X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=9c63f431267b47977c5303182ca9600f22008c95;hb=677328b0b1e53bdd5868d5020d2f7e52cf8c2d42;hp=7edf9970e91557b381fd6df11c6f7d218f2e6875;hpb=f8fd182f4c9d44790436a2e1aff424c1bdeeb6da;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 7edf9970e..9c63f4312 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -39,13 +39,13 @@ float autocvar_cl_effects_lightningarc_drift_end; float autocvar_cl_effects_lightningarc_drift_start; float autocvar_cl_effects_lightningarc_segmentlength; bool autocvar_cl_effects_lightningarc_simple; -int autocvar_cl_gentle; +bool autocvar_cl_gentle; int autocvar_cl_gentle_damage; int autocvar_cl_gentle_gibs; int autocvar_cl_gentle_messages; float autocvar_cl_gibs_damageforcescale = 3.5; float autocvar_cl_gibs_lifetime = 14; -float autocvar_cl_gibs_maxcount = 100; +int autocvar_cl_gibs_maxcount = 100; bool autocvar_cl_gibs_sloppy = 1; float autocvar_cl_gibs_ticrate = 0.1; float autocvar_cl_gibs_velocity_random = 1; @@ -93,17 +93,17 @@ string autocvar_cl_weaponpriority; float autocvar_cl_zoomfactor; float autocvar_cl_zoomsensitivity; float autocvar_cl_zoomspeed; -bool autocvar_cl_unpress_zoom_on_spawn = 1; -bool autocvar_cl_unpress_zoom_on_death = 1; -bool autocvar_cl_unpress_zoom_on_weapon_switch = 1; -bool autocvar_cl_unpress_attack_on_weapon_switch = 1; +bool autocvar_cl_unpress_zoom_on_spawn = true; +bool autocvar_cl_unpress_zoom_on_death = true; +bool autocvar_cl_unpress_zoom_on_weapon_switch = true; +bool autocvar_cl_unpress_attack_on_weapon_switch = false; bool autocvar_con_chat; bool autocvar_con_chatrect; float autocvar_con_chatsize; -float autocvar_con_chattime; float autocvar_con_notify; float autocvar_con_notifysize; string autocvar_crosshair; +string autocvar_crosshair_2d = "54"; float autocvar_crosshair_alpha; string autocvar_crosshair_color; int autocvar_crosshair_color_special; @@ -123,7 +123,7 @@ string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; bool autocvar_crosshair_hittest; bool autocvar_crosshair_hittest_blur; -float autocvar_crosshair_hittest_scale = 1.25; +//float autocvar_crosshair_hittest_scale = 1.25; bool autocvar_crosshair_hittest_showimpact; bool autocvar_crosshair_per_weapon; float autocvar_crosshair_pickup; @@ -153,7 +153,6 @@ float autocvar_crosshair_ring_reload_size; float autocvar_crosshair_size; int autocvar_ekg; float autocvar_fov; -float autocvar_g_balance_damagepush_speedfactor; bool autocvar_hud_cursormode = true; float autocvar_hud_colorflash_alpha; bool autocvar_hud_configure_checkcollisions; @@ -209,7 +208,11 @@ bool autocvar_hud_panel_engineinfo_dynamichud = true; bool autocvar_hud_panel_infomessages_dynamichud = false; bool autocvar_hud_panel_physics_dynamichud = true; bool autocvar_hud_panel_centerprint_dynamichud = true; -bool autocvar_hud_panel_itemstime_dynamichud = true; +//bool autocvar_hud_panel_itemstime_dynamichud = true; +bool autocvar_hud_panel_healtharmor_hide_ondeath = false; +bool autocvar_hud_panel_ammo_hide_ondeath = false; +bool autocvar_hud_panel_powerups_hide_ondeath = false; +bool autocvar_hud_panel_weapons_hide_ondeath = false; bool autocvar_hud_panel_ammo; bool autocvar_hud_panel_ammo_iconalign; int autocvar_hud_panel_ammo_maxammo; @@ -262,6 +265,7 @@ float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth; int autocvar_hud_panel_healtharmor_text; bool autocvar_hud_panel_infomessages; bool autocvar_hud_panel_infomessages_flip; +float autocvar_hud_panel_mapvote_highlight_border = 1; bool autocvar_hud_panel_modicons; int autocvar_hud_panel_modicons_ca_layout; int autocvar_hud_panel_modicons_dom_layout; @@ -319,7 +323,6 @@ bool autocvar_hud_panel_timer_increment; float autocvar_hud_panel_update_interval; bool autocvar_hud_panel_vote; float autocvar_hud_panel_vote_alreadyvoted_alpha; -string autocvar_hud_panel_vote_bg_alpha; bool autocvar_hud_panel_weapons; bool autocvar_hud_panel_weapons_accuracy; bool autocvar_hud_panel_weapons_ammo; @@ -341,7 +344,7 @@ float autocvar_hud_panel_weapons_complainbubble_padding; float autocvar_hud_panel_weapons_complainbubble_time; int autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_label_scale = 0.5; -bool autocvar_hud_panel_weapons_onlyowned; +int autocvar_hud_panel_weapons_onlyowned; float autocvar_hud_panel_weapons_noncurrent_alpha = 1; float autocvar_hud_panel_weapons_noncurrent_scale = 1; float autocvar_hud_panel_weapons_selection_radius = 0; @@ -391,34 +394,13 @@ float autocvar_hud_shownames_offset; string autocvar_hud_skin; float autocvar_menu_mouse_speed; string autocvar_menu_skin; -float autocvar_r_drawviewmodel; int autocvar_r_fakelight; -int autocvar_r_fullbright; +bool autocvar_r_fullbright; float autocvar_r_letterbox; -bool autocvar_scoreboard_accuracy; -bool autocvar_scoreboard_accuracy_doublerows; -bool autocvar_scoreboard_accuracy_nocolors; -float autocvar_scoreboard_alpha_bg; -float autocvar_scoreboard_alpha_fg = 1.0; -float autocvar_scoreboard_alpha_name = 0.9; -float autocvar_scoreboard_alpha_name_self = 1; -float autocvar_scoreboard_bg_scale; -float autocvar_scoreboard_border_thickness; -float autocvar_scoreboard_color_bg_b; -float autocvar_scoreboard_color_bg_g; -float autocvar_scoreboard_color_bg_r; -float autocvar_scoreboard_color_bg_team; string autocvar_scoreboard_columns; -float autocvar_scoreboard_fadeinspeed = 10; -float autocvar_scoreboard_fadeoutspeed = 5; -bool autocvar_scoreboard_highlight; -float autocvar_scoreboard_highlight_alpha = 0.10; -float autocvar_scoreboard_highlight_alpha_self = 0.25; -float autocvar_scoreboard_respawntime_decimals; -bool autocvar_scoreboard_dynamichud = false; bool autocvar_v_flipped; -float autocvar_vid_conheight; -float autocvar_vid_conwidth; +int autocvar_vid_conheight; +int autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; bool autocvar_cl_eventchase_vehicle = 1; @@ -430,9 +412,8 @@ float autocvar_cl_hitsound_max_pitch = 1.5; float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; int autocvar_cl_eventchase_death = 1; -vector autocvar_cl_eventchase_generator_viewoffset = '0 0 80'; -float autocvar_cl_eventchase_generator_distance = 400; float autocvar_cl_eventchase_distance = 140; +bool autocvar_cl_eventchase_frozen = false; float autocvar_cl_eventchase_speed = 1.3; vector autocvar_cl_eventchase_maxs = '12 12 8'; vector autocvar_cl_eventchase_mins = '-12 -12 -8'; @@ -460,15 +441,9 @@ int autocvar__cl_playerskin; string autocvar__cl_playermodel; float autocvar_cl_deathglow; bool autocvar_developer_csqcentities; -float autocvar_g_jetpack_attenuation; -string autocvar_crosshair_hmg = ""; -vector autocvar_crosshair_hmg_color = '0.2 1.0 0.2'; -float autocvar_crosshair_hmg_alpha = 1; -float autocvar_crosshair_hmg_size = 1; -string autocvar_crosshair_rpc = ""; -vector autocvar_crosshair_rpc_color = '0.2 1.0 0.2'; -float autocvar_crosshair_rpc_alpha = 1; -float autocvar_crosshair_rpc_size = 1; +float autocvar_cl_jetpack_attenuation = 2; +bool autocvar_cl_showspectators; int autocvar_cl_nade_timer; -bool autocvar_cl_items_nofade; -float autocvar_slowmo; +bool autocvar_r_drawviewmodel; +bool autocvar_cl_race_cptimes_onlyself; +bool autocvar_cl_race_cptimes_showself = false;