X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fprojectile.qc;h=fb4fdd5ef24e1fd245486a58d3a69ecf5fae33a8;hb=15a449780e666b73d76cef39230b15ade1daf45f;hp=aa8119b967bde417378d96a70749f93a6bdf64db;hpb=95f35a0dc0ce9e43d27cf968d63a4711c0155f17;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/projectile.qc b/qcsrc/client/projectile.qc index aa8119b96..fb4fdd5ef 100644 --- a/qcsrc/client/projectile.qc +++ b/qcsrc/client/projectile.qc @@ -4,10 +4,6 @@ .float trail_oldtime; .float fade_time, fade_rate; -void SUB_Null() -{ -} - void SUB_Stop() { self.move_velocity = self.move_avelocity = '0 0 0'; @@ -20,7 +16,6 @@ void SUB_Stop() .float gravity; .float snd_looping; .float silent; -.float traileffect; void Projectile_ResetTrail(vector to) { @@ -75,7 +70,7 @@ void Projectile_Draw() Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy); if(!(self.move_flags & FL_ONGROUND)) if(self.velocity != '0 0 0') - self.angles = vectoangles(self.velocity); + self.move_angles = self.angles = vectoangles(self.velocity); } else { @@ -165,14 +160,11 @@ void loopsound(entity e, float ch, string samp, float vol, float attn) return; sound(e, ch, samp, vol, attn); - e.snd_looping = 1; + e.snd_looping = ch; } void Ent_RemoveProjectile() { - if(self.snd_looping) - sound(self, CH_SHOTS_SINGLE, "misc/null.wav", VOL_BASE, ATTN_NORM); - if(self.count & 0x80) { tracebox(self.origin, self.mins, self.maxs, self.origin + self.velocity * 0.05, MOVE_NORMAL, self); @@ -200,7 +192,7 @@ void Ent_Projectile() f = ReadByte(); self.count = (f & 0x80); - self.iflags = (self.iflags & IFLAG_INTERNALMASK) | IFLAG_AUTOANGLES | IFLAG_ANGLES; + self.iflags = (self.iflags & IFLAG_INTERNALMASK) | IFLAG_AUTOANGLES | IFLAG_ANGLES | IFLAG_ORIGIN; self.solid = SOLID_TRIGGER; //self.effects = EF_NOMODELFLAGS; @@ -230,6 +222,7 @@ void Ent_Projectile() self.origin_x = ReadCoord(); self.origin_y = ReadCoord(); self.origin_z = ReadCoord(); + setorigin(self, self.origin); if(self.count & 0x80) { self.velocity_x = ReadCoord(); @@ -304,6 +297,10 @@ void Ent_Projectile() case PROJECTILE_SPIDERROCKET: setmodel(self, "models/vehicles/rocket02.md3"); self.traileffect = particleeffectnum("spiderbot_rocket_thrust"); break; case PROJECTILE_WAKIROCKET: setmodel(self, "models/vehicles/rocket01.md3"); self.traileffect = particleeffectnum("wakizashi_rocket_thrust"); break; case PROJECTILE_WAKICANNON: setmodel(self, "models/laser.mdl"); self.traileffect = particleeffectnum(""); break; + + case PROJECTILE_BUMBLE_GUN: setmodel(self, "models/elaser.mdl");self.traileffect = particleeffectnum("TR_NEXUIZPLASMA"); break; + case PROJECTILE_BUMBLE_BEAM: setmodel(self, "models/elaser.mdl");self.traileffect = particleeffectnum("TR_NEXUIZPLASMA"); break; + default: error("Received invalid CSQC projectile, can't work with this!"); break; @@ -324,7 +321,7 @@ void Ent_Projectile() self.mins = '0 0 -4'; self.maxs = '0 0 -4'; self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; self.move_bounce_factor = g_balance_electro_secondary_bouncefactor; self.move_bounce_stopspeed = g_balance_electro_secondary_bouncestop; break; @@ -341,7 +338,7 @@ void Ent_Projectile() self.mins = '-3 -3 -3'; self.maxs = '3 3 3'; self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; self.move_bounce_factor = g_balance_grenadelauncher_bouncefactor; self.move_bounce_stopspeed = g_balance_grenadelauncher_bouncestop; break; @@ -353,21 +350,21 @@ void Ent_Projectile() self.colormod = '2 1 1'; self.alphamod = 0.5; self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; break; case PROJECTILE_PORTO_BLUE: self.colormod = '1 1 2'; self.alphamod = 0.5; self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; break; case PROJECTILE_HAGAR_BOUNCING: self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; break; case PROJECTILE_CRYLINK_BOUNCING: self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; break; case PROJECTILE_FIREBALL: loopsound(self, CH_SHOTS_SINGLE, "weapons/fireball_fly2.wav", VOL_BASE, ATTN_NORM); @@ -377,7 +374,7 @@ void Ent_Projectile() case PROJECTILE_FIREMINE: loopsound(self, CH_SHOTS_SINGLE, "weapons/fireball_fly.wav", VOL_BASE, ATTN_NORM); self.move_movetype = MOVETYPE_BOUNCE; - self.move_touch = SUB_Null; + self.move_touch = func_null; self.mins = '-4 -4 -4'; self.maxs = '4 4 4'; break; @@ -407,12 +404,25 @@ void Ent_Projectile() break; case PROJECTILE_WAKIROCKET: loopsound(self, CH_SHOTS_SINGLE, "weapons/tag_rocket_fly.wav", VOL_BASE, ATTN_NORM); - break; + break; + /* case PROJECTILE_WAKICANNON: break; + case PROJECTILE_BUMBLE_GUN: + // only new engines support sound moving with object + loopsound(self, CH_SHOTS_SINGLE, "weapons/electro_fly.wav", VOL_BASE, ATTN_NORM); + self.mins = '0 0 -4'; + self.maxs = '0 0 -4'; + self.move_movetype = MOVETYPE_BOUNCE; + self.move_touch = func_null; + self.move_bounce_factor = g_balance_electro_secondary_bouncefactor; + self.move_bounce_stopspeed = g_balance_electro_secondary_bouncestop; + break; + */ default: break; } + setsize(self, self.mins, self.maxs); } if(self.gravity)