X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fteamradar.qh;h=0b1884ccf3a713d8c77488bd7d809dcf3d013cb3;hb=7666560c6a475aefe6b55ff74a20444f328e0093;hp=2a93fe163a809143b96d4e076c54396540a884af;hpb=1b9fb2415152cf5a365cfaf9cf234372aaba6852;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/teamradar.qh b/qcsrc/client/teamradar.qh index 2a93fe163..0b1884ccf 100644 --- a/qcsrc/client/teamradar.qh +++ b/qcsrc/client/teamradar.qh @@ -1,7 +1,45 @@ -#define MAX_TEAMRADAR_TIMES 32 +#pragma once +const int MAX_TEAMRADAR_TIMES = 32; + +entityclass(TeamRadar); // to make entities have dots on the team radar -.float teamradar_icon; -.float teamradar_times[MAX_TEAMRADAR_TIMES]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(teamradar_times); -.float teamradar_time_index; -.vector teamradar_color; +class(TeamRadar) .float teamradar_icon; +class(TeamRadar) .float teamradar_times[MAX_TEAMRADAR_TIMES]; +class(TeamRadar) .int teamradar_time_index; +class(TeamRadar) .vector teamradar_color; + +float teamradar_angle; // player yaw angle +vector teamradar_origin3d_in_texcoord; // player origin +vector teamradar_origin2d; // 2D origin +vector teamradar_size2d; // 2D size +vector teamradar_extraclip_mins, teamradar_extraclip_maxs; // for non-centered radar display +float teamradar_size; // 2D scale factor +float v_flipped; + +float hud_panel_radar_scale; // window size = ...qu +float hud_panel_radar_foreground_alpha; +float hud_panel_radar_rotation; +vector hud_panel_radar_size; +float hud_panel_radar_zoommode; +float hud_panel_radar_maximized_zoommode; +float hud_panel_radar_maximized_rotation; + + +vector teamradar_2dcoord_to_texcoord(vector in); + +vector teamradar_3dcoord_to_texcoord(vector in); + +vector teamradar_texcoord_to_2dcoord(vector in); + +vector teamradar_texcoord_to_3dcoord(vector in,float z); + +void draw_teamradar_background(float fg); + +void draw_teamradar_player(vector coord3d, vector pangles, vector rgb); + +void draw_teamradar_icon(vector coord, entity icon, entity pingdata, vector rgb, float a); + +void draw_teamradar_link(vector start, vector end, int colors); + +void teamradar_loadcvars();