X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fweapons%2Fprojectile.qh;h=eaa80d05f0a6ae2b9b6d5ebefb0c6041473b6488;hb=62d736d8c3a51baf5fa3a4265e39a2b773704a91;hp=a925f34c68732b715b9647e0319f1c489a259f33;hpb=7f5ad47610dc8b5580cc96ae961a57cca96e6975;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/weapons/projectile.qh b/qcsrc/client/weapons/projectile.qh index a925f34c6..eaa80d05f 100644 --- a/qcsrc/client/weapons/projectile.qh +++ b/qcsrc/client/weapons/projectile.qh @@ -1,23 +1,24 @@ -#ifndef CLIENT_WEAPONS_PROJECTILE_H -#define CLIENT_WEAPONS_PROJECTILE_H +#pragma once + +#include entityclass(Projectile); -class(Projectile).int traileffect; +classfield(Projectile).int traileffect; -class(Projectile).vector iorigin1, iorigin2; -class(Projectile).float spawntime; -class(Projectile).vector trail_oldorigin; -class(Projectile).float trail_oldtime; -class(Projectile).float fade_time, fade_rate; +classfield(Projectile).vector iorigin1, iorigin2; +classfield(Projectile).float spawntime; +classfield(Projectile).vector trail_oldorigin; +classfield(Projectile).float trail_oldtime; +classfield(Projectile).float fade_time, fade_rate; -class(Projectile).float alphamod; -class(Projectile).int count; // set if clientside projectile -class(Projectile).int cnt; // sound index -class(Projectile).float gravity; -class(Projectile).int snd_looping; -class(Projectile).bool silent; +classfield(Projectile).float alphamod; +classfield(Projectile).int count; // set if clientside projectile +classfield(Projectile).int cnt; // sound index +classfield(Projectile).float gravity; +classfield(Projectile).int snd_looping; +classfield(Projectile).bool silent; -void SUB_Stop(); +void SUB_Stop(entity this, entity toucher); void Projectile_ResetTrail(entity this, vector to); @@ -25,10 +26,8 @@ void Projectile_DrawTrail(entity this, vector to); void Projectile_Draw(entity this); -void loopsound(entity e, int ch, string samp, float vol, float attn); +void loopsound(entity e, int ch, Sound samp, float vol, float attn); -void Ent_RemoveProjectile(); +void Ent_RemoveProjectile(entity this); const int FL_PROJECTILE = BIT(15); - -#endif