autocvar_hud_panel_physics_progressbar; bool autocvar_hud_panel_physics_acceleration_vertical; int autocvar_hud_panel_physics_baralign; @@ -311,18 +274,15 @@ bool autocvar_hud_panel_physics_topspeed; float autocvar_hud_panel_physics_topspeed_time; bool autocvar_hud_panel_powerups; int autocvar_hud_panel_powerups_baralign; -bool autocvar_hud_panel_powerups_flip; int autocvar_hud_panel_powerups_iconalign; bool autocvar_hud_panel_powerups_progressbar; -bool autocvar_hud_panel_buffs; -//float autocvar_hud_panel_buffs_iconalign; -string autocvar_hud_panel_powerups_progressbar_shield; -string autocvar_hud_panel_powerups_progressbar_strength; -string autocvar_hud_panel_powerups_progressbar_superweapons; bool autocvar_hud_panel_powerups_text; int autocvar_hud_panel_pressedkeys; float autocvar_hud_panel_pressedkeys_aspect; bool autocvar_hud_panel_pressedkeys_attack; +float autocvar_hud_panel_quickmenu_translatecommands; +string autocvar_hud_panel_quickmenu_file; +float autocvar_hud_panel_quickmenu_time; bool autocvar_hud_panel_racetimer; int autocvar_hud_panel_radar; float autocvar_hud_panel_radar_foreground_alpha; @@ -363,12 +323,16 @@ float autocvar_hud_panel_weapons_complainbubble_time; int autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_label_scale = 0.5; bool autocvar_hud_panel_weapons_onlyowned; +float autocvar_hud_panel_weapons_noncurrent_alpha = 1; +float autocvar_hud_panel_weapons_noncurrent_scale = 1; float autocvar_hud_panel_weapons_timeout; int autocvar_hud_panel_weapons_timeout_effect; float autocvar_hud_panel_weapons_timeout_fadebgmin; float autocvar_hud_panel_weapons_timeout_fadefgmin; float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; float autocvar_hud_panel_weapons_timeout_speed_out = 0.75; +//float autocvar_hud_panel_quickmenu; +float autocvar_hud_panel_quickmenu_align; vector autocvar_hud_progressbar_acceleration_color; vector autocvar_hud_progressbar_acceleration_neg_color; float autocvar_hud_progressbar_alpha; @@ -380,6 +344,8 @@ vector autocvar_hud_progressbar_shield_color; vector autocvar_hud_progressbar_speed_color; vector autocvar_hud_progressbar_strength_color; vector autocvar_hud_progressbar_superweapons_color; +vector autocvar_hud_progressbar_vehicles_ammo1_color; +vector autocvar_hud_progressbar_vehicles_ammo2_color; bool autocvar_hud_showbinds; bool autocvar_hud_showbinds_limit; bool autocvar__hud_showbinds_reload; @@ -435,6 +401,9 @@ float autocvar_vid_conheight; float autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; +bool autocvar_cl_eventchase_vehicle = 1; +vector autocvar_cl_eventchase_vehicle_viewoffset = '0 0 80'; +float autocvar_cl_eventchase_vehicle_distance = 250; int autocvar_cl_hitsound; float autocvar_cl_hitsound_min_pitch = 0.75; float autocvar_cl_hitsound_max_pitch = 1.5; @@ -442,6 +411,8 @@ float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; int autocvar_cl_eventchase_death = 1; int autocvar_cl_eventchase_nexball = 1; +vector autocvar_cl_eventchase_generator_viewoffset = '0 0 80'; +float autocvar_cl_eventchase_generator_distance = 400; float autocvar_cl_eventchase_distance = 140; float autocvar_cl_eventchase_speed = 1.3; vector autocvar_cl_eventchase_maxs = '12 12 8'; @@ -480,4 +451,5 @@ vector autocvar_crosshair_rpc_color = '0.2 1.0 0.2'; float autocvar_crosshair_rpc_alpha = 1; float autocvar_crosshair_rpc_size = 1; int autocvar_cl_nade_timer; +bool autocvar_cl_items_nofade; #endif