X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fscoreboard.qc;h=529500b4e0573f56c42d2b65327ebfa15164cd3a;hb=1f988ad58a9fb5cef7ed843ad839b23dd23f6dc9;hp=104c44252ce34cf2cb1de40c2e50978b2ea4a5d9;hpb=bacce979f427e4d69fa7341ceb6ecf390cdecabb;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/scoreboard.qc b/qcsrc/client/scoreboard.qc index 104c44252..529500b4e 100644 --- a/qcsrc/client/scoreboard.qc +++ b/qcsrc/client/scoreboard.qc @@ -9,7 +9,7 @@ float scoreboard_alpha_name_self; void drawstringright(vector, string, vector, vector, float, float); void drawstringcenter(vector, string, vector, vector, float, float); -float SCOREBOARD_OFFSET = 50; +const float SCOREBOARD_OFFSET = 50; // wrapper to put all possible scores titles through gettext string TranslateScoresLabel(string l) @@ -1069,15 +1069,10 @@ vector HUD_DrawKeyValue(vector pos, string key, string value) { vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { float stat_secrets_found, stat_secrets_total; - float stat_current_wave, stat_totalwaves; float stat_monsters_killed, stat_monsters_total; float rows = 0; string val; - // get tower defense stats - stat_current_wave = getstatf(STAT_CURRENT_WAVE); - stat_totalwaves = getstatf(STAT_TOTALWAVES); - // get monster stats stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED); stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL); @@ -1089,8 +1084,6 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { // get number of rows if(stat_secrets_total) rows += 1; - if(stat_totalwaves) - rows += 1; if(stat_monsters_total) rows += 1; @@ -1113,13 +1106,6 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL); drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); - // draw waves - if(stat_totalwaves) - { - val = sprintf("%d/%d", stat_current_wave, stat_totalwaves); - pos = HUD_DrawKeyValue(pos, _("Current wave:"), val); - } - // draw monsters if(stat_monsters_total) {