X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qc;h=f66e417489ba815bcd3fedfe40be2a600739f082;hb=e78d58310d82e6cbd9543b1d06c1fd6ee8f195cd;hp=7ad148b0cb516edbfe844c2a34b8498bacf7950f;hpb=43e505de8b1da79c86378b8d58c1bfb071fc8cb7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 7ad148b0c..f66e41748 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -3023,6 +3023,17 @@ void HUD_KillNotify(string s1, string s2, string s3, float type, float msg) // s else if(type == RACE_FAIL) { HUD_KillNotify_Push(s1, s2, 1, RACE_FAIL); } + } else if(msg == MSG_KA) { + if(type == KA_PICKUPBALL) { + HUD_KillNotify_Push(s1, s2, 0, KA_PICKUPBALL); + if(alsoprint) + print (s1, "^7 has picked up the ball!\n"); + } + else if(type == KA_DROPBALL) { + HUD_KillNotify_Push(s1, s2, 0, KA_DROPBALL); + if(alsoprint) + print(s1, "^7 has dropped the ball!\n"); + } } } @@ -3302,6 +3313,15 @@ void HUD_Notify (void) s = "notify_blue_captured"; } } + else if(killnotify_deathtype[j] == KA_DROPBALL) + { + s = "notify_balldropped"; + } + else if(killnotify_deathtype[j] == KA_PICKUPBALL) + { + s = "notify_ballpickedup"; + } + attacker = textShortenToWidth(killnotify_attackers[j], 0.48 * mySize_x - height, fontsize, stringwidth_colors); pos_attacker = pos + eX * (0.52 * mySize_x + height) + eY * (0.5 * fontsize_y + i * height); weap_pos = pos + eX * 0.5 * mySize_x - eX * height + eY * i * height; @@ -4352,6 +4372,44 @@ void HUD_Mod_KH(vector pos, vector mySize) } } +// Keepaway HUD mod icon +float kaball_prevstatus; // last remembered status +float kaball_statuschange_time; // time when the status changed + +// we don't need to reset for keepaway since it immediately +// autocorrects prevstatus as to if the player has the ball or not + +void HUD_Mod_Keepaway(vector pos, vector mySize) +{ + mod_active = 1; // keepaway should always show the mod HUD + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + float BLINK_FREQ = 5; + float kaball_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); + + float stat_items = getstati(STAT_ITEMS); + float kaball = (stat_items/IT_KEY1) & 1; + + if(kaball != kaball_prevstatus) + { + kaball_statuschange_time = time; + kaball_prevstatus = kaball; + } + + // todo: Fix the sizing with the expanding image + + float kaball_statuschange_elapsedtime = time - kaball_statuschange_time; + float f = bound(0, kaball_statuschange_elapsedtime*2, 1); + + if(kaball_prevstatus && f < 1) + drawpic_aspect_skin_expanding(pos + eY * 0.25 * mySize_y, "keepawayball_carrying", eX * mySize_x + eY * mySize_y * 0.5, '1 1 1', panel_fg_alpha * kaball_alpha, DRAWFLAG_NORMAL, f); + + if(kaball) + drawpic_aspect_skin(pos, "keepawayball_carrying", eX * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha * kaball_alpha * f, DRAWFLAG_NORMAL); +} + + // Nexball HUD mod icon void HUD_Mod_NexBall(vector pos, vector mySize) { @@ -4549,7 +4607,7 @@ void HUD_ModIcons(void) if(!autocvar_hud_panel_modicons && !autocvar__hud_configure) return; - if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && gametype != GAME_CA && !autocvar__hud_configure) + if (gametype != GAME_KEYHUNT && gametype != GAME_CTF && gametype != GAME_NEXBALL && gametype != GAME_CTS && gametype != GAME_RACE && gametype != GAME_CA && gametype != GAME_FREEZETAG && gametype != GAME_KEEPAWAY && !autocvar__hud_configure) return; active_panel = HUD_PANEL_MODICONS; @@ -4586,8 +4644,10 @@ void HUD_ModIcons(void) HUD_Mod_NexBall(pos, mySize); else if(gametype == GAME_CTS || gametype == GAME_RACE) HUD_Mod_Race(pos, mySize); - else if(gametype == GAME_CA) + else if(gametype == GAME_CA || gametype == GAME_FREEZETAG) HUD_Mod_CA(pos, mySize); + else if(gametype == GAME_KEEPAWAY) + HUD_Mod_Keepaway(pos, mySize); } // Draw pressed keys (#11)