X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qc;h=12abff2191ae8f333f6f593f5121ddf049981831;hb=f768856b2c9713d03c38ba3e6d2c423a67d955b0;hp=b457667e3ea70023f486076324f7585b7ce5bee5;hpb=16c35f41a25bb2edf3d4b7d664049d2923000f96;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index b457667e3..12abff219 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -14,6 +14,13 @@ Misc HUD functions // 1/4 height: bottom part void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize) { + if (theBorderSize_x <= 0 && theBorderSize_y <= 0) // no border + { + // draw only the central part + drawsubpic(theOrigin, theSize, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0); + return; + } + vector dX, dY; vector width, height; vector bW, bH; @@ -75,8 +82,13 @@ void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector the } } +// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga +// TODO: make a default skin, and fallback to these! + // drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box -void drawpic_aspect(vector pos, string pic, vector sz, vector color, float alpha, float drawflag) { +void drawpic_aspect_skin(vector pos, string pic, vector sz, vector color, float alpha, float drawflag) { + pic = strcat(hud_skin_path, "/", pic); + vector imgsize; imgsize = drawgetimagesize(pic); float imgaspect; @@ -96,18 +108,36 @@ void drawpic_aspect(vector pos, string pic, vector sz, vector color, float alpha } } -// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga -void drawpic_skin(vector pos, string pic, vector sz, vector color, float alpha, float drawflag) { - drawpic_aspect(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, color, alpha, drawflag); +// drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box +void drawpic_aspect(vector pos, string pic, vector sz, vector color, float alpha, float drawflag) { + vector imgsize; + imgsize = drawgetimagesize(pic); + float imgaspect; + imgaspect = imgsize_x/imgsize_y; + + vector oldsz; + oldsz = sz; + float aspect; + aspect = sz_x/sz_y; + + if(aspect > imgaspect) { + sz_x = sz_y * imgaspect; + drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag); + } else { + sz_y = sz_x / imgaspect; + drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag); + } } // TODO: aspect! -void drawpic_skin_expanding(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) { - drawpic_expanding(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp); +void drawpic_aspect_skin_expanding(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) { + return; + //drawpic_aspect_expanding(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp); } -void drawpic_skin_expanding_two(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) { - drawpic_expanding_two(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp); +void drawpic_aspect_skin_expanding_two(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) { + return; + //drawpic_aspect_expanding_two(pos, strcat("gfx/hud/", cvar_string("hud_skin"), "/", pic), sz, rgb, alpha, flag, fadelerp); } // return HUD background color @@ -146,99 +176,6 @@ vector HUD_AccuracyColor(float accuracy) return rgb; } -// draw number in the XSCALE font -void HUD_DrawXNum (vector pos, float num, float digits, float showsign, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) -{ - float l, i; - string str, tmp, l_length; - float minus, plus; - vector vsize, num_color; - - vsize_x = vsize_y = lettersize; - vsize_z = 0; - - // showsign 1: always prefix with minus sign (useful in race distribution display) - // showsign 2: always prefix with plus sign (useful in race distribution display) - // showsign 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) - - if((showsign == 2 && num >= 0) || (num > 0 && showsign == 3)) - { - plus = true; - pos_x -= lettersize; - } else - plus = false; - - if(num < 0 || (num < 0 && showsign == 3) || (showsign == 1 && num <= 0)) - { - minus = true; - num = -num; - pos_x -= lettersize; - } else - minus = false; - - if(digits < 0) - { - tmp = ftos(num); - digits = -digits; - str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); - } else - str = ftos(num); - - l = strlen(str); - l_length = ftos(l); - - if(l > digits) - { - str = substring(str, l-digits, 999); - l = strlen(str); - } else if(l < digits) - pos_x += (digits-l) * lettersize; - - if (highlighted == 1) { - vector hl_size; - hl_size_x = vsize_x * l + vsize_x * 0.2; - hl_size_y = vsize_y * 1.1; - hl_size_z = 0; - if(minus) - hl_size_x = hl_size_x + vsize_x; - - vector hl_pos; - hl_pos_x = pos_x - lettersize/10; - hl_pos_y = pos_y - lettersize/20; - hl_pos_z = 0; - - drawpic_skin(hl_pos, strcat("num_leading_", l_length), hl_size, '1 1 1', alpha, dflags); - } - - if (stroke == 1) - num_color = '1 1 1'; - else - num_color = rgb; - - if(minus) - { - if (stroke == 1) - drawpic_skin(pos, "num_minus_stroke", vsize, rgb, alpha, dflags); - drawpic_skin(pos, "num_minus", vsize, num_color, alpha, dflags); - pos_x += lettersize; - } else if(plus) - { - if (stroke == 1) - drawpic_skin(pos, "num_plus_stroke", vsize, rgb, alpha, dflags); - drawpic_skin(pos, "num_plus", vsize, num_color, alpha, dflags); - pos_x += lettersize; - } - - for(i = 0; i < l; ++i) - { - tmp = substring(str, i, 1); - if (stroke == 1) - drawpic_skin(pos, strcat("num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); - drawpic_skin(pos, strcat("num_", tmp), vsize, num_color, alpha, dflags); - pos_x += lettersize; - } -} - vector HUD_Get_Num_Color (float x, float maxvalue) { vector color; @@ -274,13 +211,6 @@ vector HUD_Get_Num_Color (float x, float maxvalue) } return color; } -// color the number differently based on how big it is (used in the health/armor panel) -void HUD_DrawXNum_Colored (vector pos, float x, float digits, float lettersize, float alpha) -{ - vector color; - color = HUD_Get_Num_Color (x, 200); - HUD_DrawXNum(pos, x, digits, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); -} float stringwidth_colors(string s, vector theSize) { @@ -614,38 +544,45 @@ void HUD_Panel_ExportCfg(string cfgname) float i; for (i = 0; i < HUD_PANEL_NUM; ++i) { - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), " ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i)))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_pos \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_pos")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_size \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_size")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_color_team \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_color_team")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_alpha \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_alpha")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_border \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_border")), "\"", "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_bg_padding \"", cvar_string(strcat("hud_", HUD_Panel_GetName(i), "_bg_padding")), "\"", "\n")); +// HUD_Panel_GetName(i) +// HUD_Panel_UpdateCvarsForId(i) + + fputs(fh, strcat("seta hud_", panel_name, " ", ftos(cvar(strcat("hud_", panel_name))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_pos \"", cvar_string(strcat("hud_", panel_name, "_pos")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_size \"", cvar_string(strcat("hud_", panel_name, "_size")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg \"", cvar_string(strcat("hud_", panel_name, "_bg")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_color \"", cvar_string(strcat("hud_", panel_name, "_bg_color")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_color_team \"", cvar_string(strcat("hud_", panel_name, "_bg_color_team")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_alpha \"", cvar_string(strcat("hud_", panel_name, "_bg_alpha")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_border \"", cvar_string(strcat("hud_", panel_name, "_bg_border")), "\"", "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_bg_padding \"", cvar_string(strcat("hud_", panel_name, "_bg_padding")), "\"", "\n")); switch(i) { - case 0: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_accuracy_yellow ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_accuracy_yellow"))), "\n")); + case HUD_PANEL_WEAPONICONS: + fputs(fh, strcat("seta hud_", panel_name, "_accuracy_yellow ", ftos(cvar(strcat("hud_", panel_name, "_accuracy_yellow"))), "\n")); break; - case 1: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_onlycurrent ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_onlycurrent"))), "\n")); + case HUD_PANEL_INVENTORY: + fputs(fh, strcat("seta hud_", panel_name, "_onlycurrent ", ftos(cvar(strcat("hud_", panel_name, "_onlycurrent"))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_iconalign ", ftos(cvar(strcat("hud_", panel_name, "_iconalign"))), "\n")); break; - case 2: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_mirror ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_mirror"))), "\n")); + case HUD_PANEL_POWERUPS: + fputs(fh, strcat("seta hud_", panel_name, "_flip ", ftos(cvar(strcat("hud_", panel_name, "_flip"))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_iconalign ", ftos(cvar(strcat("hud_", panel_name, "_iconalign"))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_baralign ", ftos(cvar(strcat("hud_", panel_name, "_baralign"))), "\n")); break; - case 3: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_mirror ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_mirror"))), "\n")); + case HUD_PANEL_HEALTHARMOR: + fputs(fh, strcat("seta hud_", panel_name, "_flip ", ftos(cvar(strcat("hud_", panel_name, "_flip"))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_iconalign ", ftos(cvar(strcat("hud_", panel_name, "_iconalign"))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_baralign ", ftos(cvar(strcat("hud_", panel_name, "_baralign"))), "\n")); + break; + case HUD_PANEL_NOTIFY: + fputs(fh, strcat("seta hud_", panel_name, "_flip ", ftos(cvar(strcat("hud_", panel_name, "_flip"))), "\n")); + fputs(fh, strcat("seta hud_", panel_name, "_info_top ", ftos(cvar(strcat("hud_", panel_name, "_info_top"))), "\n")); break; - case 4: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_flip ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_flip"))), "\n")); - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_info_top ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_info_top"))), "\n")); + case HUD_PANEL_RADAR: + fputs(fh, strcat("seta hud_", panel_name, "_foreground_alpha ", ftos(cvar(strcat("hud_", panel_name, "_foreground_alpha"))), "\n")); break; - case 6: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_foreground_alpha ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_foreground_alpha"))), "\n")); - case 9: - fputs(fh, strcat("seta hud_", HUD_Panel_GetName(i), "_alreadyvoted_alpha ", ftos(cvar(strcat("hud_", HUD_Panel_GetName(i), "_alreadyvoted_alpha"))), "\n")); + case HUD_PANEL_VOTE: + fputs(fh, strcat("seta hud_", panel_name, "_alreadyvoted_alpha ", ftos(cvar(strcat("hud_", panel_name, "_alreadyvoted_alpha"))), "\n")); break; } fputs(fh, "\n"); @@ -656,19 +593,11 @@ void HUD_Panel_ExportCfg(string cfgname) fclose(fh); } -// return active status of panel -float HUD_Panel_CheckActive(float id) -{ - if (cvar_or(strcat("hud_", HUD_Panel_GetName(id)), 1)) - return 1; - return 0; -} - -// return size of given panel -vector HUD_Panel_GetSize(float id) +// return smoothly faded size of given panel when a dialog is active +vector HUD_Panel_GetMenuSize(float id) { vector mySize; - mySize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size"))); + mySize = stov(cvar_string(strcat("hud_", panel_name, "_size"))); mySize = eX * mySize_x * vid_conwidth + eY * mySize_y * vid_conheight; @@ -700,18 +629,18 @@ vector HUD_Panel_GetSize(float id) return mySize; } -// return pos of given panel -vector HUD_Panel_GetPos(float id) +// return smoothly faded pos of given panel when a dialog is active +vector HUD_Panel_GetMenuPos(float id) { vector pos; - pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos"))); + pos = stov(cvar_string(strcat("hud_", panel_name, "_pos"))); pos = eX * pos_x * vid_conwidth + eY * pos_y * vid_conheight; if(disable_menu_alphacheck == 2 && id == highlightedPanel) { vector mySize, menu_enable_panelpos; - mySize = HUD_Panel_GetSize(id); + mySize = HUD_Panel_GetMenuSize(id); if(mySize_x > mySize_y) menu_enable_panelpos = eX * 0.5 * vid_conwidth - eX * 0.5 * mySize_x + eY * 0.82 * vid_conheight; else @@ -721,15 +650,6 @@ vector HUD_Panel_GetPos(float id) return pos; } -float HUD_Panel_GetBorder(float id) -{ - string border; - border = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_border")); - if(border == "") - border = cvar_string("hud_bg_border"); - return stof(border); -} - vector HUD_Panel_GetColor(float id) { float f; @@ -737,90 +657,47 @@ vector HUD_Panel_GetColor(float id) string color; // fetch per-panel color - if(teamplay && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team")) != "") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color = vtos(colormapPaletteColor(mod(f, 16), 1) * cvar(strcat("hud_", HUD_Panel_GetName(id), "_bg_color_team"))); + if(teamplay && cvar_string(strcat("hud_", panel_name, "_bg_color_team")) != "") { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color = vtos(colormapPaletteColor(mod(f, 16), 1) * cvar(strcat("hud_", panel_name, "_bg_color_team"))); } else - color = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_color")); + color = cvar_string(strcat("hud_", panel_name, "_bg_color")); color_vec = stov(color); if(color == "") { // fetch default color color = cvar_string("hud_bg_color"); color_vec = stov(color); if(teamplay && cvar(strcat("hud_bg_color_team"))) { - f = stof(getplayerkey(self.sv_entnum, "colors")); + f = stof(getplayerkey(player_localentnum - 1, "colors")); color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_bg_color_team"); } else if(color == "shirt") { - f = stof(getplayerkey(self.sv_entnum, "colors")); + f = stof(getplayerkey(player_localentnum - 1, "colors")); color_vec = colormapPaletteColor(floor(f / 16), 0); } else if(color == "pants") { - f = stof(getplayerkey(self.sv_entnum, "colors")); + f = stof(getplayerkey(player_localentnum - 1, "colors")); color_vec = colormapPaletteColor(mod(f, 16), 1); } } else if(color == "shirt") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(floor(f / 16), 0); - } - else if(color == "pants") { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1); - } - return color_vec; -} - -vector HUD_Panel_Dock_GetColor(void) -{ - float f; - vector color_vec; - string color; - color = cvar_string("hud_dock_color"); - color_vec = stov(color); - if(teamplay && cvar(strcat("hud_dock_color_team"))) { - f = stof(getplayerkey(self.sv_entnum, "colors")); - color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_dock_color_team"); - } - else if(color == "shirt") { - f = stof(getplayerkey(self.sv_entnum, "colors")); + f = stof(getplayerkey(player_localentnum - 1, "colors")); color_vec = colormapPaletteColor(floor(f / 16), 0); } else if(color == "pants") { - f = stof(getplayerkey(self.sv_entnum, "colors")); + f = stof(getplayerkey(player_localentnum - 1, "colors")); color_vec = colormapPaletteColor(mod(f, 16), 1); } return color_vec; } -float HUD_Panel_GetBgAlpha(float id) -{ - string alpha; - alpha = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_alpha")); - if(alpha == "") - alpha = cvar_string("hud_bg_alpha"); - - if(hud_configure && disable_menu_alphacheck == 2 && highlightedPanel == id) // do not set a minalpha cap when showing the config dialog for this panel - alpha = ftos((1 - cvar("_menu_alpha")) * max(cvar("hud_configure_bg_minalpha"), stof(alpha)) + (cvar("_menu_alpha")) * stof(alpha)); - else if(hud_configure) - alpha = ftos(max(cvar("hud_configure_bg_minalpha"), stof(alpha))); - - if(hud_configure && !cvar(strcat("hud_", HUD_Panel_GetName(id)))) // ALWAYS show disabled panels at 0.25 alpha when in config mode - return 0.25; - - if(disable_menu_alphacheck == 2 && highlightedPanel == id) // don't fade this panel when showing the panel-specific menu dialog - return stof(alpha); - else - return stof(alpha) * menu_fade_alpha; -} - float HUD_Panel_GetFgAlpha(float id) { float alpha; alpha = hud_fg_alpha; - if(hud_configure && !cvar(strcat("hud_", HUD_Panel_GetName(id)))) // ALWAYS show disabled panels at 0.25 alpha when in config mode + if(autocvar__hud_configure && !cvar(strcat("hud_", panel_name))) // ALWAYS show disabled panels at 0.25 alpha when in config mode return 0.25; if(disable_menu_alphacheck == 2 && highlightedPanel == id) // don't fade this panel when showing the panel-specific menu dialog @@ -829,55 +706,50 @@ float HUD_Panel_GetFgAlpha(float id) return alpha * menu_fade_alpha; } -float HUD_Panel_GetPadding(float id) -{ - string padding; - padding = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg_padding")); - if(padding == "") - padding = cvar_string("hud_bg_padding"); - - vector mySize; - mySize = HUD_Panel_GetSize(id); - float smallestsize; - smallestsize = min(mySize_x, mySize_y); - return min(smallestsize/2 - 5, stof(padding)); -} - // draw the background/borders void HUD_Panel_DrawBg(float id, vector pos, vector mySize, float alpha) { - if(!hud_configure && cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")) == "0") + if(!autocvar__hud_configure && panel_bg == "0") return; - string bg; - bg = cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_bg")); - if(bg == "") - bg = cvar_string("hud_bg"); + if(panel_bg == "") + panel_bg = cvar_string("hud_bg"); - if(bg == "0" && hud_configure) { - bg = "border"; // we probably want to see a background in config mode at all times... + if(panel_bg == "0" && autocvar__hud_configure) { + panel_bg = "border"; // we probably want to see a background in config mode at all times... } - if(bg != "0") + if(panel_bg != "0") { - float border; - border = max(0.0000001, HUD_Panel_GetBorder(id)); // draw_BorderPicture does not like border = 0 + + string border; + border = cvar_string(strcat("hud_", panel_name, "_bg_border")); + if(border == "") + border = cvar_string("hud_bg_border"); + + float borderf; + borderf = stof(border); vector color; - color = HUD_Panel_GetColor(id); + color = stov(panel_bg_color); - if(alpha) - alpha = HUD_Panel_GetBgAlpha(id) * alpha; // allow panels to fade in/out by passing an alpha value - else - alpha = HUD_Panel_GetBgAlpha(id); + //if(alpha) + // alpha = HUD_Panel_GetBgAlpha(id) * alpha; // allow panels to fade in/out by passing an alpha value + //else + // alpha = HUD_Panel_GetBgAlpha(id); - draw_BorderPicture(pos - '1 1 0' * border, strcat("gfx/hud/", cvar_string("hud_skin"), "/", bg), mySize + '1 1 0' * 2 * border, color, alpha, '1 1 0' * (border/BORDER_MULTIPLIER)); + draw_BorderPicture(pos - '1 1 0' * borderf, strcat("gfx/hud/", cvar_string("hud_skin"), "/", panel_bg), mySize + '1 1 0' * 2 * borderf, color, alpha, '1 1 0' * (borderf/BORDER_MULTIPLIER)); } + + if(highlightedPanel_prev == id && autocvar__hud_configure) + drawfill(pos - '1 1 0' * borderf, mySize + '1 1 0' * 2 * borderf, '1 1 1', .1 * (1 - cvar("_menu_alpha")), DRAWFLAG_ADDITIVE); } void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector color, float alpha, float drawflag) { -//float drawsubpic(vector position, vector size, string pic, vector srcPosition, vector srcSize, vector rgb, float alpha, float flag) = #328; + if(!alpha) + return; + string pic; pic = strcat("gfx/hud/", cvar_string("hud_skin"), "/"); if(vertical) { @@ -893,10 +765,9 @@ void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector } } -vector HUD_Panel_GetProgressBarColor(string item) -{ - return stov(cvar_string(strcat("hud_progressbar_", item, "_color"))); -} +// TODO: autocvar +#define HUD_Panel_GetProgressBarColor(item) \ +stov(cvar_string(strcat("hud_progressbar_", item, "_color"))) // check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) @@ -914,11 +785,13 @@ vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) targCenter = '0 0 0'; // shut up fteqcc, there IS a reference for (i = 0; i < HUD_PANEL_NUM; ++i) { - if(i == id || !HUD_Panel_CheckActive(i)) + HUD_Panel_UpdateCvarsForId(i) + + if(i == id || !panel_enabled) continue; - targPos = HUD_Panel_GetPos(i) - '1 1 0' * HUD_Panel_GetBorder(id); - targSize = HUD_Panel_GetSize(i) + '2 2 0' * HUD_Panel_GetBorder(id); + targPos = panel_pos; + targSize = panel_size; if(myPos_y + mySize_y < targPos_y) continue; @@ -974,27 +847,27 @@ vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) void HUD_Panel_SetPos(float id, vector pos) { vector oldPos; - oldPos = HUD_Panel_GetPos(id); + oldPos = panel_pos; vector mySize; - mySize = HUD_Panel_GetSize(id); + mySize = panel_size; - if(cvar("hud_configure_checkcollisions")) + if(autocvar_hud_configure_checkcollisions) pos = HUD_Panel_CheckMove(id, pos, mySize); pos_x = bound(0, pos_x, vid_conwidth - mySize_x); pos_y = bound(0, pos_y, vid_conheight - mySize_y); - if(cvar("hud_configure_grid")) + if(autocvar_hud_configure_grid) { - pos_x = floor((pos_x/vid_conwidth)/bound(0.005, cvar("hud_configure_grid_x"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_x"), 0.2) * vid_conwidth; - pos_y = floor((pos_y/vid_conheight)/bound(0.005, cvar("hud_configure_grid_y"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_y"), 0.2) * vid_conheight; + pos_x = floor((pos_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_x, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_x, 0.2) * vid_conwidth; + pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_y, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_y, 0.2) * vid_conheight; } string s; s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight)); - cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s); + cvar_set(strcat("hud_", panel_name, "_pos"), s); } // check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector @@ -1005,19 +878,21 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { vector targPos; vector targSize; vector targEndPos; + vector dist; + float ratio; + ratio = mySize_x/mySize_y; for (i = 0; i < HUD_PANEL_NUM; ++i) { - if(i == id || !HUD_Panel_CheckActive(i)) + if(i == id || !panel_enabled) continue; - targBorder = HUD_Panel_GetBorder(i); - targPos = HUD_Panel_GetPos(i) - '1 1 0' * targBorder; - targSize = HUD_Panel_GetSize(i) + '2 2 0' * targBorder; + targPos = panel_pos; + targSize = panel_size; targEndPos = targPos + targSize; // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour! - if(resizeorigin_x > targPos_x && resizeorigin_x < targPos_x + targSize_x && resizeorigin_y > targPos_y && resizeorigin_y < targPos_y + targSize_y) + if(resizeorigin_x > targPos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > targPos_y && resizeorigin_y < targEndPos_y) continue; if (resizeCorner == 1) @@ -1040,7 +915,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { // in this case resizeorigin (bottom-right point) and the bottom-right point of the panel dist_x = resizeorigin_x - targEndPos_x; dist_y = resizeorigin_y - targEndPos_y; - if (dist_y < 0) + if (dist_y < 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); @@ -1058,7 +933,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { dist_x = targPos_x - resizeorigin_x; dist_y = resizeorigin_y - targEndPos_y; - if (dist_y < 0) + if (dist_y < 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); @@ -1076,7 +951,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { dist_x = resizeorigin_x - targEndPos_x; dist_y = targPos_y - resizeorigin_y; - if (dist_y < 0) + if (dist_y < 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); @@ -1094,46 +969,32 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) { dist_x = targPos_x - resizeorigin_x; dist_y = targPos_y - resizeorigin_y; - if (dist_y < 0) + if (dist_y < 0 || dist_x / dist_y > ratio) mySize_x = min(mySize_x, dist_x); else mySize_y = min(mySize_y, dist_y); } if(cvar("hud_configure_checkcollisions_debug")) - drawfill(targPos + '1 1 0' * targBorder, targSize - '2 2 0' * targBorder, '1 1 0', .3, DRAWFLAG_NORMAL); + drawfill(targPos, targSize, '1 1 0', .3, DRAWFLAG_NORMAL); } return mySize; } -void HUD_Panel_SetPosSize(float id) +void HUD_Panel_SetPosSize(float id, vector mySize) { vector resizeorigin; resizeorigin = panel_click_resizeorigin; - vector mySize, myPos; - - if(resizeCorner == 1) { - mySize_x = resizeorigin_x - (mousepos_x - panel_click_distance_x); - mySize_y = resizeorigin_y - (mousepos_y - panel_click_distance_y); - } else if(resizeCorner == 2) { - mySize_x = mousepos_x + panel_click_distance_x - resizeorigin_x; - mySize_y = panel_click_distance_y + resizeorigin_y - mousepos_y; - } else if(resizeCorner == 3) { - mySize_x = resizeorigin_x + panel_click_distance_x - mousepos_x; - mySize_y = mousepos_y + panel_click_distance_y - resizeorigin_y; - } else { // resizeCorner == 4 - mySize_x = mousepos_x - (resizeorigin_x - panel_click_distance_x); - mySize_y = mousepos_y - (resizeorigin_y - panel_click_distance_y); - } + vector myPos; // minimum panel size cap mySize_x = max(0.025 * vid_conwidth, mySize_x); mySize_y = max(0.025 * vid_conheight, mySize_y); - if(id == 12) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small. + if(id == HUD_PANEL_CHAT) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small. { mySize_x = max(17 * cvar("con_chatsize"), mySize_x); - mySize_y = max(2 * cvar("con_chatsize") + 2 * HUD_Panel_GetPadding(id), mySize_y); + mySize_y = max(2 * cvar("con_chatsize") + 2 * panel_bg_padding, mySize_y); } // collision testing| @@ -1170,16 +1031,14 @@ void HUD_Panel_SetPosSize(float id) drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL); // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken - if(cvar("hud_configure_grid")) + if(autocvar_hud_configure_grid) { - mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, cvar("hud_configure_grid_x"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_x"), 0.2) * vid_conwidth; - mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, cvar("hud_configure_grid_y"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_y"), 0.2) * vid_conheight; + mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_x, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_x, 0.2) * vid_conwidth; + mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_y, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_y, 0.2) * vid_conheight; } - if(cvar("hud_configure_checkcollisions")) - { + if(autocvar_hud_configure_checkcollisions) mySize = HUD_Panel_CheckResize(id, mySize, resizeorigin); - } // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then) mySize_x = max(0.025 * vid_conwidth, mySize_x); @@ -1201,15 +1060,14 @@ void HUD_Panel_SetPosSize(float id) } if(cvar("hud_configure_checkcollisions_debug")) - if(cvar("hud_configure_checkcollisions")) drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL); string s; s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight)); - cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s); + cvar_set(strcat("hud_", panel_name, "_size"), s); s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight)); - cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s); + cvar_set(strcat("hud_", panel_name, "_pos"), s); } float mouseClicked; @@ -1219,9 +1077,106 @@ vector prevMouseClickedPos; // pos during previous mouse click, to check for dou float menu_enabled; float menu_enabled_time; +float pressed_key_time; +void HUD_Panel_Arrow_Action(float nPrimary) +{ + if (highlightedPanel_prev == -1 || mouseClicked) + return; + + hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions")); + + float step; + if(autocvar_hud_configure_grid) + { + if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW) + { + if (hudShiftState & S_SHIFT) + step = bound(0.005, autocvar_hud_configure_grid_y, 0.2) * vid_conheight; + else + step = 2 * bound(0.005, autocvar_hud_configure_grid_y, 0.2) * vid_conheight; + } + else + { + if (hudShiftState & S_SHIFT) + step = bound(0.005, autocvar_hud_configure_grid_x, 0.2) * vid_conwidth; + else + step = 2 * bound(0.005, autocvar_hud_configure_grid_x, 0.2) * vid_conwidth; + } + } + else + { + if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW) + step = vid_conheight; + else + step = vid_conwidth; + if (hudShiftState & S_SHIFT) + step = (step / 256); // more precision + else + step = (step / 64) * (1 + 2 * (time - pressed_key_time)); + } + + highlightedPanel = highlightedPanel_prev; + + HUD_Panel_UpdateCvarsForId(highlightedPanel) + + if (hudShiftState & S_ALT) // resize + { + highlightedAction = 1; + if(nPrimary == K_UPARROW) + resizeCorner = 1; + else if(nPrimary == K_RIGHTARROW) + resizeCorner = 2; + else if(nPrimary == K_LEFTARROW) + resizeCorner = 3; + else // if(nPrimary == K_DOWNARROW) + resizeCorner = 4; + + // ctrl+arrow reduces the size, instead of increasing it + // Note that ctrl disables collisions check too, but it's fine + // since we don't collide with anything reducing the size + if (hudShiftState & S_CTRL) { + step = -step; + resizeCorner = 5 - resizeCorner; + } + + vector mySize; + mySize = panel_size; + panel_click_resizeorigin = panel_pos; + if(resizeCorner == 1) { + panel_click_resizeorigin += mySize; + mySize_y += step; + } else if(resizeCorner == 2) { + panel_click_resizeorigin_y += mySize_y; + mySize_x += step; + } else if(resizeCorner == 3) { + panel_click_resizeorigin_x += mySize_x; + mySize_x += step; + } else { // resizeCorner == 4 + mySize_y += step; + } + HUD_Panel_SetPosSize(highlightedPanel, mySize); + } + else // move + { + highlightedAction = 2; + vector pos; + pos = panel_pos; + if(nPrimary == K_UPARROW) + pos_y -= step; + else if(nPrimary == K_DOWNARROW) + pos_y += step; + else if(nPrimary == K_LEFTARROW) + pos_x -= step; + else // if(nPrimary == K_RIGHTARROW) + pos_x += step; + + HUD_Panel_SetPos(highlightedPanel, pos); + } +} + float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) { - if(!hud_configure) + if(!autocvar__hud_configure) return false; // allow console bind to work @@ -1237,6 +1192,17 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) hit_con_bind = 1; } + if(bInputType == 0) { + if(nPrimary == K_ALT) hudShiftState |= S_ALT; + if(nPrimary == K_CTRL) hudShiftState |= S_CTRL; + if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT; + } + else if(bInputType == 1) { + if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT); + if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL); + if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT); + } + if(nPrimary == K_MOUSE1) { if(bInputType == 0) { // key pressed @@ -1250,18 +1216,138 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) } else if(nPrimary == K_ESCAPE) { + if (bInputType == 1) + return true; disable_menu_alphacheck = 1; menu_enabled = 1; menu_enabled_time = time; localcmd("menu_showhudexit\n"); } + else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW) + { + if (bInputType == 1) + { + pressed_key_time = 0; + return true; + } + else if (pressed_key_time == 0) + pressed_key_time = time; + HUD_Panel_Arrow_Action(nPrimary); //move or resize panel + } else if(hit_con_bind) return false; return true; // Suppress ALL other input } +float HUD_Panel_HighlightCheck() +{ + float i, border; + vector panelPos; + vector panelSize; + + for(i = 0; i < HUD_PANEL_NUM; ++i) + { + panelPos = panel_pos; + panelSize = panel_size; + border = 10; // FORCED border so a small border size doesn't mean you can't resize + + // move + if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) + { + return 1; + } + // resize from topleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + return 2; + } + // resize from topright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + return 3; + } + // resize from bottomleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border) + { + return 3; + } + // resize from bottomright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border) + { + return 2; + } + } + return 0; +} + +void HUD_Panel_Highlight() +{ + float i, border; + vector panelPos; + vector panelSize; + + for(i = 0; i < HUD_PANEL_NUM; ++i) + { + panelPos = panel_pos; + panelSize = panel_size; + border = 10; // FORCED border so a small border size doesn't mean you can't resize + + // move + if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) + { + highlightedPanel = i; + highlightedAction = 1; + panel_click_distance = mousepos - panelPos; + return; + } + // resize from topleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 1; + panel_click_distance = mousepos - panelPos; + panel_click_resizeorigin = panelPos + panelSize; + return; + } + // resize from topright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 2; + panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x; + panel_click_distance_y = mousepos_y - panelPos_y; + panel_click_resizeorigin = panelPos + eY * panelSize_y; + return; + } + // resize from bottomleft border + else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 3; + panel_click_distance_x = mousepos_x - panelPos_x; + panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y; + panel_click_resizeorigin = panelPos + eX * panelSize_x; + return; + } + // resize from bottomright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 4; + panel_click_distance = panelSize - mousepos + panelPos; + panel_click_resizeorigin = panelPos; + return; + } + } +} + +float highlightcheck; void HUD_Panel_Mouse() { // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled @@ -1276,7 +1362,8 @@ void HUD_Panel_Mouse() print("Menu alpha: ", cvar_string("_menu_alpha"), "\n"); */ - if(mouseClicked == 0 && disable_menu_alphacheck != 2) { // don't reset these variables in disable_menu_alphacheck mode 2! + if(mouseClicked == 0 && disable_menu_alphacheck != 2 && highlightedPanel >= 0) { // don't reset these variables in disable_menu_alphacheck mode 2! + highlightedPanel_prev = highlightedPanel; highlightedPanel = -1; highlightedAction = 0; } @@ -1286,90 +1373,32 @@ void HUD_Panel_Mouse() mousepos_x = bound(0, mousepos_x, vid_conwidth); mousepos_y = bound(0, mousepos_y, vid_conheight); - drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); - if(mouseClicked) { - float i, border; - vector panelPos; - vector panelSize; - - for(i = 0; i < HUD_PANEL_NUM; ++i) - { - panelPos = HUD_Panel_GetPos(i); - panelSize = HUD_Panel_GetSize(i); - border = HUD_Panel_GetBorder(i); - if(prevMouseClicked == 0) { - // move - if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) - { - highlightedPanel = i; - highlightedAction = 1; - } - // resize from topleft border - else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 1; - } - // resize from topright border - else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 2; - } - // resize from bottomleft border - else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 3; - } - // resize from bottomright border - else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border) - { - highlightedPanel = i; - highlightedAction = 2; - resizeCorner = 4; - } - } - - if(highlightedPanel == i) - { - if(prevMouseClicked == 0) - { - if(highlightedAction == 1) - panel_click_distance = mousepos - panelPos; - else if(highlightedAction == 2) - { - if(resizeCorner == 1) { - panel_click_distance = mousepos - panelPos; - panel_click_resizeorigin = panelPos + panelSize; - } else if(resizeCorner == 2) { - panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x; - panel_click_distance_y = mousepos_y - panelPos_y; - panel_click_resizeorigin = panelPos + eY * panelSize_y; - } else if(resizeCorner == 3) { - panel_click_distance_x = mousepos_x - panelPos_x; - panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y; - panel_click_resizeorigin = panelPos + eX * panelSize_x; - } else if(resizeCorner == 4) { - panel_click_distance = panelSize - mousepos + panelPos; - panel_click_resizeorigin = panelPos; - } - } - } + if(prevMouseClicked == 0) + HUD_Panel_Highlight(); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin - if(cvar("hud_configure_checkcollisions_debug")) - drawfill(panelPos, panelSize, '1 0 0', .3, DRAWFLAG_NORMAL); + hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions")); - if(highlightedAction == 1) - HUD_Panel_SetPos(i, mousepos - panel_click_distance); - else if(highlightedAction == 2) - HUD_Panel_SetPosSize(i); + if(highlightedAction == 1) + HUD_Panel_SetPos(highlightedPanel, mousepos - panel_click_distance); + else if(highlightedAction == 2) + { + vector mySize; + if(resizeCorner == 1) { + mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x); + mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y); + } else if(resizeCorner == 2) { + mySize_x = mousepos_x + panel_click_distance_x - panel_click_resizeorigin_x; + mySize_y = panel_click_distance_y + panel_click_resizeorigin_y - mousepos_y; + } else if(resizeCorner == 3) { + mySize_x = panel_click_resizeorigin_x + panel_click_distance_x - mousepos_x; + mySize_y = mousepos_y + panel_click_distance_y - panel_click_resizeorigin_y; + } else { // resizeCorner == 4 + mySize_x = mousepos_x - (panel_click_resizeorigin_x - panel_click_distance_x); + mySize_y = mousepos_y - (panel_click_resizeorigin_y - panel_click_distance_y); } + HUD_Panel_SetPosSize(highlightedPanel, mySize); } // doubleclick check @@ -1388,6 +1417,24 @@ void HUD_Panel_Mouse() prevMouseClickedPos = mousepos; } } + else + { + highlightcheck = HUD_Panel_HighlightCheck(); + } + // draw cursor after performing move/resize to have the panel pos/size updated before highlightcheck + string cursor; + vector cursorsize; + cursorsize = '32 32 0'; + + if(highlightcheck == 0) + drawpic(mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + else if(highlightcheck == 1) + drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_move.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + else if(highlightcheck == 2) + drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + else + drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor_resize2.tga"), '32 32 0', '1 1 1', 1, DRAWFLAG_NORMAL); + prevMouseClicked = mouseClicked; } @@ -1423,14 +1470,18 @@ float weaponorder_cmp(float i, float j, entity pass) void HUD_WeaponIcons(void) { float id = HUD_PANEL_WEAPONICONS; + HUD_Panel_UpdateCvarsForId(id); float alpha, stat_weapons; // "constants" vector pos, mySize, accuracy_color; float i, weapid, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = stov(cvar_string("hud_weaponicons_pos")); + pos = eX * pos_x * vid_conwidth + eY * pos_y * vid_conheight; + + mySize = panel_size; stat_weapons = getstati(STAT_WEAPONS); + weapon_cnt = 0; for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); @@ -1446,22 +1497,25 @@ void HUD_WeaponIcons(void) if(weaponorder_cmp_str_save) strunzone(weaponorder_cmp_str_save); weaponorder_cmp_str_save = strzone(weaponorder_cmp_str); + weapon_cnt = 0; for(i = WEP_FIRST; i <= WEP_LAST; ++i) { self = get_weaponinfo(i); if(self.impulse >= 0) + { weaponorder[weapon_cnt] = self; + ++weapon_cnt; + } } heapsort(weapon_cnt, weaponorder_swap, weaponorder_cmp, world); } HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } // hits @@ -1490,6 +1544,13 @@ void HUD_WeaponIcons(void) columns = ceil(WEP_COUNT/rows); float row, column; + + float a; + float when; + when = cvar("hud_weaponicons_complainbubble_time"); + float fadetime; + fadetime = cvar("hud_weaponicons_complainbubble_fadetime"); + for(i = 0; i < weapon_cnt; ++i) { self = weaponorder[i]; @@ -1502,7 +1563,7 @@ void HUD_WeaponIcons(void) // draw background behind currently selected weapon if(self.weapon == activeweapon) - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_current_bg", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); // draw the weapon accuracy on the HUD if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) @@ -1512,20 +1573,60 @@ void HUD_WeaponIcons(void) accuracy_color = HUD_AccuracyColor(weapon_stats); if(weapon_damage) - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), accuracy_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), "weapon_accuracy", eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), accuracy_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } // draw the weapon icon if((self.impulse >= 0) && (stat_weapons & self.weapons)) { - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '1 1 1', fade * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); if(cvar_or("hud_weaponicons_number", 1)) drawstring(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), ftos(weapid), '1 1 0' * 0.5 * mySize_y*(1/rows), '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } + // draw a "ghost weapon icon" if you don't have the weapon else { - drawpic_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '0 0 0', HUD_Panel_GetFgAlpha(id) * 0.5, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), strcat("weapon", self.netname), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), '0 0 0', HUD_Panel_GetFgAlpha(id) * 0.5, DRAWFLAG_NORMAL); + } + + // draw the complain message + if(time - complain_weapon_time < when + fadetime && self.weapon == complain_weapon && cvar("hud_weaponicons_complainbubble")) + { + if(fadetime) + { + if(complain_weapon_time + when > time) + a = 1; + else + a = bound(0, (complain_weapon_time + when + fadetime - time) / fadetime, 1); + } + else + { + if(complain_weapon_time + when > time) + a = 1; + else + a = 0; + } + + vector complain_bubble_size = '100 50 0' * bound(0.25, cvar("hud_weaponicons_complainbubble_size"), 2); + drawpic_aspect_skin(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - complain_bubble_size + 0.5 * (eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows)), "weapon_complainbubble", complain_bubble_size, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + + string s; + vector color; + if(complain_weapon_type == 0) { + s = "Out of ammo for the"; + color = '1 0 0'; + } + else if(complain_weapon_type == 1) { + s = "You don't have the"; + color = '1 1 0'; + } + else { + s = "Map doesn't have the"; + color = '1 1 1'; + } + drawstring_aspect(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - complain_bubble_size + eX * 0.05 * complain_bubble_size_x + eY * (1/6) * complain_bubble_size_y + 0.5 * (eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows)), s, eX * 0.9 * complain_bubble_size_x + eY * 0.2 * complain_bubble_size_y, 0.2 * complain_bubble_size_y, color, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawstring_aspect(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows) - complain_bubble_size + eX * 0.05 * complain_bubble_size_x + eY * (11/30) * complain_bubble_size_y + 0.5 * (eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows)), complain_weapon_name, eX * 0.9 * complain_bubble_size_x + eY * 0.25 * complain_bubble_size_y, 0.25 * complain_bubble_size_y, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } ++row; @@ -1579,104 +1680,176 @@ string GetAmmoPicture(float i) } } +void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_selected) +{ + float a; + a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode? + if(autocvar__hud_configure) + a = 100; + + vector color; + if(a < 10) + color = '0.7 0 0'; + else + color = '1 1 1'; + + float alpha; + if(currently_selected) + alpha = 1; + else + alpha = 0.7; + + vector newSize, newPos; + if(mySize_x/mySize_y > 3) + { + newSize_x = 3 * mySize_y; + newSize_y = mySize_y; + + newPos_x = myPos_x + (mySize_x - newSize_x) / 2; + newPos_y = myPos_y; + } + else + { + newSize_y = 1/3 * mySize_x; + newSize_x = mySize_x; + + newPos_y = myPos_y + (mySize_y - newSize_y) / 2; + newPos_x = myPos_x; + } + + vector picpos, numpos; + if(cvar("hud_inventory_iconalign")) + { + numpos = newPos; + picpos = newPos + eX * 2 * newSize_y; + } + else + { + numpos = newPos + eX * newSize_y; + picpos = newPos; + } + + if (currently_selected) + drawpic_aspect_skin(newPos, "ammo_current_bg", newSize, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_INVENTORY), DRAWFLAG_NORMAL); + + drawfont = hud_bigfont; + drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, newSize_y, color, HUD_Panel_GetFgAlpha(HUD_PANEL_INVENTORY) * alpha, DRAWFLAG_NORMAL); + drawfont = hud_font; + drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_INVENTORY) * alpha, DRAWFLAG_NORMAL); +} + void HUD_Inventory(void) { float id = HUD_PANEL_INVENTORY; - float i; - float stat_items; + HUD_Panel_UpdateCvarsForId(id); + float i, currently_selected; - vector pos, mySize, mysize, mypos; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + vector pos, mySize; + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } - // ammo - stat_items = getstati(STAT_ITEMS); - for (i = 0; i < 4; ++i) { - float a; - a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? - if(hud_configure) - a = 100; + float rows, columns; + rows = mySize_y/mySize_x; + rows = bound(1, floor((sqrt(4 * (3/1) * rows * AMMO_COUNT + rows * rows) + rows + 0.5) / 2), AMMO_COUNT); + // ^^^ ammo item aspect goes here + + columns = ceil(AMMO_COUNT/rows); + float row, column; + // ammo + for (i = 0; i < AMMO_COUNT; ++i) { + currently_selected = getstati(STAT_ITEMS) & GetAmmoItemCode(i); if(cvar("hud_inventory_onlycurrent")) { - if(hud_configure) + if(autocvar__hud_configure) i = 2; - if (stat_items & GetAmmoItemCode(i) || hud_configure) { - drawpic_skin(pos, GetAmmoPicture(i), '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if(a < 10) - HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '0.7 0 0', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - else - HUD_DrawXNum(pos + eX * mySize_y + eY * 0.25 * mySize_y, a, strlen(ftos(a)), 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - } - if(hud_configure) - break; + if (currently_selected || autocvar__hud_configure) + DrawAmmoItem(pos, mySize, i, currently_selected); + break; } else { - if (a > 0) { - if(mySize_x/mySize_y >= 10) { // arrange horizontally - switch (i) { - case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells - case 1: mypos_x = pos_x + 0.25 * mySize_x; mypos_y = pos_y; break; // bullets - case 2: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // rockets - case 3: mypos_x = pos_x + 0.75 * mySize_x; mypos_y = pos_y; break; // cells - } - mysize_x = 0.25 * mySize_x; - mysize_y = mySize_y; - } else if(mySize_x/mySize_y >= 2.5) { // arrange in a 2x2 grid - switch (i) { - case 0: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y + 0.5 * mySize_y; break; // shells - case 1: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // bullets - case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets - case 3: mypos_x = pos_x; mypos_y = pos_y; break; // cells - } - mysize_x = 0.5 * mySize_x; - mysize_y = 0.5 * mySize_y; - } else { // arrange vertically - switch (i) { - case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells - case 1: mypos_x = pos_x; mypos_y = pos_y + 0.25 * mySize_y; break; // bullets - case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets - case 3: mypos_x = pos_x; mypos_y = pos_y + 0.75 * mySize_y; break; // cells - } - mysize_x = mySize_x; - mysize_y = 0.25 * mySize_y; - } - - if (stat_items & GetAmmoItemCode(i)) - drawpic_skin(mypos, "ammo_current_bg", mysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(mypos + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if (a < 10) { - if(stat_items & GetAmmoItemCode(i)) - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - else - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0 0', 0, 0, HUD_Panel_GetFgAlpha(id) * 0.7, DRAWFLAG_NORMAL); - } else { - if(stat_items & GetAmmoItemCode(i)) - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - else - HUD_DrawXNum(mypos + eX * 0.8 * mysize_y + eY * 0.25 * mysize_y, a, strlen(ftos(a)), 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, HUD_Panel_GetFgAlpha(id) * 0.7, DRAWFLAG_NORMAL); - } + DrawAmmoItem(pos + eX * column * mySize_x*(1/columns) + eY * row * mySize_y*(1/rows), eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows), i, currently_selected); + ++row; + if(row >= rows) + { + row = 0; + column = column + 1; } } } } +void DrawNumIcon(float id, vector myPos, vector mySize, float x, string icon, float left, vector color) +{ + vector newSize, newPos; + if(mySize_x/mySize_y > 3) + { + newSize_x = 3 * mySize_y; + newSize_y = mySize_y; + + newPos_x = myPos_x + (mySize_x - newSize_x) / 2; + newPos_y = myPos_y; + } + else + { + newSize_y = 1/3 * mySize_x; + newSize_x = mySize_x; + + newPos_y = myPos_y + (mySize_y - newSize_y) / 2; + newPos_x = myPos_x; + } + + vector picpos, numpos; + float iconalign; + iconalign = cvar(strcat("hud_", panel_name, "_iconalign")); + if(left) + { + if(iconalign == 1 || iconalign == 3) // right align + { + numpos = newPos; + picpos = newPos + eX * 2 * newSize_y; + } + else // left align + { + numpos = newPos + eX * newSize_y; + picpos = newPos; + } + } + else + { + if(iconalign == 0 || iconalign == 3) // left align + { + numpos = newPos + eX * newSize_y; + picpos = newPos; + } + else // right align + { + numpos = newPos; + picpos = newPos + eX * 2 * newSize_y; + } + } + + drawfont = hud_bigfont; + drawstring_aspect(numpos, ftos(x), eX * (2/3) * newSize_x + eY * newSize_y, newSize_y, color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_font; + drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); +} // Powerups (#2) // void HUD_Powerups(void) { float id = HUD_PANEL_POWERUPS; + HUD_Panel_UpdateCvarsForId(id); float stat_items; stat_items = getstati(STAT_ITEMS); - if(!hud_configure) + if(!autocvar__hud_configure) { if not(stat_items & IT_STRENGTH) if not(stat_items & IT_INVINCIBLE) @@ -1687,16 +1860,15 @@ void HUD_Powerups(void) { } vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float strength_time, shield_time; @@ -1704,14 +1876,12 @@ void HUD_Powerups(void) { strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99); shield_time = bound(0, getstatf(STAT_INVINCIBLE_FINISHED) - time, 99); - if(hud_configure) + if(autocvar__hud_configure) { strength_time = 15; shield_time = 27; } - float len; - vector barpos, barsize; vector picpos; vector numpos; @@ -1720,7 +1890,7 @@ void HUD_Powerups(void) { float leftcnt, rightcnt; float leftexact, rightexact; float leftalpha, rightalpha; - if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { + if (cvar(strcat("hud_", panel_name, "_flip"))) { leftname = "strength"; leftcnt = ceil(strength_time); leftexact = strength_time; @@ -1740,154 +1910,127 @@ void HUD_Powerups(void) { leftalpha = bound(0, leftexact, 1); rightalpha = bound(0, rightexact, 1); + float baralign, iconalign; + baralign = cvar(strcat("hud_", panel_name, "_baralign")); + iconalign = cvar(strcat("hud_", panel_name, "_iconalign")); + if (mySize_x/mySize_y > 4) { if(leftcnt) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // right align barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/30); barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y; - numpos = picpos - eX * 2 * 0.5 * mySize_y + eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y; - picpos = pos; - numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if(leftcnt <= 5) - drawpic_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); - else - drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, leftcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon(id, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1'); + // TODO: expand + //if(leftcnt <= 5) + // drawpic_aspect_skin_expanding_two(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); + //else + // drawpic_aspect_skin(picpos, leftname, eX * (1/6) * mySize_x + eY * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } if(rightcnt) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 0 || baralign == 3) { // left align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x; - numpos = picpos + eX * mySize_y - eX * (2-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // right align barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/30); barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y; - picpos = pos + eX * mySize_x - eX * mySize_y; - numpos = picpos - eX * mySize_y + eY * 0.25 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if(rightcnt <= 5) - drawpic_skin_expanding_two(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); - else - drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, rightcnt, 2, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon(id, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1'); } } else if (mySize_x/mySize_y > 1.5) { if(leftcnt) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // right align barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/30); barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y; - picpos = pos; - numpos = picpos + eX * 0.5 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if(leftcnt <= 5) - drawpic_skin_expanding_two(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); - else - drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, leftcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon(id, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1'); } if(rightcnt) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + if(baralign == 0 || baralign == 3) { // left align barpos = pos + eY * 0.5 * mySize_y; barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - picpos = pos + eY * 0.5 * mySize_y; - numpos = picpos + eX * 0.5 * mySize_y; + } else { // right align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; + barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - if(rightcnt <= 5) - drawpic_skin_expanding_two(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); - else - drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, rightcnt, len, 0, 0.5 * mySize_y, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + DrawNumIcon(id, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1'); } } else { if(leftcnt) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // down align + barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30); + barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); + } else { // up align barpos = pos; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); + } + + if(iconalign == 1 || iconalign == 3) { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x); + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x; + } else { // up align picpos = pos + eX * 0.05 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x; - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30); - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.65 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x; } HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); if(leftcnt <= 5) - drawpic_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); + drawpic_aspect_skin_expanding_two(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (leftcnt - leftexact) / 0.5, 1)); else - drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, leftcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } if(rightcnt) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 0 || baralign == 3) { // up align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30); - picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; - } else { + } else { // down align barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/30) + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.65 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((2-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x; + } + + if(iconalign == 0 || iconalign == 3) { // up align + picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; + } else { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x; + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x; } HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); if(rightcnt <= 5) - drawpic_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); + drawpic_aspect_skin_expanding_two(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE, bound(0, (rightcnt - rightexact) / 0.5, 1)); else - drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(numpos, rightcnt, len, 0, 0.25 * mySize_x, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } } } @@ -1897,17 +2040,17 @@ void HUD_Powerups(void) { void HUD_HealthArmor(void) { float id = HUD_PANEL_HEALTHARMOR; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float armor, health; @@ -1917,7 +2060,7 @@ void HUD_HealthArmor(void) float fuel; fuel = getstati(GetAmmoStat(4)); // how much fuel do we have? - if(hud_configure) + if(autocvar__hud_configure) { armor = 150; health = 100; @@ -1927,11 +2070,14 @@ void HUD_HealthArmor(void) if(health <= 0) return; - float len; vector barpos, barsize; vector picpos; vector numpos; + float baralign, iconalign; + baralign = cvar(strcat("hud_", panel_name, "_baralign")); + iconalign = cvar(strcat("hud_", panel_name, "_iconalign")); + if(cvar("hud_healtharmor") == 2) // combined health and armor display { vector v; @@ -1940,53 +2086,51 @@ void HUD_HealthArmor(void) float x; x = floor(v_x + 1); - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // right align barpos = pos + eX * mySize_x - eX * mySize_x * min(1, x/400); barsize = eX * mySize_x * min(1, x/400) + eY * mySize_y; - picpos = pos; - numpos = picpos + eX * 1.5 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * mySize_x * min(1, x/400) + eY * mySize_y; - picpos = pos + eX * 3 * mySize_y; - numpos = pos; } + string biggercount; if(v_z) // NOT fully armored { + biggercount = "health"; HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("health"), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, "health", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); if(armor) - drawpic_skin(picpos + eX * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id) * armor / health, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id) * armor / health, DRAWFLAG_NORMAL); } else { + biggercount = "armor"; HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("armor"), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos + eX * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id) * health / armor, DRAWFLAG_NORMAL); - if(armor) - drawpic_skin(picpos, "armor", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + if(health) + drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } - HUD_DrawXNum_Colored(numpos, x, 3, mySize_y, HUD_Panel_GetFgAlpha(id)); // draw the combined health and armor + DrawNumIcon(id, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, 2 * 200)); // fuel - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } if(fuel) + { + if(baralign == 0 || baralign == 3) { // left align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } else { + barpos = pos; + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + } } - else { string leftname, rightname; float leftcnt, rightcnt; float leftactive, rightactive; float leftalpha, rightalpha; - if (cvar(strcat("hud_", HUD_Panel_GetName(id), "_flip"))) { // old style layout with armor left/top of health + if (cvar(strcat("hud_", panel_name, "_flip"))) { // old style layout with armor left/top of health leftname = "armor"; leftcnt = armor; if(leftcnt) @@ -2010,167 +2154,149 @@ void HUD_HealthArmor(void) rightalpha = min((armor+10)/55, 1); } - if (mySize_x/mySize_y > 5) + if (mySize_x/mySize_y > 4) { if(leftactive) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // right align barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/200); barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x - eX * mySize_y; - numpos = picpos - eX * 3 * 0.5 * mySize_y + eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // left align barpos = pos; barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y; - picpos = pos; - numpos = picpos + eX * mySize_y + eY * 0.25 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, leftname, '1 1 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + DrawNumIcon(id, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200)); } if(rightactive) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 0 || baralign == 3) { // left align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y; - picpos = pos + eX * 0.5 * mySize_x; - numpos = picpos + eX * mySize_y - eX * (3-len) * 0.5 * mySize_y + eY * 0.25 * mySize_y; - } else { + } else { // right align barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200); barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y; - picpos = pos + eX * mySize_x - eX * mySize_y; - numpos = picpos - eX * 1.5 * mySize_y + eY * 0.25 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, rightname, '1 1 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, rightcnt, 3, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + DrawNumIcon(id, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200)); } - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } if(fuel) + { + if(baralign == 0 || baralign == 3) { // left align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } else { + barpos = pos; + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; + } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + } } - else if (mySize_x/mySize_y > 2) + else if (mySize_x/mySize_y > 1.5) { if(leftactive) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // right align barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200); - barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; + } else { // left align barpos = pos; - barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y; - picpos = pos; - numpos = picpos + eX * 0.5 * mySize_y; + barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, leftname, '0.5 0.5 0' * mySize_y, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + DrawNumIcon(id, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200)); } if(rightactive) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - picpos = pos + eX * mySize_x - eX * 0.5 * mySize_y + eY * 0.5 * mySize_y; - numpos = picpos - eX * len * 0.5 * mySize_y; - } else { + if(baralign == 0 || baralign == 3) { // left align barpos = pos + eY * 0.5 * mySize_y; barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - picpos = pos + eY * 0.5 * mySize_y; - numpos = picpos + eX * 0.5 * mySize_y; + } else { // right align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; + barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, rightname, '0.5 0.5 0' * mySize_y, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.5 * mySize_y, HUD_Panel_GetFgAlpha(id)); + DrawNumIcon(id, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(leftcnt, 200)); } - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; - } if(fuel) + { + if(baralign == 0 || baralign == 3) { // left align + barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; + } else { + barpos = pos; + barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; + } HUD_Panel_DrawProgressBar(barpos, 0, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + } } else { if(leftactive) { - len = strlen(ftos(leftcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 1 || baralign == 3) { // down align + barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200); + barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); + } else { // up align barpos = pos; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); + } + + if(iconalign == 1 || iconalign == 3) { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x); + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x; + } else { // up align picpos = pos + eX * 0.05 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x; - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200); - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x; } HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(leftname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, leftcnt, len, 0.166 * mySize_x, HUD_Panel_GetFgAlpha(id)); + drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, 200), HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } if(rightactive) { - len = strlen(ftos(rightcnt)); - - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { + if(baralign == 0 || baralign == 3) { // up align barpos = pos + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200); - picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; - } else { + } else { // down align barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200) + eX * 0.5 * mySize_x; barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200); - picpos = pos + eX * 0.05 * mySize_x + eY * mySize_y - eY * 0.566 * mySize_x + eX * 0.5 * mySize_x; - numpos = pos + eX * ((3-len)/2) * 0.25 * mySize_x + eY * mySize_y - eY * 0.166 * mySize_x + eX * 0.5 * mySize_x; + } + + if(iconalign == 0 || iconalign == 3) { // up align + picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; + numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; + } else { // down align + picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x; + numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x; } HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor(rightname), cvar("hud_progressbar_alpha") * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum_Colored(numpos, rightcnt, len, 0.166 * mySize_x, HUD_Panel_GetFgAlpha(id)); + drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, 200), HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } - if(cvar(strcat("hud_", HUD_Panel_GetName(id), "_mirror"))) { - barpos = pos; - barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100); - barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); - } if(fuel) + { + if(baralign == 0 || baralign == 3) { // left align + barpos = pos; + barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); + } else { + barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100); + barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); + } HUD_Panel_DrawProgressBar(barpos, 1, barsize, HUD_Panel_GetProgressBarColor("fuel"), HUD_Panel_GetFgAlpha(id) * 0.8, DRAWFLAG_NORMAL); + } } } } @@ -2227,7 +2353,7 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) { float w; float alsoprint; - alsoprint = (cvar("hud_notify_print") || !HUD_Panel_CheckActive(4)); // print message to console if: notify panel disabled, or cvar to do so enabled + alsoprint = (cvar("hud_notify_print") || !panel_enabled); // print message to console if: notify panel disabled, or cvar to do so enabled if(msg == MSG_SUICIDE) { // TODO: cl_gentle @@ -2638,17 +2764,17 @@ void HUD_Centerprint(string s1, string s2, float type, float msg) void HUD_Notify (void) { float id = HUD_PANEL_NOTIFY; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float entries, height; @@ -2702,7 +2828,7 @@ void HUD_Notify (void) // TODO: less copypaste code below // // Y [used by] X - if(killnotify_actiontype[j] == 0 && !hud_configure) + if(killnotify_actiontype[j] == 0 && !autocvar__hud_configure) { attacker = textShortenToWidth(killnotify_attackers[j], mySize_x - 2 * height, fontsize, stringwidth_colors); @@ -2712,62 +2838,62 @@ void HUD_Notify (void) weap_pos = pos + eX * 0.5 * (mySize_x - width_attacker) - eX * height + eY * i * height; if(killnotify_deathtype[j] == DEATH_GENERIC) { - drawpic_skin(weap_pos, "notify_death", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_death", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_NOAMMO) { - drawpic_skin(weap_pos, "notify_outofammo", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_outofammo", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_KILL) { - drawpic_skin(weap_pos, "notify_selfkill", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_selfkill", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_CAMP) { - drawpic_skin(weap_pos, "notify_camping", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_camping", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == KILL_TEAM_RED) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == KILL_TEAM_BLUE) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '0 0 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '0 0 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_DROWN) { - drawpic_skin(weap_pos, "notify_water", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_water", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_SLIME) { - drawpic_skin(weap_pos, "notify_slime", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_slime", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_LAVA) { - drawpic_skin(weap_pos, "notify_lava", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_lava", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_FALL) { - drawpic_skin(weap_pos, "notify_fall", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_fall", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR) { - drawpic_skin(weap_pos, "notify_shootingstar", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_shootingstar", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM) { - drawpic_skin(weap_pos, "notify_void", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_void", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == INFO_GOTFLAG) @@ -2776,7 +2902,7 @@ void HUD_Notify (void) s = "red"; else s = "blue"; - drawpic_skin(weap_pos, strcat("flag_", s, "_carrying"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, strcat("flag_", s, "_carrying"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == INFO_RETURNFLAG) @@ -2785,7 +2911,7 @@ void HUD_Notify (void) s = "red"; else s = "blue"; - drawpic_skin(weap_pos, strcat("flag_", s, "_taken"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, strcat("flag_", s, "_taken"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == INFO_LOSTFLAG) @@ -2794,14 +2920,14 @@ void HUD_Notify (void) s = "red"; else s = "blue"; - drawpic_skin(weap_pos, strcat("flag_", s, "_lost"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, strcat("flag_", s, "_lost"), '1 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } } // X [did action to] Y else { - if(hud_configure) + if(autocvar__hud_configure) { attacker = textShortenToWidth("Player1", 0.5 * mySize_x - height, fontsize, stringwidth_colors); victim = textShortenToWidth("Player2", 0.5 * mySize_x - height, fontsize, stringwidth_colors); @@ -2818,64 +2944,64 @@ void HUD_Notify (void) pos_victim = pos + eX * 0.5 * ((0.5 * mySize_x - height) - width_victim) + eY * 0.5 * fontsize_y + eX * 0.5 * mySize_x + eX * height + eY * i * height; weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; - if(hud_configure) // example actions for config mode + if(autocvar__hud_configure) // example actions for config mode { - drawpic_skin(weap_pos, strcat("weapon", "electro"), '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, strcat("weapon", "electro"), '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(WEP_VALID(killnotify_deathtype[j])) { self = get_weaponinfo(killnotify_deathtype[j]); - drawpic_skin(weap_pos, strcat("weapon", self.netname), '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, strcat("weapon", self.netname), '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == KILL_TEAM_RED) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '1 0 0', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == KILL_TEAM_BLUE) { - drawpic_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '0 0 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_teamkill", '2 1 0' * height, '0 0 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_DROWN) { - drawpic_skin(weap_pos, "notify_water", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_water", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_SLIME) { - drawpic_skin(weap_pos, "notify_slime", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_slime", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_LAVA) { - drawpic_skin(weap_pos, "notify_lava", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_lava", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_FALL) { - drawpic_skin(weap_pos, "notify_fall", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_fall", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_SHOOTING_STAR) { - drawpic_skin(weap_pos, "notify_shootingstar", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_shootingstar", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } else if(killnotify_deathtype[j] == DEATH_HURTTRIGGER || killnotify_deathtype[j] == DEATH_CUSTOM) // DEATH_CUSTOM is also void, right? { - drawpic_skin(weap_pos, "notify_void", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(weap_pos, "notify_void", '2 1 0' * height, '1 1 1', HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_attacker, attacker, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(pos_victim, victim, fontsize, HUD_Panel_GetFgAlpha(id) * a, DRAWFLAG_NORMAL); } @@ -2883,6 +3009,7 @@ void HUD_Notify (void) } + // TODO: separate panel for these? // Info messages // entity tm; @@ -3020,7 +3147,7 @@ void HUD_Notify (void) } } } - if(hud_configure) + if(autocvar__hud_configure) { s = "^7Press ^3ESC ^7to show HUD options."; drawcolorcodedstring(o, s, fontsize, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); @@ -3049,17 +3176,17 @@ string seconds_tostring(float sec) void HUD_Timer(void) { float id = HUD_PANEL_TIMER; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } string timer; @@ -3092,7 +3219,9 @@ void HUD_Timer(void) timer = seconds_tostring(timeleft); } + drawfont = hud_bigfont; drawstring_aspect(pos, timer, mySize, mySize_y, timer_color, HUD_Panel_GetFgAlpha(HUD_PANEL_TIMER), DRAWFLAG_NORMAL); + drawfont = hud_font; } // Radar (#6) @@ -3100,17 +3229,17 @@ void HUD_Timer(void) void HUD_Radar(void) { float id = HUD_PANEL_RADAR; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } local float color1, color2; // color already declared as a global in hud.qc @@ -3226,21 +3355,21 @@ void HUD_Radar(void) void HUD_Score(void) { float id = HUD_PANEL_SCORE; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } float score, distribution, leader; - float score_len, distr_len; + float score_len; vector distribution_color; entity tm, pl, me; me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; @@ -3284,20 +3413,20 @@ void HUD_Score(void) distribution_color = eX; minusplus = 2; // minusplus 1: always prefix with plus sign } - HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); + //HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + //HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "num_dot", '16 16 0', distribution_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); } // race record display if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead - drawpic_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "num_leading_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); + //HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + //HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "num_dot", '30 30 0', '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); - HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); + //HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "num_colon", '30 30 0', '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_ADDITIVE); */ } else if (!teamplay) { // non-teamgames // me vector := [team/connected frags id] @@ -3305,7 +3434,7 @@ void HUD_Score(void) if(pl == me) pl = pl.sort_next; - if(hud_configure) + if(autocvar__hud_configure) distribution = 42; else if(pl) distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); @@ -3313,7 +3442,7 @@ void HUD_Score(void) distribution = 0; score = me.(scores[ps_primary]); - if(hud_configure) + if(autocvar__hud_configure) score = 123; if(distribution >= 5) { @@ -3328,22 +3457,23 @@ void HUD_Score(void) distribution_color = eX; score_len = strlen(ftos(score)); - distr_len = strlen(ftos(distribution)); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y, distribution, 3, 3, 0.33 * mySize_y, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, (1/3) * mySize_y, distribution_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); if (leader) - drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, distribution_color, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, strcat("num_leading_", ftos(score_len)), eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, mySize_y, distribution_color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_font; } else { // teamgames float max_fragcount; max_fragcount = -99; float teamnum; for(tm = teams.sort_next; tm; tm = tm.sort_next) { - if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !hud_configure)) // no players? don't display + if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !autocvar__hud_configure)) // no players? don't display continue; score = tm.(teamscores[ts_primary]); - if(hud_configure) + if(autocvar__hud_configure) score = 123; leader = 0; @@ -3356,14 +3486,16 @@ void HUD_Score(void) if (max_fragcount == score) leader = 1; if (leader) - drawpic_skin(pos + eX * mySize_x - eX * score_len * mySize_y - eX * 3 * 0.33 * mySize_y, strcat("num_leading_", ftos(score_len)), eX * score_len * mySize_y + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * mySize_y - eX * 3 * 0.33 * mySize_y, score, 3, 0, mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, strcat("num_leading_", ftos(score_len)), eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_bigfont; + drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, mySize_y, GetTeamRGB(tm.team) * 0.8, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_font; } else { if (max_fragcount == score) leader = 1; if (leader) - drawpic_skin(pos + eX * mySize_x - eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y * teamnum, strcat("num_leading_", ftos(score_len)), eX * 0.33 * score_len * mySize_y + eY * 0.33 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - HUD_DrawXNum(pos + eX * mySize_x - eX * 3 * 0.33 * mySize_y + eY * 0.33 * mySize_y * teamnum, score, 3, 0, 0.33 * mySize_y, GetTeamRGB(tm.team) * 0.8, 0, 0, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, strcat("num_leading_", ftos(score_len)), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); teamnum += 1; } } @@ -3374,24 +3506,42 @@ void HUD_Score(void) // void HUD_RaceTimer (void) { float id = HUD_PANEL_RACETIMER; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } + + // always force 2:1 aspect + vector newSize; + if(mySize_x/mySize_y > 2) + { + newSize_x = 2 * mySize_y; + newSize_y = mySize_y; + + pos_x = pos_x + (mySize_x - newSize_x) / 2; + } + else { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + newSize_y = 1/2 * mySize_x; + newSize_x = mySize_x; + + pos_y = pos_y + (mySize_y - newSize_y) / 2; } + mySize = newSize; drawfont = hud_bigfont; float a, t; string s, forcetime; - if(hud_configure) + if(autocvar__hud_configure) { s = "0:13:37"; drawstring(pos + eX * 0.5 * mySize_x - '0.5 0 0' * stringwidth(s, FALSE, '0.60 0.60 0' * mySize_y), s, '0.60 0.60 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); @@ -3518,9 +3668,10 @@ float vote_change; // "time" when vote_active changed void HUD_VoteWindow(void) { float id = HUD_PANEL_VOTE; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; string s; float a; @@ -3529,12 +3680,12 @@ void HUD_VoteWindow(void) vote_prev = vote_active; } - if(vote_active || hud_configure) + if(vote_active || autocvar__hud_configure) vote_alpha = bound(0, (time - vote_change) * 2, 1); else vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); - if(hud_configure) + if(autocvar__hud_configure) { vote_yescount = 3; vote_nocount = 2; @@ -3547,22 +3698,39 @@ void HUD_VoteWindow(void) a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); HUD_Panel_DrawBg(id, pos, mySize, a); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) + { + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; + } + + // always force 2:1 aspect + vector newSize; + if(mySize_x/mySize_y > 2) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + newSize_x = 2 * mySize_y; + newSize_y = mySize_y; + + pos_x = pos_x + (mySize_x - newSize_x) / 2; } + else + { + newSize_y = 1/2 * mySize_x; + newSize_x = mySize_x; - drawpic_skin(pos, "voteprogress_back", mySize, '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + pos_y = pos_y + (mySize_y - newSize_y) / 2; + } + mySize = newSize; + + drawpic_aspect_skin(pos, "voteprogress_back", mySize, '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); s = "A vote has been called for: "; - drawstring(pos + '0.5 0 0' * mySize_x + '0 0.1 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/5)), s, '1 1 0' * mySize_y*(1/5), '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - s = textShortenToWidth(vote_called_vote, mySize_x * 0.96, '1 1 0' * mySize_y*(1/5), stringwidth_colors); // TODO: broken? - if(hud_configure) + drawstring_aspect(pos + eY * (1/12) * mySize_y, s, eX * mySize_x + eY * (3/12) * mySize_y, mySize_y*(3/12), '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, mySize_x, '1 1 0' * mySize_y * (3/12), stringwidth_colors); // TODO: broken? + if(autocvar__hud_configure) s = "Configure the HUD"; - drawcolorcodedstring(pos + '0.52 0 0' * mySize_x + '0 0.3 0' * mySize_y - eX * stringwidth(s, FALSE, '1 1 0' * 0.5 * mySize_y*(1/6)), s, '1 1 0' * mySize_y*(1/6), a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawstring_aspect(pos + eY * (4/12) * mySize_y, s, eX * mySize_x + eY * (2/12) * mySize_y, mySize_y*(2/12), '1 1 1', a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); // print the yes/no counts s = strcat("Yes: ", ftos(vote_yescount)); @@ -3572,19 +3740,19 @@ void HUD_VoteWindow(void) // draw the progress bars drawsetcliparea(pos_x, pos_y, mySize_x * 0.5 * (vote_yescount/vote_needed), mySize_y); - drawpic_skin(pos, "voteprogress_prog", mySize, eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "voteprogress_prog", mySize, eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); drawsetcliparea(pos_x + mySize_x - mySize_x * 0.5 * (vote_nocount/vote_needed), pos_y, mySize_x * 0.5, mySize_y); - drawpic_skin(pos, "voteprogress_prog", mySize, eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "voteprogress_prog", mySize, eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); // draw the highlights if(vote_highlighted == 1) { drawsetcliparea(pos_x, pos_y, mySize_x * 0.5, mySize_y); - drawpic_skin(pos, "voteprogress_voted", mySize, eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "voteprogress_voted", mySize, eY, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } else if(vote_highlighted == 2) { drawsetcliparea(pos_x + 0.5 * mySize_x, pos_y, mySize_x * 0.5, mySize_y); - drawpic_skin(pos, "voteprogress_voted", mySize, eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "voteprogress_voted", mySize, eX, a * HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } drawresetcliparea(); @@ -3628,7 +3796,7 @@ void HUD_Mod_CTF(vector pos, vector mySize) else mod_active = 0; - if(hud_configure) + if(autocvar__hud_configure) { redflag = 1; blueflag = 2; @@ -3739,15 +3907,15 @@ void HUD_Mod_CTF(vector pos, vector mySize) f = bound(0, redflag_statuschange_elapsedtime*2, 1); if(red_icon_prevstatus && f < 1) - drawpic_skin_expanding(redflag_pos, red_icon_prevstatus, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + drawpic_aspect_skin_expanding(redflag_pos, red_icon_prevstatus, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); if(red_icon) - drawpic_skin(redflag_pos, red_icon, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * red_alpha * f, DRAWFLAG_NORMAL); + drawpic_aspect_skin(redflag_pos, red_icon, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * red_alpha * f, DRAWFLAG_NORMAL); f = bound(0, blueflag_statuschange_elapsedtime*2, 1); if(blue_icon_prevstatus && f < 1) - drawpic_skin_expanding(blueflag_pos, blue_icon_prevstatus, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + drawpic_aspect_skin_expanding(blueflag_pos, blue_icon_prevstatus, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); if(blue_icon) - drawpic_skin(blueflag_pos, blue_icon, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * blue_alpha * f, DRAWFLAG_NORMAL); + drawpic_aspect_skin(blueflag_pos, blue_icon, flag_size, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * blue_alpha * f, DRAWFLAG_NORMAL); } // Keyhunt HUD modicon section @@ -3842,16 +4010,16 @@ void HUD_Mod_KH(vector pos, vector mySize) switch(keyteam) { case COLOR_TEAM1: - drawpic_skin(pa, "kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM2: - drawpic_skin(pa, "kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM3: - drawpic_skin(pa, "kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; case COLOR_TEAM4: - drawpic_skin(pa, "kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(pa, "kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key break; default: break; @@ -3859,16 +4027,16 @@ void HUD_Mod_KH(vector pos, vector mySize) switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! { case 0: - drawpic_skin(p, "kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 1: - drawpic_skin(p, "kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 2: - drawpic_skin(p, "kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; case 3: - drawpic_skin(p, "kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + drawpic_aspect_skin(p, "kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key break; } } @@ -3934,7 +4102,7 @@ void HUD_Mod_NexBall(vector pos, vector mySize) } if (stat_items & IT_KEY1) - drawpic_skin(pos, "nexball_carrying", eX * mySize_x + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "nexball_carrying", eX * mySize_x + eY * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS), DRAWFLAG_NORMAL); } // Race/CTS HUD mod icons @@ -4040,20 +4208,20 @@ void HUD_Mod_Race(vector pos, vector mySize) rankpos = pos + '0.5 0.25 0' * mySize_y - eX * stringwidth(rankname, TRUE, '1 1 0' * 0.15 * mySize_y); if(race_status == 0) - drawpic_skin(pos, "race_newfail", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newfail", '1 1 0' * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); else if(race_status == 1) { - drawpic_skin(pos, "race_newtime", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newtime", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); } else if(race_status == 2) { if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) - drawpic_skin(pos, "race_newrankgreen", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newrankgreen", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); else - drawpic_skin(pos, "race_newrankyellow", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newrankyellow", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); } else if(race_status == 3) { - drawpic_skin(pos, "race_newrecordserver", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, "race_newrecordserver", '1 1 0' * 0.9 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); drawcolorcodedstring(namepos, s, '1 1 0' * 0.1 * mySize_y, HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); drawstring(rankpos, rankname, '1 1 0' * 0.15 * mySize_y, '1 1 1', HUD_Panel_GetFgAlpha(HUD_PANEL_MODICONS) * a, DRAWFLAG_NORMAL); } @@ -4077,20 +4245,21 @@ float mod_change; // "time" when mod_active changed void HUD_ModIcons(void) { - if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !hud_configure) + if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && !autocvar__hud_configure) return; float id = HUD_PANEL_MODICONS; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; if(mod_active != mod_prev) { mod_change = time; mod_prev = mod_active; } - if(mod_active || hud_configure) + if(mod_active || autocvar__hud_configure) mod_alpha = bound(0, (time - mod_change) * 2, 1); else mod_alpha = bound(0, 1 - (time - mod_change) * 2, 1); @@ -4098,18 +4267,17 @@ void HUD_ModIcons(void) if(mod_alpha) HUD_Panel_DrawBg(id, pos, mySize, mod_alpha); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } // these MUST be ran in order to update mod_active if(gametype == GAME_KEYHUNT) HUD_Mod_KH(pos, mySize); - else if(gametype == GAME_CTF || hud_configure) + else if(gametype == GAME_CTF || autocvar__hud_configure) HUD_Mod_CTF(pos, mySize); // forcealpha only needed for ctf icons, as only they are shown in config mode else if(gametype == GAME_NEXBALL) HUD_Mod_NexBall(pos, mySize); @@ -4122,17 +4290,17 @@ void HUD_ModIcons(void) void HUD_DrawPressedKeys(void) { float id = HUD_PANEL_PRESSEDKEYS; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } vector keysize; @@ -4140,12 +4308,12 @@ void HUD_DrawPressedKeys(void) float pressedkeys; pressedkeys = getstatf(STAT_PRESSED_KEYS); - drawpic_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); - drawpic_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); } // Handle chat as a panel (#12) @@ -4153,17 +4321,17 @@ void HUD_DrawPressedKeys(void) void HUD_Chat(void) { float id = HUD_PANEL_CHAT; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } cvar_set("con_chatrect", "1"); @@ -4174,7 +4342,7 @@ void HUD_Chat(void) cvar_set("con_chatwidth", ftos(mySize_x/vid_conwidth)); cvar_set("con_chat", ftos(floor(mySize_y/cvar("con_chatsize") - 0.5))); - if(hud_configure) + if(autocvar__hud_configure) { float chatsize; chatsize = cvar("con_chatsize"); @@ -4203,17 +4371,17 @@ float frametimeavg2; // 2 frames ago void HUD_EngineInfo(void) { float id = HUD_PANEL_ENGINEINFO; + HUD_Panel_UpdateCvarsForId(id); vector pos, mySize; - pos = HUD_Panel_GetPos(id); - mySize = HUD_Panel_GetSize(id); + pos = panel_pos; + mySize = panel_size; HUD_Panel_DrawBg(id, pos, mySize, 0); - float padding; - padding = HUD_Panel_GetPadding(id); - if(padding) + padding = panel_bg_padding; + if(panel_bg_padding) { - pos += '1 1 0' * padding; - mySize -= '2 2 0' * padding; + pos += '1 1 0' * panel_bg_padding; + mySize -= '2 2 0' * panel_bg_padding; } if(cvar("hud_engineinfo_framecounter_exponentialmovingaverage")) @@ -4244,7 +4412,9 @@ void HUD_EngineInfo(void) vector color; color = HUD_Get_Num_Color (prevfps, 100); + drawfont = hud_bigfont; drawstring_aspect(pos, strcat("FPS: ", ftos_decimals(prevfps, cvar("hud_engineinfo_framecounter_decimals"))), mySize, mySize_y, color, HUD_Panel_GetFgAlpha(id), DRAWFLAG_NORMAL); + drawfont = hud_font; } /* ================== @@ -4359,6 +4529,8 @@ void HUD_Reset (void) void HUD_Main (void) { + hud_skin_path = strcat("gfx/hud/", cvar_string("hud_skin")); + if(disable_menu_alphacheck == 1) menu_fade_alpha = 1; else @@ -4372,62 +4544,77 @@ void HUD_Main (void) hud_fontsize = HUD_GetFontsize("hud_fontsize"); hud_fontsize_spec = HUD_GetFontsize("hud_fontsize_spec"); - hud_configure = cvar("_hud_configure"); - // Drawing stuff // HUD configure visible grid - if(hud_configure && cvar("hud_configure_grid") && cvar("hud_configure_grid_alpha")) + if(autocvar__hud_configure && autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha) { float i; // x-axis - for(i = 0; i < 1/bound(0.005, cvar("hud_configure_grid_x"), 0.2); ++i) + for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_x, 0.2); ++i) { - drawfill(eX * i * vid_conwidth * bound(0.005, cvar("hud_configure_grid_x"), 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL); + drawfill(eX * i * vid_conwidth * bound(0.005, autocvar_hud_configure_grid_x, 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL); } // y-axis - for(i = 0; i < 1/bound(0.005, cvar("hud_configure_grid_y"), 0.2); ++i) + for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_y, 0.2); ++i) { - drawfill(eY * i * vid_conheight * bound(0.005, cvar("hud_configure_grid_y"), 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', cvar("hud_configure_grid_alpha"), DRAWFLAG_NORMAL); + drawfill(eY * i * vid_conheight * bound(0.005, autocvar_hud_configure_grid_y, 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL); } } - if(cvar_string("hud_dock") != "") - drawpic('0 0 0', strcat("gfx/hud/", cvar_string("hud_skin"), "/", cvar_string("hud_dock")), eX * vid_conwidth + eY * vid_conheight, HUD_Panel_Dock_GetColor(), cvar("hud_dock_alpha") * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock... + float f; + vector color_vec; + string color; + color = cvar_string("hud_dock_color"); + color_vec = stov(color); + if(teamplay && cvar(strcat("hud_dock_color_team"))) { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color_vec = colormapPaletteColor(mod(f, 16), 1) * cvar("hud_dock_color_team"); + } + else if(color == "shirt") { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color_vec = colormapPaletteColor(floor(f / 16), 0); + } + else if(color == "pants") { + f = stof(getplayerkey(player_localentnum - 1, "colors")); + color_vec = colormapPaletteColor(mod(f, 16), 1); + } + + if(cvar_string("hud_dock") != "" && cvar_string("hud_dock") != "0") + drawpic('0 0 0', strcat("gfx/hud/", cvar_string("hud_skin"), "/", cvar_string("hud_dock")), eX * vid_conwidth + eY * vid_conheight, color_vec, cvar("hud_dock_alpha") * menu_fade_alpha, DRAWFLAG_NORMAL); // no aspect ratio forcing on dock... - if(HUD_Panel_CheckActive(HUD_PANEL_RADAR) || hud_configure) + if(autocvar_hud_radar || autocvar__hud_configure) if(cvar_string("hud_radar") != "0" && (cvar("hud_radar") == 2 || teamplay)) HUD_Radar(); - if(HUD_Panel_CheckActive(HUD_PANEL_WEAPONICONS) || hud_configure) + if(autocvar_hud_weaponicons || autocvar__hud_configure) HUD_WeaponIcons(); - if(HUD_Panel_CheckActive(HUD_PANEL_INVENTORY) || hud_configure) + if(autocvar_hud_inventory || autocvar__hud_configure) HUD_Inventory(); - if(HUD_Panel_CheckActive(HUD_PANEL_POWERUPS) || hud_configure) + if(autocvar_hud_powerups || autocvar__hud_configure) HUD_Powerups(); - if(HUD_Panel_CheckActive(HUD_PANEL_HEALTHARMOR) || hud_configure) + if(autocvar_hud_healtharmor || autocvar__hud_configure) HUD_HealthArmor(); - if(HUD_Panel_CheckActive(HUD_PANEL_NOTIFY) || hud_configure) + if(autocvar_hud_notify || autocvar__hud_configure) HUD_Notify(); - if(HUD_Panel_CheckActive(HUD_PANEL_TIMER) || hud_configure) + if(autocvar_hud_timer || autocvar__hud_configure) HUD_Timer(); - if(HUD_Panel_CheckActive(HUD_PANEL_SCORE) || hud_configure) + if(autocvar_hud_score || autocvar__hud_configure) HUD_Score(); - if(HUD_Panel_CheckActive(HUD_PANEL_RACETIMER) || hud_configure) - if(gametype == GAME_RACE || gametype == GAME_CTS || hud_configure) + if(autocvar_hud_racetimer || autocvar__hud_configure) + if(gametype == GAME_RACE || gametype == GAME_CTS || autocvar__hud_configure) HUD_RaceTimer(); - if(HUD_Panel_CheckActive(HUD_PANEL_VOTE) || hud_configure) + if(autocvar_hud_vote || autocvar__hud_configure) HUD_VoteWindow(); - if(HUD_Panel_CheckActive(HUD_PANEL_MODICONS) || hud_configure) + if(autocvar_hud_modicons || autocvar__hud_configure) HUD_ModIcons(); - // TODO hud'ify - if(HUD_Panel_CheckActive(HUD_PANEL_PRESSEDKEYS) || hud_configure) - if(spectatee_status > 0 || cvar("hud_pressedkeys") >= 2 || hud_configure) + if(autocvar_hud_pressedkeys || autocvar__hud_configure) + if(spectatee_status > 0 || cvar("hud_pressedkeys") >= 2 || autocvar__hud_configure) HUD_DrawPressedKeys(); - if(HUD_Panel_CheckActive(HUD_PANEL_CHAT) || hud_configure) + if(autocvar_hud_chat || autocvar__hud_configure) HUD_Chat(); else cvar_set("con_chatrect", "0"); - if(HUD_Panel_CheckActive(HUD_PANEL_ENGINEINFO) || hud_configure) + if(autocvar_hud_engineinfo || autocvar__hud_configure) HUD_EngineInfo(); // TODO hud_'ify these @@ -4436,9 +4623,11 @@ void HUD_Main (void) if (cvar("cl_showacceleration")) HUD_ShowAcceleration(); - if (hud_configure && spectatee_status) // try to join if we are in hud_configure mode, but still spectating (in order to get rid of motd and such) + if (autocvar__hud_configure && spectatee_status && hud_configure_prev == -1) // try to join if we are in hud_configure mode, but still spectating, and in the first frame (in order to get rid of motd when launching a server via the menu "HUD Setup" button) localcmd("cmd selectteam auto; cmd join\n"); - if (!hud_configure) // hud config mode disabled, enable normal alpha stuff again + hud_configure_prev = autocvar__hud_configure; + + if (!autocvar__hud_configure) // hud config mode disabled, enable normal alpha stuff again disable_menu_alphacheck = 0; }