X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=52eb06c699e998bb698cb55ebb5a7b3bba7b4c4f;hb=8f0f47ad72cb8977d36e9690cd958f37825097d2;hp=9756273a509a9517608c495616097583e00d80cf;hpb=5d57b7221cb0a7e1e3b4d4eb78977ac1d2abb108;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 9756273a5..52eb06c69 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -63,6 +63,9 @@ var float autocvar_cl_reticle = 1; float autocvar_cl_reticle_item_nex; float autocvar_cl_reticle_item_normal; float autocvar_cl_reticle_stretch; +var float autocvar_cl_spawnzoom = 1; +var float autocvar_cl_spawnzoom_speed = 1; +var float autocvar_cl_spawnzoom_factor = 2; float autocvar_cl_stripcolorcodes; var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; var float autocvar_cl_vehicle_spiderbot_cross_size = 1; @@ -157,6 +160,7 @@ float autocvar_g_waypointsprite_timealphaexponent; var float autocvar_g_waypointsprite_turrets = TRUE; var float autocvar_g_waypointsprite_turrets_maxdist = 5000; +var float autocvar_hud_cursormode = TRUE; float autocvar_hud_colorflash_alpha; float autocvar_hud_configure_checkcollisions; float autocvar_hud_configure_grid; @@ -250,7 +254,6 @@ float autocvar_hud_panel_notify; float autocvar_hud_panel_notify_fadetime; float autocvar_hud_panel_notify_flip; float autocvar_hud_panel_notify_fontsize; -float autocvar_hud_panel_notify_print; float autocvar_hud_panel_notify_time; float autocvar_hud_panel_physics; float autocvar_hud_panel_physics_acceleration_progressbar_mode; @@ -314,14 +317,18 @@ string autocvar_hud_panel_weapons_complainbubble_color_unavailable; float autocvar_hud_panel_weapons_complainbubble_fadetime; float autocvar_hud_panel_weapons_complainbubble_padding; float autocvar_hud_panel_weapons_complainbubble_time; -var float autocvar_hud_panel_weapons_fade = 1; float autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_onlyowned; float autocvar_hud_panel_weapons_timeout; float autocvar_hud_panel_weapons_timeout_effect; +float autocvar_hud_panel_weapons_timeout_fadebgmin; +float autocvar_hud_panel_weapons_timeout_fadefgmin; +var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; +var float autocvar_hud_panel_weapons_timeout_speed_out = 0.75; float autocvar_hud_progressbar_alpha; float autocvar_hud_showbinds; float autocvar_hud_showbinds_limit; +float autocvar__hud_showbinds_reload; float autocvar_hud_shownames; float autocvar_hud_shownames_enemies; float autocvar_hud_shownames_crosshairdistance; @@ -379,6 +386,9 @@ float autocvar_cl_hitsound_antispam_time; var float autocvar_cl_eventchase_death = 1; var float autocvar_cl_eventchase_distance = 140; var float autocvar_cl_eventchase_speed = 1.3; +var vector autocvar_cl_eventchase_maxs = '12 12 8'; +var vector autocvar_cl_eventchase_mins = '-12 -12 -8'; +var vector autocvar_cl_eventchase_viewoffset = '0 0 20'; float autocvar_cl_lerpexcess; string autocvar__togglezoom; float autocvar_cl_damageeffect; @@ -404,3 +414,5 @@ float autocvar_cl_precacheplayermodels; float autocvar_cl_deathglow; float autocvar_developer_csqcentities; float autocvar__animblend; +float autocvar__animblend_fixbone; +float autocvar_g_jetpack_attenuation;