X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhook.qc;h=8beacac88befc88132a24d36e4f3fa3b0b0967c3;hb=0ee74987765518ffed584a790f90607c3f3f8e71;hp=72b87ca4e411eeb08e6d7de48435c2bd33395e96;hpb=c545b26a7c733e02bfac2aad2a52ffd747202ba9;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hook.qc b/qcsrc/client/hook.qc index 72b87ca4e..8beacac88 100644 --- a/qcsrc/client/hook.qc +++ b/qcsrc/client/hook.qc @@ -8,7 +8,7 @@ void Draw_CylindricLine(vector from, vector to, float thickness, string texture, { // I want to draw a quad... // from and to are MIDPOINTS. - + vector axis, thickdir, A, B, C, D; float length_tex; @@ -59,7 +59,7 @@ void Draw_GrapplingHook() if(self.teleport_time) if(time > self.teleport_time) { - sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTN_NORM); // safeguard + sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTEN_NORM); // safeguard self.teleport_time = 0; } @@ -75,11 +75,11 @@ void Draw_GrapplingHook() case ENT_CLIENT_HOOK: vs = hook_shotorigin[s]; break; - case ENT_CLIENT_LGBEAM: + case ENT_CLIENT_ELECTRO_BEAM: vs = electro_shotorigin[s]; break; - case ENT_CLIENT_GAUNTLET: - vs = gauntlet_shotorigin[s]; + case ENT_CLIENT_ARC_BEAM: + vs = lightning_shotorigin[s]; break; } @@ -92,8 +92,8 @@ void Draw_GrapplingHook() a = view_origin + view_forward * vs_x + view_right * -vs_y + view_up * vs_z; b = self.origin; break; - case ENT_CLIENT_LGBEAM: - case ENT_CLIENT_GAUNTLET: + case ENT_CLIENT_ELECTRO_BEAM: + case ENT_CLIENT_ARC_BEAM: if(self.HookRange) b = view_origin + view_forward * self.HookRange; else @@ -113,8 +113,8 @@ void Draw_GrapplingHook() a = self.velocity; b = self.origin; break; - case ENT_CLIENT_LGBEAM: - case ENT_CLIENT_GAUNTLET: + case ENT_CLIENT_ELECTRO_BEAM: + case ENT_CLIENT_ARC_BEAM: a = self.origin; b = self.velocity; break; @@ -129,22 +129,22 @@ void Draw_GrapplingHook() case ENT_CLIENT_HOOK: intensity = 1; offset = 0; - if(t == FL_TEAM_1) + if(t == NUM_TEAM_1) { tex = "particles/hook_red"; rgb = '1 .3 .3'; } - else if(t == FL_TEAM_2) + else if(t == NUM_TEAM_2) { tex = "particles/hook_blue"; rgb = '.3 .3 1'; } - else if(t == FL_TEAM_3) + else if(t == NUM_TEAM_3) { tex = "particles/hook_yellow"; rgb = '1 1 .3'; } - else if(t == FL_TEAM_4) + else if(t == NUM_TEAM_4) { tex = "particles/hook_pink"; rgb = '1 .3 1'; @@ -155,16 +155,16 @@ void Draw_GrapplingHook() rgb = '.3 1 .3'; } break; - case ENT_CLIENT_LGBEAM: + case ENT_CLIENT_ELECTRO_BEAM: intensity = bound(0.2, 1 + Noise_Pink(self, frametime) * 1 + Noise_Burst(self, frametime, 0.03) * 0.3, 2); offset = Noise_Brown(self, frametime) * 10; tex = "particles/lgbeam"; rgb = '1 1 1'; break; - case ENT_CLIENT_GAUNTLET: - intensity = 1; - offset = Noise_White(self, frametime); - tex = "particles/gauntletbeam"; + case ENT_CLIENT_ARC_BEAM: // todo + intensity = bound(0.2, 1 + Noise_Pink(self, frametime) * 1 + Noise_Burst(self, frametime, 0.03) * 0.3, 2); + offset = Noise_Brown(self, frametime) * 10; + tex = "particles/lgbeam"; rgb = '1 1 1'; break; } @@ -193,8 +193,8 @@ void Draw_GrapplingHook() self.drawmask = 0; } break; - case ENT_CLIENT_LGBEAM: - case ENT_CLIENT_GAUNTLET: + case ENT_CLIENT_ELECTRO_BEAM: + case ENT_CLIENT_ARC_BEAM: setorigin(self, a); // beam origin! break; } @@ -204,18 +204,18 @@ void Draw_GrapplingHook() default: case ENT_CLIENT_HOOK: break; - case ENT_CLIENT_LGBEAM: - pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); + case ENT_CLIENT_ELECTRO_BEAM: + pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); // todo: new effect break; - case ENT_CLIENT_GAUNTLET: - pointparticles(particleeffectnum("gauntlet_lightning"), b, normalize(a - b), frametime * intensity); + case ENT_CLIENT_ARC_BEAM: + pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); // todo: new effect break; } } void Remove_GrapplingHook() { - sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTEN_NORM); } void Ent_ReadHook(float bIsNew, float type) @@ -237,10 +237,10 @@ void Ent_ReadHook(float bIsNew, float type) { default: case ENT_CLIENT_HOOK: - case ENT_CLIENT_GAUNTLET: self.HookRange = 0; break; - case ENT_CLIENT_LGBEAM: + case ENT_CLIENT_ELECTRO_BEAM: + case ENT_CLIENT_ARC_BEAM: self.HookRange = ReadCoord(); break; } @@ -274,11 +274,11 @@ void Ent_ReadHook(float bIsNew, float type) setmodel(self, "models/hook.md3"); self.drawmask = MASK_NORMAL; break; - case ENT_CLIENT_LGBEAM: - sound (self, CH_SHOTS_SINGLE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTN_NORM); + case ENT_CLIENT_ELECTRO_BEAM: + sound (self, CH_SHOTS_SINGLE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTEN_NORM); break; - case ENT_CLIENT_GAUNTLET: - sound (self, CH_SHOTS_SINGLE, "weapons/gauntletbeam_fly.wav", VOL_BASE, ATTN_NORM); + case ENT_CLIENT_ARC_BEAM: + sound (self, CH_SHOTS_SINGLE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTEN_NORM); break; } } @@ -289,7 +289,6 @@ void Ent_ReadHook(float bIsNew, float type) void Hook_Precache() { precache_sound("weapons/lgbeam_fly.wav"); - precache_sound("weapons/gauntletbeam_fly.wav"); precache_model("models/hook.md3"); }