X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fconstants.qh;h=46f1d1dd443263c39f36171aed5270bba712f9ae;hb=5b3c987567e7978ee3546134d83e59cc70d7f990;hp=419ab73e8fa1b8e14d21f44afca79f7775e0936b;hpb=e485fd25f90166cbd4a258456a7bd66540536608;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 419ab73e8..46f1d1dd4 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -63,6 +63,7 @@ const float TE_CSQC_NOTIFY = 112; const float TE_CSQC_WEAPONCOMPLAIN = 113; const float TE_CSQC_NEX_SCOPE = 116; const float TE_CSQC_MINELAYER_MAXMINES = 117; +const float TE_CSQC_VEHICLESETUP = 119; const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder const float RACE_NET_CHECKPOINT_CLEAR = 1; @@ -115,6 +116,8 @@ const float ENT_CLIENT_GAUNTLET = 29; const float ENT_CLIENT_ACCURACY = 30; const float ENT_CLIENT_TURRET = 40; +const float ENT_CLIENT_AUXILIARYXHAIR = 50; +const float ENT_CLIENT_VEHICLE_RACER = 60; const float SPRITERULE_DEFAULT = 0; const float SPRITERULE_TEAMPLAY = 1; @@ -489,6 +492,13 @@ float PROJECTILE_FIREBALL = 21; float PROJECTILE_FIREMINE = 22; float PROJECTILE_BULLET_GLOWING_TRACER = 23; +float PROJECTILE_RAPTORCANNON = 24; +float PROJECTILE_RAPTORBOMB = 25; +float PROJECTILE_RAPTORBOMBLET = 26; +float PROJECTILE_SPIDERROCKET = 27; +float PROJECTILE_WAKIROCKET = 28; +float PROJECTILE_WAKICANNON = 29; + float SPECIES_HUMAN = 0; float SPECIES_ROBOT_SOLID = 1; float SPECIES_ALIEN = 2; @@ -522,14 +532,19 @@ float DEATH_TURRET = 10020; float DEATH_QUIET = 10021; float DEATH_HEADSHOT = 10022; -float DEATH_SBMINIGUN = 10030; -float DEATH_SBROCKET = 10031; -float DEATH_SBCRUSH = 10032; -float DEATH_SBBLOWUP = 10033; -float DEATH_WAKIGUN = 10040; -float DEATH_WAKIROCKET = 10041; -float DEATH_WAKIBLOWUP = 10042; +#define DEATH_VEFIRST 10030 +#define DEATH_VHCRUSH 10030 +#define DEATH_SBMINIGUN 10031 +#define DEATH_SBROCKET 10032 +#define DEATH_SBBLOWUP 10033 +#define DEATH_WAKIGUN 10034 +#define DEATH_WAKIROCKET 10035 +#define DEATH_WAKIBLOWUP 10036 +#define DEATH_RAPTOR_CANNON 10037 +#define DEATH_RAPTOR_BOMB 10038 +#define DEATH_RAPTOR_DEATH 10039 +#define DEATH_VELAST 10039 float DEATH_GENERIC = 10050;