X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qc;h=20f949bf3fc70b68f6e513c1412503a20531bc6d;hb=9e92e0e5bdad9052ff3463f67f3fb5a2ab812ed2;hp=da485708e8e2a6c753339cdbde1f950f537b6ab7;hpb=2718fac2d710f2c4e63a6de3cfe0ffc66dc7d6a3;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/main.qc b/qcsrc/client/main.qc index da485708e..20f949bf3 100644 --- a/qcsrc/client/main.qc +++ b/qcsrc/client/main.qc @@ -1,9 +1,6 @@ #include "main.qh" -#include "_all.qh" -#include "casings.qh" #include "controlpoint.qh" -#include "csqcmodel_hooks.qh" #include "damage.qh" #include "effects.qh" #include "generator.qh" @@ -14,47 +11,27 @@ #include "laser.qh" #include "mapvoting.qh" #include "modeleffects.qh" +#include "mutators/events.qh" #include "particles.qh" -#include "prandom.qh" +#include "quickmenu.qh" #include "scoreboard.qh" #include "shownames.qh" -#include "sortlist.qh" #include "tuba.qh" #include "t_items.qh" #include "wall.qh" - -#include "../common/vehicles/all.qh" - -#include "mutators/events.qh" - #include "weapons/projectile.qh" - -#include "../common/buffs.qh" -#include "../common/deathtypes.qh" -#include "../common/effects.qh" +#include "../common/deathtypes/all.qh" +#include "../common/items/all.qh" #include "../common/mapinfo.qh" -#include "../common/monsters/all.qh" -#include "../common/nades.qh" +#include "../common/minigames/cl_minigames.qh" +#include "../common/minigames/cl_minigames_hud.qh" #include "../common/net_notice.qh" -#include "../common/notifications.qh" -#include "../common/stats.qh" -#include "../common/teams.qh" - -#include "../common/items/all.qh" - -#include "../common/mutators/base.qh" - -#include "../common/weapons/all.qh" - -#include "../csqcmodellib/cl_model.qh" -#include "../csqcmodellib/interpolate.qh" - #include "../common/triggers/include.qh" - #include "../common/turrets/cl_turrets.qh" -#include "../common/turrets/turrets.qh" - -#include "../warpzonelib/client.qh" +#include "../common/vehicles/all.qh" +#include "../lib/csqcmodel/cl_model.qh" +#include "../lib/csqcmodel/interpolate.qh" +#include "../lib/warpzone/client.qh" // -------------------------------------------------------------------------- // BEGIN REQUIRED CSQC FUNCTIONS @@ -86,14 +63,16 @@ void menu_sub_null() { } +void draw_null(entity this) { } + string forcefog; void ConsoleCommand_macro_init(); void CSQC_Init(void) { - prvm_language = cvar_string("prvm_language"); + prvm_language = strzone(cvar_string("prvm_language")); #ifdef WATERMARK - dprintf("^4CSQC Build information: ^1%s\n", WATERMARK); + LOG_TRACEF("^4CSQC Build information: ^1%s\n", WATERMARK); #endif int i; @@ -128,6 +107,10 @@ void CSQC_Init(void) registercvar("cl_jumpspeedcap_min", ""); registercvar("cl_jumpspeedcap_max", ""); + registercvar("cl_multijump", "0"); + + registercvar("cl_spawn_near_teammate", "1"); + gametype = 0; // hud_fields uses strunzone on the titles! @@ -147,26 +130,13 @@ void CSQC_Init(void) // needs to be done so early because of the constants they create static_init(); - CALL_ACCUMULATED_FUNCTION(RegisterTurrets); - CALL_ACCUMULATED_FUNCTION(RegisterNotifications); - CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes); - CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels); - CALL_ACCUMULATED_FUNCTION(RegisterEffects); - - initialize_minigames(); + static_init_late(); + static_init_precache(); // precaches - precache_model("null"); - precache_sound("misc/hit.wav"); - precache_sound("misc/typehit.wav"); - generator_precache(); Projectile_Precache(); - Hook_Precache(); - GibSplash_Precache(); - Casings_Precache(); Tuba_Precache(); - CSQCPlayer_Precache(); if(autocvar_cl_reticle) { @@ -249,7 +219,7 @@ float SetTeam(entity o, int Team) default: if(GetTeam(Team, false) == world) { - dprintf("trying to switch to unsupported team %d\n", Team); + LOG_TRACEF("trying to switch to unsupported team %d\n", Team); Team = NUM_SPECTATOR; } break; @@ -265,7 +235,7 @@ float SetTeam(entity o, int Team) default: if(GetTeam(Team, false) == world) { - dprintf("trying to switch to unsupported team %d\n", Team); + LOG_TRACEF("trying to switch to unsupported team %d\n", Team); Team = NUM_SPECTATOR; } break; @@ -305,7 +275,7 @@ float SetTeam(entity o, int Team) } void Playerchecker_Think() -{ +{SELFPARAM(); int i; entity e; for(i = 0; i < maxclients; ++i) @@ -373,6 +343,9 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary)) return true; + if (QuickMenu_InputEvent(bInputType, nPrimary, nSecondary)) + return true; + if ( HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary) ) return true; @@ -396,34 +369,32 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) // BEGIN OPTIONAL CSQC FUNCTIONS void Ent_RemoveEntCS() -{ - entcs_receiver[self.sv_entnum] = world; +{SELFPARAM(); + entcs_receiver[self.sv_entnum] = NULL; } void Ent_ReadEntCS() -{ - int sf; +{SELFPARAM(); InterpolateOrigin_Undo(); - self.classname = "entcs_receiver"; - sf = ReadByte(); + int sf = ReadByte(); - if(sf & 1) + if(sf & BIT(0)) self.sv_entnum = ReadByte(); - if(sf & 2) + if (sf & BIT(1)) { self.origin_x = ReadShort(); self.origin_y = ReadShort(); self.origin_z = ReadShort(); setorigin(self, self.origin); } - if(sf & 4) + if (sf & BIT(2)) { self.angles_y = ReadByte() * 360.0 / 256; self.angles_x = self.angles_z = 0; } - if(sf & 8) + if (sf & BIT(3)) self.healthvalue = ReadByte() * 10; - if(sf & 16) + if (sf & BIT(4)) self.armorvalue = ReadByte() * 10; entcs_receiver[self.sv_entnum] = self; @@ -436,7 +407,7 @@ void Ent_ReadEntCS() void Ent_Remove(); void Ent_RemovePlayerScore() -{ +{SELFPARAM(); if(self.owner) { SetTeam(self.owner, -1); self.owner.gotscores = 0; @@ -447,7 +418,7 @@ void Ent_RemovePlayerScore() } void Ent_ReadPlayerScore() -{ +{SELFPARAM(); int i, n; bool isNew; entity o; @@ -461,7 +432,7 @@ void Ent_ReadPlayerScore() if(!isNew && n != self.sv_entnum) { //print("A CSQC entity changed its owner!\n"); - printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname); + LOG_INFOF("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname); isNew = true; Ent_Remove(); self.enttype = ENT_CLIENT_SCORES; @@ -505,7 +476,7 @@ void Ent_ReadPlayerScore() } void Ent_ReadTeamScore() -{ +{SELFPARAM(); int i; entity o; @@ -588,7 +559,7 @@ void Ent_Nagger() int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS - if(!(nags & 4)) + if(!(nags & BIT(2))) { if(vote_called_vote) strunzone(vote_called_vote); @@ -600,7 +571,7 @@ void Ent_Nagger() vote_active = 1; } - if(nags & 64) + if(nags & BIT(6)) { vote_yescount = ReadByte(); vote_nocount = ReadByte(); @@ -608,7 +579,7 @@ void Ent_Nagger() vote_highlighted = ReadChar(); } - if(nags & 128) + if(nags & BIT(7)) { if(vote_called_vote) strunzone(vote_called_vote); @@ -630,11 +601,11 @@ void Ent_Nagger() } } - ready_waiting = (nags & 1); - ready_waiting_for_me = (nags & 2); - vote_waiting = (nags & 4); - vote_waiting_for_me = (nags & 8); - warmup_stage = (nags & 16); + ready_waiting = (nags & BIT(0)); + ready_waiting_for_me = (nags & BIT(1)); + vote_waiting = (nags & BIT(2)); + vote_waiting_for_me = (nags & BIT(3)); + warmup_stage = (nags & BIT(4)); } void Ent_EliminatedPlayers() @@ -666,54 +637,48 @@ void Ent_RandomSeed() psrandom(s); } -void Ent_ReadAccuracy(void) +void Ent_ReadAccuracy() { - int f, w; int sf = ReadInt24_t(); - if(sf == 0) - { - for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w) + if (sf == 0) { + for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w) weapon_accuracy[w] = -1; return; } - for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w) - { - if(sf & f) - { + int f = 1; + for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w) { + if (sf & f) { int b = ReadByte(); - if(b == 0) + if (b == 0) weapon_accuracy[w] = -1; - else if(b == 255) + else if (b == 255) weapon_accuracy[w] = 1.0; // no better error handling yet, sorry else weapon_accuracy[w] = (b - 1.0) / 100.0; } - if(f == 0x800000) - f = 1; - else - f *= 2; + f = (f == 0x800000) ? 1 : f * 2; } } -void Spawn_Draw(void) +void Spawn_Draw(entity this) { - pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1)); + __pointparticles(this.cnt, this.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1)); } void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint -{ +{SELFPARAM(); float teamnum = (ReadByte() - 1); vector spn_origin; spn_origin.x = ReadShort(); spn_origin.y = ReadShort(); spn_origin.z = ReadShort(); - if(is_new) - { + //if(is_new) + //{ self.origin = spn_origin; setsize(self, PL_MIN_CONST, PL_MAX_CONST); - droptofloor(); + //droptofloor(); /*if(autocvar_cl_spawn_point_model) // needs a model first { @@ -731,24 +696,24 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint { switch(teamnum) { - case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break; - case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break; - case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break; - case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break; - default: self.cnt = particleeffectnum("spawn_point_neutral"); break; + case NUM_TEAM_1: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_RED); break; + case NUM_TEAM_2: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_BLUE); break; + case NUM_TEAM_3: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_YELLOW); break; + case NUM_TEAM_4: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_PINK); break; + default: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); break; } } - else { self.cnt = particleeffectnum("spawn_point_neutral"); } + else { self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); } self.draw = Spawn_Draw; } - } + //} //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt); } void Ent_ReadSpawnEvent(float is_new) -{ +{SELFPARAM(); // If entnum is 0, ONLY do the local spawn actions // this way the server can disable the sending of // spawn origin or such to clients if wanted. @@ -768,16 +733,16 @@ void Ent_ReadSpawnEvent(float is_new) { switch(teamnum) { - case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break; - case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break; - case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break; - case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break; - default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break; + case NUM_TEAM_1: pointparticles(EFFECT_SPAWN_RED, self.origin, '0 0 0', 1); break; + case NUM_TEAM_2: pointparticles(EFFECT_SPAWN_BLUE, self.origin, '0 0 0', 1); break; + case NUM_TEAM_3: pointparticles(EFFECT_SPAWN_YELLOW, self.origin, '0 0 0', 1); break; + case NUM_TEAM_4: pointparticles(EFFECT_SPAWN_PINK, self.origin, '0 0 0', 1); break; + default: pointparticles(EFFECT_SPAWN_NEUTRAL, self.origin, '0 0 0', 1); break; } } if(autocvar_cl_spawn_event_sound) { - sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM); + sound(self, CH_TRIGGER, SND_SPAWN, VOL_BASE, ATTEN_NORM); } } } @@ -804,16 +769,14 @@ void Ent_RadarLink(); void Ent_Init(); void Ent_ScoresInfo(); void CSQC_Ent_Update(float bIsNewEntity) -{ - float t; - float savetime; - t = ReadByte(); +{SELFPARAM(); + int t = ReadByte(); if(autocvar_developer_csqcentities) - printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t); + LOG_INFOF("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t); // set up the "time" global for received entities to be correct for interpolation purposes - savetime = time; + float savetime = time; if(servertime) { time = servertime; @@ -830,8 +793,7 @@ void CSQC_Ent_Update(float bIsNewEntity) { if(t != self.enttype || bIsNewEntity) { - //print("A CSQC entity changed its type!\n"); - printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t); + LOG_INFOF("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t); Ent_Remove(); clearentity(self); bIsNewEntity = 1; @@ -841,12 +803,19 @@ void CSQC_Ent_Update(float bIsNewEntity) { if(!bIsNewEntity) { - printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t); + LOG_INFOF("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t); bIsNewEntity = 1; } } #endif self.enttype = t; + bool done = false; + FOREACH(LinkedEntities, it.m_id == t, LAMBDA( + it.m_read(self, bIsNewEntity); + done = true; + break; + )); + if (!done) switch(t) { case ENT_CLIENT_MUTATOR: { @@ -867,7 +836,6 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break; case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break; case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break; - case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break; case ENT_CLIENT_INIT: Ent_Init(); break; case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break; case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break; @@ -887,14 +855,13 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break; case ENT_CLIENT_TURRET: ent_turret(); break; case ENT_CLIENT_GENERATOR: ent_generator(); break; - case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(); break; + case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(this); break; case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break; case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break; case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break; case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break; case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break; case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break; - case ENT_CLIENT_HEALING_ORB: ent_healer(); break; case ENT_CLIENT_MINIGAME: ent_read_minigame(); break; case ENT_CLIENT_VIEWLOC: ent_viewloc(); break; case ENT_CLIENT_VIEWLOC_TRIGGER: ent_viewloc_trigger(); break; @@ -923,7 +890,7 @@ void CSQC_Ent_Update(float bIsNewEntity) // used when an entity changes its type. For an entity that someone interacts // with others, make sure it can no longer do so. void Ent_Remove() -{ +{SELFPARAM(); if(self.entremove) self.entremove(); @@ -935,25 +902,25 @@ void Ent_Remove() if(self.snd_looping > 0) { - sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation); + sound(self, self.snd_looping, SND_Null, VOL_BASE, autocvar_g_jetpack_attenuation); self.snd_looping = 0; } self.enttype = 0; self.classname = ""; - self.draw = menu_sub_null; + self.draw = draw_null; self.entremove = menu_sub_null; // TODO possibly set more stuff to defaults } // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well. void CSQC_Ent_Remove() -{ +{SELFPARAM(); if(autocvar_developer_csqcentities) - printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype); + LOG_INFOF("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype); if(wasfreed(self)) { - print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n"); + LOG_INFO("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n"); return; } if(self.enttype) @@ -974,7 +941,7 @@ void Gamemode_Init() void CSQC_Parse_StuffCmd(string strMessage) { if(autocvar_developer_csqcentities) - printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage); + LOG_INFOF("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage); localcmd(strMessage); } @@ -982,7 +949,7 @@ void CSQC_Parse_StuffCmd(string strMessage) void CSQC_Parse_Print(string strMessage) { if(autocvar_developer_csqcentities) - printf("CSQC_Parse_Print(\"%s\")\n", strMessage); + LOG_INFOF("CSQC_Parse_Print(\"%s\")\n", strMessage); print(ColorTranslateRGB(strMessage)); } @@ -991,7 +958,7 @@ void CSQC_Parse_Print(string strMessage) void CSQC_Parse_CenterPrint(string strMessage) { if(autocvar_developer_csqcentities) - printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage); + LOG_INFOF("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage); centerprint_hud(strMessage); } @@ -1010,7 +977,7 @@ void Fog_Force() void Gamemode_Init(); void Ent_ScoresInfo() -{ +{SELFPARAM(); int i; self.classname = "ent_client_scores_info"; gametype = ReadInt24_t(); @@ -1034,7 +1001,7 @@ void Ent_ScoresInfo() } void Ent_Init() -{ +{SELFPARAM(); self.classname = "ent_client_init"; nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th @@ -1071,6 +1038,8 @@ void Ent_Init() g_trueaim_minrange = ReadCoord(); g_balance_porto_secondary = ReadByte(); + MUTATOR_CALLHOOK(Ent_Init); + if(!postinit) PostInit(); } @@ -1274,14 +1243,18 @@ void Net_WeaponComplain() // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer. // You must ALWAYS first acquire the temporary ID, which is sent as a byte. // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event. -float CSQC_Parse_TempEntity() +bool CSQC_Parse_TempEntity() { // Acquire TE ID int nTEID = ReadByte(); if (autocvar_developer_csqcentities) - printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID); + LOG_INFOF("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID); + FOREACH(TempEntities, it.m_id == nTEID, LAMBDA( + it.m_read(NULL, true); + return true; + )); switch (nTEID) { case TE_CSQC_MUTATOR: