X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fplayer_skeleton.qh;h=082335e4b0f61bedbdd39a62b6bc16f8376c9870;hb=e860f4fc6e3c8cb1ef89eb47fa205c6ff4018c47;hp=508041debf25b27d72c848ec837f4fe18ecea411;hpb=35e8f712933b0ebf9b163b7289cf975825b33803;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/player_skeleton.qh b/qcsrc/client/player_skeleton.qh index 508041deb..082335e4b 100644 --- a/qcsrc/client/player_skeleton.qh +++ b/qcsrc/client/player_skeleton.qh @@ -1,69 +1,14 @@ -#ifndef PLAYER_SKELETON -#define PLAYER_SKELETON +#pragma once -#if defined(CSQC) - #include "../common/util-pre.qh" - #include "sys-pre.qh" - #include "../dpdefs/csprogsdefs.qh" - #include "sys-post.qh" - #include "defs.qh" - #include "../dpdefs/keycodes.qh" - #include "../common/constants.qh" - #include "../common/stats.qh" - #include "../warpzonelib/anglestransform.qh" - #include "../warpzonelib/mathlib.qh" - #include "../warpzonelib/common.qh" - #include "../warpzonelib/client.qh" - #include "../common/playerstats.qh" - #include "../common/teams.qh" - #include "../common/util.qh" - #include "../common/nades.qh" - #include "../common/buffs.qh" - #include "../common/test.qh" - #include "../common/counting.qh" - #include "../common/weapons/weapons.qh" - #include "../common/mapinfo.qh" - #include "../common/command/markup.qh" - #include "../common/command/rpn.qh" - #include "../common/command/generic.qh" - #include "../common/command/shared_defs.qh" - #include "../common/urllib.qh" - #include "../common/animdecide.qh" - #include "command/cl_cmd.qh" - #include "../common/monsters/monsters.qh" - #include "autocvars.qh" - #include "../common/notifications.qh" - #include "../common/deathtypes.qh" - #include "damage.qh" - #include "../csqcmodellib/interpolate.qh" - #include "teamradar.qh" - #include "hud.qh" - #include "scoreboard.qh" - #include "waypointsprites.qh" - #include "movetypes.qh" - #include "prandom.qh" - #include "bgmscript.qh" - #include "noise.qh" - #include "tturrets.qh" - #include "../server/tturrets/include/turrets_early.qh" - #include "main.qh" - #include "vehicles/vehicles.qh" - #include "../common/csqcmodel_settings.qh" - #include "../csqcmodellib/common.qh" - #include "../csqcmodellib/cl_model.qh" - #include "../csqcmodellib/cl_player.qh" - #include "weapons/projectile.qh" -#elif defined(MENUQC) -#elif defined(SVQC) -#endif +#include void free_skeleton_from_frames(entity e); void skeleton_from_frames(entity e, float is_dead); void skeleton_loadinfo(entity e); -.float bone_upperbody; -.int bone_weapon; -.float bone_aim[MAX_AIM_BONES]; -.float bone_aimweight[MAX_AIM_BONES]; -.float fixbone; -#endif \ No newline at end of file +entityclass(Skeleton); +classfield(Skeleton) .float bone_upperbody; +classfield(Skeleton) .int bone_weapon; +classfield(Skeleton) .float bone_aim[MAX_AIM_BONES]; +classfield(Skeleton) .float bone_aimweight[MAX_AIM_BONES]; +classfield(Skeleton) .float fixbone;