X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fcampaign_common.qh;h=3f494a4639b723a310a26682d7d743e05971eaa6;hb=7029c1b56f76ec1efa593c4509dffee0c393a2a9;hp=d105fd5953cb6782c4252976319f070f167bd2a5;hpb=35e8f712933b0ebf9b163b7289cf975825b33803;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/campaign_common.qh b/qcsrc/common/campaign_common.qh index d105fd595..3f494a463 100644 --- a/qcsrc/common/campaign_common.qh +++ b/qcsrc/common/campaign_common.qh @@ -1,82 +1,13 @@ #ifndef CAMPAIGN_COMMON_H #define CAMPAIGN_COMMON_H -#if defined(CSQC) -#elif defined(MENUQC) - #include "util-pre.qh" - #include "../menu/sys-pre.qh" - #include "../dpdefs/menudefs.qh" - #include "../dpdefs/keycodes.qh" - #include "../menu/sys-post.qh" - #include "../menu/config.qh" - #include "../warpzonelib/mathlib.qh" - #include "util.qh" - #include "test.qh" - #include "../menu/oo/base.qh" - #include "playerstats.qh" - #include "teams.qh" - #include "constants.qh" - #include "mapinfo.qh" -#elif defined(SVQC) - #include "util-pre.qh" - #include "../server/sys-pre.qh" - #include "../dpdefs/progsdefs.qh" - #include "../dpdefs/dpextensions.qh" - #include "../server/sys-post.qh" - #include "../warpzonelib/anglestransform.qh" - #include "../warpzonelib/mathlib.qh" - #include "../warpzonelib/common.qh" - #include "../warpzonelib/util_server.qh" - #include "../warpzonelib/server.qh" - #include "constants.qh" - #include "stats.qh" - #include "teams.qh" - #include "util.qh" - #include "nades.qh" - #include "buffs.qh" - #include "test.qh" - #include "counting.qh" - #include "urllib.qh" - #include "command/markup.qh" - #include "command/rpn.qh" - #include "command/generic.qh" - #include "command/shared_defs.qh" - #include "net_notice.qh" - #include "animdecide.qh" - #include "monsters/monsters.qh" - #include "monsters/sv_monsters.qh" - #include "monsters/spawn.qh" - #include "weapons/config.qh" - #include "weapons/weapons.qh" - #include "../server/weapons/accuracy.qh" - #include "../server/weapons/common.qh" - #include "../server/weapons/csqcprojectile.qh" - #include "../server/weapons/hitplot.qh" - #include "../server/weapons/selection.qh" - #include "../server/weapons/spawning.qh" - #include "../server/weapons/throwing.qh" - #include "../server/weapons/tracing.qh" - #include "../server/weapons/weaponstats.qh" - #include "../server/weapons/weaponsystem.qh" - #include "../server/t_items.qh" - #include "../server/autocvars.qh" - #include "../server/constants.qh" - #include "../server/defs.qh" - #include "notifications.qh" - #include "deathtypes.qh" - #include "../server/mutators/mutators_include.qh" - #include "../server/tturrets/include/turrets_early.qh" - #include "../server/vehicles/vehicles_def.qh" - #include "../server/campaign.qh" -#endif - #ifndef CAMPAIGN_MAX_ENTRIES #define CAMPAIGN_MAX_ENTRIES 64 #endif // each i-th array element corresponds to the list entry campaign_offset+i -float campaign_entries; -float campaign_offset; +int campaign_entries; +int campaign_offset; string campaign_gametype[CAMPAIGN_MAX_ENTRIES]; string campaign_mapname[CAMPAIGN_MAX_ENTRIES]; float campaign_bots[CAMPAIGN_MAX_ENTRIES]; @@ -100,4 +31,4 @@ void CampaignFile_Unload(); // Sets up the campaign for the n-th array item (meaning: campaign_offset+nth // level) using localcmd() void CampaignSetup(float n); -#endif \ No newline at end of file +#endif