X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Ftturrets.qc;h=58c031e4d85027425e530aebf125a310882899d0;hb=8643336b62c2c2881987dabddc842a0214839012;hp=24deed681f68447507443dd458d69a9dab249a2f;hpb=9d9cf783d3ac428fbbe95553c8f5c7e113d888bb;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/tturrets.qc b/qcsrc/client/tturrets.qc index 24deed681..58c031e4d 100644 --- a/qcsrc/client/tturrets.qc +++ b/qcsrc/client/tturrets.qc @@ -1,3 +1,26 @@ +#include "tturrets.qh" +#include "_all.qh" + +#include "hud.qh" +#include "movelib.qh" +#include "prandom.qh" +#include "teamradar.qh" +#include "waypointsprites.qh" + +#include "../common/teams.qh" + +#include "../common/movetypes/movetypes.qh" + +#include "../server/tturrets/include/turrets_early.qh" + +#include "../warpzonelib/anglestransform.qh" +#include "../warpzonelib/mathlib.qh" + +.vector colormod; +.float cnt; +.float alpha; +.float gravity; + string tid2info_base; string tid2info_head; string tid2info_name; @@ -13,8 +36,8 @@ void turrets_precache() turret_precache(TID_COMMON); } -void turret_precache(float _tid) -{ +void turret_precache(int _tid) +{ if (!turret_is_precache[TID_COMMON]) { precache_sound ("weapons/rocket_impact.wav"); @@ -26,7 +49,6 @@ void turret_precache(float _tid) precache_model ("models/turrets/head-gib2.md3"); precache_model ("models/turrets/head-gib3.md3"); precache_model ("models/turrets/head-gib4.md3"); - precache_model ("models/turrets/terrainbase.md3"); precache_model ("models/turrets/base.md3"); precache_model ("models/turrets/rocket.md3"); } @@ -38,13 +60,13 @@ void turret_precache(float _tid) { case TID_EWHEEL: precache_model ("models/turrets/ewheel-base2.md3"); - precache_model ("models/turrets/ewheel-gun1.md3"); + precache_model ("models/turrets/ewheel-gun1.md3"); break; case TID_FLAC: precache_model ("models/turrets/flac.md3"); break; case TID_FUSION: - precache_model ("models/turrets/reactor.md3"); + precache_model ("models/turrets/reactor.md3"); break; case TID_HELLION: precache_model ("models/turrets/hellion.md3"); @@ -79,8 +101,8 @@ void turret_precache(float _tid) precache_model ("models/turrets/walker_body.md3"); precache_sound ("weapons/uzi_fire.wav"); break; - } - turret_is_precache[_tid] = TRUE; + } + turret_is_precache[_tid] = true; } void turret_tid2info(float _tid) @@ -148,19 +170,19 @@ void turret_tid2info(float _tid) tid2info_min = '-70 -70 0'; tid2info_max = '70 70 95'; break; - } + } } void turret_remove() -{ +{ remove(self.tur_head); //remove(self.enemy); - self.tur_head = world; + self.tur_head = world; } -.vector glowmod; +class(Turret) .vector glowmod; void turret_changeteam() -{ +{ switch(self.team - 1) { case NUM_TEAM_1: // Red @@ -183,46 +205,46 @@ void turret_changeteam() self.teamradar_color = '1 0 1'; break; } - + if(self.team) self.colormap = 1024 + (self.team - 1) * 17; - + self.tur_head.colormap = self.colormap; self.tur_head.glowmod = self.glowmod; - + } void turret_head_draw() -{ +{ self.drawmask = MASK_NORMAL; } void turret_draw() -{ +{ float dt; dt = time - self.move_time; self.move_time = time; if(dt <= 0) return; - + self.tur_head.angles += dt * self.tur_head.move_avelocity; if (self.health < 127) { dt = random(); - + if(dt < 0.03) - te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); + te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } - + if(self.health < 85) if(dt < 0.01) pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1); - + if(self.health < 32) if(dt < 0.015) - pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1); + pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1); } @@ -230,33 +252,33 @@ void turret_draw2d() { if(self.netname == "") return; - + if(!autocvar_g_waypointsprite_turrets) return; - + if(autocvar_cl_hidewaypoints) - return; + return; float dist = vlen(self.origin - view_origin); - float t = (GetPlayerColor(player_localnum) + 1); + float t = (GetPlayerColor(player_localnum) + 1); vector o; string txt; - + if(autocvar_cl_vehicles_hud_tactical) if(dist < 10240 && t != self.team) { // TODO: Vehicle tactical hud o = project_3d_to_2d(self.origin + '0 0 32'); - if(o_z < 0 - || o_x < (vid_conwidth * waypointsprite_edgeoffset_left) - || o_y < (vid_conheight * waypointsprite_edgeoffset_top) - || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - || o_y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom))) + if(o.z < 0 + || o.x < (vid_conwidth * waypointsprite_edgeoffset_left) + || o.y < (vid_conheight * waypointsprite_edgeoffset_top) + || o.x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) + || o.y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom))) return; // Dont draw wp's for turrets out of view - o_z = 0; + o.z = 0; if(hud != HUD_NORMAL) - { + { switch(hud) { case HUD_SPIDERBOT: @@ -267,14 +289,14 @@ void turret_draw2d() txt = "gfx/vehicles/vth-mover.tga"; else txt = "gfx/vehicles/vth-stationary.tga"; - + vector pz = drawgetimagesize(txt) * 0.25; drawpic(o - pz * 0.5, txt, pz , '1 1 1', 0.75, DRAWFLAG_NORMAL); break; } } } - + if(dist > self.maxdistance) return; @@ -282,7 +304,7 @@ void turret_draw2d() float a = self.alpha * autocvar_hud_panel_fg_alpha; vector rgb = spritelookupcolor(spriteimage, self.teamradar_color); - + if(self.maxdistance > waypointsprite_normdistance) a *= pow(bound(0, (self.maxdistance - dist) / (self.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent); else if(self.maxdistance > 0) @@ -291,7 +313,7 @@ void turret_draw2d() if(rgb == '0 0 0') { self.teamradar_color = '1 0 1'; - print(sprintf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage)); + printf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage); } txt = self.netname; @@ -299,18 +321,18 @@ void turret_draw2d() txt = _("Spam"); else txt = spritelookuptext(spriteimage); - + if(time - floor(time) > 0.5 && t == self.team) { if(self.helpme && time < self.helpme) { a *= SPRITE_HELPME_BLINK; txt = sprintf(_("%s under attack!"), txt); - } + } else a *= spritelookupblinkvalue(spriteimage); } - + if(autocvar_g_waypointsprite_uppercase) txt = strtoupper(txt); @@ -322,28 +344,28 @@ void turret_draw2d() if(a <= 0) return; - + rgb = fixrgbexcess(rgb); o = project_3d_to_2d(self.origin + '0 0 64'); - if(o_z < 0 - || o_x < (vid_conwidth * waypointsprite_edgeoffset_left) - || o_y < (vid_conheight * waypointsprite_edgeoffset_top) - || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - || o_y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom))) + if(o.z < 0 + || o.x < (vid_conwidth * waypointsprite_edgeoffset_left) + || o.y < (vid_conheight * waypointsprite_edgeoffset_top) + || o.x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) + || o.y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom))) return; // Dont draw wp's for turrets out of view - o_z = 0; + o.z = 0; float edgedistance_min, crosshairdistance; - edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)), - (o_x - (vid_conwidth * waypointsprite_edgeoffset_left)), - (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x, - (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y); + edgedistance_min = min((o.y - (vid_conheight * waypointsprite_edgeoffset_top)), + (o.x - (vid_conwidth * waypointsprite_edgeoffset_left)), + (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o.x, + (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o.y); float vidscale = max(vid_conwidth / vid_width, vid_conheight / vid_height); - crosshairdistance = sqrt( pow(o_x - vid_conwidth/2, 2) + pow(o_y - vid_conheight/2, 2) ); + crosshairdistance = sqrt( pow(o.x - vid_conwidth/2, 2) + pow(o.y - vid_conheight/2, 2) ); t = waypointsprite_scale * vidscale; a *= waypointsprite_alpha; @@ -361,7 +383,7 @@ void turret_draw2d() t = t * (1 - (1 - waypointsprite_crosshairfadescale) * (1 - bound(0, crosshairdistance/waypointsprite_crosshairfadedistance, 1))); } - o = drawspritearrow(o, M_PI, rgb, a, SPRITE_ARROW_SCALE * t); + o = drawspritearrow(o, M_PI, rgb, a, SPRITE_ARROW_SCALE * t); o = drawspritetext(o, M_PI, (SPRITE_HEALTHBAR_WIDTH + 2 * SPRITE_HEALTHBAR_BORDER) * t, rgb, a, waypointsprite_fontsize * '1 1 0', txt); drawhealthbar( o, @@ -383,50 +405,49 @@ void turret_draw2d() } void turret_walker_draw() -{ +{ float dt; - + dt = time - self.move_time; self.move_time = time; if(dt <= 0) return; - + fixedmakevectors(self.angles); movelib_groundalign4point(300, 100, 0.25, 45); setorigin(self, self.origin + self.velocity * dt); self.tur_head.angles += dt * self.tur_head.move_avelocity; - self.angles_y = self.move_angles_y; - + self.angles_y = self.move_angles.y; + if (self.health < 127) if(random() < 0.15) - te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); + te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } void turret_ewheel_draw() -{ +{ float dt; - + dt = time - self.move_time; self.move_time = time; if(dt <= 0) return; - - fixedmakevectors(self.angles); + + fixedmakevectors(self.angles); setorigin(self, self.origin + self.velocity * dt); self.tur_head.angles += dt * self.tur_head.move_avelocity; - self.angles_y = self.move_angles_y; - + self.angles_y = self.move_angles.y; + if (self.health < 127) if(random() < 0.05) - te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); + te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } -void(entity e, entity tagentity, string tagname) setattachment = #443; void turret_construct() -{ +{ if(self.tur_head == world) self.tur_head = spawn(); - + turret_tid2info(self.turret_type); self.netname = tid2info_name; @@ -435,12 +456,12 @@ void turret_construct() setmodel(self.tur_head, tid2info_head); setsize(self, tid2info_min, tid2info_max); setsize(self.tur_head, '0 0 0', '0 0 0'); - + if(self.turret_type == TID_EWHEEL) setattachment(self.tur_head, self, ""); else setattachment(self.tur_head, self, "tag_head"); - + self.tur_head.classname = "turret_head"; self.tur_head.owner = self; self.tur_head.move_movetype = MOVETYPE_NOCLIP; @@ -450,24 +471,24 @@ void turret_construct() self.solid = SOLID_BBOX; self.tur_head.solid = SOLID_NOT; self.movetype = MOVETYPE_NOCLIP; - self.tur_head.movetype = MOVETYPE_NOCLIP; + self.tur_head.movetype = MOVETYPE_NOCLIP; self.draw = turret_draw; self.entremove = turret_remove; self.drawmask = MASK_NORMAL; self.tur_head.drawmask = MASK_NORMAL; - self.anim_start_time = 0; + self.anim_start_time = 0; self.draw2d = turret_draw2d; self.maxdistance = autocvar_g_waypointsprite_turrets_maxdist; self.teamradar_color = '1 0 0'; self.alpha = 1; - + if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER) { self.gravity = 1; self.movetype = MOVETYPE_BOUNCE; self.move_movetype = MOVETYPE_BOUNCE; - self.move_origin = self.origin; - self.move_time = time; + self.move_origin = self.origin; + self.move_time = time; switch(self.turret_type) { case TID_EWHEEL: @@ -476,8 +497,8 @@ void turret_construct() case TID_WALKER: self.draw = turret_walker_draw; break; - - } + + } } } @@ -486,9 +507,9 @@ void turret_gibboom(); void turret_gib_draw() { Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy); - + self.drawmask = MASK_NORMAL; - + if(self.cnt) { if(time >= self.nextthink) @@ -501,162 +522,161 @@ void turret_gib_draw() { self.alpha = bound(0, self.nextthink - time, 1); if(self.alpha < ALPHA_MIN_VISIBLE) - remove(self); + remove(self); } } void turret_gibboom() { float i; - - sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); + + sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM); pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1); for (i = 1; i < 5; i = i + 1) - turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', FALSE); + turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', false); } entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode) { entity gib; - + traceline(_from, _to, MOVE_NOMONSTERS, world); if(trace_startsolid) return world; - + gib = spawn(); setorigin(gib, _from); setmodel(gib, _model); gib.colormod = _cmod; gib.solid = SOLID_CORPSE; - gib.draw = turret_gib_draw; + gib.draw = turret_gib_draw; gib.cnt = _explode; setsize(gib, '-1 -1 -1', '1 1 1'); if(_explode) { gib.nextthink = time + 0.2 * (autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15)); gib.effects = EF_FLAME; - } + } else gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15); - + gib.gravity = 1; gib.move_movetype = MOVETYPE_BOUNCE; gib.move_origin = _from; setorigin(gib, _from); - gib.move_velocity = _to; + gib.move_velocity = _to; gib.move_avelocity = prandomvec() * 32; gib.move_time = time; gib.damageforcescale = 1; gib.classname = "turret_gib"; - + return gib; } void turret_die() -{ - - sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); +{ + + sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM); pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1); turret_tid2info(self.turret_type); if (!autocvar_cl_nogibs) { // Base if(self.turret_type == TID_EWHEEL) - turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', TRUE); + turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true); else if (self.turret_type == TID_WALKER) - turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', TRUE); + turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true); else if (self.turret_type == TID_TESLA) - turret_gibtoss(tid2info_base, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', FALSE); + turret_gibtoss(tid2info_base, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false); else - { + { if (random() > 0.5) - { - turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); - turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); - turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); + { + turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false); + turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false); + turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false); } else - turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', TRUE); + turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', true); - entity headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE); + entity headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true); if(headgib) { headgib.angles = headgib.move_angles = self.tur_head.angles; headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45; - headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5; - headgib.gravity = 0.5; + headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity.y * 5; + headgib.gravity = 0.5; } } } - + setmodel(self, "null"); setmodel(self.tur_head, "null"); } void ent_turret() { - float sf; - sf = ReadByte(); + int sf = ReadByte(); if(sf & TNSF_SETUP) - { + { self.turret_type = ReadByte(); - + self.origin_x = ReadCoord(); self.origin_y = ReadCoord(); self.origin_z = ReadCoord(); setorigin(self, self.origin); - + self.angles_x = ReadAngle(); self.angles_y = ReadAngle(); - + turret_precache(self.turret_type); turret_construct(); self.colormap = 1024; - self.glowmod = '0 1 1'; + self.glowmod = '0 1 1'; self.tur_head.colormap = self.colormap; self.tur_head.glowmod = self.glowmod; } - + if(sf & TNSF_ANG) { if(self.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great. self.tur_head = spawn(); - + self.tur_head.move_angles_x = ReadShort(); self.tur_head.move_angles_y = ReadShort(); //self.tur_head.angles = self.angles + self.tur_head.move_angles; self.tur_head.angles = self.tur_head.move_angles; } - + if(sf & TNSF_AVEL) { if(self.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great. self.tur_head = spawn(); - + self.tur_head.move_avelocity_x = ReadShort(); - self.tur_head.move_avelocity_y = ReadShort(); + self.tur_head.move_avelocity_y = ReadShort(); } - + if(sf & TNSF_MOVE) { self.origin_x = ReadShort(); self.origin_y = ReadShort(); self.origin_z = ReadShort(); setorigin(self, self.origin); - + self.velocity_x = ReadShort(); self.velocity_y = ReadShort(); self.velocity_z = ReadShort(); - + self.move_angles_y = ReadShort(); - + self.move_time = time; self.move_velocity = self.velocity; self.move_origin = self.origin; } - + if(sf & TNSF_ANIM) { self.frame1time = ReadCoord(); @@ -665,21 +685,20 @@ void ent_turret() if(sf & TNSF_STATUS) { - float _tmp; - _tmp = ReadByte(); + int _tmp = ReadByte(); if(_tmp != self.team) - { - self.team = _tmp; + { + self.team = _tmp; turret_changeteam(); } - - _tmp = ReadByte(); + + _tmp = ReadByte(); if(_tmp == 0 && self.health != 0) turret_die(); else if(self.health && self.health != _tmp) self.helpme = servertime + 10; self.health = _tmp; - } + } //self.enemy.health = self.health / 255; }